To me the game was worth the $5. It's a nice little distraction in spots where carrying around and whipping out a 3DS or Switch isn't really viable and you want to play it in few minute little bursts.
Dimensions was really the last hold out. The whole "toys to life" gimmick really hit it's peak in about 2014 and the decline has been on ever since. Nintendo can probably keep amiibos afloat for awhile longer as glorified dlc add-ons for their popular games as well as with collectors, but you can even see the supply of those has been restricted quite a bit along with the demand going down.
Nintendo is well aware of the nature of ROMs and emulation of their classic games. It's been around for 20+ years now. I think at the end of the day, instead of adding to the cost of the device by allowing cartridges or online downloads to them, both Classics were devised to tickle the nostalgia bone of older gamers as well as those of collectors and the "tech dumb" casual market.
All they really cared about was getting your $60-$80 up front and then what you did with the device afterward was your choice. They knew they weren't going to be able to stop hackers very easily from eventually loading every NES/SNES ROM onto the device even with firmware updates, so all they wanted was the initial money for the keys and people could use the device for target practice afterward for all they really care.
I think this would've been arguably the definitive portable version, had it come out three years ago. As it stands now, it's pretty much only for those who only have 3DS as their main gaming platform (no tablet), and are fortunate to have a 3DS with the NEW hardware built in. Won't do the kiddos with the older models or $80 2DS much good unfortunately and there are a lot of them that do. 😳
Had the free version forever on my phone waiting for a sale. For $5, it's finally time to buy the full version. It's good enough of a time waster when I don't have my 3DS or Switch along for the ride.
Switch owners are now understanding what XBO owners have been having to deal with the last couple years since RBI first appeared back in 2015.
If you would have told me over 10 years ago that in 2017, we'd only have one legitimate baseball sim still on the market and it was a console exclusive, I probably wouldn't have believed it. Especially during the sixth generation you had MVP Baseball (EA), High Heat Baseball (3DO), 2K baseball, All-Star Baseball (Acclaim), as well as The Show. Now you have to own a PS4 if you want a legitimate baseball sim these days.
RBI is basically trying to capitalize on and fill the void 2K baseball left on Xbox after they stopped making the series in 2013. It's a very bare-bones experience and is barely worth the $20 they ask for it on PS4 and Xbox One let alone $30 for it on Switch. If you can get it on sale in a few months on the cheap, it might be worth a look at that point, but don't waste $30 on it unless you're absolutely desperate for a baseball fix and don't own a PS4. Just understand what you're buying won't come anywhere close to what a legit sim like MLB 17 offers.
It's a great platformer if you never played it on any previous version, but it really should have been a combo pack of both Origins and Legends at this juncture. Both games have been out for years.
Doesn't really factor in number of download sales, limited supply of hardware in the region, and the fact it's an enhanced port of the 3DS game that many in Japan have already played to death.
I think the more interesting thing will be when MHW drops next year and how many copies it moves on PS4 given how weak the console market is there overall.
I think 5 months on it's got a good foundation and a nice selection of titles, but the major glaring omission is the lack of VC let alone any news about when it's coming. Neo Geo games are about the only that would come close to qualifying to it, and while those are nice to have, it's a small segment of the retro pie.
Also not to mention, this is the third generation in a row Nintendo's decided to hit the reset button on their VC and more than likely re-release titles at a trickle pace. Coming from the Wii and Wii U where you had NES, SNES, N64, Genesis, and TG-16 games, the lack of anything related to that (release, news, or otherwise) on Switch is a serious head scratcher, especially when even the lowly Wii U is still getting a pretty steady release of TG-16 titles in recent months.
If they fix the craptacular sound emulation of the previous a/v versions with this new hdmi one, it will probably be worth looking into. If they don't, I wouldn't bother unless it hits the bargain bin under $20.
Oh, I can hardly wait for the NA version of this to be a Nintendo Store NY exclusive limited to 300 pieces that scalpers will flip on ebay for 10x the price like during the Wii U days.
