User Profile

ElkinFencer10

ElkinFencer10

Teacher; gamer; brony

Male, 23, United States

Yo. I'm a huge game collector (and obviously a huge Nintendo fan), a HUGE brony (adult fan of My Little Pony: Friendship is Magic), and a high school history teacher in North Carolina.

Joined:
Sun 23rd June, 2013
Website:
http://www.backloggery.com/elkinfencer10

Recent Comments

ElkinFencer10

#1

ElkinFencer10 commented on Capcom Is Bringing The Nintendo Exclusive Resi...:

@Caryslan
Very well said. I still love my Saturn. =P My only addition would be to note that there is a difference between the Gamecube and Wii U (aside from just the sales number themselves); Nintendo never lost money on the Gamecube (to the best of my knowledge; please correct me if I'm mistaken). The Wii U, as much as I love it and think it's a truly brilliant system, has been Nintendo's biggest failure because they, for the first time since the -shudder- Virtual Boy, have actually lost money on it (though they've turned that around, thank goodness).

I agree, though, and I was mostly joking with my "kick to the nuts" comment because your point was spot on and absolutely valid. It just hurts, as Nintendo fans, to acknowledge, though I am proud of most of this community for being willing to acknowledge Nintendo's failures; that puts us a step above Fanboy-Tier, I think.

Honestly, though, if you look at it objectively and long-term, it's not the worst thing for Nintendo not to have the same games as the other consoles. It's FAR from ideal, but try to look at the bright side, small though it may be - no one will ever accuse the Wii U of being the same as the Playstation or Xbox. Nintendo's consoles, for better or for worse, are the only consoles in the past two generations that have truly had their own personalities rather than the "Playstation360" sameness.

ElkinFencer10

#2

ElkinFencer10 commented on Capcom Is Bringing The Nintendo Exclusive Resi...:

@Caryslan
I think you've got it right with everything overall balancing out. Also, just for the sake of being pedantic and trying to save any shred of the Wii U's dignity I can, it's technically sold a sliver more in 2.5 years than the Saturn did in 3 years. Splitting hairs, I know, and for all intents and purposes, it is exactly on par with the Saturn, but man, pointing that out is just a kick to the balls...Factually right, but low blow....=P

ElkinFencer10

#3

ElkinFencer10 commented on Capcom Is Bringing The Nintendo Exclusive Resi...:

@Game-Over
For most gamers, this would be true, but for some of us long-time Nintendo customers (please forgive me if you're one of those; I'm not trying to make assumptions about anyone), it goes beyond just ability to play. I have a Wii, a Wii U, a PS3, a PS4, a 360, an Xbox One, a DS, a 3DS, a PSP, a PS Vita, and an extremely powerful gaming PC, for example; I'm not want for ways to play this, but I've been a Nintendo enthusiast since I was in Pre-K, and I remember when my PS2-owning friends were green with envy of me and my Gamecube for REmake and RE0 (I was one of the eight people on the planet who didn't have a PS2 when it was current).

So tl;dr, for most gamers, yeah, if you have a way to play it, you're happy, but Nintendo gamers tend to be a different breed of gamer who love the company and its consoles and get upset when a game releases for everything but a Nintendo product. You probably knew that already, as do most readers, but I'm in a soapbox mood; forgive me. =)

ElkinFencer10

#4

ElkinFencer10 commented on Capcom Is Bringing The Nintendo Exclusive Resi...:

This pisses me off. I mean, I can't say I'm really surprised, but between Revelations 2 (the original was originally a Nintendo exclusive), the REmake (originally a Nintendo exclusive), and now this used-to-be Nintendo exclusive? It's infuriating.

I don't have a problem with games not being multi-platform - it's the lack of multi-platform releases that gave old systems their unique personality as opposed to the Playstation360 phenomenon we've seen for the past ten years - but when it's for literally everything EXCEPT Nintendo, that pisses me off. I understand the economics of it - hell, I TEACH economics for a living - but it still pisses me off on an emotional level.

