Nintendo's relationship with indie developers has undergone a truly dramatic transformation since the days of WiiWare, and both the 3DS and Wii U eShops are brimming with amazing games as a result. Nintendo has done a lot to support and highlight indie games on its platforms, with the most recent example being the successful Nindies@Home campaign.
One of big upcoming Wii U indie games is Playtonic's Yooka-Laylee, a 3D platformer created by former Rare staffers. The title is coming to a wide range of systems and may even get a physical release via publisher Team17, but it's still an offering which Nintendo would do well to promote - especially as the tone fits the company's family-friendly home console perfectly.
Examiner.com popped the question to Executive VP of Sales at Nintendo of America, Scott Moffitt, and he revealed that the firm isn't ruling out extra support for the game:
We've really been embracing the independent development community and there is a lot of really great indie content coming to our platform, more so than [before] on Wii or predecessor systems. Our eShop is stocked with great indie games, so we try to rotate them through and promote them from time to time with developer support.
We've show a much more open stance to indie developers, so never say never.
While Yooka-Laylee isn't exclusive to the Wii U, it's a game which could arguably perform very well on Nintendo's system - with the right support from the platform holder. Do you think Nintendo should take additional steps to ensure every Wii U owner is aware it exists? Let us know by posting a comment.
[source examiner.com]
Comments 43
Yes
It's a shame Nintendo didn't step up and snag this but I'm sure Nintendo will promote the hell out of it
Here's an eShop promotion text for Nintendo.
"Remember Banjo-Kazooie? These guys made it and here's their new game. Buy it!"
This should absolutely be a priority for Nintendo since this studio could continue to do well on their platforms. I could see them working very closely with Nintendo in a modern eShop/Nindie way that is similar to Rare and Nintendo in the N64 days. That said, I doubt they will become exclusive developers for Nintendo and Nintendo will likely never hand off a major IP to them. I can still dream, however. And, who knows?!
I expect while NoA promote it massively, NoE will release some hugely popular VC game the same day as this launches. Something like Melee or F-Zero GX comes to mind.
After Yooka-Laylee, I think Nintendo should snap up Playtonic Games ASAP.
I decided to opt for the PS4 version of the game on my Kickstarter funding.
The thug is it doesn't come out until next October and I feel like my Ps4 will have a longer life from that point. Shame but oh well. If the Wii U version gets cool gamepad support or amiibo I'll switch!
@Grumblevolcano How is Melee or GX, as awesome as it would be to have them on VC, related to Yooka-Laylee?
Nintendo, simply 'do it', throw caution to the wind for once an just promote the crap out of it an secure the Inclusion of Donkey Kong or Mario in it as an Extra exclusive for the Wii U version. You know this 'working to leverage IP outside of Nintendo released games', you spout but always seem reluctant to just 'do'.
You gave Skylanders an opportunity an only kids understand the reason for that. This game can be one for the Gamers you helped raise.
@VeeFlamesNL if their creative output doesn't stall like it did at rare just before they were sold. So I'd say let them swim for a while. If they consistently create awesome games Nintendo should take an interest, but everybody might be better off with these guys being everywhere.
I'm just happy they work with a development platform now - I remember back in the day rare games could easily be delayed multiple years just because they had to change and optimize their own engine and such. It's the platform they have that enables them to become what they want to be again, and that platform by definition is going to be a multi platform support thingy because of its very nature.
A good relationship between them and Nintendo might be far more effective for us as gamers.
I'm really happy to see them work at great games ideas again, though.
Somehow I can see this game getting cancelled for Wii U, eventually. After it has been released on other platforms. Well, it wouldn't surprise me, nor be the first time, anyway.
@EonCow Well while NoA's focus with eshop is indies (see all the lack of VC complaints), NoE's focus is the opposite which is why NA fans are jealous of the EU eshop contents. For Yooka-Laylee to sell the best it can there needs to be either no VC on launch week or garbage games like Donkey Kong Jr. Math. Melee and F-Zero GX are big enough that potential Yooka-Laylee customers may decide to get those instead.
I think Nintendo should get them to make a 2d platformer exclusive for the 3ds, something small but people would buy that too as there are over 50million potential sales there too
For goodness sajes, please be good to Playtonic. If it was up to me they'd get first party type of promotion, but I know that's not how business works.
This could be a very popular game, so hopefully Nintendo will give it a lot of support with the eshop marketing.
@Grumblevolcano F-Zero GX needs pressure sensitive shoulder buttons to be played properly. We're never getting it on Virtual Console on Wii U.
@Grumblevolcano i think you are looking for a problem that isnt there
@Grumblevolcano You make it sound like NoE does a terrible job with indies, which just isn't true. We have fewer games than in America, but that's simply the result of a complicated market with different languages and age ratings in combination with a terrible selling console. That we are getting sometimes more and "better" VC titles is a reaction from NoE to these circumstances and not their general policy. Those indie games that get an EU release are often better promoted on the eShop than in the US.
