Comments 171

Re: Review: 3D Galaxy Force II (3DS eShop)

Steviis_Father

I am still waiting for the switch port…

As Nintendolife said in their Outrun (Switch) review, the version is the same as the 3DS version, and brought over the new 3DS tracks and features, including motion control.

I would LOVE to see this 3DS port of Galaxy Force II brought over to Switch. 🙏

Re: Hardware Review: Putting The Retro Freak's Range Of Accessories To The Test

Steviis_Father

On this point: “ The downside with this being an external device is that you'll need two of them in order to use two SNES pads or two Mega Drive / Genesis controllers.”

Can you confirm however, if someone could use a SNES/SFC controller plugged into the SNES controller port, and also a Sega Genesis/MD plugged into the corresponding port AT THE SAME TIME? Like could you hypothetically use the adaptor as a multi-tap, and just use the adaptor to play (hypothetically) a SFC/SNES game like “Super Bomberman 2”, with
player 1 using a SNES/SFC controller,
player 2 using a Genesis controller
Player 3 using a PC ENGINE Controller
Player 4 using a NES controller

Anyone can confirm if this can work?

Re: Just When You Thought 2020 Couldn't Get Any Weirder, WaterMelon's Paprium Is Finally Finished

Steviis_Father

After supporting their Pier Solar Genesis/MD effort, I would've totally purchased this, but I agree on all these comments. I can't justify (especially with the times) dropping $169 sight-unseen on a game. I got burned already with another "sight unseen" project, which ended up not delivering on anything (see: Saber Riders & The Star Sheriffs on Kickstarter).

I feel they'd have a lot more support (and make a lot more money) if they lowered the price to $80 at most. But it's almost like they want to enjoy the blackmarket prices from the gate. Strange business model.

Re: So Long Ouya, We Hardly Knew Ye

Steviis_Father

Does anyone know if Towerfall will still work offline? I seem to recall it needing an online purchase validation, or something like that for it to work. Can someone confirm please if the devs are planning a patch to allow offline matches before the store closure in June?

Re: Sonic Mania Plus Arrives On Switch This Summer

Steviis_Father

Argh, doh, darn, grah, grp, hrm, darnit, darnit, darnit!

...sigh... sigh...

ok, I've had my mini-meltdown.

Despite already owning the digital copy and Sonic Statue... I will double dip into this physical release.

Hrmmph. grrr...

...i'm fine. really. I'm fine.

Re: Penny-Punching Princess Won't Be Getting A Physical Release In The UK After All

Steviis_Father

For those of you in these regions, just be grateful that the Switch isn’t region-locked. If this were about a Wii, WiiU, or 3DS game, it would make a whole lot of difference. As it stands, if you want a physical release, you have the US (JAP?) version to look forward to importing. Who knows, your local mom n’ pop game store may be able import it for you.

Ours over here in the Philippines imports Asian, JAP, US, UK games all the time.

Re: Hardware Review: Retro-Bit Super Retro-Cade: A Treasure Trove Of Vintage Gaming Goodness

Steviis_Father

@Retro-Bit : First off, I'm happy something like this exists. Sure one could make an argument for any sort of "Pi" workaround, but I think there's something about having a well-packaged piece of hardware that just works when you give it to someone. Makes for a great gift.

I wanted to ask a question about the Super Retrocade though: I noticed Knights of the Round and other arcade games on the system originally supported 3-4 players on their original cabinets. But given that the Super Retrocade only has 2 USB ports, does either port support the use of a 4-port USB hub & simply attaching additional USB PC controllers should allow 3-4 players to play simultaneously? I would love to know if that works.

Re: E3 2014: Ubisoft Admits to Holding Back Completed Wii U Game Until Sales Improve

Steviis_Father

Sorry to ressurect this post... But...
I THINK I KNOW WHAT THAT GAME IS!!!

