@a1904 The current distance in USA and New Zealand is going to have everyone huddled together, thus making it more likely to spread COVID. Double distance gave everyone so much more breathing room and space.
I’m going to wait this one out until Niantic brings back the extended PokéStop distance and incense effectiveness. COVID isn’t over and those changes helped reduce its spread as well as being beneficial to disabled people. These Legendaries will come back so I am not in a hurry. I might do them with free remote raid passes but I am not spending money.
VR takes time for most people to adjust to when you experience motion sickness. A few hours with VR isn't long enough to form opinions on it. Even people who normally don't experience motion sickness can experience it in VR.
@Paddle1 Honestly I set up the app just to log my playtime although Switch does do it to a limited extent. After 10 days of play it will give an estimate on your profile of how long you have played a game.
I deleted my comments on this article because more information has come to light and I expect he is intentionally conning people. Be careful with this developer. He is like another Digital Homicide.
@SLIGEACH_EIRE I've seen you be dismissive of several games solely on the words of a reviewer. While I am glad you played and enjoyed it, too many people use reviews in place of critical thinking skills.
@SLIGEACH_EIRE Do you people ever think for yourselves or do you just go by what reviewers say? I played it and I like it. Granted, I got it for free, but it seems to be an enjoyable game.
I am not saying everyone must like everything, but too many people here use reviews in place of having to think about or try new things.
I liked every game on that list. Including Mario Teaches Typing.
I was absolutely addicted to Tetris Attack and Yoshi's Island is one of my favorite platformers of all time.
Mario Teaches Typing is kind of low hanging fruit. Yes, it isn't one of the best Mario games but serves its purpose. It makes typing into a less boring task and is really meant to occupy children. I think there should be different criteria for an educational kids game.
I do agree the music and sound effects are atrocious if you use PC speakers, but they are beautiful if you had a suitable Sound Blaster.
I do think Interplay should have opted for silence without a sound card, though.
@Warruz They would lose money on producing it if they did that. Nintendo fans aren't necessarily the target audience; Nintendo is trying to recapture the crowd that drifted away years ago. That crowd won't care enough about this if they have to buy modern Nintendo games and products.
I played the original Dragon Quest (when it was called Dragon Warrior) as part of the Nintendo Power promotion and remember the days when passwords were in many games. I do not want this when a game is perfectly capable of saving my progress.
One could argue that you could use the system to skip ahead, but then why are you playing video games in the first place?
@Barbiegurl777 Mention to them that the 2DS is really cheap. In the US it is now $80. You're probably looking to spend $100 or less to import. That is the price of a Wii U and 3DS game together. You waited so long; don't give up hope.
Also, don't be deterred. Despite what their site says, Namco Bandai still makes console and handheld games. Heck, even Smash Bros. for Wii U and 3DS was made by them. You still have a chance!
@Barbiegurl777 Well, I definitely hope North America gets it for your sake. And if not, you can get a European 2DS or 3DS if you want to import it. Something tells me that won't deter you.
It seems the reception is better than I thought. I'm glad there are people who realize not every game is made for them.
@Inkling I've sold games on the eShop. Unless you have excellent marketing don't expect to become rich from it. My response has been to switch to dream games instead of games that people interpret as shovelware.
I wish news sites would quit publishing these stories because it leads to games being removed from the eShop which hurts Nindies. Nintendo should be responsible, stop yanking games, and patch their firmware.
@smashbrolink I don't know. I kind of just like to think they are different universes that have no interaction or continuity between one another. It breaks immersion for me when I think of Mario co-existing with Link. The physics, world, everything in Mario is entirely different in the world of Zelda. So different that it would be like trying to fit Mickey Mouse into the Game of Thrones. I can only see it working like it does in Smash where the toys exist in a separate world from the actual Nintendo properties.
@Neko_Ichigofan Yeah, they responded to me after I kept tweeting everyone involved. LOL. But I trust it will be fixed and I tell people to buy it when they do.
@ricklongo The glitches are frustrating, but I trust they'll be fixed. I gave the game 5/5 on the eShop because it is a great game otherwise. One of the best indie games on the Wii U, in my opinion.
