Comments 1,456

Re: Soapbox: Ignoring The Objectification Of Women In Games Won't Make the Problem Go Away

AlexSays

"if you truly don't care what others think, we may as well do away with any attempts at debate or conversation about anything. the gods forbid you might see another's point of view as valid even whilst disagreeing with it."

And also I'm okay with this, wrong person to try this approach lol
There's no 'not seeing your point of view', I see it just fine. I just A) don't care and B) would not like your personal opinion to have any impact whatsoever on what I enjoy.

Same goes for everyone else with a personal agenda they'd like to push.

Re: Soapbox: Ignoring The Objectification Of Women In Games Won't Make the Problem Go Away

AlexSays

"how far do you go with the not caring whatever is in a game/movie/book/whatever? are only those in favour of something allowed to have and voice an opinion?"

How far? Oh I go all the way
My entertainment options just shouldn't be impacted by anyone's personal beliefs.

There's a certain segment of the population that will be offended by anything, and collectively I don't care what any of them think.

Re: Nintendo Acknowledges Network Issues and Suggests Patience

AlexSays

Compared to Sony's maintenance issues, not very many people are complaining at all. ie. why hardly any other sites are reporting this, and the only 'rage' is on a Nintendo site. When Sony has issues, nearly every video game site is lit up by Microsoft fanboys, and vice versa.

There are also not many people 'demanding' free things, or even asking for them.

As for you Webby, you can rationalize your actions however you wish. If I were disappointed by a company upholding a cultural mentality I disagreed with, as you stated, I would not jump at the first opportunity to benefit from such actions. That's just me - obviously we have very different mentalities and I don't care, or think its worth my time, to convince you one way or the other.

Re: Nintendo Acknowledges Network Issues and Suggests Patience

AlexSays

Did people deserve the ambassador program? Nothing was taken from them, so I'm guessing you were disappointed with that too?

Your misunderstanding lies in your belief that a business needs to financially harm you in order to reach out and make amends. Thankfully no successful business operates in such a fashion, even the most simple examples (restaurants, grocery stores, online retailers).

Yet you admit you would happily take advantage of Nintendo's compensation. So you're disappointed with the stereotypical consumer mentality, you just enjoy reaping the benefits of it?

Good to see you proudly stand behind your beliefs.

Re: Nintendo Acknowledges Network Issues and Suggests Patience

AlexSays

The mentality already exists - you just admitted this. Nintendo has already compensated fans for their mistakes, ie. the ambassador program.

So you'd be disappointed in Nintendo for complying with the mindset of the consumers, of which they cannot change?

Yes, much better for companies to take the 'deal with it' approach, because customer service is meaningless is a capitalistic society.

Re: Talking Point: The Famicom Was the Beginning of the Modern Gaming Era

AlexSays

Of all people, why would I be envious? lol

I admitted in your thread that I sometimes play games on easy just to finish them. I am hardly concerned about my 'gamer skill'. In fact I don't think I've ever claimed to be really great at any game, because I really don't care to be.

But continue thinking everyone looks up to you because you have these self-proclaimed 'elite skills'. I'm sure your friends and people on this site really care as much as you think they do.

Re: 3D Adventure Title Dreamfall Chapters Under Consideration for Wii U

AlexSays

@Emblem I think you missed the part where the dev directly referenced the console being underpowered. Not sure why you think it is irrelevant.

Crysis 3 can also be played on five year old hardware, but there's no point in putting it on the Wii U. Its a hyperbole, but the point still remains. With your logic, the Wii U's strength shouldn't keep it from receiving any PC games.

Re: EA Outlines Its Reasons for Lack of Wii U Support

AlexSays

@3Daniel A 3DS would require fragmenting their dev teams. Its not like console games are easily ported to handheld hardware. They would have to separate their devs into separate teams for every game, which is not an efficient way of developing games.

Same goes for the Wii U. If it were architecturally similar to the other consoles, ports would be considerably easier. Instead, much more work has to go into a Wii U port, than a PS4 to X1 port. Therefore its not feasible unless the game will be a guaranteed success, which isn't much of a promise on either Nintendo platform at the moment. As stated in this article.

Re: 3D Adventure Title Dreamfall Chapters Under Consideration for Wii U

AlexSays

@PersonAboveMe

There is proof. Go google 'next gen console comparison' and you will see the hardware in addition to evaluations made by people that understand the hardware. There are a few people here that believe the Wii U is just as powerful, but they have no source so there's no reason to believe them over everyone in the actual industry.

Re: 3D Adventure Title Dreamfall Chapters Under Consideration for Wii U

AlexSays

@TBD Here is a dev saying they may not release a game because the Wii U is underpowered. The user in question maintains that the Wii U is near equivalent in power (technically superior somehow) and this will not deter devs.

That is seemingly relevant for this article. lol
Edit: I suppose I can just link this next time this subject comes up..

Re: EA Outlines Its Reasons for Lack of Wii U Support

AlexSays

@Yorumi Most people with the Wii either A) never bought games or B) only bought Nintendo games.
The attach rate was horrible.

