ThanosReXXX

ThanosReXXX

Fighting the good fight... ;)

Comments 10,601

Re: Poll: Which Will Be Your Second Console - PS5 Or Xbox Series X?

ThanosReXXX

Yup, Wii60 for me all over again. Ever since I stepped into that combo, I never looked back, and I've stuck with both brands ever since. Can't quite fathom the poll results so far, though. PS5 is becoming less and less appealing with every single day and every single comparison posted online.

Not that I was ever gonna buy it anyway, because it looks absolutely hideous, and the controller looks like Wall-E's girlfriend...

Re: Ubisoft Game Rating In Taiwan May Have Revealed God & Monsters' New Name

ThanosReXXX

I already figured that they would come up with a worse name than the original, so I'm not really surprised. Too bad, because Gods and Monsters was SO much better. And it also perfectly illustrated what the game is about.

@GrailUK Ah, so glad I wasn't the only one who was bothered by that, but I didn't want to let out the inner grammar nazi just yet, so thanks for biting that bullet... 😉

Re: Review: SEGA AGES Herzog Zwei - A Seminal RTS And One Of The Best Two-Player Games Ever Made

ThanosReXXX

@Zuljaras Except for the fact that it's not a Sega Megadrive exclusive: it came out on various platforms, as well as on PC. I played the superior Commodore Amiga version, back in the day, which was a time when PC gaming was also still inferior.

As for this game: sometimes, you need to try and play a game instead of watch it, to understand it and have it click with you. You could always try it out in an emulator first, and then decide. It doesn't come this highly recommended for nothing. NLife is definitely not the only website that gives it such a positive review, so that alone should already tell you something.

Re: Retro-Style Racer Hotshot Racing Speeds Onto Switch This September

ThanosReXXX

@WiltonRoots Well, sounds like something I would have liked to play, but I'd only be able to do so in an emulator, seeing as I don't own any actual 16 bit Sega hardware. I do have the Megadrive Mini, but that doesn't really count.

@Tasuki Well, moved on...

More like the publisher strong-arming him and stealing his game from him, and subsequently doing f*** all with it, leaving a VERY promising looking arcade racer in Limbo forever...

Re: Retro-Style Racer Hotshot Racing Speeds Onto Switch This September

ThanosReXXX

@doctorhino True. I also own Horizon Chase Turbo, and it never occurred to me to compare the two, other than that they're both arcade racers.

@Tasuki Oh, it was canceled quite a while ago already. I do believe that the article I linked to even mentions something about it, but if not, there's probably more recent articles to be found about it.

@WiltonRoots I honestly wouldn't be able to tell, since I never played that one. I do now own Virtua Racing on the Switch, but that's not the same, probably.

Re: Rocky Comes To Switch In Big Rumble Boxing: Creed Champions

ThanosReXXX

@rjejr I actually thought that it looked like the GameCube/PS2 game, albeit with the animation being a bit more janky, but it still gives me some positive vibes nonetheless, because the GameCube Rocky game was simply great fun to play.

@Silly_G Say what now?

All kidding aside, though, if you even remotely like boxing movies, especially those that give of that kind of "arcadey", slightly over the top eighties action movie feel, then you could definitely do worse than watch the early Rocky movies, especially the first two.

As the series moved on, it became even more over the top, and even though I still enjoyed the later movies as well, they were a bit too much, to put it mildly. The first movie is actually inspired on a real life story, and it's actually a pretty good boxing movie in its own right, also as a product of its time, so I can easily recommend it to you.

Re: Feature: Keeping It Physical In A Digital Age

ThanosReXXX

@jimtendog Oh, definitely agreed on Indie games. As I already mentioned in my initial comment, I usually also buy indies or other smaller games in digital form, and I've never bought any of these Limited Run games, but for the big triple A or first party titles, I still prefer physical.

@Peach64 Well, that may be true where you're at, but over here, customers still like their ready-made PC's with a disc drive. Of course there's also other options available, but the standard box is still with a drive. Personally, I assume it's for legacy support.

@JayJ Aha, I see. Makes sense, then.

Re: Feature: Keeping It Physical In A Digital Age

ThanosReXXX

@JayJ Why wouldn't you have a disc drive on your PC? Unless it's some kind of Chromebook laptop, most PC's come with a standard Blu-ray player in most cases, so I'd say you'd have to go out of your way, or build your own rig, to end up with a PC without a disc drive.

Re: Feature: Keeping It Physical In A Digital Age

ThanosReXXX

@jimtendog Good on you, for being a good sport. And mind you, I'm not a massive collector either. I have a couple of hundred games for most of my consoles, but I'm still able to keep those in one closet, so I don't need a massive game room with dozens of shelves filled with games. I'm no completionist either, so I don't care about getting all games for any console or handheld. I only buy and keep games I actually like to play.

The inevitable future of all digital games is not debatable though, I'm afraid. As a sales & marketing professional in the IT business, I know what the cost is of server rent and maintenance, so companies and/or publishers or developers will only support the accompanying services for as long as it is sensible and viable for them to do so. In some specific cases, the cost for maintaining a server environment for a game is so low, that it happens to be one of the odd ones out there that will still be available for download 1 or 2 generations of consoles later, as evident with some smaller games on Wii, DS/3DS and Xbox 360, for example.

But those positive examples are a typical case of few and far between. Big, triple A games will only be supported as long as they are popular, so what sells will be supported, which is why all these MMORPG's and Battle Royale games are now so popular and well supported, because those keep attracting audiences, across platforms, and across generations.