@Geonicus I really don't want a Nintendo Animated Universe. I'd be okay with universes, though, if it makes sense. I can see Samus in the Star Fox universe, but not in the Zelda or Mario universes (not counting small cameos in games). I feel like forcing characters into an incompatible franchise will kill the mood.
As for Smash, since canonically the characters in the game are toy versions of the originals then maybe they can retain memories of their doubles in the other universes (like toy Buzz Lightyear thought he was the real Buzz Lightyear in Toy Story or how Lego Batman thinks he is the real Batman in the Lego Movie) yet remain distinct characters. That would allow for a crossover without hurting the integrity of other franchises.
We can agree that there should be more Nintendo anime. I'd like Nintendo to revive the Kid Icarus anime from the shorts they provided and to continue Star Fox Zero. They should also bring back Mario and Zelda cartoons and add Fire Emblem, Splatoon, and a Smash anime. And while I am dreaming, maybe Captain N? They invented the character in Nintendo Power and didn't do much with him beyond a cartoon. I'd understand if most people don't agree with this last point.
@Toadsfriend There is a power save mode in Miitomo. Also, it only works for Wi-Fi because it gets questions and answers from the Internet. It is more like Facebook than an actual game.
@MarioPhD I think the only person being sanctimonious here is you because you believe that you can bully people into not creating games because they don't meet your personal criteria of an "acceptable game". Your little "game" where you point out examples from the App Store is an example of your childish behavior.
And I am glad you choose not to respond to me because I hate bullies. Saying a few nice things here and there doesn't make you not a bully. In fact, sociopaths often do the same thing.
You wanted to puff up your ego and show the world how much more you know of development. Look in the mirror.
@abbyhitter Indeed you do. And we have every right to judge you and call you insensitive when you do.
It isn't your right to tell people what is an appropriate way to mourn. I miss Iwata myself and his death makes me sad because of how he died, how young he died, and how his death impacted Nintendo. I'd also feel sad if Miyamoto died because his life has influenced me in a dramatic fashion. I am who I am because of him.
You seem like you just simply like being a contrarian and edgy because you love the controversy. I don't really understand how hard it is to keep such insensitive comments to yourself. You don't have any special insight into people's psyche and thus it isn't your right to call them out so that you can win rhetorical points.
@SKTTR Speaking as an indie dev myself, often these games use generic graphics because they can't afford to have custom assets made. So they either go to the App Store or make them themselves. I'd rather have a decent game. I do think graphics have their place, but I look at indie games a lot differently than AAA and make certain allowances.
@MarioPhD Well, I'm certainly glad you don't write the rules.
I have the game and it is very fun (a Mario-style Platformer with tight physics and excellent gameplay).
I do agree that not a lot of indie games are polished, but I care more about experiences. My experience tells me it is worth the $10 purchase and I hope to see more from the developer, even if their next game is filled with Unity assets. I'm not so uptight that I'll tell someone to quit making games just because they don't have the millions lying around to make it as polished as AAA. I view and play indie games with a different mindset and I am glad they exist because they engage with ideas that AAA are afraid to touch. There are a lot of bad games, but the good ones make up for it. You are really going to miss out on some incredible experiences if you expect absolute polish in every detail of every game.
Also, no one is forcing you to buy the game. Everyone I've seen on Miiverse who has played the game has praised it. If it doesn't fit your idea of a "real game" then just ignore it and play something that fits your standards. Indie devs are here to stay and the last thing they need to see is narrow minded opinions shooting them down because they can't be as polished as AAA. Game development is a lot of work, even for so-called "shovelware", and I believe many indie game developers have earned their keep, even if their games might lack a little polish. Why discourage them and make it so they want to quit development? Comments like this seem designed to do just that.
@MarioPhD Why does it even matter if someone uses Unity assets as long as the game is fun (it is, IMO)? I wouldn't dump on an indie dev using Unity assets if the game is fun. Not everyone can be artists and not everyone can hire or even outsource.
@Sakura The likely reason that children under 13 can't use it is because it is illegal to knowingly collect information on minors under 13 in many countries.
