Comments 1,003

Re: Wii U Research & Development Costs May "Undermine Profitability"

ajcismo

@WiiUExposed
You hit on something there with 2011 and how unprepared they were. Its almost as if they were satisfied with the Wii and didn't have a focused plan for R&D heading into the next generation of systems. Still having split handheld/console divisions then probably didn't help either, something to this day I can't believe went on for that long.

Re: IGN Editor: If Wii U Doesn't Pick Up, Nintendo Should Look To New Hardware

ajcismo

Yay another article about some guy telling the world what he thinks Nintendo should do. All I know is that in Japanese history and culture, they don't exactly give up easy. And despite what the Instant Gratification Nation says (IGN?) I, a consumer who spends A LOT his money on Nintendo products, love my Wii U and will gladly be buying games for it for the next half-decade.
The fact Big N doesn't follow what the PS/Boxes do makes me want to support them even more.

Re: Nintendo Files New Eternal Darkness Trademark

ajcismo

This is interesting because they're not just renewing an existing patent or trademark, but adding to it. Sometimes companies will renew just for the sake of doing it, even if they have no intention of using it. Good stuff, instant download day one.

Re: Nintendo Comments On EarthBound's Inflated Pricing

ajcismo

Its called the Law of Supply and Demand. $10 is exactly what I would've charged and an excellent value for how many hours the game requires. The hard part is switching between Earthbound and Shin Megami Tensei IV for what I want to play at that given moment.

Re: Review: Pikmin 3 (Wii U)

ajcismo

Wow, great review. Was going to get this anyways since the wife loves Pikmin. Its still nice to see the amount of effort involved by Ninty in putting this title together before purchase.

Re: Soul Calibur II HD Online Not Announced For Wii U

ajcismo

We're supposed to get Gamecube games on the Wii U VC at some point right? Well, thats the theory anyways. Whos to say that the GCN version of Soul Caliber isn't already slated to be ported? It would be pretty bold of a 3rd Party to tout a GCN-era VC game when the service hasn't officially "announced" a title from that console. I could see Big N telling Namco Bandai to hold off on that for now. That logic makes more sense to me than the usual conspiracy theory and such.

Re: Review: Spelunker (3DS eShop / NES)

ajcismo

@KnightRider666
I'm with ya bro. I had this in its original form back in the day and spent many, many hours toiling away in frustration... Yet always coming back for more. That opening theme is still imbedded in my brain.
Its not a "classic" in my opinion, and buying it for both Wii U and 3DS isn't the best way to spend $10, but its worth a score of 5/10 to me for its difficulty, music and retro appeal.

Re: Round Table: Let's Talk About the Famicom / NES

ajcismo

There are so many great personal memories with the NES, especially since I got to be part of that generation as a kid. Beating games like Zelda and Zelda II, Dragon Quest, Legacy of the Wizard and the NES versions of Ultima in an age where there was no internet, and sometimes on a b&w tv, was something to be proud of.
Don't miss blowing on the carts, or having to use one cart wedged on top of another cart to hold it in the machine if the spring broke, one bit tho.

Re: Review: Donkey Kong (Wii U eShop / NES)

ajcismo

This game means a lot to me. 7 years old in 1981 and I had to stand on a chair to play Donkey Kong. It was the first game I can truly remember falling in love with, and make the quarters last longer than the other kids. My parents finally got a Colecovision with DK packed in, and I wore out those weird controllers. Obviously its aged horribly, but I'll never forget how it started my favorite hobby.

Re: Satoru Iwata Refutes Claim That Nintendo Is "Suffering" Right Now

ajcismo

This has become a tiresome daily discussion. One that is nothing more than circular. Much like the summer of '11 with the 3DS. Is it news? Not really. Its an interview with a question/answer designed to spark debate. Guess what I'm saying is that I'm tired of constantly being told I'm playing on a failure of a machine. One that is only 9 months old and with probably a dozen retail titles I want coming out over the next year, plus the Indie and VC goodies I don't even know about yet. Been gaming for a long time, since the Atari Pong machine, and this Instant Gratification Society and reliance on ultra-powerful 3rd party devs is really turning me off to the industry.