@UK-Nintendo Sure you can, but the point of a smart phone is a simple all in one device you can put in your pocket, backpack, etc. Most people over the age of 12 don't want to have to haul around a bluetooth controller or controller shell for your smart phone just to play games on it.
If I'm sitting waiting somewhere and I can't pull it out of my pocket and use the stock device to play the games well on it, I might as well have a 3DS or Vita with me instead if I need to have a controller.
Playing any kind of game that requires any kind of quick reaction or responsive controls is going to be poop on a touchscreen anyways. While emulation has been around for a long time on mobile, many retro games just don't lend well to the experience without having tactile buttons and very few people want to haul a controller or controller shell for their smart phone around with them.
Pokken might be coming technically at the end of Summer given Fall doesn't generally start officially until around that time, but most grade school and college kids are going to be long back to class at that point in the US. Pokken would probably be a good dorm room game to have though.
If they can at least fix the god awful sound emulation from the original version, it might be a passable clone system as the HDMI out on it would be a welcome change.
I would avoid the original like the plague unless you can get one for under $10 and want to have it just as a curiosity/collectible. This is all you need to hear to know how terrible the first version is: https://www.youtube.com/watch?v=BtDjmFqEwwY
Their sports games, Need for Speed, and Sims would be the first games that come to mind to bring to Nintendo systems. They had some moderate success on the Wii with those franchises as well as publishing some exclusive stuff like Boom Blox. I'm still amazed at this point they haven't bothered to at least announce Sims 4 is on the way to console. Sims 3 sold really well on console last gen, and it would seem like a no brainer to bring 4 at some point.
I wouldn't expect some of their bigger AAA stuff to come though like Battlefront 2, ME Andromeda, and Dragon Age. Even at the height of the Wii's popularity, a lot of EA's M rated action-adventure/RPG stuff was never even a blip on Nintendo's radar.
Honestly, the 2DS XL is basically a lot like the DSi XL, GBA Micro, and Wii Mini. Final hardware refreshes at the tail end of a console cycle, while not necessarily needed, were released to spur and capitalize on some final sales in the last year or so of a system's life. 3DS support has already slowed some, but the major sales of Pokemon Sun and Moon have given the system a shot in the arm not to mention Nintendo can continue to release and expand the library of $20 Nintendo Select titles to transition the 3DS into more or a budget system as time goes on not to mention continued EShop and VC support.
If it's still making Nintendo money and there is interest in the platform, it'd be silly for Nintendo to completely ignore 60+ million people who have already bought a 3DS since 2011. When it's all said and done, while it won't reach the height of the original DS which caught the pre-smart phone era of portable casual gaming, there's no reason 3DS won't sell around the 80 million or so the GBA did which are still pretty respectable numbers, especially for a portable gaming system in the era of tablets and smart phones.
Even if you're not necessarily interested in the game yourself, the Switch getting a version is good as far as the perception of the system starting to receive stronger third party support goes. Wii U didn't even get Advanced Warfare and the gimped version of BO3 the PS3/360 got because CoD Ghosts tanked so badly.
Getting Activision back on board would be a good step in the right direction. The only real question is how easy would it be for Sledgehammer to scale the game back just enough to get it running reasonably well on Switch.
Hey, at least it's only taking a couple of months for Switch to get a port of Minecraft unlike the Wii U version which took 3+ years to finally release, which by that point the system was basically on life support.
I'm expecting release dates for both games and maybe a few other pieces of info and some 3DS stuff. Nintendo is still probably going to save any major annoucnements for E3.
The point of the Pro and Scorpio are two fold. To extend the current generation at least another 3-4 years and to better take advantage of newer 4K sets. PS3/360 got away with an eight year life cycle because of the jump to HD and slower adoption rates of those kinds of sets. The PS4/XBO didn't really have that luxury and many felt both were a bit under-powered when they launched in 2013. The mid generation upgrades are to help keep up with advancing technology the original versions could not muster.
