@wizzgamer As OrtadragoonX mentioned, that was during a completely different time where Moore's Law was still applicable.
The other aspect I wanted to note on your statement is that the NES was using cheap and outdated tech, which is why any of the handhelds at the time were able to output a result that was even comparable. The PS5 was cutting edge on release, using (at the time) to-be-released tech from AMD. The only reason why handhelds today can even approach it is because of how scalable modern games are. Not even a potential PS7 handheld is likely to be able to beat the PS5 in raw compute at the glacial pace we're going now.
@OldGamer999 Idk, I expected it to not be straight up 4K. Its common for a lot of devs/pubs to either claim the upper limit of the dynamic res scale or just straight up the output resolution. Very few actually get into the details. I'm not trying to justify it, I'm just saying its pretty expected at this point.
@Arawn93 Except they didn't compare it to PS5 directly, they compared it to PS4 and PS3. The PS5 only entered the conversation from the perspective that the PS4 versions wavering framerate is solid on PS5 (and PS4 Pro).
Every time I go to the comments on Nintendo Life on an article covering a DF video, its full of people who do not understand the point and purpose of their work.
They are not telling you that you can't enjoy this version of the game, all they are doing is informing you about it. There are times like this where there are clear downgrades but the game still plays well but other times where some versions are just bad and then its good to have their detailed reporting to keep developers accountable and allow the average gamer to make an informed purchasing decision. Maybe you see this video and think "wow that looks so much worse" and you also have a PS5, then this video tells you "if you wanna play this game, the PS4 version on PS5 is a better experience, but Switch 2 runs well too".
I don't know about the legality of purchasing Game Freak, considering their three-way ownership deal of Pokemon between GF, Nintendo and Creatures. That would mean Nintendo would have a majority stake in the Pokemon brand and I'm sure there is something in the deal blocking either of the three from acquiring another one of the owners. But I think GF would benefit greatly from being directly managed by Nintendo and having access to their network of partner studios.
@LastFootnote Its pretty wild to claim that Game Freak should balloon their team size when ballooned team sizes is a big part of whats causing the inefficiencies and massive budgets thats plaguing the AAA gaming industry.
If they are Switch 2 compatible, this is a day 1 purchase for me. Think what you will about their situation with Nintendo, Covert Dock 2 and Shadowcast 2 were great products and I used them all the time with my Switch and Steam Deck!
"Ubisoft celebrates the 30th anniversary of one of their biggest contributions to video game history by posting concept art of the last game which came out 12 years ago."
How hard is it to make like a Rayman collection at least? For his 30th anniversary?!
Hate to break it to you but this game would also run at 30fps if Nintendo made it. FFVII Remake (especially the Intergrade version) is a way more visually complex game than anything Nintendo has ever made. That's not a knock against Nintendo, its just that they target more stylized looks that can thrive on simple tech. This game is using more high detail and realistic methods to achieve its stylized realism.
Also if it was as easy as just run a program on your game to optimize it, we would have it and it would be widespread. A lot of people seem to think optimizing a game is just pressing an "Optimize" button or lowering resolution. But the reality is that optimization could mean a lot of different things depending on the game and how it was made. It usually stems from inefficiencies in how things were made and there is no one-size-fits-all solution. These teams have hundreds of people and (for example) every coder could've written 50 functions that weren't as optimized as they could be. Because during development, especially early on, optimization isn't the goal. The goal is to get everything into the game so you can tell if it works and is fun to play. So when you get much later in the development process and you have to optimize, you just have to go through everything by hand and look for things you can improve which is a very manual and tedious process.
I already didn't like the cross-over characters but his sounds like it actively detracts from the games designed experience. I don't get how Ichiban and Joker can't talk even. They are SEGA characters. This could've just been another Sonic and SEGA racing game but we gotta do the Fortnite and bring in completely unrelated characters like Spongebob.
My theory on this is that Nintendo, in an attempt to try and replicate the Switch 1 success with Switch 2, studied the Switch 1 launch window and are trying to do everything all over again. Including the fact that nobody wanted to make games for the Switch 1 in the beginning.
I think Nintendo is therefore deliberately holding back dev kits to not overcrowd the launch period in order to recreate a similar flow of games coming to Switch 2 as back on Switch 1.
Maybe this made sense in the first couple of months but at this point dev kits should be everywhere. If devs start porting now, they wont even have anything ready to go for months anyway.