@SKTTR How many games do you think should go into such a compilation and what is the most you'd pay? I'm not RCMADIAX but I've considered dumping a bunch of my smaller arcade games on a compilation (actually) called Alkterios Arcade and could learn from that.
@zool I am a Wii U developer and while I have no issues with these types of games I have found that some do after releasing two small games on the console. I think they should exist, but maybe are best served in compilation packs or as actual free to play console games. I want to make these games available primarily on mobile first and then make definitive versions for console. I'd be curious to hear people's thoughts on this. I am also planning on releasing one bigger game a year alongside packs of these arcade games.
(Note: I am not associated with RCMADIAX although I follow his work and learn a lot from it.)
@Humphries90 Actually, as a Wii U developer myself, I can tell you that we do not encounter hard drive issues often until the reviews release. Plus, it is harder for smaller devs to literally test every configuration. If Nintendo would allow developers to force an install to the system memory to be safe then it wouldn't bother me. I really think this is more a Nintendo issue than a developer issue because I've never been able to fix the issue where my games might run differently on some external drives than they do on system memory.
@liveswired As far as I know, this is a Nintendo issue and developers can't test every possible configuration or setup. A lot of indie Wii U games won't load correctly on some external drives and many developers don't know this until the reviews bring them up. It has something to do with the drives not loading all of the game's code correctly or delivering content at a slow speed.
I have told people to install my games on their system memory until I can find a fix. I still haven't found one and I think it is a fault of the Wii U itself (at least the system software).
@Arthurial I'm also a Wii U developer and had my game dinged by Destructoid because it didn't load all content on an external drive (albeit, the reviewer's drive was unsupported). It was like he was playing another game!
I wish the Wii U would allow us to force an install (at least temporarily) to the Wii U system memory.
Smaller developers are unable to test every possible configuration, so your best bet is to use Nintendo's external drive recommendations or (most recommended) use the Wii U system memory.
I'm still beyond frustrated with Nintendo over this.
Hold Your Fire (my Wii U game) was dinged tremendously by Destructoid because the game didn't load all the content from the reviewer's external drive (mind you, he wasn't using a drive with a separate power supply so that might also be the reason).
It is a lot harder to support external drives than people think because we need to be familiar with every type of setup there is (virtually impossible). I wish I could force an install on the Wii U system memory but that is currently impossible.
I'm still looking for a fix for this issue and have promised free content to make up for it but currently have not solved it. I'll just say that it is public knowledge that many Wii U games can run weird on external drives, so when doubt use system memory or use a supported drive recommended on Nintendo's website.
@Capt_N Meh, even with the robust toolset most people can't create their way out of a paper bag so I don't think Nintendo has to worry about competition from the Super Mario Maker community.
@CTMike I am hoping that Nintendo instead releases several GOTY editions for Wii U games on the NX and people who have the Wii U version get all the additional content for free or a small price.
I feel like Nintendo is missing out if they don't use the NX to sell Wii U games to people who missed out on the Wii U.
@Dankykong Honestly, I think the real "idiots" are people who buy games that they don't/won't like. Some devs know they'll do it and release it anyway.
I'm not saying Bigley's Revenge shouldn't exist and I don't dislike the concept. But if people hate it, why do they buy it? "For the lulz?"
Comments 58
Re: Pokémon GO Reduces PokéStop Spin Distance In America And New Zealand
@a1904 The current distance in USA and New Zealand is going to have everyone huddled together, thus making it more likely to spread COVID. Double distance gave everyone so much more breathing room and space.
Re: Pokémon GO Adds Galar Pokémon In New Sword And Shield Event
I’m going to wait this one out until Niantic brings back the extended PokéStop distance and incense effectiveness. COVID isn’t over and those changes helped reduce its spread as well as being beneficial to disabled people. These Legendaries will come back so I am not in a hurry. I might do them with free remote raid passes but I am not spending money.
Re: Hands On: Legend Of Zelda: Breath Of The Wild VR Made Us Want To Puke
VR takes time for most people to adjust to when you experience motion sickness. A few hours with VR isn't long enough to form opinions on it. Even people who normally don't experience motion sickness can experience it in VR.