ElkinFencer10

#5

ElkinFencer10 commented on Project CARS Studio Boss Admits to Problems Wi...:

This is not surprising, but it is complete and utter molletes con queso. If you promise a Wii U port on your Kickstarter, you find a way to deliver on that promise. Otherwise why not just promise Wii U, PS4, Xbox One, N64, Colecovision, Vectrex, TurboGrafx-16, Magnavox Odyssey 2, and Mattel HyperScan and just say "Oops, sorry guys, turns out we have no idea what we're doing. We're making it for PC instead." Part of the problem is Kickstarter, I think - find a way to enforce the fulfillment of these promises or force a refund to the backers - and part of the problem is developer ethics. I understand that it's sometimes harder than you anticipated to develop for a certain console, and I get that it gets really expensive, but if you promise a release on a platform, you are ethically bound to deliver on that. I realize that I'm an unusual idealist, but we as gamers really ought to DEMAND some basic level of ethics for our medium instead of allowing ourselves to be shafted and bent over by every "our bad" developer and "give me every penny you have and then some" publisher.

I have little interest in racing sims - kart racer master race - but I was planning to pick this up on Wii U to support the console and support developers willing to put a game on the Wii U. I now have zero interest in Project Cars; I'll just stick to Forza for my occasional racing sim fix.

ElkinFencer10

#6

ElkinFencer10 commented on Talking Point: The Fragility of Buying Downloa...:

I always buy physical, and worries about this are part of the reason. Even games that I downloaded before I was aware of a physical release - Duck Tales Remastered and New Super Luigi U come to mind - I tend to buy again physically. I'm planning to do that with Mighty Number 9.

ElkinFencer10

#7

ElkinFencer10 commented on Minecraft Clone Cube Life: Island Survival Con...:

@Cypronia
Well. You sold me. Even if it's a sweet lie, saying that you're Nintendo gamers and care about Nintendo gamers is enough to convince me to buy the game. Thanks for supporting the Wii U!

Even if it's just a Minecraft clone, that doesn't mean it won't be awesome. I'm looking forward to this, for sure.

ElkinFencer10

#9

ElkinFencer10 commented on Video: Sonic Boom: Rise of Lyric Blame Could L...:

@TheWPCTraveler
Make bad games? lol

In all seriousness, though, I love Sega with all my heart - almost as much as I love Nintendo - but they have a history of screwing up what should have been great (Sega Saturn comes to mind), so I feel sure that even if they don't get 100% of the blame, they deserve the majority share.

ElkinFencer10

#13

ElkinFencer10 commented on Editorial: The eShop's Pricing Dilemma is the ...:

Since so many people are bickering like my high school freshmen students, I'll skip the part where I read the comments already posted and just leave thoughts. Please note that I don't have any statistics to back this up; these are just my personal thoughts and feelings on the matter and may very well be quite off-base. Please take it as such.

It's always seemed to me that most "Nintendo gamers" - at least the ones who buy their own games - tend to be more old fashioned in that we want physical games. Certainly there are many of us who download full retail titles, and there are lots of gamers whose main platforms are Xbox and Playstation who also insist on physical releases, but at least from my limited experience, Nintendo gamers insist on physical retail copies the most strongly. With that comes some hesitation for eShop releases. I, personally, will impulse buy a physical game that looks even remotely entertaining for $20 or $30, but I am guilty of exactly what this article talks about in a lot of ways; unless it's really cheap or I know it's good, I'll usually pass on eShop titles. Cuff me, officer; I'm guilty as charged.

If I may just address the couple of early comments about Nintendo gamers not supporting 3rd parties (one of the few comments I did read), I must respectfully disagree with that....mostly. I think that (again, this is just my personal experience) while it's true that Nintendo gamers are often somewhat adversarial towards 3rd party developers, it's more from a sense that we've been wronged by their neglect of the Gamecube and especially the Wii than some inherent "I only buy Nintendo games" ideology. I very much feel this way, but as an economics teacher, I'm also aware that allowing myself to fall into that and act on it would help further the problem since (another earlier comment mentioned this) the markets are determined by supply and demand (Adam Smith got at least that part of "Wealth of Nations" pretty spot on), and if Nintendo's gamers don't demand third party titles, there won't be any. If they aren't released for Nintendo's console, we'll get pissed off and hold more of a grudge, so on and so forth into eternity.