@Discostew All dev stuff for the three consoles are under strict NDA. People spoke to the DF guys and presumably others knowing they wouldn't have their identities revealed. This happens all the time in journalism.
They need to add the increased resolution to the base game of the Switch 2 edition. I think its absolutely ridiculous that only Jamboree TV has increased res.
I would actually go as far as to say its false advertising. The game is called "Super Mario Party Jamboree - Nintendo Switch 2 Edition + Jamboree TV". Indicating that the base Jamboree was improved for Switch 2 while in fact it is just the regular unimproved game with a Switch 2 expansion.
@SpaceboyScreams They didn't lie about the screen being HDR, it technically is, but not in all the ways we generally think of HDR. It can accurately display more details in the lights and darks (well displayed in the fireworks demo in Welcome Tour) but where it lacks is brightness control since it only features one uniform backlight. Which sucks. But at the very least the hardware supports HDR and when inevitably an OLED model comes, it will be able to automatically support brightness control in all HDR supported games without any added work from developers.
As for the value of the console, its of course subjective. DK Bananza is coming in a month but apart from that, take this time to catch up on anything you missed! It probably looks and plays better now on Switch 2. I'm finally playing Pokémon Scarlet after quitting it due to the terrible performance on Switch 1, and I'm having a great time!
For anyone who has ever wondered "how is it possible Other M is as bad as people say it is? It was made by Nintendo and Team Ninja" its not. Its a great game held down by a couple big missteps in both gameplay and story departments. The only mistake in terms of gameplay is how it controls, which is with only a Wii Remote. A remaster could easily remedy this. Otherwise it is a much more 1:1 conversion of 2D Metroid into a 3D environment than Prime was.
As for the story, most people say its bad, but not for the right reasons. Most people just didn't like how Samus is portrayed like human in this game. With relationships, opinions and respect for others who she has history with. Most of it portrayed through an inner monologue. People say it changes her too much, but it really doesn't. Most Metroid games start with us reading her inner monologue, they just voice acted it here.
While I wouldn't actually call the story bad, I would say it could be better. But its mostly in how it wraps itself up towards the end with some strange plot choices. Most of the time, the game is an intriguing murder mystery that kept me hooked through the multiple playthroughs I've done over the years.
Play it for yourself, make up your own conclusions. This, mind you, could be said for a lot of the "internet hive mind" opinions.
They should offer refunds, yes. They do offer replacements in case of broken or lost shipments. I also prefer direct contact info but a form is fine, you can at least contact them somehow.
I'm not trying to argue they are some kinda saint of a company, just that they make good products that aren't dropshipped.
Nothing of what you're saying is what I asked for, which is proof that their products are dropshipped. How to prove that is finding identical products on sites like AliExpress that are literally the same thing but unbranded.
@TbobB Wired audio has higher quality and lower latency. Its also more immediately understandable that you have the option due to the visible headphone jack.
Comments 24
Re: Digital Foundry Delivers A Tech Analysis Of Assassin's Creed Shadows On Switch 2
@wizzgamer As OrtadragoonX mentioned, that was during a completely different time where Moore's Law was still applicable.
The other aspect I wanted to note on your statement is that the NES was using cheap and outdated tech, which is why any of the handhelds at the time were able to output a result that was even comparable. The PS5 was cutting edge on release, using (at the time) to-be-released tech from AMD. The only reason why handhelds today can even approach it is because of how scalable modern games are. Not even a potential PS7 handheld is likely to be able to beat the PS5 in raw compute at the glacial pace we're going now.
Re: Video: Metroid Prime 4: Beyond Stuns On Switch 2 In This Side-By-Side Comparison
@OldGamer999 Idk, I expected it to not be straight up 4K. Its common for a lot of devs/pubs to either claim the upper limit of the dynamic res scale or just straight up the output resolution. Very few actually get into the details. I'm not trying to justify it, I'm just saying its pretty expected at this point.
Re: Digital Foundry Dives Into Tomb Raider: Definitive Edition's "Big Downgrades" On Switch 2
@Arawn93 Except they didn't compare it to PS5 directly, they compared it to PS4 and PS3. The PS5 only entered the conversation from the perspective that the PS4 versions wavering framerate is solid on PS5 (and PS4 Pro).
Re: Digital Foundry Dives Into Tomb Raider: Definitive Edition's "Big Downgrades" On Switch 2
Every time I go to the comments on Nintendo Life on an article covering a DF video, its full of people who do not understand the point and purpose of their work.