We won't be seeing the next true generation of consoles for a few more years because it's going to take that long for PC tech to get cheap enough where they can get native 4K performance out of a cheap enough box they can sell for around $400 on day one. The days of having advanced tech out of the box at the start of a new console cycle died with the seventh generation systems because companies can't afford to spend $700-$800 on advanced tech and hope to make that money up via software sales like past console cycles. The PS3 and 360's early struggles proved that and why the PS4 and XBO were a bit underpowered and being sold pretty close to cost.
Switch actually isn't in a bad position imo. Nintendo could very easily launch an improved backwards compatible Switch in about 4 years time to come out right around the time Sony and MS might be ready to launch the true successors to the PS4 and XBO.
Comments 174
Re: Super Mario Run Passes 200 Million Downloads as Nintendo Seeks Mobile Success
To me the game was worth the $5. It's a nice little distraction in spots where carrying around and whipping out a 3DS or Switch isn't really viable and you want to play it in few minute little bursts.
Re: Rumour: LEGO Dimensions Has Apparently Been Killed Off
Dimensions was really the last hold out. The whole "toys to life" gimmick really hit it's peak in about 2014 and the decline has been on ever since. Nintendo can probably keep amiibos afloat for awhile longer as glorified dlc add-ons for their popular games as well as with collectors, but you can even see the supply of those has been restricted quite a bit along with the demand going down.
Re: The Inevitable SNES Classic Mini Hack Is Well Underway
Nintendo is well aware of the nature of ROMs and emulation of their classic games. It's been around for 20+ years now. I think at the end of the day, instead of adding to the cost of the device by allowing cartridges or online downloads to them, both Classics were devised to tickle the nostalgia bone of older gamers as well as those of collectors and the "tech dumb" casual market.
All they really cared about was getting your $60-$80 up front and then what you did with the device afterward was your choice. They knew they weren't going to be able to stop hackers very easily from eventually loading every NES/SNES ROM onto the device even with firmware updates, so all they wanted was the initial money for the keys and people could use the device for target practice afterward for all they really care.
Re: Review: Minecraft: New Nintendo 3DS Edition (New 3DS)
I think this would've been arguably the definitive portable version, had it come out three years ago. As it stands now, it's pretty much only for those who only have 3DS as their main gaming platform (no tablet), and are fortunate to have a 3DS with the NEW hardware built in. Won't do the kiddos with the older models or $80 2DS much good unfortunately and there are a lot of them that do. 😳
Re: Super Mario Run Has a Major Update and Discount on the Way
Had the free version forever on my phone waiting for a sale. For $5, it's finally time to buy the full version. It's good enough of a time waster when I don't have my 3DS or Switch along for the ride.
Re: Review: R.B.I. Baseball 17 (Switch)
Switch owners are now understanding what XBO owners have been having to deal with the last couple years since RBI first appeared back in 2015.
If you would have told me over 10 years ago that in 2017, we'd only have one legitimate baseball sim still on the market and it was a console exclusive, I probably wouldn't have believed it. Especially during the sixth generation you had MVP Baseball (EA), High Heat Baseball (3DO), 2K baseball, All-Star Baseball (Acclaim), as well as The Show. Now you have to own a PS4 if you want a legitimate baseball sim these days.
RBI is basically trying to capitalize on and fill the void 2K baseball left on Xbox after they stopped making the series in 2013. It's a very bare-bones experience and is barely worth the $20 they ask for it on PS4 and Xbox One let alone $30 for it on Switch. If you can get it on sale in a few months on the cheap, it might be worth a look at that point, but don't waste $30 on it unless you're absolutely desperate for a baseball fix and don't own a PS4. Just understand what you're buying won't come anywhere close to what a legit sim like MLB 17 offers.
Re: Video: Rayman Legends on Switch is Practically Identical to the Wii U Version
It's a great platformer if you never played it on any previous version, but it really should have been a combo pack of both Origins and Legends at this juncture. Both games have been out for years.