With that said and in the interest of not adding to the flames of this...."discussion"....I'll say again that these were just my thoughts based on my personal experience. Having not talked in detail with every single Nintendo gamer out there, I don't claim these to be the end-all-be-all reasons the game market on Wii U is the way it is. These are just my observations and thoughts.

ElkinFencer10

#14

ElkinFencer10 commented on UCraft is a Wii U Exclusive Once Again:

I'm glad that it's going to be a Wii U exclusive, but the Minecraft fad is really on its tail end. I mean, every Wii U exclusive the system can get is good, but this isn't really cause for excitement like it would have been two years ago. I might still give it a download, though, depending on what the price is.

ElkinFencer10

#15

ElkinFencer10 commented on Talking Point: Nintendo's Modest Sales Targets...:

@Savino @justlink @ricklongo
Yeah, the Dreamcast isn't the best analogy. The Dreamcast's lifetime sales are just a little over a million ahead of the Wii U's, but the Wii U is still being strongly supported by Nintendo after two and a half years whereas the Dreamcast was discontinued entirely after three. Granted, Nintendo hasn't been bleeding money left and right for the past six years like Sega had been, but still, the Wii U is a much stronger console long-term than the Dreamcast was. The Dreamcast's biggest problem was that people - customers, retailers, and developers - didn't trust Sega. Developers may not be supporting Nintendo the way we'd like them to, but Nintendo's customers are still extremely loyal, and while it's not a blockbuster name like Playstation or Xbox anymore, retailers aren't abandoning the company.

ElkinFencer10

#17

ElkinFencer10 commented on Monochroma For Wii U Scrapped Due To Technical...:

This is bullpoopy. I didn't back it, but any game that was promised for Wii U and then does a 180 pisses me off. I do, however, back a lot of kickstarter projects (half of which I know will never see the light of day), so I definitely empathize with the backers in this project.

ElkinFencer10

#21

ElkinFencer10 commented on Silver Edition Mario amiibo Hits North America...:

My Walmart screwed me over with the gold Mario by "forgetting" that they had gotten their stock until about 12:30 that afternoon (I'm a teacher, so I had to be at the school at 7 and didn't leave until 4), so I had to drop $50 getting one online. I intend to get my damn silver Mario this time.

ElkinFencer10

#23

ElkinFencer10 commented on Iwata Reveals a Bit More Information on Ninten...:

@ikki5
The problem that Nintendo is having now is the same problem that Sega had in the early 90s - an overly cautious board of directors. Traditional Japanese businessmen have a tendency to be slow and deliberate in their actions, and they're mainly what's holding Nintendo back, I think. Sega dealt with the same thing in the early 90s, causing a lot of strife between Sega of America and Sega of Japan.

ElkinFencer10

#27

ElkinFencer10 commented on Fire Emblem's Two Versions Will Offer Very Dif...:

@JeffreyG
I'm the same way. I LOVE Fire Emblem, but I have a short attention span (and little free time since I'm a teacher), so I tend to play games on either easy or normal (depending on the genre) the first time and play at a more challenging difficulty if I love the game enough to warrant a second playthrough.

ElkinFencer10

#31

ElkinFencer10 commented on Hardware Classics: Sega Dreamcast:

Hands down my favorite system. It got way more hate than it deserved. I wish they had put a second control stick on the controller, but the Dreamcast is still my favorite controller ever and, in my opinion, the most comfortable.

ElkinFencer10

#33

ElkinFencer10 commented on Weirdness: Super Meat Boy Is Calling For Your ...:

I'll never vote for Super Meat Boy. Sure, he's a cool character and would fit well, I think, but Team Meat doesn't deserve to have Smash grace their character with a Smash spot after they cancelled the game's WiiWare version in favor of PS3 and 360. "You stab my back, I'll scratch yours?" I don't think that's how the phrase goes.

