ThanosReXXX

ThanosReXXX

Fighting the good fight... ;)

Comments 10,601

Re: Talking Point: Why Metroid Dread Will Be Worth $60

ThanosReXXX

@BloodNinja Ah, okay, that seems fair enough, I suppose. I actually also didn't like the "chasey" bits myself, so no argument there.

It just kind of came across like you're not a fan of 2D Metroid games, and seeing as there are a lot more of those compared to the handful of 3D games, it seemed so odd to me seeing the label Metroid fan being used.

Glad we got that cleared up then.

Mad Titan APPROVED

Re: Talking Point: Why Metroid Dread Will Be Worth $60

ThanosReXXX

So, just to add my two cents: I chose that I'm not necessarily happy, but I am ready nonetheless. The 3D is better than 2D is a moronic point of view, and people who genuinely belief that are either missing several important brain cells, or they're inadvertently selling themselves short by maintaining such short-sighted viewpoints...

All kidding aside, and first of all, this is NOT a 2D game but a 2.5D game, much like Donkey Kong Tropical Freeze, a game that a lot of the very same people who now seem to be complaining about Metroid Dread were happy to pay full price for, back in the day.

So, it actually IS a 3D game, except one with a forced perspective, and it clearly also has plenty of cut scenes and/or what seem to be like quick time events, going by the Treehouse session, which ARE in full 3D, so it's a bit of a mix, kind of like how Metroid Other M was. Now that was a divisive title for sure, but that's not why I'm mentioning it here, obviously...

Lastly, the mentions of Indies and/or several other "Metroidvanias" also being available for cheap isn't a valid argument as well. They might be more than entertaining enough in their own right, but they're not triple A titles from one of the three major manufacturers.

That's like saying that the no-name track suit that you buy at Sears or Best Buy is equal to or better than the triple A track suit that you buy from Nike or Adidas. Which obviously, it isn't.

What it simply is, is that you get what you pay for: a triple A title, from one of the best video gaming companies in existence. You pay more, but you can definitely also expect more, in regards to quality, entertainment and even warranty.

Well, that's my view on the matter. Feel free to disagree, as long as it's constructive criticism and not just more whining.

And as for all the truly sad individuals in here:
Untitled

Re: Talking Point: Why Metroid Dread Will Be Worth $60

ThanosReXXX

@BloodNinja No offense, so I hope you read this as I intended, and I don't really want to be the guy to point this out to you, but I'm gonna give it a try anyway: you say you are a Metroid fan. If so, then you should most definitely also be a fan of all the side-scrolling Metroid games, and from what we've seen so far, this new game is really trying its best to honor that legacy.

If being a Metroid fan translates to "only 3D" to you, then I'd say you're rather a Metroid Prime fan than a fan of the entire catalog of related games.

Re: Random: Remember That Zelda HD Tech Demo For Wii U? It's Now 10 Years Old

ThanosReXXX

I think that some people haven't actually watched the video, which clearly shows that the game DOES run on Wii U hardware, AND that it actually IS a real interactive demo. It may not be a full game, but it isn't even remotely close to being something pre-rendered and running automatically or on rails. You can clearly see the IGN reporter playing and manipulating both screens in real time.

Personally, I think this still looks REALLY good. Kinda like the sequel to Twilight Princess, and I definitely wouldn't have minded being able to download this demo, to show off my Wii U's capabilities, but unfortunately, I guess this demo will remain forever buried in Nintendo's vaults...

Re: Crysis Remastered Trilogy Confirmed For A Switch Release This Fall

ThanosReXXX

@Heavyarms55 Yeah, completely agreed. I guess back then, it was kind of a case of blow them away with all the pretty graphics and new features, and we'll also sneak in some actual gameplay, so people will still have a fun time exploring and going through the levels. Kind of like a Hollywood blockbuster/action movie: lots of ooh and aah and explosions, little to no story. And people STILL go to see it anyways...

Especially with the first game, that was the case. Even almost two generations of graphics cards later, most PC's were STILL having a hard time running the game on the highest setting and at a good frame rate.

Looking back at that now, most people will probably wonder what the heck they were thinking, because while it was meant to be a graphical showcase to wow both the people that played it as well as the people they showed it to, it actually wasn't very consumer-friendly at ALL.

But anyway, because of that, it has most certainly earned its place in gaming history, and it most definitely secured the CryEngine a place in game development, so in that regard, they more than likely achieved their goals, at least.