Re: Switch Hardware Sales Climb Again as Monster Hunter XX Arrives in Japan
Doesn't really factor in number of download sales, limited supply of hardware in the region, and the fact it's an enhanced port of the 3DS game that many in Japan have already played to death.
I think the more interesting thing will be when MHW drops next year and how many copies it moves on PS4 given how weak the console market is there overall.
Re: Editorial: The Switch eShop Library is Starting to Look Like the Real Deal
I think 5 months on it's got a good foundation and a nice selection of titles, but the major glaring omission is the lack of VC let alone any news about when it's coming. Neo Geo games are about the only that would come close to qualifying to it, and while those are nice to have, it's a small segment of the retro pie.
Also not to mention, this is the third generation in a row Nintendo's decided to hit the reset button on their VC and more than likely re-release titles at a trickle pace. Coming from the Wii and Wii U where you had NES, SNES, N64, Genesis, and TG-16 games, the lack of anything related to that (release, news, or otherwise) on Switch is a serious head scratcher, especially when even the lowly Wii U is still getting a pretty steady release of TG-16 titles in recent months.
Re: AtGames Confirms Its SEGA Genesis Clone Systems to Roll Out Ahead of SNES Mini
If they fix the craptacular sound emulation of the previous a/v versions with this new hdmi one, it will probably be worth looking into. If they don't, I wouldn't bother unless it hits the bargain bin under $20.
Re: Nintendo Announces Super NES Classic Edition
So does this make Star Fox 2 officially canon now?
Re: The Metroid: Samus Returns Legacy Edition Looks Fabulous
Oh, I can hardly wait for the NA version of this to be a Nintendo Store NY exclusive limited to 300 pieces that scalpers will flip on ebay for 10x the price like during the Wii U days.
Re: Sega Forever Manager Blames Mobile Fragmentation For Shortcomings
@UK-Nintendo Sure you can, but the point of a smart phone is a simple all in one device you can put in your pocket, backpack, etc. Most people over the age of 12 don't want to have to haul around a bluetooth controller or controller shell for your smart phone just to play games on it.
If I'm sitting waiting somewhere and I can't pull it out of my pocket and use the stock device to play the games well on it, I might as well have a 3DS or Vita with me instead if I need to have a controller.
Re: Sega Forever Manager Blames Mobile Fragmentation For Shortcomings
Honestly, touch screen controls for games that require and kind of precise or quick button presses are garbage anyways.
Re: Sega Forever Aims To Revive The Company's Past On Mobile, But Could Come To Switch
Playing any kind of game that requires any kind of quick reaction or responsive controls is going to be poop on a touchscreen anyways. While emulation has been around for a long time on mobile, many retro games just don't lend well to the experience without having tactile buttons and very few people want to haul a controller or controller shell for their smart phone around with them.
Re: AtGames Is Refreshing Its Sega Genesis Line Of Clone Systems For 2017
Fix the damn sound output so it doesn't sound like a dumb R2D2 trying to emulate the Genesis's Yamaha sound chip and then we'll talk.
Re: Video: Nintendo Makes Pitch for the 'Switch Summer' of Major Releases
Pokken might be coming technically at the end of Summer given Fall doesn't generally start officially until around that time, but most grade school and college kids are going to be long back to class at that point in the US. Pokken would probably be a good dorm room game to have though.
Re: AtGames Is Releasing A New Sega Genesis Clone To Rival The NES Classic Mini
If they can at least fix the god awful sound emulation from the original version, it might be a passable clone system as the HDMI out on it would be a welcome change.