Re: Hey Kids! You Can Hide Nintendo Switch Playtime From Your Parents by Going Offline
@Paddle1 Honestly I set up the app just to log my playtime although Switch does do it to a limited extent. After 10 days of play it will give an estimate on your profile of how long you have played a game.
Re: Feature: Exploring the Licensed Content in RCMADIAX Games on the Wii U and New 3DS eShop
I deleted my comments on this article because more information has come to light and I expect he is intentionally conning people. Be careful with this developer. He is like another Digital Homicide.
Re: Reminder: The Distribution of Mythical Pokémon Genesect is Underway
My GameStop was able to print me a code when I went in yesterday. That is also an option.
Re: Review: 3Souls (Wii U eShop)
@SLIGEACH_EIRE You don't have to go out of the way to prove them wrong, just don't treat their words as gospel.
Re: Review: 3Souls (Wii U eShop)
@SLIGEACH_EIRE I've seen you be dismissive of several games solely on the words of a reviewer. While I am glad you played and enjoyed it, too many people use reviews in place of critical thinking skills.
Re: Review: 3Souls (Wii U eShop)
@SLIGEACH_EIRE Do you people ever think for yourselves or do you just go by what reviewers say? I played it and I like it. Granted, I got it for free, but it seems to be an enjoyable game.
I am not saying everyone must like everything, but too many people here use reviews in place of having to think about or try new things.
Re: Review: Tetraminos (Wii U eShop)
I like the idea, but I still think the Tetris Company will pursue this (as they have other clones). Heck, I am certain they own the word "tetramino").
Re: Video: These Five Mario Games Were Never Really Mario Games
I liked every game on that list. Including Mario Teaches Typing.
I was absolutely addicted to Tetris Attack and Yoshi's Island is one of my favorite platformers of all time.
Mario Teaches Typing is kind of low hanging fruit. Yes, it isn't one of the best Mario games but serves its purpose. It makes typing into a less boring task and is really meant to occupy children. I think there should be different criteria for an educational kids game.
I do agree the music and sound effects are atrocious if you use PC speakers, but they are beautiful if you had a suitable Sound Blaster.
I do think Interplay should have opted for silence without a sound card, though.
Re: Nintendo Entertainment System: NES Classic Edition Coming This November, Ships With 30 Games
@Warruz They would lose money on producing it if they did that. Nintendo fans aren't necessarily the target audience; Nintendo is trying to recapture the crowd that drifted away years ago. That crowd won't care enough about this if they have to buy modern Nintendo games and products.
Pokémon Go is marketed the same way.
Re: New My Nintendo Rewards Are Now Available in North America
@Luna_110 You might as well buy the Game Boy Advance version (also on the Wii U eShop) instead for all of the eReader levels.
Re: Developers Don't Seem To Know Any More About Nintendo NX Than You Do
@TheWPCTraveler Third parties should be making games anyway and then worrying about porting later.
Re: Developers Don't Seem To Know Any More About Nintendo NX Than You Do
None of the Nindies that I know of know what it is either.
Not that we would tell you.
My understanding is the Wii U will have strong Nindie support for the next few years, though.
Re: Dragon Quest Creator Wants To Bring Back Passwords For Dragon Quest XI
I played the original Dragon Quest (when it was called Dragon Warrior) as part of the Nintendo Power promotion and remember the days when passwords were in many games. I do not want this when a game is perfectly capable of saving my progress.
One could argue that you could use the system to skip ahead, but then why are you playing video games in the first place?
Re: Teddy Together Promises Kid-Friendly Confidence Building On 3DS
@Barbiegurl777 Mention to them that the 2DS is really cheap. In the US it is now $80. You're probably looking to spend $100 or less to import. That is the price of a Wii U and 3DS game together. You waited so long; don't give up hope.
Also, don't be deterred. Despite what their site says, Namco Bandai still makes console and handheld games. Heck, even Smash Bros. for Wii U and 3DS was made by them. You still have a chance!
Re: Teddy Together Promises Kid-Friendly Confidence Building On 3DS
@Barbiegurl777 Well, I definitely hope North America gets it for your sake. And if not, you can get a European 2DS or 3DS if you want to import it. Something tells me that won't deter you.