ElkinFencer10

#35

ElkinFencer10 commented on Let's Educate Parents About Mature Titles, Sug...:

I'm admittedly an American, and America has different problems involving this issue than Britain does, but since I am a teacher, I figured I'd share my thoughts on the issue.

I think the letter had good intentions and does make some good points, but I don't think the wording and delivery was ideal. The biggest issue, as the letter and its writers mentioned, is that parents aren't keeping an eye on their children and what they do and play. Most kids, at least from my experience, aren't going to lose much if any sleep because of a scary game, but there are those who will and do if parents aren't aware enough. Games themselves aren't the problem, though; if kids slept in class because they couldn't sleep at night after their parents let them watch IT or Salem's Lot, most people wouldn't blame the film industry but instead the parents. There's a lot of knee-jerk responses and reactions to this type of stuff - just look at how everyone reacts in America when someone blames video games for gun violence - but if we can get out of that habit, there's a legitimate dialogue that can happen about how to keep kids from playing games they shouldn't and what responsibilities parents of gamers have.

If I may touch just briefly on the issue of kids having tablets and smart devices, I'm going to have to disagree respectfully with those who said that kids shouldn't have them. Certainly, like any tool, they have bad uses that only hinder a kid's attention and education, but if properly utilized, they can be the best tool in a teacher's arsenal. I don't know what the rest of the world or even the rest of America is doing with it, but I know that in North Carolina, our Department of Public Instruction is pushing us hardcore to use smart devices in the classroom, and for the schools that have the resources to enable such a program (I used to teach in one that had they money for it), it works extremely well and opens up possibilities that teachers don't have when working with kids who don't have access to smart devices.

So long story short, there IS, I think, an important conversation to be had here, but we need to get away from one side blaming video games for everything and one side insisting that video games play zero role in the problems observed. We need to be able to talk about the problems, not just point fingers.

ElkinFencer10

#36

ElkinFencer10 commented on Nintendo Download: 2nd April (North America):

I'll definitely be downloading AVGN when I get home since I've been a fan since the first few videos, but honestly, they should have released it on Wii U when it still had a lot of hype. Long-time fans like me are still excited, sure, but the hype for the Wii U release isn't what it was in the build-up to the Steam release (at least not what I've seen; correct me if I'm mistaken about that).

ElkinFencer10

#38

ElkinFencer10 commented on Nintendo Begins Takedown Proceedings on Super ...:

Nintendo owns the IP. Nintendo gets to call copyright whenever they want. It's not fun, but it's their right. Nintendo hasn't done anything wrong with this. Should they remake this game in HD? Maybe, but if it gets made, Nintendo has to okay it. Profit doesn't matter; it's Nintendo's property. I can't walk into your yard and take your lawnmower for a while just because I'm not using it to make money.

ElkinFencer10

#40

ElkinFencer10 commented on Editorial: Nintendo's Heading For a Period of ...:

I'm extremely old fashioned in my gaming, so I don't like the idea that Nintendo is branching out into mobile devices, but I do recognize that it's a necessary business move. It's similar to how I feel about the 2DS; I don't like the concept since I see 3D as a central part of the 3DS, but it's a good business move, and I'm glad they did it.

As long as this doesn't take too much focus and effort away from Nintendo's dedicated hardware, I can get on board with this. I'll be the grumpy old man griping about it, but my love for Nintendo as a company is greater than being a grouchy Southerner too stuck in his ways. I don't know what they're planning, and I don't always agree with their decisions, but at the end of the day, I stand next to Iawata, Miyamoto, Reggie, and the other Nintendo executives. Even when Nintendo screws up big time (Virtual Boy and Zelda games on CD-i, anyone?), they fix it. So I'm not too worried about this. Even if they botch it, they'll learn from their mistakes.

ElkinFencer10

#41

ElkinFencer10 commented on Nintendo Working On New 'Dedicated Game Platfo...:

@Grumblevolcano
How? They haven't done anything all that out of the ordinary. Announcing that they're working on a new console isn't really an announcement; Nintendo, Microsoft, and Sony have all said that they begin work on their next console pretty much as soon as a console is launched. Most consoles get five or six years of development, so it's to be expected that Nintendo has spent the past year or two working on a new platform.