Re: Fashion Police Squad Will Target The Badly Dressed On Switch Next Year

ThanosReXXX

When I saw the title of the article and the game, I instantly thought that this might interest a certain someone who's currently not frequenting the site anymore, but then I watched the trailer and then it became clear pretty quickly that I couldn't have been more wrong if I tried...

On a personal note: looks kinda fun, but not fun enough to want it, and I'm tired of faux-pixel art games.

Re: Crysis Remastered Trilogy Confirmed For A Switch Release This Fall

ThanosReXXX

@Heavyarms55 Yeah, nowadays, it's hardly impressive anymore, but back then, it was a true showcase, a testament of a powerful PC, which you definitely needed to run the game smoothly, let alone for being able to switch on all the bells and whistles the CryEngine offered.

Back then, there were a couple of titles, each trying to surpass the other in graphical splendor, but maybe in large part because of that, they only had wafer-thin stories. Another one of those games was the first Far Cry game. Like Crysis, it has a story alright, but it isn't exactly triple A movie material, but the games were VERY beautiful and were basically meant to let people's jaws drop to the floor and to have people glued to monitors, gawking at the realistically moving foliage, the realistic water and the beautiful lighting and so on.

Oh, and of course destructible environments, another proof of PC power back then.

Fast forward to today, and it's basically just another first person shooter with a sci-fi theme, but back then, it was one of the first that pulled out all the stops, and also made it fun to play, so if you had it back then, and had the hardware to run it, you were basically playing with the big boys.

Which is also where the whole "but can it run Crysis" meme comes from...

Re: Video: 100 Amazing Wii Games In 20 Minutes

ThanosReXXX

@kingbk Oh, well. Fair enough. I personally don't think that all of their titles are great, let alone perfect, but their track record is rather solid, looking at it as objectively as possible. The fact that Microsoft wanted them so bad is already proof of that reputation.

Besides the games you mentioned, which I also liked (and agreed by the way on most of the ones that you didn't, except for GoldenEye, which I enjoy to this day, both in single and multiplayer), there were quite a few more great and/or highly entertaining titles such as Diddy Kong Racing, Perfect Dark, Banjo Tooie, Jet Force Gemini, Conker's Bad Fur Day, Blast Corps, Killer Instinct Gold, Killer Instinct 2 and Mickey's Speedway USA, so I'd say there was something there for everyone.

And that's just Rare. Nintendo themselves also had quite a few stellar titles on the N64, as did Kemco, Acclaim, Eurocom, Konami and Namco, so personally, I have VERY fond memories of those days, and every now and then, we grab the old N64 out of the cupboard, and then have some fun with all these classics.

Re: 1080° Snowboarding Creator Would Be Happy To Bring The Series To Switch

ThanosReXXX

And in other "never gonna happen" news, the original developers of Wave Race would also like/love to make a sequel...

I just hate Nintendo's stance on this, or rather: Miyamoto-san's stance. It simply doesn't dawn on him, for whatever reason, that people would be perfectly fine with getting HD remasters of 1080, F-Zero and Wave Race, or simply HD sequels with new tracks and environments.

Add online play to the mix and you've got your new way to play, Nintendo. No need to reinvent the wheel EVERY damn time. Sometimes, just give the people what they really want, already.

On a side note: sometimes, I also expect that the whole "we won't release a sequel if we can't find new ways to make it more interesting" is just a poor attempt at an excuse for explaining away that these titles just aren't the big hitters in their portfolio, and as such, it wouldn't really make them all that much of a profit, if any, to release them, so it might even end up costing more to develop them than what financial benefits it would ultimately gain them.

Re: HD Remaster Of Xbox Live Arcade Hit Toy Soldiers Announced For Switch

ThanosReXXX

@__jamiie And you're a stubborn little bugger, aren't you?
Quoting Wikipedia as a reliable source. Tssss....

I'm a sales & marketing pro in IT, with well over 20 years of experience, so I think I actually do know what I'm talking about.

What's your forté? Armchair criticism?

On a side note and all kidding aside: I wasn't even looking for a debate, I just wanted to add my two cents, and I also specifically used the word arguably in my initial comment, denoting that there's a difference between common usage of the term and facts.

And again: why would 1080p be called "Full HD" if that wouldn't mean that apparently, 720p isn't? What else would it supposedly mean? If one is full and the other is less than full, then it must be either semi, demi or not, simple as that...

And besides all that, you may also try to stop for a while to wonder why the heck they call this an HD remaster. Perhaps because the original wasn't really taking full advantage of HD at all?