It seems the reception is better than I thought. I'm glad there are people who realize not every game is made for them.
Re: RCMADIAX Has Three New Wii U eShop Titles On The Way
@Inkling I get why RCMADIAX does what he does from a business point of view, but I decided I'm not going to do it going forward.
Re: RCMADIAX Has Three New Wii U eShop Titles On The Way
@Inkling I've sold games on the eShop. Unless you have excellent marketing don't expect to become rich from it. My response has been to switch to dream games instead of games that people interpret as shovelware.
Re: Homebrew Vulnerability Discovered In 3DS Version Of Citizens Of Earth
I wish news sites would quit publishing these stories because it leads to games being removed from the eShop which hurts Nindies. Nintendo should be responsible, stop yanking games, and patch their firmware.
Re: Reaction: Star Fox Zero: The Battle Begins Had Humour, Weirdness, Teases and Lots of Potential
@smashbrolink I don't know. I kind of just like to think they are different universes that have no interaction or continuity between one another. It breaks immersion for me when I think of Mario co-existing with Link. The physics, world, everything in Mario is entirely different in the world of Zelda. So different that it would be like trying to fit Mickey Mouse into the Game of Thrones. I can only see it working like it does in Smash where the toys exist in a separate world from the actual Nintendo properties.
Re: Reaction: Star Fox Zero: The Battle Begins Had Humour, Weirdness, Teases and Lots of Potential
@Geonicus Because I don't agree with you I am not open-minded? Okay.
And I did read it, I just don't agree.
You know what? If you're going to be a smart ass I'd prefer if you didn't talk to me.
Re: Review: Chronicles Of Teddy: Harmony Of Exidus (Wii U eShop)
@Neko_Ichigofan Yeah, they responded to me after I kept tweeting everyone involved. LOL. But I trust it will be fixed and I tell people to buy it when they do.
Re: Review: Chronicles Of Teddy: Harmony Of Exidus (Wii U eShop)
@ricklongo The glitches are frustrating, but I trust they'll be fixed. I gave the game 5/5 on the eShop because it is a great game otherwise. One of the best indie games on the Wii U, in my opinion.
Still, wait for the patch.
Re: Reaction: Star Fox Zero: The Battle Begins Had Humour, Weirdness, Teases and Lots of Potential
@Geonicus I really don't want a Nintendo Animated Universe. I'd be okay with universes, though, if it makes sense. I can see Samus in the Star Fox universe, but not in the Zelda or Mario universes (not counting small cameos in games). I feel like forcing characters into an incompatible franchise will kill the mood.
As for Smash, since canonically the characters in the game are toy versions of the originals then maybe they can retain memories of their doubles in the other universes (like toy Buzz Lightyear thought he was the real Buzz Lightyear in Toy Story or how Lego Batman thinks he is the real Batman in the Lego Movie) yet remain distinct characters. That would allow for a crossover without hurting the integrity of other franchises.
We can agree that there should be more Nintendo anime. I'd like Nintendo to revive the Kid Icarus anime from the shorts they provided and to continue Star Fox Zero. They should also bring back Mario and Zelda cartoons and add Fire Emblem, Splatoon, and a Smash anime. And while I am dreaming, maybe Captain N? They invented the character in Nintendo Power and didn't do much with him beyond a cartoon. I'd understand if most people don't agree with this last point.
Re: Get Ready To Spend Those Platinum Points, New My Nintendo Rewards Are Live
@Toadsfriend There is a power save mode in Miitomo. Also, it only works for Wi-Fi because it gets questions and answers from the Internet. It is more like Facebook than an actual game.
Re: Epic Dumpster Bear is the Real Name of an Upcoming Wii U eShop Game
@MarioPhD I think the only person being sanctimonious here is you because you believe that you can bully people into not creating games because they don't meet your personal criteria of an "acceptable game". Your little "game" where you point out examples from the App Store is an example of your childish behavior.
And I am glad you choose not to respond to me because I hate bullies. Saying a few nice things here and there doesn't make you not a bully. In fact, sociopaths often do the same thing.
You wanted to puff up your ego and show the world how much more you know of development. Look in the mirror.