Re: Investment Expert Feels Nintendo Earnings Miss Will Trigger Multi-Platform Approach

ajcismo

Damo has an excellent point about who this firm is and how they seem to strictly be looking at numbers. Quite a difference from our favorite Mr.Pachter who tends to contradict himself and is more interested in making his own news.
The fact of the matter is we're in an Instant Gratification Society. Combine that with Western ideals trying to make sense of a Japanese company, competition that can afford to take a loss on hardware because of their other properties (and rely on major 3rd parties for the bulk of their software, giving them more power than they should) and BAM! You've got your weekly doom & gloom.
There is no way a price drop is happening until the Sony/MS launches, or at least until just before.
I'll be very curious to see how MS handles its Xbox when its less than a year old and has sold less than Wii U. Bet the Western media outlets are a lot kinder.
The most ironic thing out of this whole mess, to me, is how investments and industry trends are supposed to be long-term commitments with ups and downs... but man the critics have jumped all over Ninty since day 1 of the Wii U launch.

Re: Your View: The Issues of Collecting and Owning Download-Only Games

ajcismo

@Adam
I was thinking the same thing about mishandling discs, etc... I'm sure we've all seen that one friend, or used to do it ourselves, who has discs out of their cases, laying around, and eventually the game stops working. Or food near a console/handheld. Who hasn't spilled one soda on a controller in their lifetime? There is something to be said about taking care of gear.

Re: Your View: The Issues of Collecting and Owning Download-Only Games

ajcismo

Honestly, I don't see this as much of an issue as most other people. Been dealing with systems only playing the games that were designed for it for decades.
The only way that will ever really change is if all games went to a universal format like mp3. That has about as much chance of happening as monkeys flying out of my...

Re: Iwata: Third Party Wii U Launch Titles Could Not Enjoy Brisk Sales As Many Were Ports

ajcismo

I'll give Iwata a pat on the back for having the maturity to not mention how cruddy the ports even were.
I'm still under the impression that the likes of EA and Activision simply don't like Mr.Iwata and are getting back at Big N for years of treating the 3rd party devs horribly. Kinda conspiracy theory-ish, but I really wouldn't put it past EA with the way their corporate culture works.

Re: Satoru Iwata - "There Are Some Reasons Behind" Region Locking

ajcismo

I don't think ending region-locking will cause much difference in how many games I purchase every year. I don't speak/read Japanese and have no desire to spend hours translating a menu screen in order to enjoy an afternoon of dungeon crawling. Sure, there are a few Euro-only releases that I'd be interested in, but its overall importance in the greater gaming landscape means little to me.

Re: Poll: How Important is Dual / Second Screen Gaming?

ajcismo

I'm enjoying it (the gamepad), even if its just used for maps/inventory. Something as simple as touching the screen to switch items or characters makes the game just a little bit more seamless, keeping the pacing consistent.
Also a huge fan of the off-tv play, especially for the VC titles. The old resolution of the NES and SNES games look and play great on the pad. I'm sure down the road we'll start seeing N64 titles, which I'm sure will look and play just fine on the pad too. If nothing else, off-tv play is a great selling point that all games should at least offer.
I guess overall I'd like to see more inventive usage of the gamepad, but that will come over time as the system ages and the devs have more knowledge and experience as to what does/doesn't work. The second screen isn't going away, companies realize that we've all got several screens around us all the time and will look to exploit that.

Re: Fils-Aime - With the Upcoming Wii U Lineup Third-Party "Development Dollars are Starting to Shift"

ajcismo

From a business perspective, being a 3rd party and wanting to develop games for a console it makes sense to have a good size install base. I get that. What I don't get is the power that the EA's and Activision's have gotten control of and are using that current "small install base" as an excuse to not produce games. Yet, are throwing their full support behind new consoles that have literally zero install base at this moment. Nintendo tick'd off a lot of 3rd parties back in the 80s & 90s with their policies and I think now we're seeing some petty revenge on the part of those 3rd parties.

Re: Nintendo Teases Majora's Mask Remake Again, Again

ajcismo

Its going to happen. It HAS to happen.
Its a tough call though, we could see a straight-up N64 port on the Wii U VC at any given time. A 3DS re-make would make sense because they would just use the same engine as OoT. Least likely is an HD port, except maybe near the end of the Wii U life cycle.
I, of course, am a sucker and would buy all three.

Re: Feature: The Big Nintendo E3 Survey

ajcismo

E3 became "meh" for me a long time ago. Not so much by Nintendo, but overall. The event is geared towards major media outlets too much for my tastes. I was happy to see Nintendo try something different however. And it seems to have gained them more media attention than in the past several years. Good or bad, its still attention.