A good designed Mario World level which feels very close to the original since there are a few bonus stages and extras to find. Maybe there is one Hammer Bro too much.
A very nice ghost house. Both visually good and imaginative. When you know what you have to do, it is not too hard since there are enough mushrooms to recover. However, if you advance too early, you will be stuck. That is just a small flaw.
Definitely a funny level to play and to watch. It has a lot of costumes and sounds which give the level a comical touch. The jumps and puzzles are not very hard and the level design is straight-forward.
A really great level with an unique idea of using goombas as weapons. But due to this mechanic I would rate the level as "hard". You have to kick the goombas in the right directions and avoid enemies. Not a simple task and you will die a lot if you are too fast. But if you concentrate, you will praise the level design.
A very easy level with a descent design. There is the right amount of enemies and very fair positioning. However, the level is quite short. It misses a rightful ending.
A very intense water level without fishes, thankfully. This level forces you into cursing the water physics. But if you concentrate, you will find the goal.
I really would love to see a new Mario 64 game. That game is so great, feels so free and is a real challenge in some levels. There is no "hand holding" when failing a level 10 times in a row. But that is what video games are about!
I hate to disagree with Miyamoto but just because some people think a game is too hard, it doesn't mean that the game is not for everyone. I had a lot of friends in the 90s which weren't good in Mario 64 but loved to explore the levels, swimming and so on. They weren't able to beat the penguin but they don't need that to enjoy the game. They were getting better at the game just by exploring and enjoying the 3D world.
Even after 19 years, Mario 64 is still the best 3D Mario for me. In Mario 64 you could collect the stars in your own order and sometimes stumble on one of them.
The freedom of Mario 64 is what I really miss in Mario games these days. No time limit, no playing order, no level order, almost no obligatory levels and many ways to get the star.
Sunshine and Galaxy were fine since they were fresh and new. But now it is the time for the real Mario 128, i.e. moving platforms, slides, wall jumps and so on.
Ah, Mario 64. I was so astonished in 1996. I played hours just in the front of the castle before entering it. It was so great to move in three dimensions.
But I did not personally own an N64 and so my first own 3D Mario was Mario Sunshine. I loved it but I missed the freedom of SM64 from the beginning. The levels were great but too linear. In Mario 64 you could collect the stars in your own order and sometimes stumble on one of them. In Sunshine you almost always have to collect the star you have chosen in the level screen.
The freedom of Mario 64 is what I really miss in Mario games these days. No time limit, no playing order, no level order, almost no obligatory levels and many ways to get the star.
Nintendo should have really made a NintendoLand2 with more "asymmetrical" multiplayer gameplay.
For the last year every second weekend, I play Nintendo Land with friends. There is so much potential for local multiplayer and Nintendo didn't use it.
@Patriplexity ALL GameCube games need the analog triggers in some manner. I really don't understand why Nintendo didn't use the analog triggers for all classic controllers, gamepad and pro controller. It was a nice feature in GameCube times.
I want an update that allows us to use the adapter for more than just one game.
@mattmayatt The kickstarter project was mostly founded by old Nintendo/Rare fans. I don't think there is an option to cancel the WiiU version knowing that the WiiU is the best platform for games like Yooka-Laylee.
Of course, if Nintendo promises support for the game, then Playtonic will be very stupid cancelling the game.
@HollywoodHogan Yes. People driving in big cars, eating meat from humiliated animals and flying across the planet to lie on the beach are okay for you, despite that these things destroy our earth.
BUT somebody who spends 1000 Dollars on a harmless hobby is to much for you!?
@Topic: Mario speedrunning is a science. I find it very interesting.
@vitalemrecords: Nintendo didn't announce NX. They just said they were working on a new console/project with codename NX. That is a normal situation in this business.
@Fletcher-Mobot So you are fine with an extra tax on video games?
@Topic: The USK system works very good in Germany, but just for retail games. Children have to show the ID card when buying a game or movie.
For small digital downloads, the system is not needed in that way. But that's the law in Germany at the moment. Nintendo is very children orientated and always for the protection of young people. So it would be false avoiding German laws and losing this reputation.
Firehopping is for time trials and there is not time trial for 200ccm. So where is the problem? Firehopping still works and for real races it has still no effect.
Comments 442
Re: 3*3*3 - Escape the cube
This is a very great ghost house with very clever puzzles. I had a lot of fun by playing it.
Re: Wet And Dry
A great idea that is amazing implemented. I really enjoyed playing it and it is best water level I found in SMM so far. Great job!
Re: The Greatest Hunt
A level that is very easy to enjoy: It looks great, the music fits perfectly and the underwater sections are very fair. It was pure fun
Re: Shippin'
A nice short level. It reminded me a lot of the original airships in SMB3 and that is a very good sign
Re: Donut Touch That!
