Maybe I'm wrong. But as far as I know, none of the early Prince of Persia games for the SNES, MD or PC-Engine was neither produced nor distributed by Ubi-Soft. And I can hardly imagine that the Gamecube or GBA versions make it to the Wii's Virtual Console. This will probably be 3DS-only, if anything at all.
This also applies to Rayman. I doubt that we ever see a Gameboy Color game on the Wii. Unless Nintendo has an unexpected surprise up its sleeve for us Wii users.
I'm a retro gamer since 1982 or so and I've had all kinds of cathode ray monitors and TVs. And I can assure you: I would never even dream of spending money for hardware that degrades the image quality.
EnjoyUp did a good job with Chronos Twins DX. And now they're annoying us with boring and ordinary puzzle games. Too bad. - Hopefully, Soccer Up is more interesting.
When I saw the picture of Pinocchio, the old Disney Jump & Run games like "Castle of Illusion" on the MD or "Magical Quest" on the SNES came to mind. (Don't ask me why.) Unfortunately this one is actually just another puzzle-thing of some sort.
Rollergirls for 500 points sounds like a fair deal. I'm not interested in sports games but the price seems right. - Also, no signs of life on planet VC-388 detected. But we are still scanning...
The good news for me is not that Strider is going to have a western release. It is rather the fact that the Virtual Console is not totally abandoned yet and we can hope for some more titles.(I want Monster World 4.)
I'm not interested in Street Fighter that much. But the fact that the Virtual Console is obviously still alive is a good sign. And I recently asked Nintendo (via E-Mail) about the future of the Wii's Virtual console and they answered, inter alia, "Certainly it will please you, that for the future a variety of other Virtual Console games are planned."
I don't think they stop the Virtual Console completely. At some point they stop or lower retail releases because producing retail games is expensive and they want to focus on the WiiU. But producing VC games is not really expensive (because they already exist) and they can use the same games for Wii and WiiU. I'm confident that Nintendo will continue to release Wii VC games sooner or later.
...it's the data. Sound effect, music, voice over, textures, 3d models, animations, fonts - they all take up space.
Oh, come on. Almost all N64 games have sound effects, 3D models, animations, textures, fonts.
Voice acting isn't necessary and you don't need high-resolution textures in a game that is otherwise minimalistic. This does not increase the fun factor of the game at all.
And let's face it: Why can't they make genious games like Banjo Kazooie for WiiWare? Is it really because they "only" have 40MB of memory. Or is it the price limit of 1500 points?
I agree with TrueWiiMaster. The problem is not the 40MB size limit but the inabilty of today's programmers to write small, efficient programs. A skill that has been subsequently been lost. For example: On the Nintendo 64 Super Mario 64 uses 8MB of memory, Banjo Kazooie uses 16MB of memory and even Zelda Ocarina of Time only uses 32MB of memory. But a simple game for WiiWare like Toki Tori uses around 35MB of memory. Now, isn't that strange?
@James: Thanks for the recommendation. I agree that the VC version has been around longer and is more established. I bought 0 points via credit card and maybe download it this evening. But maybe I'll wait for a review first.
The lucky Japanese. But I'm confident things will get better elsewhere soon. I mean, Nintendo have been holding back the new titles for almost five months. Then we can probably soon look forward to an extraordinary outpouring of new titles.
Though I have nothing of it, it would interest me too if the "new american version" of Ark of Sinners is much better than the european release. It just looks too good to ignore. A few more paragraphs in the review, referring to the U.S. version, would be highly appreciated.
For me, the origin of spooky games is Ghosts'n Goblins. The Commodore 64 version (which I played until the tape broke) has that fantastic music from Mark Cooksey which no other version has. It has that nightmarish sound that makes the song creepy and rocking at the same time. And the graphic was fantastic for 1986 while the game was (and is) a blast to play.
Looks like Turrican and Shadow of the Beast mixed together. Though it looks pretty cool for a fangame, I doubt that many people will pay more than €400 for it.
I'm interested in the Kyotokei demo. I want to see if it's as brutally hard as Ikaruga. - And nice that we get a WiiWare game that has been america-exclusive so far. Maybe we get a few more soon. - And I'm still hoping for Monster World IV for the VC. Wasn't that already confirmed several months ago?
Another game in the vein of Tetris, Columns, Klax, Dr. Mario, Puyo Pop & Co.