Re: Star Fox Zero's Credits Feature A Touching Tribute To A "Fallen Wingman"
@abbyhitter Indeed you do. And we have every right to judge you and call you insensitive when you do.
It isn't your right to tell people what is an appropriate way to mourn. I miss Iwata myself and his death makes me sad because of how he died, how young he died, and how his death impacted Nintendo. I'd also feel sad if Miyamoto died because his life has influenced me in a dramatic fashion. I am who I am because of him.
You seem like you just simply like being a contrarian and edgy because you love the controversy. I don't really understand how hard it is to keep such insensitive comments to yourself. You don't have any special insight into people's psyche and thus it isn't your right to call them out so that you can win rhetorical points.
Re: Review: Puzzle Monkeys (Wii U eShop)
@SKTTR Speaking as an indie dev myself, often these games use generic graphics because they can't afford to have custom assets made. So they either go to the App Store or make them themselves. I'd rather have a decent game. I do think graphics have their place, but I look at indie games a lot differently than AAA and make certain allowances.
Re: Review: Puzzle Monkeys (Wii U eShop)
@SKTTR You're going to miss out on some great games with that mentality.
Re: Epic Dumpster Bear is the Real Name of an Upcoming Wii U eShop Game
@happylittlepigs It definitely is! It plays a lot like Mario. You should pick it up!
Re: Epic Dumpster Bear is the Real Name of an Upcoming Wii U eShop Game
@MarioPhD Well, I'm certainly glad you don't write the rules.
I have the game and it is very fun (a Mario-style Platformer with tight physics and excellent gameplay).
I do agree that not a lot of indie games are polished, but I care more about experiences. My experience tells me it is worth the $10 purchase and I hope to see more from the developer, even if their next game is filled with Unity assets. I'm not so uptight that I'll tell someone to quit making games just because they don't have the millions lying around to make it as polished as AAA. I view and play indie games with a different mindset and I am glad they exist because they engage with ideas that AAA are afraid to touch. There are a lot of bad games, but the good ones make up for it. You are really going to miss out on some incredible experiences if you expect absolute polish in every detail of every game.
Also, no one is forcing you to buy the game. Everyone I've seen on Miiverse who has played the game has praised it. If it doesn't fit your idea of a "real game" then just ignore it and play something that fits your standards. Indie devs are here to stay and the last thing they need to see is narrow minded opinions shooting them down because they can't be as polished as AAA. Game development is a lot of work, even for so-called "shovelware", and I believe many indie game developers have earned their keep, even if their games might lack a little polish. Why discourage them and make it so they want to quit development? Comments like this seem designed to do just that.
Re: Epic Dumpster Bear is the Real Name of an Upcoming Wii U eShop Game
@MarioPhD Why does it even matter if someone uses Unity assets as long as the game is fun (it is, IMO)? I wouldn't dump on an indie dev using Unity assets if the game is fun. Not everyone can be artists and not everyone can hire or even outsource.
Re: Miitomo Continues Early Momentum in Leading Download Charts and App Engagement
@Sakura The likely reason that children under 13 can't use it is because it is illegal to knowingly collect information on minors under 13 in many countries.
Re: Cutie Clash
@ElkinFencer10 Yes!
Re: Here's Why SNES VC Games Can Only be Played on a New 3DS
@Sticker I notice the audio glitching. That might be fine for a home brew but wouldn't pass Nintendo's quality standards.
Re: Review: PEG SOLITAIRE (Wii U eShop)
@SKTTR How many games do you think should go into such a compilation and what is the most you'd pay? I'm not RCMADIAX but I've considered dumping a bunch of my smaller arcade games on a compilation (actually) called Alkterios Arcade and could learn from that.
Re: Review: PEG SOLITAIRE (Wii U eShop)
@zool I am a Wii U developer and while I have no issues with these types of games I have found that some do after releasing two small games on the console. I think they should exist, but maybe are best served in compilation packs or as actual free to play console games. I want to make these games available primarily on mobile first and then make definitive versions for console. I'd be curious to hear people's thoughts on this. I am also planning on releasing one bigger game a year alongside packs of these arcade games.
