Comments 544

Re: Retro City Rampage: DX Hits The 3DS eShop This Week in North America, 20th February in Europe

Squiggle55

@bezerker99 Just completely out of curiosity, are you old enough to have lived through the 80s? I suspect there are plenty of people who did and still didn't like the game because it's not their kind of game, but I'm thinking there are a lot of younger people who simply are incapable of enjoying the game the same way because it's completely built around nostalgia in terms of references AND gameplay.

Re: Feature: Breaking Down What Nintendo's QOL Platform Could Mean

Squiggle55

I am worried about this risk they plan on taking. Instead of focusing on correcting their already struggling business, they plan on overextending themselves further into completely uncharted territory for them. I'm worried that this idea comes from the same braintrust behind the relentless gimmickry we have been bombarded with recently. Im worried that it won't catch on and Nintendo will hurt themselves even more. Another clever idea that doesn't sell like they anticipate. What happens then?

Re: Talking Point: Is There A Future For The Wii U Without The GamePad?

Squiggle55

I think potentially this could help, mostly bc of the big reduction in cost. I also would love this to happen. Stop bundling the sensor bar too. Include the normal pro remote. what a glorious day. Nintendo focusing primarily on games again instead of console gimmicks.

Of course we don't live in a world where this day will ever come. It's simply not who they are anymore. The next home console will be named another English pun and you'll have to stand on your hands and whistle to play.

Re: Talking Point: Claims of Wii U Third-Party Development Troubles Shouldn't Be Dismissed Lightly

Squiggle55

@AJ_Lethal I agree there's no way Nintendo would axe the Wii U, that's why I called it a hairbrained idea. I agree that would be too risky. I'm mostly talking about the next generation. I don't want to see them release something on par with PS4 and Xbox One 1 year before the PS5 comes out. I just hope they have learned from their mistakes. And they've had like 5 or 6 years now to see how much better and successful xbox live and psn are. Nintendo Network should have been ready day 1 for the Wii U with all of the features gamers have come to expect from all of their consoles, and even that would have been 5 years too late. And now you say wait 3 more years.

I don't think it's too complicated. Like I said, it seems like a no-brainer. If Nintendo had a console that was equal to the competition AND had Nintendo games, what a humongous success that would be. I really think they need to spend the next 5 years asking developers what they want out of their next console. And in my wildest dreams they won't waste an ounce of energy dreaming up the next gimmick. Just make amazing Nintendo games and build the console third party developers want.

Re: Talking Point: Claims of Wii U Third-Party Development Troubles Shouldn't Be Dismissed Lightly

Squiggle55

@AJ_Lethal I don't think comparisons to Sega are in order at all. Nintendo does not have to do anything crazy and try to make a vastly more powerful machine before its time. All they have to do is release a system that is ON PAR with the competition (in terms of power, online network, and creating an ecosystem like achievements that fosters pride and loyalty) during the same console cycle. I don't think there's anyone in the world that doesn't think Nintendo would be the undisputed kings if their console had Nintendo games and all of the best third party games the competition gets. In order to do that all they have to do is make their next system equally powerful to the others and easy to develop for. Take a page out of Sony's handbook and start talking to developers now.

Re: Talking Point: Claims of Wii U Third-Party Development Troubles Shouldn't Be Dismissed Lightly

Squiggle55

Hairbrained scheme #1: Stop making Wii U. As fast as possible build a machine as close to the architecture of the PS4 and Xbox one as possible, make it compatible with the Wii U controller and Wii U games. Call it the Wii 2. Go for broke. Actually have the best system on the market.

Piece of advice: Don't wait 6 years and release a system as powerful as the PS4 and Xbox One right before the competition is ready to release something even better.

Re: Feature: Active Gaming is Here To Stay And is Helping People Get Fit

Squiggle55

I liked Wii Fit very much, I think it appeals partly to my love of being active, but probably even more so to my addictive personality. Anything that gives me a goal and graphs and rewards you for doing something every day is a winner to me. I hope Wii Fit U improves on these features and thinks of more clever ways to reward people for consistency to keep it fun for a long time.

Re: Don't Expect To See A Mainline Pokémon Game On Wii U Or Your Smartphone

Squiggle55

Quite honestly, from a big Nintendo fan, Nintendo's excuses for not doing something can be borderline insulting.