I see it like this: Only difference to aforementioned games is they used fish (how original!) instead of gems, blocks or pills and the fish swim from left to right instead falling from above. And they used the WiiRemote to control things.
Is this really worth to interrupt your afternoon nap? Not for me.
I'll download the FAST demo even though I'm pretty sure I don't want the game. Just for demo-completeness. Perhaps I will eventually get a standing ovation for downloading all of them. - Otherwise, nothing for me.
I don't doubt that the game is maybe worth the money. But a statement like "...what would the gamers do with the 200 left?" to justify the price is just ridiculous. A serious company cannot make such mistakes imho.
I don't know how you analyzed the market but I've talked to other WiiWare gamers too and most of them told there's a difference between 800 and 1000 points. Actually: 200 points.
...people buy 2000 or 3000 Nintendo Points cards and even if we released Gnomz for 600 or 800, what would the gamers do with the 200 left?
Pfffft... That's the stupidest argument I've ever heard. Come on Michał: When there are 200 left and next time you have 300 left there are already 500 and you can, for example, buy Flowerworks (in Europe) which also has gnomes and is furthermore pretty good.
This is a very good game. It has good graphics, good controls, fluid gameplay, many collectibles, high replay value, GBA connection and the humor of the protagonist and many more. It was one of the best GC games when I bought it eight years ago and still is one of the best.
I like Space Harrier and Sin & Punishment. And I like how Horizon Riders looks. But unfortunately I don't own a Balance Board. And I don't buy one just for this single game.
Horizon Riders looks like it could interest me. To my regret, the interesting games only appear in the american Wii-Shop. I think I should move to America.
Comments 958
Re: Australian Board Rates Ubisoft's First Ever Virtual Console Titles
Maybe I'm wrong. But as far as I know, none of the early Prince of Persia games for the SNES, MD or PC-Engine was neither produced nor distributed by Ubi-Soft. And I can hardly imagine that the Gamecube or GBA versions make it to the Wii's Virtual Console. This will probably be 3DS-only, if anything at all.
This also applies to Rayman. I doubt that we ever see a Gameboy Color game on the Wii. Unless Nintendo has an unexpected surprise up its sleeve for us Wii users.
Re: How Was Super Mario Bros. 3 Made?
Yeah. Every woman hides her secrets in her bag.
Re: Nintendo Download: 15th December 2011 (Europe)
No new game for the Wii. If you have nothing other than a Wii, there's not much to choose from. (In terms of downloads.)
Re: Feature: Further Adventures in Scanlines: The SLG SCART
I'm a retro gamer since 1982 or so and I've had all kinds of cathode ray monitors and TVs. And I can assure you: I would never even dream of spending money for hardware that degrades the image quality.
Re: Review: Xmas Puzzle (WiiWare)
EnjoyUp did a good job with Chronos Twins DX. And now they're annoying us with boring and ordinary puzzle games. Too bad. - Hopefully, Soccer Up is more interesting.
Re: Nintendo Download: 8th December 2011 (Europe)
@Zach: Ha ha ha. Thanks for posting this link. The website is by far the best thing WiiWare currently has to offer.
Re: Nintendo Download: 8th December 2011 (Europe)
What? Paper Wars: The self-proclaimed "worst game ever"? Lol.
Re: Soccer Up! Dribbles for Goal on 22nd December
It's from the same company that made Chronos Twins (DX). Could be interesting for soccer fans. Who knows?
Re: Reggie: Virtual Console on Wii Isn't Dead
Re: Reggie: Virtual Console on Wii Isn't Dead
Reggie wrote:
Yeah! And the Easter Bunny comes with lots of eggs for all to enjoy.
Re: Australia Rates Mega Man X2 for Virtual Console
The next batch of VC games comes 2223 when jupiter and mars are in alignment.
Re: Nintendo Download: 1st December 2011 (Europe)
Nothing interesting for the Wii at the moment. But it's not bad because I have no money for anything but necessities anyway.
Re: Nintendo Download: 24th November 2011 (Europe)
SKTTR wrote:
This is the question of the year!
Re: Review: Pinocchio's Puzzle (WiiWare)
When I saw the picture of Pinocchio, the old Disney Jump & Run games like "Castle of Illusion" on the MD or "Magical Quest" on the SNES came to mind. (Don't ask me why.) Unfortunately this one is actually just another puzzle-thing of some sort.