Re: HD Remaster Of Xbox Live Arcade Hit Toy Soldiers Announced For Switch

ThanosReXXX

@__jamiie No, technically speaking, not really. But I can see that the simple notion of it goes right over your head. There's a reason that sub-1080p screens were called HD Ready instead of "Actually HD", you know?

To add to that, yes it is often mentioned as HD, but that's basically just for marketing purposes, same as the HD Ready label, which had its own specific purpose.

https://www.whistleout.ca/CellPhones/Guides/idiots-guide-sd-video-vs-hd-video

And to add to THAT:
https://wccftech.com/youtube-just-stopped-classifying-720p-as-high-definition-only-1080p-and-above-is-hd/

Re: HD Remaster Of Xbox Live Arcade Hit Toy Soldiers Announced For Switch

ThanosReXXX

Absolutely highly entertaining games. I own all the originals on the Xbox 360, and if you're even remotely interested in a mix of tower defense, RTS and third person action, then these games are a VERY easy recommendation.

@__jamiie @Jackpaza0508 Well, arguably, they were actually NOT in HD: the original games released on the Xbox 360 were in 720p, which isn't really HD, but sub-HD or partial HD, if you will. That is also the reason why 1080p is called "Full HD", because, well... 720p is obviously not...

Re: OLED Display Firm Mentions 'Switch Pro' During Its Q1 Investors Call

ThanosReXXX

@NEStalgia I just came here for the laughs, and boy did I get them. But it most definitely also made me shake my head at SO much ignorance and armchair criticism and "knowitall-ism".

It's a goddamned investor report of an official partner (linked to and/or) of Nintendo, no if's, and's or but's about it. Can't get more official and insider knowledge-based than that. It's actually just Nintendo's dumb ignorance/stubbornness of not wanting to confirm the facts, and simply choosing their own moment to officially announce it, even if everything is already out on the table.

Personally, I also feel that this is what sparks all the "it ain't true until Nintendo says it is" comments, which are basically just blind fanboyism, denying any and all possibilities of any other company than Nintendo themselves also being in the know of their upcoming plans. As if that's even possible, in today's day and age...

Re: PSA: Yes, Your DS And 3DS Cartridges Will Eventually Deteriorate, But Don't Panic

ThanosReXXX

@Heavyarms55 Well, in that case we actually fully agree, or at least on that specific point, because I also don't believe that if the original creators aren't there anymore, that we should then be able to freely copy or download their work, but when their work is truly and completely abandoned and/or without any official way of paying for it? Then, yeah: fair game indeed...

Re: PSA: Yes, Your DS And 3DS Cartridges Will Eventually Deteriorate, But Don't Panic

ThanosReXXX

@Heavyarms55 Yeah, sadly that's true. It's probably the same people that are too lazy or entitled to look in the bargain bin or browse a web shop for used/pre-owned games, because they want premium content for bottom of the barrel prices or for free...

On a side note: I'm perfectly fine with you sticking to your guns, as long as it's not digging your heels into the sand for the sake of it.

If you wouldn't mind, I would like to hear/read your thoughts on the point I made about games in the abandonware category, aka the games without publishers/developers that couldn't possibly be legally bought anymore, even if you wanted to.

If you'd rather not comment on the matter, then that's fine as well, but having said that, I am curious.

Re: PSA: Yes, Your DS And 3DS Cartridges Will Eventually Deteriorate, But Don't Panic

ThanosReXXX

@Heavyarms55 I'm kinda hesitant to jump into the conversation, but I simply HAD to share my thoughts on the matter. Mind you, I largely agree with you, safe for a couple of rather important points:

  • I don't condone piracy, but it is most definitely NOT the same as having your car break down and then expecting to be able to simply pick up a new one for free in its place. What it actually is, is being able to make an exact copy of that car and using that, WITHOUT stealing the car or expecting it to be parked in front of your house for free.
  • Your point about the museum for conservation is a nice idea, and as someone already mentioned, there are already some initiatives, BUT: the main point about preservation is gamers getting access to those titles, NOT them looking at these games behind a glass casing, so some kind of download service should accompany said preservation initiatives.

As for the timing of when games should become free/abandonware, I'd say when their original publisher/developer doesn't exist anymore and no one else picks up or takes over the license. At that point, the term abandonware most definitely applies. Examples are games on practically all the old home computers released between the 80s and 90s, such as the Commodore C64, Commodore Amiga, MSX, Spectrum Sinclair, BBC, Atari ST and so on. Arguably, a lot of 8 and 16 bit console games also fall into this category, for the same reason that their publisher and/or developer simply doesn't exist anymore, so these are basically all titles without owners or active license.