(Note: I am not associated with RCMADIAX although I follow his work and learn a lot from it.)
Re: Shadow Puppeteer Publisher Suggests Installing Directly to Wii U Memory, Imminent Patch Planned for External Drive Issue
@Humphries90 Actually, as a Wii U developer myself, I can tell you that we do not encounter hard drive issues often until the reviews release. Plus, it is harder for smaller devs to literally test every configuration. If Nintendo would allow developers to force an install to the system memory to be safe then it wouldn't bother me. I really think this is more a Nintendo issue than a developer issue because I've never been able to fix the issue where my games might run differently on some external drives than they do on system memory.
Re: Shadow Puppeteer Publisher Suggests Installing Directly to Wii U Memory, Imminent Patch Planned for External Drive Issue
@liveswired As far as I know, this is a Nintendo issue and developers can't test every possible configuration or setup. A lot of indie Wii U games won't load correctly on some external drives and many developers don't know this until the reviews bring them up. It has something to do with the drives not loading all of the game's code correctly or delivering content at a slow speed.
I have told people to install my games on their system memory until I can find a fix. I still haven't found one and I think it is a fault of the Wii U itself (at least the system software).
Re: Shadow Puppeteer Publisher Suggests Installing Directly to Wii U Memory, Imminent Patch Planned for External Drive Issue
@Arthurial I'm also a Wii U developer and had my game dinged by Destructoid because it didn't load all content on an external drive (albeit, the reviewer's drive was unsupported). It was like he was playing another game!
I wish the Wii U would allow us to force an install (at least temporarily) to the Wii U system memory.
Smaller developers are unable to test every possible configuration, so your best bet is to use Nintendo's external drive recommendations or (most recommended) use the Wii U system memory.
I'm still beyond frustrated with Nintendo over this.
Re: Shadow Puppeteer Publisher Suggests Installing Directly to Wii U Memory, Imminent Patch Planned for External Drive Issue
Hold Your Fire (my Wii U game) was dinged tremendously by Destructoid because the game didn't load all the content from the reviewer's external drive (mind you, he wasn't using a drive with a separate power supply so that might also be the reason).
It is a lot harder to support external drives than people think because we need to be familiar with every type of setup there is (virtually impossible). I wish I could force an install on the Wii U system memory but that is currently impossible.
I'm still looking for a fix for this issue and have promised free content to make up for it but currently have not solved it. I'll just say that it is public knowledge that many Wii U games can run weird on external drives, so when doubt use system memory or use a supported drive recommended on Nintendo's website.
Re: Random: Eager Super Mario Maker Creator Shares Mario's Lost World, a 38 Stage Extravaganza
@Capt_N Meh, even with the robust toolset most people can't create their way out of a paper bag so I don't think Nintendo has to worry about competition from the Super Mario Maker community.
Re: Random: Eager Super Mario Maker Creator Shares Mario's Lost World, a 38 Stage Extravaganza
@CTMike I am hoping that Nintendo instead releases several GOTY editions for Wii U games on the NX and people who have the Wii U version get all the additional content for free or a small price.
I feel like Nintendo is missing out if they don't use the NX to sell Wii U games to people who missed out on the Wii U.
Re: Bigley's Revenge Has Been Removed From the eShop
@Dankykong Honestly, I think the real "idiots" are people who buy games that they don't/won't like. Some devs know they'll do it and release it anyway.
I'm not saying Bigley's Revenge shouldn't exist and I don't dislike the concept. But if people hate it, why do they buy it? "For the lulz?"
Re: Bigley's Revenge Has Been Removed From the eShop
@RCMADIAX Well, it is hard to rate it, because it has realistic depictions of guns but cartoon violence. So I can see where they might have missed it.
Re: Bigley's Revenge Has Been Removed From the eShop
@BaffleBlend Parody is protected on copyright grounds, at least in the USA.
Re: Bigley's Revenge Has Been Removed From the eShop
@Not_Soos Unity asset store? I doubt he made it, too.
Re: Bigley's Revenge Has Been Removed From the eShop
@Elvie Well, it will probably work. People will buy it in case it gets pulled again.