Re: WiiWare Reels In Big Bass Arcade Next Week
I don't like the idea of putting hooks into those poor creatures mouths. Ouch! That must hurt a lot.
Re: Mega Drive Strider Confirmed For European Virtual Console
I don't know why. But the japanese box art often appears to be more pleasing.

Re: Nintendo Download: 17th November 2011 (Europe)
Rollergirls for 500 points sounds like a fair deal. I'm not interested in sports games but the price seems right. - Also, no signs of life on planet VC-388 detected. But we are still scanning...
Re: Review: Step Up! (WiiWare)
Congrats GolemLabs & Zoozen. I bet that enough people who are looking for a sports game fall for it to make it profitable.
Re: Rumour: Strider Bound for Wii Virtual Console
The good news for me is not that Strider is going to have a western release. It is rather the fact that the Virtual Console is not totally abandoned yet and we can hope for some more titles.(I want Monster World 4.)
Re: Super Street Fighter II with Online Coming Westward Too
I'm not interested in Street Fighter that much. But the fact that the Virtual Console is obviously still alive is a good sign. And I recently asked Nintendo (via E-Mail) about the future of the Wii's Virtual console and they answered, inter alia, "Certainly it will please you, that for the future a variety of other Virtual Console games are planned."
Re: Review: Gnomz (WiiWare)
No, this game is nothing for me. It's the kind of game that I wouldn't want, even if they tried to give it to me for free.
Re: Nintendo Download: 3rd November 2011 (North America)
I don't think they stop the Virtual Console completely. At some point they stop or lower retail releases because producing retail games is expensive and they want to focus on the WiiU. But producing VC games is not really expensive (because they already exist) and they can use the same games for Wii and WiiU. I'm confident that Nintendo will continue to release Wii VC games sooner or later.
Re: Nintendo Download: 3rd November 2011 (North America)
The gnome makes a face like he did not get some new VC games for a loooong time.
Re: Competition: Win escapeVektor: Chapter One [EU, NA and AUS]
I hate those contests where you must register on Twitter (or elsewhere). Then I'd rather pay the 5 € for it.
Re: Machinarium Finally, Officially Cancelled
Yes! I would love that.
Re: Machinarium Finally, Officially Cancelled
ImDiggerDan wrote:
Oh, come on. Almost all N64 games have sound effects, 3D models, animations, textures, fonts.
Voice acting isn't necessary and you don't need high-resolution textures in a game that is otherwise minimalistic. This does not increase the fun factor of the game at all.
And let's face it: Why can't they make genious games like Banjo Kazooie for WiiWare? Is it really because they "only" have 40MB of memory. Or is it the price limit of 1500 points?
Re: Machinarium Finally, Officially Cancelled
I agree with TrueWiiMaster. The problem is not the 40MB size limit but the inabilty of today's programmers to write small, efficient programs. A skill that has been subsequently been lost. For example: On the Nintendo 64 Super Mario 64 uses 8MB of memory, Banjo Kazooie uses 16MB of memory and even Zelda Ocarina of Time only uses 32MB of memory. But a simple game for WiiWare like Toki Tori uses around 35MB of memory. Now, isn't that strange?
Re: Nintendo Download: 3rd November 2011 (Europe)
@James: Thanks for the recommendation. I agree that the VC version has been around longer and is more established. I bought 0 points via credit card and maybe download it this evening. But maybe I'll wait for a review first.
Re: Nintendo Download: 4th November 2011 (Europe)
I can't decide if I get <nothing> for WiiWare or <nothing> for VC. They are both very tempting. And reasonably priced.
Re: Japanese Virtual Console List: November 2011
The lucky Japanese. But I'm confident things will get better elsewhere soon. I mean, Nintendo have been holding back the new titles for almost five months. Then we can probably soon look forward to an extraordinary outpouring of new titles.
Re: Nintendo Download: 27th October 2011 (North America)
Though I have nothing of it, it would interest me too if the "new american version" of Ark of Sinners is much better than the european release. It just looks too good to ignore. A few more paragraphs in the review, referring to the U.S. version, would be highly appreciated.
