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Dakko Dakko's Rhodri Broadbent Emphasizes The Value of Unique Consoles

Posted by Thomas Whitehead

"Choice is always good"

The upcoming Scram Kitty and his Buddy on Rails may have missed its target of a Q4 2013 release, but that doesn't change the fact that Dakko Dakko's title is a promising exclusive for the Wii U eShop. That exclusivity is representative, in part, of the company's design focus, aiming to utilise unique aspects of hardware for the best possible gaming experience.

In a recent interview with Official Nintendo Magazine, Dakko Dakko's Rhodri Broadbent reflects on the various debates over Wii U development in recent times, and makes the case for a console future of diversity rather than homogenisation.

In recent weeks there has been a bunch of concerned chatter online about out-of-date information and needless negativity around Wii U development. I think it comes down to approach and expectation as to how much fun (or otherwise) a developer will have making games on any platform. To me, bringing your game to a Nintendo system should be about taking advantage of the toybox of possibilities they provide you with in terms of the controllers, the two screen setup, Miis, and so on. There's so much to use, learn from, and build on.

Some developers quite understandably simply want an easy way to bring their established game over to a new platform. In that case, the more similar the system and the development tools, the happier they'll obviously be. Those developers make up an important and sizeable chunk of the industry, but it shouldn't be the dominant one and it shouldn't be the only voice we hear. As both consumer and developer I want unique systems, and games tailored to those systems, playing to strengths and mastering the quirks and charms of the target hardware. If that has to necessarily mean that certain elements won't be the same as they are on another games machine, then so be it. In fact, that's better. Choice is always good.

What is disappointing to me about the recent online chatter hasn't been the not-at-all surprising revelation that some developers get unhappy that games development isn't always easy on pre-launch hardware. We've all been there at some point. What's disappointing to me is that there appear to be so few of the larger publishers interested in making things specific to a platform any more. We'll be much poorer off as gamers if cross-platform homogeny sets the agenda for platform holders. A platform's individuality and its exclusives are what you'll remember in 20 years time. And Nintendo has already ensured that Wii U will be fine with regard to those.

Broadbent echoed the sentiments of a number of other download developers, meanwhile, in emphasizing the importance of online stores such as the eShop in promoting creative, innovative games.

I think the eShop and similar digital stores are going to be the lifeblood of games systems from here out. As big budget development of the 'hollywood experience' blockbuster titles drains more resources from the big publishers, they can release even fewer experimental or original titles, so it'll be essential for smaller developers to continue to step up and fill in the void. It's of vital importance for gaming that the huge (often quite incredible) productions which fill up high street retailers and use up so much development resource don't deprive new generations of gamers of the sort of vibrant, varied and unusual games that have made gaming so exciting for so long. The digital stores are making sure that more people have more ways to bring their game ideas to market, so their importance and continued prominence is assured.

Do you place great value in unique systems that break the mould, such as the differences in controller inputs and concepts from Wii U to its rivals? Let us know in the comments below.

[via officialnintendomagazine.co.uk]

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User Comments (22)

sinalefa

#1

sinalefa said:

I wish this had a release date for Scram Kitty.

Anyway, leave it to the indies to provide new, unique experiences.

CaPPa

#2

CaPPa said:

I totally agree with Rhodri, diversity is a good thing. Part of what made the Wii such an interesting console for me was because it was so different and by extension the games were different too. The PS3/360 were very samey and the PS4/XBO look even more so; which could be why I'm again favoring Nintendo's console.

64supermario

#3

64supermario said:

I actually agree with his third paragraph, heck that might be the reason I love Nintendo games so much is that they are built for the system and you can tell that by the way the game controls and how they execute gameplay. Multiplatfroms are great and should always exist, but I feel like exclusives shine the brightest out of all the others, but don't get me wrong I know there are bad exclusives as well.

Wolfgabe

#6

Wolfgabe said:

The second paragraph absolutely nailed it. The main problem is that developers are more interested in taking the easy route rather than actually trying to take advantage of the system's capabilities

Sean_Aaron

#7

Sean_Aaron said:

Absolutely. The reason I liked the Wii and skipped over the PS2, GameCube, etc. was because I just wasn't interested in getting another plastic box with a joypad. The Remote and Nunchuk make a great controller interface for games which is at best highly intuitive and at a minimum provides a lot of welcome flexibility in gaming posture. Similarly I enjoy the size of the Gamepad which means I'm not hunched and gripping this tiny plastic thing. I still have my Classic Controller, but other than Virtual Console games it doesn't get much use.

