Comments 436

Re: Final Fantasy VII's Sephiroth Gets Added To The Smash Bros. Ultimate Mural

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@JuiceMan_V

"Bruh, the how does that explain Banjo being DLC when he hasn't had a game in years?"

And lackluster sales at that, in addition to being owned by a company that has their own line of hardware. Again, Sakurai is not in this to make the best of marketing decisions.

"How about Terry, who's only relevant to hardcore fighting game fans and/or people 30+"

He still appears in video games. KOF All Star is the most recent, a free to play mobile game where they have a slew of guest characters of their own. Not only did he have a history in video games, he also had a history in the arcades, so gamers didn't have to buy his games to know who he is.

"Smash already has it's fair share of character inclusions to draw money, but it also has characters there simply to be hype (which is what Sephiroth is)."

What's the purpose of hype if you're not intending to make money with it? Nintendo fanboys would cheer for any big character, and they would want to own all the characters no matter who they are.

"Also, Smash puts a spotlight on each character when they get revealed and that generates interest which can lead into sales."

The prime example of this manufactured success is Fire Emblem, where to took the series almost 25 years to sell 10 million copies. Splatoon reached that milestone after just 2 games.

"Who's to say that there won't be an uptick in sales of anything related to FF7 and who's to say that FF7 fans wouldn't be interested in buying Smash and a Switch now that the two characters are in Smash?"

The behavior of consumers. All the FF fans that Smash Bros. could get have already been won over after 6 years of Cloud being in the product. The group of gamers that would happen to buy products associated with Sephiroth but not the main protagonist of his games has to be a very unique one.

Re: Final Fantasy VII's Sephiroth Gets Added To The Smash Bros. Ultimate Mural

backup368

@Yomerodes With Cloud being the main character in the best-selling game from the best-selling series, that was arguably the most valuable character Square Enix had on offer. If Cloud couldn't convert FF fans into Smash fans then who could? How can it be proven that Sephiroth fans are isolated from Cloud fans, whom would only buy Smash Bros if it had Sephiroth? That would be like if consumers are constantly disinterested in Smash Bros. because Tails isn't a character, even though they are aware of Sonic being in the product.

Hands down, the best SE character for the Smash Bros. product would have been Lara. Tomb Raider only had 35 million copies sold when SE bought Eidos out. Now that number is 81 million and it's about to become their #2 franchise by next year or so. So now you have 3 SE characters and they all basically cater to the same demographic while none cater to the demographic Square has been trying to build up that's completely different from that. And that's all cuz of the RPG fanatic in charge of Smash who proclaims that his definition of fun trumps all.

Re: Final Fantasy VII's Sephiroth Gets Added To The Smash Bros. Ultimate Mural

backup368

@SolarisPolaris Yes, because fun is subjective. Consumers have their own ideas of what's fun to them, and it shows when consumers keep buying these games. Sure, we all know what Sakurai thinks is fun, but he has no say in what is fun for other consumers. Resident Evil fans might not care about Sephiroth, simply because it's not Leon or another character from that game.

Re: Final Fantasy VII's Sephiroth Gets Added To The Smash Bros. Ultimate Mural

backup368

@SolarisPolaris Being "fun to play" hardly matters. Who is fun to play or who isn't in not factual; but rather subjective. Sakurai telling consumers popularity isn't as important as "fun characters" is just his way of saying "I'm choosing whoever I want." Because it's ultimately up to the developer to decide how the character works.

He could go to extreme lengths to make Sephiroth as OP of a character as he possibly can, just like his other choices, but Tomb Raider fans still won't care. Resident Evil fans still won't care. And those are fans that could have cared if that were some other character.

Re: Final Fantasy VII's Sephiroth Gets Added To The Smash Bros. Ultimate Mural

backup368

@JuiceMan_V Pretty much all fighting game developers follow the same rules when choosing guest characters. When they brainstorm guest characters, usually one of their main questions are "Will this character draw money?". Name a modern fighting game today with guest characters and you can clearly guess the main purpose of them being there in the first place is so that they help sell more copies of the game.

And with Cloud already being a part of Smash Bros, Sephiroth can not do this, since Cloud is the reason some FF fans are already interested in Smash Bros. People can argue that Sephiroth hypes up Smash fanboys and they'll happily chip in their $6, but you know who also could do that? Scorpion, Ryu Hayabusa, Lara Croft, Dante, Crash, Heihachi, Altaïr, and so on. All those characters whom could bring in more game sales, let alone DLC sales. So all you're pretty much doing with Sephy is making sure the loyal Smash players are still spending on DLC, that's it. Hardly anyone is going to buy the Smash product just for Sephiroth.

As for the comparisons to other first party series with multiple characters, none of them require any monetary investment to my knowledge.

Re: Community: Found A Great Game On Switch eShop? Send Us Your Recommendations

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Death's Hangover

A brick breaker/akanoid style game in an SNES like artstyle. Using the ball and paddle you destroy obstacles and crush enemies.

You control two guys that the Grim Reaper turns into women, Andy controls the paddle while Bob is inside the ball you hit. They explore many floors inside Dracula's castle in search of the Reaper's lost souls. There are also cutscenes with humorous yet crude dialogue.

It's also a very cheap game at that.

Re: 2K Black Friday Sale Discounts BioShock, Borderlands, WWE And More On Switch (North America)

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@Giygas_95 They are really fun. It's turn based strategy, but in this game, you can scale and go inside buildings and blow up walls and ceilings, which is not what you can say for Fire Emblem. There are main characters, but none of which are used in battle. Instead, the player recruits the soldiers and they have their own names and nationalities (except for some reason you always start out with a woman named Jane Kelly who's from Ireland). The campaign is pretty long, there are no "chapters" but rather a timeline and you choose which missions to play out as you achieve objectives, and levels are also procedurally generated too.