What I'm saying with that part of my comment is that downloading, copying and playing these games without paying for them isn't hurting anyone or anything anymore: seeing as there is no publisher/developer that you could send your money to in order for it to validate your "purchase", so the option doesn't even exist.

But yeah, in closing, I only consider this point of view to apply to older games, so I don't mean games from last generation's consoles or handhelds. I know that people nowadays are a bit quicker with labeling stuff as "old", but that's just a lame excuse.

As for my own current usage of backups/copies: the only console I've ever soft-modded is my Wii, and after I attached an external hard drive to it, I put all of my Wii and GameCube games on there, so I don't have to use the original discs anymore. Also saves wear and tear on the disc drives as well, obviously...

Other than that, I put all kinds of retro collections on there, also mainly of either own collections, abandonware or games otherwise not available anymore, making sure that it won't affect any company in any kind of serious way.

Besides that, all my other consoles are not modded and only use original media.

Re: PSA: Yes, Your DS And 3DS Cartridges Will Eventually Deteriorate, But Don't Panic

ThanosReXXX

The debate is a tough nut to crack, for sure, especially because various means of "preservation" drift into the darker shades of gray/grey...

Either way, even though I'm not a physical media purist (how could I be with half of my current collection being full-digital?), I'd still put all my money on my physical media outlasting me vs the uncertainty of still being able to download my digital media, let alone play it because DO keep in mind: even keeping copies of those digital games does NOT mean that you'll still be able to play them.

Why? Because servers are pulled, licenses revoked, and sometimes games are patched to be locked out, from online multiplayer, for example, making games either partially unplayable, with only the offline/single player portion left, or with even that disabled as well. Meanwhile, my unpatched physical edition will still fully work, depending on the nature of the title.

Obviously, the example that I gave earlier still applies to unpatched games as well: if there's no online/multiplayer support anymore, then you're basically stuck with half a game, but still: always better than having it entirely disabled because of some "sorry, but we're not supporting this game anymore and so you're not allowed to play it anymore" patch...

A factual example: on Xbox alone, a grand total of well over 2000 titles have already been pulled/removed FOREVER. Not crippled, not altered, not side-lined, no COMPLETELY gone regardless of whether or not you bought the title or the license.

That is also why I don't like and trust newer initiatives like Google Stadia: companies too big for their own good dipping their toes into the video gaming industry, turning it into a video rental service instead of an actually collectable and fully own-able hobby.

Re: Fast-Paced RTS Death Crown Lands On Switch Next Week

ThanosReXXX

I kinda liked it. It reminded me both of my MSX gaming days and the intermittent cut scenes/animations reminded me of Commodore Amiga tech demos. As did the music, to some extent.

As for the aesthetics, those are probably also more attractive to older gamers, unless you've got a taste for the weird and wonderful. A lot of people are also more or less done with either pixel art or faux-retro games, but to me personally, this one pretty neatly matches the old with the new, and it has certainly made me curious.

I'll need a demo before I'll draw the old wallet, though...

Re: How Do You Feel About Mario After His 35th Anniversary? Nintendo Apparently Wants To Know

ThanosReXXX

I've never understood most of the criticism about the Super Mario 3D All Stars collection. Far as I'm concerned, the only thing that was handled wrong and/or annoying, was the timed availability, but the games not being remastered felt right to me.

The whole point of celebrating an older title is just that: to celebrate and enjoy the ORIGINAL title, just as it was, to relive that exact moment, instead of getting something like the latest remastered Zelda game.

And yes, the camera in Mario 64 is crappy as hell, but it was a landmark title regardless of that, and it should be experienced as it was, also for the people that never had the opportunity to play it back in the day, either because they never owned an N64, or simply because they weren't even born back then.

Re: Two More Earth Defense Force Games Are Firing Onto Switch Later This Year

ThanosReXXX

Ah, easy recommendations for anyone who even remotely enjoys over the top third person shooters that don't take themselves too seriously, with many and massive nods to classic sci-fi and monster movies.

I love and own all the games on the Xbox 360, and if these new outings and re-releases are anything like the 360 games, then they're definitely going onto my list of things to keep an eye on...

Re: Skul: The Hero Slayer Is Getting A Switch Release This Summer

ThanosReXXX

Now THIS is 16-bit pixel art inspired done right: rich, colorful and with the right amount of modern additions/touches, to give it that extra bit of atmosphere, to make it stand out from the below par 8 and 16 bit inspired dross that is all too prevalent, nowadays. Insta-buy, far as I'm concerned.