Comments 130

Re: Review: Mario vs. Donkey Kong (Switch) - An Easygoing, Kid-Friendly Remake That's Just Fine

TwinFami

@FawfulDX The high score thing was LITERALLY the main reason to play it. That's what added replayability. To see if you can get a better score and or more stars the next time you played. Also, they took out the end of level minigames, the controls feel off, and there's so many cheap deaths because they made the hitboxes bigger and nerfed your jumps. Anyone that played the original a lot will know what I mean. It's hard to explain the control and hitbox changes unless you played it for a bit.

Re: Soapbox: NSO Isn't Game Pass, But Nintendo Is Learning The Benefits Of Subscription Models

TwinFami

I don't think we are going to get full games, but rather more Virtual Console stuff and most importantly, any new DLC Nintendo comes out with.

The people like myself who already subscribe to the Expansion Pack are the ones who will most likely spend money on first party games on Day One. So, to literally include every upcoming DLC and make it more attractive to us, it's worth it. You pay $50 a year instead of $25 a shot, your game experiences will be extended (hence the name Expansion Pack), and you'll feel like you have something of value. I think their days of free DLC will eventually be done in favor of this model.

Re: Custom-Made Etika Joy-Con Which Raised $10k For Charity Fell Foul Of Copyright Claim, Creator Reveals

TwinFami

@Cptn_Alex They could have just as well given you a license to make these or even make a small run of these joycons themselves. Besides doing the right thing, Nintendo obviously didn’t get the memo about Philanthropy being the best PR. They are in DESPERATE need of good PR right now and they could have pointed to this and said “See? We are nice guys, we are helping a life long fan that unfortunately lost his life to mental illness.” They could’ve even matched the money made and donated. Etika was a sweetheart, a gem. I still remember where I was when I heard it. Broadcasting on my old Twitter account when he went missing and assisting people in trying to find him since I live in the NYC area. He was one of the only reason I did NOT take my life yet and why I still fight my own depression, anxiety, and PTSD every day, because he couldn’t. This was a person who everyone loved but few got the chance to truly love him or want to. That’s the same story I have to it hits me a lot harder than most. The fact that Nintendo would rather sue, would rather take someone to court, rather than license out their stuff and honor a life long fan who’s free PR to them was NUMEROUS, makes me completely sick of them. It’s to the point where I’m considering selling my Switch and not buying anymore of their games. I’m a life long Nintendo fan myself but this recent leadership is complete trash. Enough is ENOUGH.

Re: Review: The Legend of Zelda: Link's Awakening - A Magical Remastering Of A Series Highlight

TwinFami

There’s no way this game is a 9 or higher. This game is a 6.5-7 at best. Frame rate issues galore, complete changes to the mini games breaking the experience, Dampe dungeons are cumbersome and don’t really add to the experience, combat has changed for the worst(you have to parry with most enemies now), seashell system has completely changed so now you need to collect a lot more.

Basically, Nintendo and Grezzo artificially lengthened a game known for being short at the expense of gameplay, nostalgia, and profit.

They could’ve made an enhanced remake and charged half as much. But decided to be greedy and go for the full throttle and in doing so created this atrocity.

See Metroid: Zero Mission for an example on how to lengthen and remake a game and get it right......