A great level design. It is really funny to play this level and it will be a lot easier if you find the secret
Re: Underground Antics!
A good designed Mario World level which feels very close to the original since there are a few bonus stages and extras to find. Maybe there is one Hammer Bro too much.
Re: Four Ghostly Trampolines
A very nice ghost house. Both visually good and imaginative. When you know what you have to do, it is not too hard since there are enough mushrooms to recover. However, if you advance too early, you will be stuck. That is just a small flaw.
Re: SMB: Luigi's Puzzling Mansion
This is a great Luigi's mansion. Very nice looking and great gameplay. There are not any unfair points and the puzzles are small and enjoyable.
Re: The Companion Shell v1.6
A very great puzzle game. Your brain will work while playing this game and it is very satisfying when you finally solve one room.
Still be warned: This level is very long and you have to clear all rooms in a row.
Re: Heroes Rescuing Bowser!?!
Definitely a funny level to play and to watch. It has a lot of costumes and sounds which give the level a comical touch. The jumps and puzzles are not very hard and the level design is straight-forward.
Re: Side With Goombas
A really great level with an unique idea of using goombas as weapons. But due to this mechanic I would rate the level as "hard". You have to kick the goombas in the right directions and avoid enemies. Not a simple task and you will die a lot if you are too fast. But if you concentrate, you will praise the level design.
Re: Let's Go For A Run!
A very easy level with a descent design. There is the right amount of enemies and very fair positioning. However, the level is quite short. It misses a rightful ending.
Re: Let's Go For A Swim!
A very intense water level without fishes, thankfully. This level forces you into cursing the water physics. But if you concentrate, you will find the goal.
Re: Mushroom Mayhem
A funny level which shows a few costumes. The jumps and the level design are very easy but not very special.
Re: Chain-Link Chamber
A very great level. Very hard but never unfair. However, the flying bones are very disruptive.
Re: Mario Man Rocks!
Very funny level
Re: Mario Memories: The Incredible Impact of Super Mario 64
@DarthNocturnal I am on your side
Re: Mario Memories: The Incredible Impact of Super Mario 64
A wonderful text! I have the same feelings for Mario 64 and could play it again and again.
(Due to the recent nostalgia, I'm addicted to watching speed runs of Mario 64. A few hours ago Cheese got a new World record for 120 stars ; )
Re: Shigeru Miyamoto Wants to Produce Another Super Mario Galaxy, But is Waiting for the Right Opportunity
@StephenYap3 I really miss the punches and kicks from Mario 64. They felt great in combination with the jumping.
Re: Shigeru Miyamoto Wants to Produce Another Super Mario Galaxy, But is Waiting for the Right Opportunity
I really would love to see a new Mario 64 game. That game is so great, feels so free and is a real challenge in some levels. There is no "hand holding" when failing a level 10 times in a row. But that is what video games are about!
I hate to disagree with Miyamoto but just because some people think a game is too hard, it doesn't mean that the game is not for everyone. I had a lot of friends in the 90s which weren't good in Mario 64 but loved to explore the levels, swimming and so on. They weren't able to beat the penguin but they don't need that to enjoy the game. They were getting better at the game just by exploring and enjoying the 3D world.
Even after 19 years, Mario 64 is still the best 3D Mario for me. In Mario 64 you could collect the stars in your own order and sometimes stumble on one of them.
The freedom of Mario 64 is what I really miss in Mario games these days. No time limit, no playing order, no level order, almost no obligatory levels and many ways to get the star.
Sunshine and Galaxy were fine since they were fresh and new. But now it is the time for the real Mario 128, i.e. moving platforms, slides, wall jumps and so on.
Re: Weirdness: Bask in the Madness of The Legend of Zelda: Tri Force Heroes in This Japanese Marketing
Great multiplayer game. Zelda Four Swords on GameCube with four players was so great.
Re: Mario History: Super Mario 64 DS - 2004
@Robotron2084 You really should try the thumb stick. After some time the controls are very good.
Re: Mario History: Super Mario 64 DS - 2004
For me the thumb stylus worked fine, but this remake never had the atmosphere of the original. Still it was a great launch title.
Re: Mario History: Mario Kart: Double Dash!! - 2003
@Pentarou So true. It is even getting better with 16 players on Baby Park and a lot of beer
I really have to give a GameCube party sometime again. It was a long time since the last one.
Re: Mario History: Mario Kart: Double Dash!! - 2003
Best multiplayer game ever. We could play "Shine thief" in "Block City" for hours without a break!