Razzle

#8

Razzle said:

I can't think of anything more boring than having 3 systems all doing the same thing. On the other hand, I don't want the system I support (WiiU) to lose out on every big title. You have to make sacrifices I guess to enjoy something unique, I've not regretted my decision for a second.

ElkinFencer10

#9

ElkinFencer10 said:

This is exactly why I've always been a Nintendo gamer first and foremost. Xbox and Playstation feel so similar so often. You know what never feels the same as the competition? Anything with Nintendo's name on it.

AyeHaley

#11

AyeHaley said:

Shareholders....Seriously make me mad. They just want as much money as possible and are standing in the way of innovation. Just like most politicians, they only seem to focus on short-term profits/success.

For now, I have no interest in the PS4 and X1, I still have loads of PS3 and PC games to check out and both those new systems (especially X1) for now, only seem to focus on graphics and more pixels. Is there anything new besides more (and sharper) stuff on screen? Maybe having more zombies on screen in games like Dead Rising but I don't care that much about it, yet.

And what I don't get: How can Mario Kart 8 and 3D World not count as having "next gen graphics"? Hasn't anyone seen those videos of MK8 running 60 frames per second in full HD? Those pretty ice and water effects in 3D World?
Oh well maybe I'm biased cause I don't like dull shooters anymore...
We NEED a company like Nintendo, to change and augment the way we play games and be innovative.
/rant

mamp

#13

mamp said:

Scram kitty doesn't look like something I'd enjoy but I thought the same about AC until I tried it back then on the GC. Still I'll keep an eye out for it.

unrandomsam

#14

unrandomsam said:

@ElkinFencer10 I would agree if most of the indie games were made in this manner but most of the rest are just ports of 6months - 1 yr old PC games at a higher price.

ToneDeath

#15

ToneDeath said:

Games from Nintendo, Japanese studios and small/indie developers; keep 'em coming and I won't be losing any sleep over Western 'AAA' titles that skip the Wii U...more Virtual Console games are always a good thing too of course.

JebbyDeringer

#16

JebbyDeringer said:

The new consoles aren't only focused on graphics, in fact they are focused on profits and the graphical hardware is a much less impressive leap this time due to that fact. I haven't played the Wii U but judging by the Xbox One I don't think it's fair to say the Wii U doesn't have next gen graphics because I imagine they aren't THAT far off especially for first party games.

SethADrekin

#17

SethADrekin said:

In this messed up world of yearly rehashes and three genre gaming, thank god for real Developers like this.

Mahe

#18

Mahe said:

It would be nice to have the choice of not having to use the Gamepad with Wii U. But Nintendo removed that choice from customers and now they are reaping the rewards.

Genesaur

#19

Genesaur said:

Dude is on point. Couldn't have said it better, myself. The Wii U will surely be fondly remembered after its time, even if it completely bombs throughout its lifespan.

element187

#20

element187 said:

"We'll be much poorer off as gamers if cross-platform homogeny sets the agenda for platform holders. "

This is what terrifies me about Nintendo "fans" when they plead for Nintendo to release a beefier console or release the console without the gamepad. They are basically telling Nintendo to be like Sony and Microsoft, stop being Nintendo, stop differentiating themselves.

The biggest reason for purchasing Nintendo hardware aside from their amazing first party games is the library looks nothing like Xbox or playstation. I already have a 2 yr old PC that runs circles around the PS4, the libraries overlap about 90%, so there really is no draw with Sony/Microsoft, yet Nintendo "fans" are calling on Nintendo to make their console a boring cookie cutter console identical to the other two all because they want the system to have an identical library. It's almost like they can't even hear themselves speak and realize how asinine this is.

Just enjoy Nintendo for what they are, because when you finally get your wish of Nintendo being the same, I can promise you you won't be happy one bit.

Rin-go

#21

Rin-go said:

Really nice interview. ^^
The lack of comments is interesting, though. If he would have said the opposite there would be over 200 comments by now.

I agree with him about unique hardware.
Imagine the Wii and 3DS were never developed. Imagine the Wii U, PS4 and XOne had each a different feature. Either motion control, a gamepad or glasses-free 3D. Doesn't matter which console had which. How exciting that would be! Multiplats would all have to be adapted to the different features and we would get lots of unique exclusives.

@element187
Great comment. ^^ I agree.
Instead of wanting to turn the Wii U into the other two consoles, why don't they just get one of the other two? Or both if they appeal more to them?

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