Comments 475

Re: Nintendo Looking To Grow Wii U Audience To Tempt Back Third Parties

Technosphile

@Peach64 this. The whole discussion of third party and Wii U is close to becoming moot since third party development will be entirely for PS4/Xbone/PC by 2016.

Nintendo's best option for "third party" software is to keep financing/publishing projects like Bayonetta, stuff that is out of their comfort zone but appeals to a certain audience. I personally think Devil's Third looks terrible, but Nintendo publishing it is a smart move PR-wise since it makes it look like Wii U has at least some third-party support and can cater to the M for Mature crowd.

Re: Capcom Could Be Up For Sale After Shareholders Reject Anti-Takeover Plan

Technosphile

You see, Crapcom? You reap what you sow.

For ruining Biohazard/Resident Evil, Outsourcing nearly every single one of your beloved Japanese-made properties to clueless western devs, Sitting on untold amounts of IP and never doing a single thing with any of them for decades, Letting all your talented staff who made Capcom great once just scatter to the winds, releasing countless compilation titles with subpar resolution and sound, never bothering to give Warzard a home release, for having the single worst U.S. office of any Japanese game company and allowing them to constantly make unnecessary name changes and cut "risqué" content, for RUINING BIOHAZARD WHICH I LOVED WITH ALL MY HEART ONCE...you deserve to go out of business, "Capcom". You deserve to have your assets picked apart by the vultures of the industry. You deserve to have to sell Rockman to Nintendo because you don't deserve him anyway. You deserve for Microsoft to buy you out and completely destroy your legacy just like they did to Rare.

Nintendo acquiring them is better than "Capcom" deserves. And that won't happen anyway, if Nintendo didn't have the dough for Atlus then you better believe they can't afford "Capcom", which based on its Intellectual Property alone I have to think could command as much as a billion dollars in a bidding war. None of that will happen, either, they'll find some way to restructure yet again and keep dragging that once-proud gold and blue logo through the mud.

Re: Poll: What Did You Think of Nintendo's E3?

Technosphile

After this I am totally convinced that Nintendo's no live press conference approach is the way to go. Sony and Microsoft's presentations were both awkward, clumsy, and cheesy. I am also at the age where hearing people audibly cheer and whoop at the announcement of a video game (or a developer logo) makes me cringe. I am embarrassed for such people. On the flipside, the thunderous roar for Rockman's Final Smash during the Invitational was awesome, though I think that falls more in the line of "e-sports".

The Treehouse broadcasts were great just as a means to see a lot more of these games than non-attendees normally do at E3. These were so successful that I fully expect Sony and Microsoft to ape the idea next year.

All in all, "winning E3" to me is about generating the most hype, and Nintendo had virtually every headline everywhere after the first day. It was a fun few days to be a Nintendo fan, and a welcome break from Wii U doom articles.

Re: E3 2014: Ubisoft Admits to Holding Back Completed Wii U Game Until Sales Improve

Technosphile

Has anyone brought up how Ubisoft is tossing their full support behind the Xbone, which is struggling as mightily--maybe even worse than--the Wii U?

I just wish the guy would be honest and say, "we tried, we supported Wii U but our games on it don't sell, so we're moving on". That I could at least respect, but this bogus line about finished software waiting for a larger userbase is just a load of crap.

Re: Nintendo Announces The GameCube Controller Adapter for Wii U

Technosphile

Mixed bag here.

On one hand, the controller adapter news is fantastic. The 3DS version of Smash is inferior in literally every aspect now.

On the other hand, this news about the Dewritos Pope likely means no tense, awkward showdown between he and Reggie this year, something that was becoming an E3 tradition.

Re: Mario Kart 8 DLC Confirmed for Japan With Free Mercedes Car

Technosphile

Since when is DLC even a good thing? Many of you are salivating at the idea of it in Mario Kart 8, but step back a moment and think about what that could eventually mean: $1.99 for custom color sets, $4.99 for a pack of three chassis, $14.99 for three additional characters.

Be careful what you wish for.

Re: Play: Mario Golf: World Tour With Nintendo Life

Technosphile

@Spoony_Tech @ThomasBW84

NO NO NO NO NO NO NO.