Re: Feature: Fun and Frights on Nintendo - Part 1
For me, the origin of spooky games is Ghosts'n Goblins. The Commodore 64 version (which I played until the tape broke) has that fantastic music from Mark Cooksey which no other version has. It has that nightmarish sound that makes the song creepy and rocking at the same time. And the graphic was fantastic for 1986 while the game was (and is) a blast to play.
Re: Nintendo Download: 27th October 2011 (North America)
Bass_X0 wrote:
I'm not so sure. According to NintendoLife they will release the NES version of Double Dragon II for the Virtual Console with some certainty.
Re: GunLord Offers Conclusive Proof That You Can't Keep a Good Console Down
Looks like Turrican and Shadow of the Beast mixed together. Though it looks pretty cool for a fangame, I doubt that many people will pay more than €400 for it.
Re: Nintendo Download: 27th October 2011 (Europe)
I'm interested in the Kyotokei demo. I want to see if it's as brutally hard as Ikaruga. - And nice that we get a WiiWare game that has been america-exclusive so far. Maybe we get a few more soon. - And I'm still hoping for Monster World IV for the VC. Wasn't that already confirmed several months ago?
Re: Review: Fish Tank (WiiWare)
Another game in the vein of Tetris, Columns, Klax, Dr. Mario, Puyo Pop & Co.
I see it like this: Only difference to aforementioned games is they used fish (how original!) instead of gems, blocks or pills and the fish swim from left to right instead falling from above. And they used the WiiRemote to control things.
Is this really worth to interrupt your afternoon nap? Not for me.
Re: First Impressions: Gnomz (WiiWare)
@Kid_A: Because most are too excited to post something. And the others play Super Mario War.
Re: Nintendo Download: 20th October 2011 (Europe)
I'll download the FAST demo even though I'm pretty sure I don't want the game. Just for demo-completeness. Perhaps I will eventually get a standing ovation for downloading all of them. - Otherwise, nothing for me.
Re: Interviews: QubicGames - Gnomz (WiiWare)
I don't doubt that the game is maybe worth the money. But a statement like "...what would the gamers do with the 200 left?" to justify the price is just ridiculous. A serious company cannot make such mistakes imho.
I don't know how you analyzed the market but I've talked to other WiiWare gamers too and most of them told there's a difference between 800 and 1000 points. Actually: 200 points.
Re: Interviews: QubicGames - Gnomz (WiiWare)
@SKKTR: So you mean their culture and mindset involves ripping off people with stupid arguments? Oh my....
Re: Interviews: QubicGames - Gnomz (WiiWare)
Some guy wrote:
Pfffft... That's the stupidest argument I've ever heard. Come on Michał: When there are 200 left and next time you have 300 left there are already 500 and you can, for example, buy Flowerworks (in Europe) which also has gnomes and is furthermore pretty good.
Re: Are You Afraid of Gnomes? You Will Be After This Gnomz Trailer
^ Yês. I wönder why nöbödy nötices thät.
Re: Now It's Getting Cold, Stay Warm with Game Boy Gloves
Madonna looks pretty young on this photo, so it was probably taken around 1975 or so.
Re: Are You Afraid of Gnomes? You Will Be After This Gnomz Trailer
I would like to see a new platformer for WiiWare. But not like this.
Re: Review: Wario World (GameCube)
This is a very good game. It has good graphics, good controls, fluid gameplay, many collectibles, high replay value, GBA connection and the humor of the protagonist and many more. It was one of the best GC games when I bought it eight years ago and still is one of the best.
Re: Nintendo Download: 13th October 2011 (North America)
1001 and 101-in-1
Hmm.... Is this a secret binary code?
Re: Review: Horizon Riders (WiiWare)
I like Space Harrier and Sin & Punishment. And I like how Horizon Riders looks. But unfortunately I don't own a Balance Board. And I don't buy one just for this single game.
Re: Nintendo UK Launches New WiiWare Portal
It's almost the same as the Nintendo Channel, that's superflous.
Nintendo of Europe should give us some good games from USA that aren't released in Europe instead. For example MDK2.
Or they should offer us a way to play games from other regions on PAL consoles. Maybe the NTSC-Channel. I would even pay 500 points for it.
Re: Nintendo Download: 6th October 2011 (North America)
Horizon Riders looks like it could interest me. To my regret, the interesting games only appear in the american Wii-Shop. I think I should move to America.
Re: Review: escapeVektor: Chapter 1 (WiiWare)
I have only 300 Points left. Any chance of negotiating with them?