This bit of news just in:
http://www.zeldainformer.com/news/nintendo-exec-names-rayman-as-playable-character-for-smash-bros

Basically Rayman is "sort of" implied to be playable in Smash. But that's not what got me thinking. It's what Sakurai said (at his last pic of the day) when he received the model from Ubisoft to make the trophy (see below):

"...We were expecting to receive 2D drawing references for Rayman, but to our surprise, they sent us data of a brand new 3D model that they rendered for this game!!" - Sakurai

If Ubisoft rendered a brand new 3D model... Then maybe, perhaps, possibly & quite likely... That new game their holding back is a NEW 3D HD Rayman game!!

Does that make sense to you?!

Re: Review: Pop'n Twinbee (Wii U eShop / Super Nintendo)

Steviis_Father

Insane! This has finally arrived on the Wii U Virtual Console! Seeing it in glorious HD (and being able to play it using Off-TV play) is awesome! This game is pretty rare to find in cart form (both SFC & SNES), so you guys definitely should pick it up if you fancy cute-shmup fun with a friend!

OT # 1: Meanwhile, Konami has been waking up a little with bringing their back catalog to the Wii U... they currently own ALL Hudson Soft properties (Bomberman, Load Runner, Star Soldier, Adventure Island, etc.), so I do hope we get a Bomberman release real soon!! Getting the chance to play the old SNES 4-player games will be incredible on the Wii U!

OT # 2: And if the "powers that be" are listening... maybe Konami can share those classic Hudson characters as DLC for the Smash Bros games coming this year!! O_o

Re: Review: 1001 Spikes (Wii U eShop)

Steviis_Father

I went out and purchased the WiiU version and I'm loving the game itself. The plumber costume in Golden Vase multiplayer mode is a nice bonus exclusive to the WiiU version.

One gripe.
In that mode I mentioned, the only controllers that can be used are the Wii U Gamepad, and... The Wii U Pro Controller. Wii Remotes CANNOT be used. Now who really has 4 Wii U Pro Controllers, let alone 4 Gamepads.

That sorta immediately makes gives the other PS3/PS4/XBox360 versions an edge since finding extra controllers is pretty simple. Wii U Pro Controllers on the other hand (NOT the Wii Classic Contoller/Pro) are expensive, and usually purchased as a single and for just one game. Wouldn't make sense now to purchase 4 new ones (or 3 if you wanna use the Gamepad as a Contoller) just for this game. Most PS3/360 users have 4 controllers already for other games.

Man, do I feel like I've been duped a bit. They could've just allowed Wii remotes to be used, even if 4 buttons are required. I think gamers would prefer to adapt to a strange Wii Remote layout than shell out cash for 3 new Wii U Pro Controllers.

In Luke's words to Obi-Wan, "Why didn't you tell me?"

Re: Another World - 20th Anniversary Edition

Steviis_Father

@SeanOrange Yup! Shortly after I left a comment, I saw it for sale and snatched it up quick on my Wii U! Hahahaha! Thanks for the clarification nonetheless.

*Hey, Sean! Just listened to the latest episode of you & Vink on the #FamicomDojoVideoGamePodcast. Waiting for the next drop soon! Thanks for defending Total Recall's depth at the last minute!

Twitter: (at)8bitJedi

Re: Review: Yumi's Odd Odyssey (3DS eShop)

Steviis_Father

Ok!! This game is on sale (less $10) on the NA eShop until June 15, 2014!! That's a fine deal for a brilliant game... Especially for one that never had a release outside of the Japan!! Don't fiddle with your line & just reel this catch in!

Re: German Ratings Board Leaks Another World: 20th Anniversary Edition for Wii U and 3DS

Steviis_Father

Depends on the price point. I've downloaded the trial version on the OUYA (USD $4.99 for the full game) & it looks incredible, outputting at true 1080p thru HDMI, with a very easy control scheme on the controller. One especially nifty feature is a dedicated button JUST to toggle between high & low resolutions. It's incredibly fast, & smooth to play, unlike the 90s ports. I love nostalgia & I grew up with the SNES version, but at the end of the day, play a properly presented one; Another World is too good a game for it's story to suffer through slowdown & loading screens.