Miis ONLY is better.

You've worked hard to make your Mii strong, why not be allowed to showcase it? Plus, seeing people's Miis is FUN.

Also, this game is about skill, not how strong your bloody drive is, Spoony.

Re: Nintendo Looking To "Harvest" 3DS Success To Avoid An "Unacceptable" Fourth Year Of Losses

Technosphile

The 3DS' success is sort of baffling to me, because on the surface it seems to have many of the same problems the Wii U does:

-consumer apathy, most people don't know what a 3DS is; or the difference between it, a DS or a 2DS
-confusing name, see above
-outclassed performance-wise by its competition
-mostly just Nintendo games with little 3rd-party support
-built around a stupid gimmick no one likes or uses

It's not cheap, either. And yet, it's the only bright spot for Nintendo these days. Good thing too, but the similarities are there.

Re: Pokémon Omega Ruby & Pokémon Alpha Sapphire Confirmed For Worldwide 3DS Launch in November

Technosphile

@midnafanboy Au contraire, mon frere..I do more to support Nintendo products than probably most of the drones here. Early Wii U buyer, on my 2nd 3DS, bought all the Rusty's Real Deal Baseball minigames, bought Mario Golf World Tour AND a season pass for it a few days ago, the list goes on.

But the writing is on the wall. The PS4 (which I don't own yet) is going to completely dominate this gen, while the Wii U will continue to be a gushing wound in Nintendo's side, should they be foolish enough to continue supporting it for long. This Pokemon announcement in particular just sort of reeks of panicky desperation; does anyone really expect these to be any more than marginally different from X or Y?

Re: Pokémon Omega Ruby & Pokémon Alpha Sapphire Confirmed For Worldwide 3DS Launch in November

Technosphile

@Theober555 Wrong! They are reportedly down to about $7 1/2 billion. At the rate they have been losing money, that is enough to carry them through the next six years.

@DanteSolablood Sony is a huge company with money coming in (or out) from many different markets in consumer electronics. Nintendo has one business, and that business is failing. Miserably.

As bad as Sony has had it the last two years, the Playstation brand is healthy. The Nintendo brand is dying.

Re: Nintendo Reports Financial Losses As Expected, Along With Modest Wii U Sales Targets

Technosphile

Sorry fellas, but I think you can pretty much forget a bunch of awesome game announcements coming at E3 for the Wii U. It simply is not worth the cost of development, publishing, and marketing (PFFT LOL) when the system is an abject failure. The old cry of "Wii U needs gaaaames!" holds no water anymore; it has games. It is a failure.

Up to this point I thought Nintendo needed to just keep on truckin' with the U for this generation, learn from its many mistakes, and then bring it hard with a new console in about five years. Now? I think it may be best to abandon the Wii U and shift any development for it onto 3DS.

You cannot lose $500 million dollars a year and keep doing what you're doing.

Re: Feature: Kickstarter's Wii U and 3DS Campaigns - 5th May

Technosphile

@Kaze_Memaryu you're missing the point.

Almost every notable indie game in development--nearly every single one--is being made in the west. There is no Japanese presence whatsoever. Can Mighty No. 9 even truly be called "indie"? Keiji Inafune is behind it, for god's sake.

The 90's were a renaissance in Japanese gaming. Think of how many obscure classics published by nobodies there are on the Playstation alone; nevermind arcade games. Where has that output gone to? Where are the next Hideo Kojima, Shinji Mikami, etc going to come from?

Western indie development is sort of exciting, but even the games highlighted in this article are pale imitations of Japanese games made over the past 20 years. The steady decline of Japanese video game development is alarming, and if it continues I think I'm going to eventually drop out of this hobby altogether. I grew up on Japanese games, those are still what I prefer to play. But if indie development is hitting its stride and Japan isn't a part of it? That's scary.

Food for thought: Technos was once a three-man team operating out of Kunio Taki's apartment, and they created some of the most successful and revered games of the 1980s. Here in 2014, with more technological advancement, ease of publishing, and crowdfunding support at dev's fingertips, where is the next Technos?