And of course, the possibility to play with 15 friends in one room was great. We often had 8 player tournaments
Re: Nintendo Download: 3rd September (Europe)
Star Tropics! Great! I wanted to play it last week but my NES game has vanished...
Now I can play it with the GamePad, which is great
Re: Mario History: Super Mario 64 - 1996
Ah, Mario 64. I was so astonished in 1996. I played hours just in the front of the castle before entering it. It was so great to move in three dimensions.
But I did not personally own an N64 and so my first own 3D Mario was Mario Sunshine. I loved it but I missed the freedom of SM64 from the beginning. The levels were great but too linear. In Mario 64 you could collect the stars in your own order and sometimes stumble on one of them. In Sunshine you almost always have to collect the star you have chosen in the level screen.
The freedom of Mario 64 is what I really miss in Mario games these days. No time limit, no playing order, no level order, almost no obligatory levels and many ways to get the star.
Re: Nintendo: Wii U GamePad Is The Only Real Innovation This Console Cycle, But We Didn't Showcase It Well EnoughÂ
Nintendo should have really made a NintendoLand2 with more "asymmetrical" multiplayer gameplay.
For the last year every second weekend, I play Nintendo Land with friends. There is so much potential for local multiplayer and Nintendo didn't use it.
Re: Nintendo Won't Rule Out Giving Yooka-Laylee Additional Support On The eShop
@Patriplexity ALL GameCube games need the analog triggers in some manner. I really don't understand why Nintendo didn't use the analog triggers for all classic controllers, gamepad and pro controller. It was a nice feature in GameCube times.
I want an update that allows us to use the adapter for more than just one game.
Re: Nintendo Won't Rule Out Giving Yooka-Laylee Additional Support On The eShop
@mattmayatt The kickstarter project was mostly founded by old Nintendo/Rare fans. I don't think there is an option to cancel the WiiU version knowing that the WiiU is the best platform for games like Yooka-Laylee.
Of course, if Nintendo promises support for the game, then Playtonic will be very stupid cancelling the game.
Re: Mario 64 Speedrunner Offers Cash Reward To Anyone Who Can Recreate Mysterious Glitch
@HollywoodHogan Yes. People driving in big cars, eating meat from humiliated animals and flying across the planet to lie on the beach are okay for you, despite that these things destroy our earth.
BUT somebody who spends 1000 Dollars on a harmless hobby is to much for you!?
@Topic: Mario speedrunning is a science. I find it very interesting.
Re: Xenoblade Chronicles X Wii U Bundle and Special Edition Confirmed for Europe, Wii Original on the eShop Now
@TwilightAngel Why do you need a sensor bar for this game?
Re: Xenoblade Chronicles X Wii U Bundle and Special Edition Confirmed for Europe, Wii Original on the eShop Now
Perfect. I was going to buy the Wii game today (70 EUR) since I finally want to play it. Now I can save a lot of money
Re: Soapbox: It's A Tragedy That Rare Replay Isn't On A Nintendo Console
@Chaoz Metroid Prime Trilogy was even 9.99 EUR for the first week.
Re: The Legend of Zelda on Wii U Still Has a TBC Release Date, Project Guard is Still a Thing
Zelda with TBC is needed when somebody says: "It is finished when it can deliver".
Re: Dragon Quest XI Is Coming To The Nintendo 3DS And Nintendo NX
@vitalemrecords: Nintendo didn't announce NX. They just said they were working on a new console/project with codename NX. That is a normal situation in this business.
Re: Dragon Quest XI Is Coming To The Nintendo 3DS And Nintendo NX
ZeldaU will be just like Twilight Princess, I guess.
Re: Dragon Quest XI Is Coming To The Nintendo 3DS And Nintendo NX
@Artwark There is no such thing like "second party". Dragon Quest is of course a third party game.
Re: Poll: Where Do You Stand on Miiverse and Its Planned Changes?
@Kaze_Memaryu: Thanks for this page
Re: Nintendo TVii Service Ends In North America On August 11
@Kaeobais The button is for the TV remote. I often use it
Re: Exclusive: eShop Publishers Are Dropping Releases In Germany Due To Low Sales And Cost Of USK Rating
@Fletcher-Mobot So you are fine with an extra tax on video games?
@Topic: The USK system works very good in Germany, but just for retail games. Children have to show the ID card when buying a game or movie.
For small digital downloads, the system is not needed in that way. But that's the law in Germany at the moment. Nintendo is very children orientated and always for the protection of young people. So it would be false avoiding German laws and losing this reputation.
Re: ​Mario Kart 8's 200cc Mode Has Apparently Negated Firehopping
Firehopping is for time trials and there is not time trial for 200ccm. So where is the problem? Firehopping still works and for real races it has still no effect.