Anyone here know if the WiiU version :
1. Has the Resolution toggle via button press in-game?
2. Has Gamepad support for extra features besides Off-TV Mode?
3. Has any major differences (content-wise, control-wise) from the other platforms?
4. Will cost more than USD $5?

Re: Review: Dungeons & Dragons: Chronicles of Mystara (Wii U eShop)

Steviis_Father

- WII REMOTE CONTROL ISSUE —

I just felt I ought to post about this issue since I haven't found anything on the Internet about this yet...

For those of us opting to play this game on Wii Remotes only, the default control scheme is this:
2 - ATTACK,
1 - JUMP,
A - INVENTORY,
B - USE.

However, if you look in the controls options screen, it shows a completely different button layout:
A - ATTACK,
B - JUMP,
2 - INVENTORY,
1 - USE

The problem lies in the fact that CAPCOM mixed up the button assignments for the Wii Remotes. Gamepad, Classic controller & Pro seem just fine. It's only the Wii Remote buttons CAPCOM messed up.

So for everyone's benefit, I am here to inform you that you CAN design your own button layout for Wii Remotes. You just have to use this legend below to figure out which button corresponds to the remote buttons:
A on screen is 2 on remote [A=2]
B on screen is 1 on remote [B=1]
1 on screen is B on remote [1=B]
2 on screen is A on remote [2=A]

It really hurts the head to have to think of a button but mean another button, but for some reason CAPCOM testers missed this mistake. (*it's most likely that testers just used the default and learned it, not diving into control options to customize.)

Hope this helps!

Re: Guide: 3DS XL System Transfer

Steviis_Father

Hope this wasn't brought up yet...

What if we have this scenario:

  • 3DS (2GB SD card, with eShop apps, eShop games, game saves)
  • 3DS XL (4GB SD card, with preloaded Animal Crossing, game saves)

If I wanna transfer everything from the 3DS to the 3DS XL, how do I go about copying and pasting stuff from the 2GB SD card without messing up the preloaded stuff (saves, etc.) on the 4GB?

Re: Soul Blazer

Steviis_Father

Are the chances of seeing this game on Wii VC becoming slimmer and slimmer as games are beginning to be pulled from the Wii Store..?

Re: The Famicom's Biggest Rival Is 25 Years Old

Steviis_Father

I love this little guy so so so so so so so so so so much.

Anyone who mourns the disappearance of Hudson Soft should either track down and obtain a unit for themselves, or download some VC games on Wii. It's a good chance that these two options may be the only places left to experience Hudson at its finest... And whether you're a fan of the system or not, simply because Akumajo Dracula X: Chi No Rondo (Castlevania: Rondo of Blood) was released for this system, and Nintendo decided to release it on VC, Wii owners SHOULD download this gem before it gets pulled off the Wii Shop permanently.... then the game goes back to being extremely expensive and rare.

Re: Guide: 3DS XL System Transfer

Steviis_Father

Sorry if this may seem obvious, but since it hasn't been brought up yet in this thread, can someone please confirm and guarantee that this transfer process ALSO ensures that the Mii & StreetPass Data (acquired puzzle pieces, completed puzzle boards, acquired hats, Find Mii achievements, acquired StreetPass Miis, Friends in the Friends List, Swapnote messages, etc.) are all transferred to the new system? I'm seriously on the fence about buying a new 3DS XL. Being an Ambassador & having my 3DS this long has already earned me a WHOLE LOT of data, accomplishments & saves that I'm not prepared to lose...

Any thoughts and clarifications about the StreetPass Puzzle/Find Mii/Mii Plaza/Swapnote data would be a big help.