Also other platforms are seeing just as much, if not more indie support. So your whole 'I'm glad I'm not seeing these games' stance is interesting, nicely put.

Re: EA Outlines Its Reasons for Lack of Wii U Support

AlexSays

@theadrock13 Talk about a drastic measure. lol. That would probably be the most shocking move in the history of the industry. Not that it wouldn't be beneficial in the long run, but there would certainly be a lot of pissed off Wii U owners.

Also best avatar on the site, hands down. lol

Re: Molyneux: Nintendo Is "Brilliant" At Attracting Players, But Their Hardware "Gets In The Way"

AlexSays

@TBD I've always assumed its because people know I hate proofreading and therefore their way of punishing me is by making me re-read my posts several times to make sure I didn't say these things. : (

@JQuest Well with any company the goal is to become more profitable, nobody is ever happy with their current level of success. I can recognize it would be a huge change though and there isn't enough evidence to warrant that shift at the moment.

Re: edit. Thanks the respect is mutual!

@Yorumi Nintendo execs say Nintendo hardware is good and they don't plan on abandoning it for mobile platforms? Yes, that would make sense for them to say.

@HeatBombastic I agree with everything there.

Re: Molyneux: Nintendo Is "Brilliant" At Attracting Players, But Their Hardware "Gets In The Way"

AlexSays

@LDXD There are no buttons, that is correct. There are DS games on tablets and phones that work just fine though, magically.

How important is the control scheme in Pokemon? I have faith Nintendo could make it work. lol

@Akira Nobody here is bashing Nintendo. There are people saying Nintendo would be more profitable somewhere else. Everyone seems to think Nintendo would be admitting defeat by not producing hardware, when that's not the case.

@LDXDAgain Nobody is asking them to create a phone or tablet. lol.

@Yorumi Nobody said anything about Nintendo making their games $1. lol. If my mindset aligns with people actually in the industry though, and not people on this site that somehow know everything about developing games, I'm okay with that. Even if it is Molyneux. lol

Re: Molyneux: Nintendo Is "Brilliant" At Attracting Players, But Their Hardware "Gets In The Way"

AlexSays

@JQuest Once they switched from their own devices to ios and android devices, they'd no longer be ports though. They'd be strictly developing for ios and android, which have proven to be fairly easy platforms to develop for. This is going to be a circular argument though, because we have no idea what the actual development time would change by, how much they would save on R&D versus how much they make from hardware sales, etc. A lot of this is us just estimating and disagreeing over our estimates, for instance, how difficult it is to manage apps across multiple versions of android.

As for the prices (which is where I think that Aces fellow is going on about), this is another thing that requires a lot of guesswork. The assumption here seems to be that they would need to charge the same price as now and therefore nobody would buy $35 apps, but that's illogical. Paying absolutely nothing for producing and distributing their games would save them a lot of money, and there would be no used game market to take sales from. (Though Nintendo isn't anti-used games so this may be another reason they don't like this direction)

@Yorumi I never saw you quote that, there's just one sentence in your last post on my screen. That doesn't change much from my original post though, Nintendo would definitely be in the top percentage of developers. Now if we knew how profitable the top 5% or so was, and then compared that to how profitable Nintendo is subtracting production, distribution, etc. then we could get somewhere. Until then I don't think we're going to see eye to eye on the level of success they would have with that market. There's only one franchise as popular as Pokemon, and Angry Birds turned into a worldwide phenomenon. If they could tap into that popularity at a higher price, good things would happen for them.

@LDXD We're talking about two different things here. I was referring to them putting all of their handheld support behind android and ios devices and discontinuing handheld hardware. This is a much more broader issue, but looking towards the future, there are so many handheld devices capable of playing games, it will become increasingly harder to sell people a device that primarily only plays games.

Also I apologize for the spelling or grammatical errors, but I am too lazy to proofread at the moment. lol

Re: Molyneux: Nintendo Is "Brilliant" At Attracting Players, But Their Hardware "Gets In The Way"

AlexSays

@Yorumi You mean stats like World of Goo reaching one million downloads? lol.

There are no stats there that help either of us. Of course some devs are not going to be profitable, and others are. You seem to be thinking that Nintendo would be considered just another dev in a sea of ios and android devs, which is what we're primarily disagreeing on.

They would be the largest mobile dev force in the industry. Comparing them to small devs that make a majority of these games is useless. And even then, some of those devs are wildly successful.

That link also does nothing to support your claim that only a tiny percentage of apps make any profit whatsoever..

Re: Molyneux: Nintendo Is "Brilliant" At Attracting Players, But Their Hardware "Gets In The Way"

AlexSays

@Yorumi Do you believe Nintendo would be near the average when thrown in with other mobile games? Especially when it comes to names like Mario and Pokemon, which have an incredibly notable brand power?

@Aces I'll be honest, I'm not reading all that. lol

@LDXD Resources towards handhelds and consoles are not shared. They have different devs, making different games. And yes, I am confident enough in Nintendo's games and brand power to assume they would stand apart from most mobile games and be profitable. Surprisingly, everyone seems to think less of Nintendo than I do.