They are not telling you that you can't enjoy this version of the game, all they are doing is informing you about it. There are times like this where there are clear downgrades but the game still plays well but other times where some versions are just bad and then its good to have their detailed reporting to keep developers accountable and allow the average gamer to make an informed purchasing decision. Maybe you see this video and think "wow that looks so much worse" and you also have a PS5, then this video tells you "if you wanna play this game, the PS4 version on PS5 is a better experience, but Switch 2 runs well too".
Re: Rumour: New Crash Bandicoot Racing Artwork Has Some Fans Excited
PLEASE I LOVE CTR! (also plz do a switch 2/ps5 patch for Nitro Fueled)
Re: Nintendo States Its Intention To Acquire More Development Teams
I don't know about the legality of purchasing Game Freak, considering their three-way ownership deal of Pokemon between GF, Nintendo and Creatures. That would mean Nintendo would have a majority stake in the Pokemon brand and I'm sure there is something in the deal blocking either of the three from acquiring another one of the owners. But I think GF would benefit greatly from being directly managed by Nintendo and having access to their network of partner studios.
Re: Round Up: The Reviews Are In For Pokémon Legends: Z-A
@LastFootnote Its pretty wild to claim that Game Freak should balloon their team size when ballooned team sizes is a big part of whats causing the inefficiencies and massive budgets thats plaguing the AAA gaming industry.
Re: Nintendo Goes Full Pixar In Strange New Animated Short Film, 'Close To You'
This is clearly Pikmin. The music gives it away and the invisible creatures are the exact same size as Pikmin.
Re: Genki Teases The 'ShadowCast 3' And 'Covert Dock 3', Likely Switch 2 Compatible
If they are Switch 2 compatible, this is a day 1 purchase for me. Think what you will about their situation with Nintendo, Covert Dock 2 and Shadowcast 2 were great products and I used them all the time with my Switch and Steam Deck!
Re: Gallery: Ubisoft Celebrates Rayman's 30th With Some Rayman Legends Concept Art
"Ubisoft celebrates the 30th anniversary of one of their biggest contributions to video game history by posting concept art of the last game which came out 12 years ago."
How hard is it to make like a Rayman collection at least? For his 30th anniversary?!
Re: Square Enix Confirms Final Fantasy VII Remake Intergrade Runs At A "Stable" 30fps On Switch 2
@Lightsiyd
Hate to break it to you but this game would also run at 30fps if Nintendo made it. FFVII Remake (especially the Intergrade version) is a way more visually complex game than anything Nintendo has ever made. That's not a knock against Nintendo, its just that they target more stylized looks that can thrive on simple tech. This game is using more high detail and realistic methods to achieve its stylized realism.
Also if it was as easy as just run a program on your game to optimize it, we would have it and it would be widespread. A lot of people seem to think optimizing a game is just pressing an "Optimize" button or lowering resolution. But the reality is that optimization could mean a lot of different things depending on the game and how it was made. It usually stems from inefficiencies in how things were made and there is no one-size-fits-all solution. These teams have hundreds of people and (for example) every coder could've written 50 functions that weren't as optimized as they could be. Because during development, especially early on, optimization isn't the goal. The goal is to get everything into the game so you can tell if it works and is fun to play. So when you get much later in the development process and you have to optimize, you just have to go through everything by hand and look for things you can improve which is a very manual and tedious process.
Re: Takashi Iizuka Explains Why Sonic Racing: CrossWorld's Guest Racers Stay Silent In-Game
I already didn't like the cross-over characters but his sounds like it actively detracts from the games designed experience. I don't get how Ichiban and Joker can't talk even. They are SEGA characters. This could've just been another Sonic and SEGA racing game but we gotta do the Fortnite and bring in completely unrelated characters like Spongebob.
Re: Developers Reportedly Still Struggling To Get Switch 2 Dev Kits
@Discostew Nobody does that lol.
Re: Developers Reportedly Still Struggling To Get Switch 2 Dev Kits
@NintendoWife I was talking specifically about ports if you re-read my last sentence.
Re: Developers Reportedly Still Struggling To Get Switch 2 Dev Kits
My theory on this is that Nintendo, in an attempt to try and replicate the Switch 1 success with Switch 2, studied the Switch 1 launch window and are trying to do everything all over again. Including the fact that nobody wanted to make games for the Switch 1 in the beginning.