He's talking like this new player search feature is all of the sudden a requirement for a pokemon game. Ok, fine, you can't do the brand new feature that you just now added for the first time if it was on Wii U. I guess that means an RPG wouldn't work on Wii U at all. Genius.

Re: Talking Point: Nintendo's Catch-22 With Retail Game Pricing

Squiggle55

@cdude I actually agree with you partly. My opinion is really closer to my last statement. They should just price their games at suggested retail. But they should also have periodic sales just like other stores. Most of all I think digital prices should be slightly cheaper than physical ones.

This store exists for the same reason they sell digital copies of their games on the eshop at full price. It's not enough to piss off retail stores and every silly customer that buys the game overpriced and directly from Nintendo is a win.

But I also truly don't believe any game store would drop Nintendo completely. They would be crazy not to carry 3DS stuff and I'm sure Nintendo can easily say you can't have one without the other.

Re: Talking Point: Nintendo's Catch-22 With Retail Game Pricing

Squiggle55

If Nintendo cared about pleasing the customers, I vote for undercutting the retailers. People unaware of the savings will still buy at retail. And people aware of the savings will give their money directly to Nintendo. If someone like, say, Best Buy stops carrying Nintendo games because they're "upset", then too bad for them. guess what? People will go to Toys R' Us instead. The more likely scenario is they will simply lower their prices to match the NIntendo store. If so many people begin to buy their games and hardware straight from Nintendo that it starts to actually affect retail, then too bad for retail now Nintendo has the customers buying directly from them which is the best thing for Nintendo.

In conclusion: There is absolutely no reason at all for Nintendo not to be competitive with their pricing versus retail. Not all retail stores are going to shut their doors on Nintendo at once. The only reason they have to keep pricing their games high is if they don't care about the number of direct sales, just like their digital shop. Every single full-priced digital sale they get from bad shoppers that don't care about value is a plus in their book.

Maybe the best solution: Price your games at suggested retail. But be a real store and put your games on sale sometime.

Re: Legend of the Lancer Bound for Kickstarter, Wii U Stretch Goal Planned

Squiggle55

I would really prefer games like this to make Wii U or other consoles their original goal instead of a stretch goal. I know that isn't always a feasible initial goal but I'm understandably hesitant to back something without a guarantee that I'll be able to even get it on a platform I have if the initial goal is met but not the stretch goal. Honestly I think Kickstarter needs to consider this problem and invent a solution. For instance, allow people to specify specific stretch goals that they are donating towards and refund the money if it isn't met. Then they could list two different running totals of donations at the top of the page, 1 for donations towards the original goal with no strings attached, and 1 for total donations including people that specified a specific stretch goal.

Re: WayForward Initially Planned a Shantae HD Title for the Wii U Launch

Squiggle55

Is a studio like Wayforward and an IP like Shantae really having trouble finding publishing money? That would be a sad situation if publishers weren't willing to back something like this. Or is it just more attractive for devs not to do the traditional model? I do see the attraction of knowing exactly how much guaranteed money you have to work with. I'm just wondering if something like this really couldn't be done at all without Kickstarter.

Re: Talking Point: Considering the Methods and Means of Game Reviews

Squiggle55

I think those awarding scores should ask only 1 question: how does this game compare to its contemporaries in the same genre?

When Fire Emblem comes out on 3DS you give it a 10 because it's an absolute must play for srpg fans of this generation. The scores of other srpgs should then be docked accordingly for not being as good. =)

I'm sure some reviewers already think this way but I personally think it's vital to stress that the game should be compared only to others in the same genre. Then it can be quasi-ranked against the other games in that genre and you can give it a number accordingly. If that is done properly you would see a lot more 4s, 5s, and 6s, because, let's face it, most games aren't the absolute best game in their genre.

Re: StreetPass Relay Issues Reported in North America

Squiggle55

Question: Hypothetically all you have to do is walk by a McDonalds for this to work? You don't need to open your 3DS and log-in to their internet or anything?
Question 2: How long does McDonald's internet remember your 3DS data for other people to catch?

Re: Wii U Name Isn't To Blame For Poor Sales, Says Reggie

Squiggle55

I'm sorry but Reggie is wrong. The name is undoubtedly part of the problem. It might not be the biggest part of the problem, but it is part. The casual consumer they so desperately wanted to keep by retaining the wii brand are exactly the consumers that have no idea there is a new console, partly bc of the terrible choice in name.