But these too are a mere handful of examples. If I look at the games that I currently own, then I know that 9 out of 10 of them isn't available in any online store anymore, so the only option for me to re-buy them would be second-hand shops or sites like eBay. (edit: and in the case of the latter, I don't think I have to tell you what that might potentially mean for the prices of these second-hand games)

Re: Feature: Keeping It Physical In A Digital Age

ThanosReXXX

@JayJ You have a partial point, concerning Xbox and PlayStation discs, but in actuality, it isn't all that different from PC gaming, which also requires installing, obviously (and has done for ages, so it's nothing new), and uses the disc as a validator/key to prove legal ownership.

However, that last word is still key: ownership. You have the necessary software, right there, on the disc. Maybe not always the final, completely patched version (unless you have some kind of GOTY or Director's Cut/Anniversary audition), but at least A version, that can be played and kept for far longer than the digital version will be available for download or online play, so that still means that physical trumps digital for me, even under those conditions.

Re: Feature: Keeping It Physical In A Digital Age

ThanosReXXX

@NEStalgia What store was that, BlockBusters?

But yeah, agreed right back at'cha. It's Netflix for games, and it's too fast and disposable for little old retro-minded me. I recently bought another year of Gold for really cheap, so regardless of what they're going to do or what they're going to combine with what, I'm good until August 2021...

Re: Feature: Keeping It Physical In A Digital Age

ThanosReXXX

@Piyo We might, or we might not. I'm 50, and I still own ALL of my games AND consoles. But that was not the point. The point was the likelihood of your house burning down vs losing your digital collection.

Every argument made so far, concerning what might happen to anyone's physical collection is FAR less likely than what is inevitably (and absolutely) going to happen to anyone's all digital collection, provided we're talking about LEGAL collecting, obviously.

Re: Feature: Keeping It Physical In A Digital Age

ThanosReXXX

@NEStalgia What turned me off on Game Pass is the disposability of it. While three new games are added, five more are being removed at virtually the same time, and I don't like there being some kind of (real or even perceived) pressure put on me in order for me to be able to play, much less complete certain games.

I want to play whenever the hell I want, not when a company gives me the opportunity to do so. It's great for those who want that "buffet" or who apparently DO have the time to play all these games, but with the limited hours per week or sometimes even only per month that I have left to spend on game time, I just wouldn't be able to get the most out of it.

Re: Feature: Keeping It Physical In A Digital Age

ThanosReXXX

@jimtendog No offense, but if you truly believe that the risk of you losing your digital games library is more or less the same than the risk of you getting robbed or your house burning down, then you definitely have your numbers mixed up, because you couldn't be more wrong.

While the latter two things only might happen, and will in most cases NEVER happen to us, the closing down of servers at a certain point in the near future (and often already when we move to a next generation of consoles), making it impossible to play or (re)download a game you think you own, is an ironclad fact.

The reason why people prefer physical over digital, is because they want to be able to still pull that game out of the closet 10, 20 or even 30 years from now, without having to fear if it will even be playable. Even if you take modern physical games into account, with patches and updates, that's still possible, because it's not like the games are unplayable without those patches, they might just be somewhat buggy, and perhaps there's only the odd game that's completely unplayable without them.

Either way, just to clarify, I'm not against digital, and especially for smaller games and/or indie games I also often choose the digital versions, but I definitely don't see anything good coming from an all digital future, so for the bigger triple A games, I'll always go for physical, so I'll have that full ownership and certainty of still being able to revisit it decades from now, a certainty that gamers that solely rely on the trustworthiness of publishers and their intent to keep supporting their digital media will definitely not have, as already made evident by hundreds upon hundreds of disappeared/disabled digital only titles across various platforms...

Re: Random: Zelda: Breath Of The Wild Transformed Into Stunning Studio Ghibli-Inspired Poster

ThanosReXXX

@Elvie Oh, don't get me wrong: my comment wasn't a slight against your suggestion, I just saw you making the recommendation, and I simply figured I'd add my own as well, and Princess Mononoke actually is a true classic, both in anime and in general, so I could blindly recommend it to anyone, not just to anime fans.

Although I'd probably suggest the dubbed version to those who are not part of the anime in-crowd...

Re: Zelda: Breath Of The Wild Transformed Into Stunning Studio Ghibli-Inspired Poster

ThanosReXXX

@JimmySpades I'm going to have to agree with @nessisonett. It is a great movie, but not the first one that comes to mind when I have to consider recommending a Ghibli movie, or any anime movie for that matter, to anyone, when the subject matter is so heavy.

Princess Mononoke's story is also heavy in some ways, but because it's basically a fairy tale, it's still light-hearted and entertaining enough in general.

Re: Pikmin 3 Deluxe: 19 Glorious Screenshots, Box Art, File Size And More Details

ThanosReXXX

@JohnnyC No, Pikmin 4 is most definitely NOT Hey Pikmin!. Miyamoto himself has already confirmed this many, many months ago. Probably about a year ago now. Pikmin 4 is still either lying in wait for its final polish, or it's simply canceled, but Hey Pikmin! was never more than a spin-off.

No offense to you personally, but in general, I actually find it pretty ridiculous and laughable that people were actually thinking that these two games are one and the same. As if an almost completed full 3D real time strategy game has all of a sudden been completely downgraded and converted into a simple 2.5D platform puzzler, which is also a MUCH shorter game than the average mainline Pikmin game as well.

If you stop to think about that, it simply makes no sense whatsoever, in any kind of scenario.

@electrolite77 Hey, man. Whiners gonna whine, what can you do, right?

Lots of egotistical you-know-whats in here: "I already have this game", "Nintendo rehashing old crap again", "this isn't worth full price", "yadayada", "nobody loves me and I had a tough childhood"...

You'd imagine that, in a perfect world, people with more than two or three brain cells would be able to do the math of the how and why of this release, which is perfectly logical, and definitely beneficial as well. Not just to Nintendo, but also to the IP itself, and ultimately, to the larger gaming audience.