I would avoid the original like the plague unless you can get one for under $10 and want to have it just as a curiosity/collectible. This is all you need to hear to know how terrible the first version is: https://www.youtube.com/watch?v=BtDjmFqEwwY
Re: EA Is Considering Bringing More Games to Nintendo Switch
Their sports games, Need for Speed, and Sims would be the first games that come to mind to bring to Nintendo systems. They had some moderate success on the Wii with those franchises as well as publishing some exclusive stuff like Boom Blox. I'm still amazed at this point they haven't bothered to at least announce Sims 4 is on the way to console. Sims 3 sold really well on console last gen, and it would seem like a no brainer to bring 4 at some point.
I wouldn't expect some of their bigger AAA stuff to come though like Battlefront 2, ME Andromeda, and Dragon Age. Even at the height of the Wii's popularity, a lot of EA's M rated action-adventure/RPG stuff was never even a blip on Nintendo's radar.
Re: Nintendo Highlights Recent 3DS Success and Talks of 'Flexible' Hardware Lifecycles
Honestly, the 2DS XL is basically a lot like the DSi XL, GBA Micro, and Wii Mini. Final hardware refreshes at the tail end of a console cycle, while not necessarily needed, were released to spur and capitalize on some final sales in the last year or so of a system's life. 3DS support has already slowed some, but the major sales of Pokemon Sun and Moon have given the system a shot in the arm not to mention Nintendo can continue to release and expand the library of $20 Nintendo Select titles to transition the 3DS into more or a budget system as time goes on not to mention continued EShop and VC support.
If it's still making Nintendo money and there is interest in the platform, it'd be silly for Nintendo to completely ignore 60+ million people who have already bought a 3DS since 2011. When it's all said and done, while it won't reach the height of the original DS which caught the pre-smart phone era of portable casual gaming, there's no reason 3DS won't sell around the 80 million or so the GBA did which are still pretty respectable numbers, especially for a portable gaming system in the era of tablets and smart phones.
Re: Poll: Do You Think Call Of Duty: WWII Will Come To Switch, And Would You Want It If It Did?
Even if you're not necessarily interested in the game yourself, the Switch getting a version is good as far as the perception of the system starting to receive stronger third party support goes. Wii U didn't even get Advanced Warfare and the gimped version of BO3 the PS3/360 got because CoD Ghosts tanked so badly.
Getting Activision back on board would be a good step in the right direction. The only real question is how easy would it be for Sledgehammer to scale the game back just enough to get it running reasonably well on Switch.
Re: Video: Developers Show Gameplay Footage of Minecraft: Switch Edition
Hey, at least it's only taking a couple of months for Switch to get a port of Minecraft unlike the Wii U version which took 3+ years to finally release, which by that point the system was basically on life support.
Re: Feature: What We Expect From the Nintendo Direct - 12th April
I'm expecting release dates for both games and maybe a few other pieces of info and some 3DS stuff. Nintendo is still probably going to save any major annoucnements for E3.
Re: Talking Point: PS4 Pro and Xbox Scorpio Draw Battle Lines, But Nintendo Goes Its Own Way With Switch
The point of the Pro and Scorpio are two fold. To extend the current generation at least another 3-4 years and to better take advantage of newer 4K sets. PS3/360 got away with an eight year life cycle because of the jump to HD and slower adoption rates of those kinds of sets. The PS4/XBO didn't really have that luxury and many felt both were a bit under-powered when they launched in 2013. The mid generation upgrades are to help keep up with advancing technology the original versions could not muster.
We won't be seeing the next true generation of consoles for a few more years because it's going to take that long for PC tech to get cheap enough where they can get native 4K performance out of a cheap enough box they can sell for around $400 on day one. The days of having advanced tech out of the box at the start of a new console cycle died with the seventh generation systems because companies can't afford to spend $700-$800 on advanced tech and hope to make that money up via software sales like past console cycles. The PS3 and 360's early struggles proved that and why the PS4 and XBO were a bit underpowered and being sold pretty close to cost.
Switch actually isn't in a bad position imo. Nintendo could very easily launch an improved backwards compatible Switch in about 4 years time to come out right around the time Sony and MS might be ready to launch the true successors to the PS4 and XBO.