I think Nintendo is therefore deliberately holding back dev kits to not overcrowd the launch period in order to recreate a similar flow of games coming to Switch 2 as back on Switch 1.
Maybe this made sense in the first couple of months but at this point dev kits should be everywhere. If devs start porting now, they wont even have anything ready to go for months anyway.
Re: Developers Reportedly Still Struggling To Get Switch 2 Dev Kits
@Discostew All dev stuff for the three consoles are under strict NDA. People spoke to the DF guys and presumably others knowing they wouldn't have their identities revealed. This happens all the time in journalism.
Re: Super Mario Party Jamboree Updated For Switch 2 And Switch (Version 2.1.1)
They need to add the increased resolution to the base game of the Switch 2 edition. I think its absolutely ridiculous that only Jamboree TV has increased res.
I would actually go as far as to say its false advertising. The game is called "Super Mario Party Jamboree - Nintendo Switch 2 Edition + Jamboree TV". Indicating that the base Jamboree was improved for Switch 2 while in fact it is just the regular unimproved game with a Switch 2 expansion.
Re: Nintendo Survey Asks Switch 2 Users About Their Experience So Far
@SpaceboyScreams They didn't lie about the screen being HDR, it technically is, but not in all the ways we generally think of HDR. It can accurately display more details in the lights and darks (well displayed in the fireworks demo in Welcome Tour) but where it lacks is brightness control since it only features one uniform backlight. Which sucks. But at the very least the hardware supports HDR and when inevitably an OLED model comes, it will be able to automatically support brightness control in all HDR supported games without any added work from developers.
As for the value of the console, its of course subjective. DK Bananza is coming in a month but apart from that, take this time to catch up on anything you missed! It probably looks and plays better now on Switch 2. I'm finally playing Pokémon Scarlet after quitting it due to the terrible performance on Switch 1, and I'm having a great time!
Re: Two Samus Figures Based On Metroid: Other M Are Making A Return In 2026
For anyone who has ever wondered "how is it possible Other M is as bad as people say it is? It was made by Nintendo and Team Ninja" its not. Its a great game held down by a couple big missteps in both gameplay and story departments. The only mistake in terms of gameplay is how it controls, which is with only a Wii Remote. A remaster could easily remedy this. Otherwise it is a much more 1:1 conversion of 2D Metroid into a 3D environment than Prime was.
As for the story, most people say its bad, but not for the right reasons. Most people just didn't like how Samus is portrayed like human in this game. With relationships, opinions and respect for others who she has history with. Most of it portrayed through an inner monologue. People say it changes her too much, but it really doesn't. Most Metroid games start with us reading her inner monologue, they just voice acted it here.
While I wouldn't actually call the story bad, I would say it could be better. But its mostly in how it wraps itself up towards the end with some strange plot choices. Most of the time, the game is an intriguing murder mystery that kept me hooked through the multiple playthroughs I've done over the years.
Play it for yourself, make up your own conclusions. This, mind you, could be said for a lot of the "internet hive mind" opinions.
Re: Accessory Manufacturer Genki Responds To Nintendo's Switch 2 Lawsuit
@Jeronan
They should offer refunds, yes. They do offer replacements in case of broken or lost shipments. I also prefer direct contact info but a form is fine, you can at least contact them somehow.
I'm not trying to argue they are some kinda saint of a company, just that they make good products that aren't dropshipped.
Nothing of what you're saying is what I asked for, which is proof that their products are dropshipped. How to prove that is finding identical products on sites like AliExpress that are literally the same thing but unbranded.
Re: Accessory Manufacturer Genki Responds To Nintendo's Switch 2 Lawsuit
Removed
Re: Accessory Manufacturer Genki Responds To Nintendo's Switch 2 Lawsuit
@Jeronan
What's your evidence? Show me one of their products unlabeled on AliExpress or similar places.
Re: Grant Kirkhope Apparently Got A Bananas Reason For His Missing Mario Movie Credit
DK Bananza has some DK64 references such as "Oh, Banana!" on screen when you get one of those crystal bananas. So, maybe some tides are changing.
Re: Rumour: FCC Filing Hints At Switch 2 Pro Controller, And It May Come With One Big Upgrade
@TbobB Wired audio has higher quality and lower latency. Its also more immediately understandable that you have the option due to the visible headphone jack.