@CB85 Yup, the guys who would have loved to work with Nintendo again, who are big Nintendo fans and who not only promised a Wii U version from the beginning (without stretchgoal), but also ensured all versions would be published at the same time, will cancel the Wii U version. Makes sense.
@scamander I could definitely see it happen, yes. Especially since they're obviously going to focus on platforms with stronger performance and Wii U will in all likelihood be pretty much dead once this game comes out (late 2016, barring very possible delays).
There is next to no chance of this coming to Wii U , it's not out till at least October 2016 probably later if almost all other kickstarters are to go by.
Wii U will be dead by then , it will probably go to NX.
I would like to point out that I do love my Wii U but it just didn't seem realistic that Yooka Laylee will be on it.
@thesilverbrick The Gamecube controller adapter intended for Smash use could easily be used for GameCube games appearing on Wii U VC. It's not rare anymore either unlike when it launched. Nintendo is running out of VC consoles to add so 2016 almost has to be GameCube.
@mattmayatt The kickstarter project was mostly founded by old Nintendo/Rare fans. I don't think there is an option to cancel the WiiU version knowing that the WiiU is the best platform for games like Yooka-Laylee.
Of course, if Nintendo promises support for the game, then Playtonic will be very stupid cancelling the game.
Nintendo should just buy them already. At least make an offer and see if it sticks!
@Patriplexity ALL GameCube games need the analog triggers in some manner. I really don't understand why Nintendo didn't use the analog triggers for all classic controllers, gamepad and pro controller. It was a nice feature in GameCube times.
I want an update that allows us to use the adapter for more than just one game.
That's such a canned response though. Ugh.
I'm not sure why some people here seem keen for Nintendo to buy playtonic. Yes, it is made up of some former RARE staff and that's great but they can all leave whenever they want; whomever owns playtonic. I'm no expert on this, but wouldn't Nintendo simply be buying IP and any assets? So far that IP consists of yooka-laylee; a game that looks good so far but one that none of us have played. I've no idea if they have any other significant assets, it seems unlikely for a relatively new company.
Also, to continue being a negative Nancy, I can't really see any reason why Nintendo should spend money promoting this game beyond the line in the article about it being 'a good fit for Nintendo's family friendly console' - seems tenuous at best, to me. Should Sony and Microsoft also make efforts to ensure the game sells well?
There's no point in Nintendo giving this game special treatment, a multi-format game is hardly going to be a system seller, not for the Wii U at least. It might help fill out the game selection on the other consoles, plus they will have better graphics (higher resolution at least, maybe a better frame rate too).
Nintendo should save the special treatment for Wii U exclusives - games that actually deserve special treatment. Surely these things need to be a two way street, otherwise Nintendo are just mugging themselves off.
@abe_hikura True but I, for one, am happy they are releasing on all consoles. It's a higher chance of success for Playtonic since people who played N64 as kids are spread all over the place now, and fans of rare probably turned to Xbox (before everything went downhill). More success for Playtonic means more games from Playtonic (And maybe possibly a collaboration to make Donkey Kong 64 2? Hint hint nudge nudge?).
Nintendo, recreate Rare! They want to be a part of Nintendo!!! Spend your money, set up another UK studio and poach staff!!!
Might help you sell in UK also, Nintendo presence in stores is pathetic!! Wake up Nintendo!
Well, it could sell a million copies with the right advertisement. It's all about Nintendo, PlayTonic doesn't have enough resources.
@luke88 Microsoft's already on that, giving it a mention at their Gamescom conference. I think it's pretty obvious they will advertise it. Sony is the only one who I'm not sure about - they may decide to focus their efforts elsewhere, like on Bloodstained.
@Totaldude911 Looking on the Playtonic forums, the polls show way more people want it on Wii U than Xbox One and PS4 put together. So potentially they'll be alienating more people than they'll be including with that decision. I for one won't buy it unless it's significantly better than Tooie or DK64, whereas I would have supported it if it was a console exclusive.
I've said repeatedly that Nintendo should offer some indie devs exclusivity deals, and I'll say it again. This should've been one of them.
Agree!
@Luffymcduck I don't think Nintendo can use banjo and kazooi to promote Yooka Laylee, it''s Microsoft property being used on a rival system to promote a non Xbox exclusive game. Sounds great tho
Please do.
Please do.
Yes Nintendo should promote the hell out of it and all the other great games that went under the radar. The rotation in the eShop isn't strong enough. More Nindies need and deserve attention.
Exclusive Amiibo announcement in 5... 4... 3... 2...
@StarDust4Ever Before you could count to 1... The amiibo has already sold out...
@Alundra-1998 LOL!
@CB85 I doubt that, they have already requested which platform backers would like it to be delivered on. Despite owning a Wii U, PS4, and XBox One, I chose to have it delivered on the Wii U. They did just send out an announcement this past week that the development team would be taking two release waves with Xbox One, PC, PS4, and Wii U in the first, and then Vita in the second (roughly a month or so later). So yes, there's always the possibility this game could be cancelled for Wii U but I would say those odds are very slim and Vita would be the more likely candidate.
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