User Profile

Rin-go

Rin-go

Joined:
Wed 10th July, 2013

Recent Comments

Rin-go

#1

Rin-go commented on Wii U System Update 5.2.0 Brings Folders, New ...:

@CaviarMeths
Way to go overboard. I just find that sarcastic entitlement annoying. Or perhaps the constant "Look, how behind the times they are! trololol", when even that super does everything right PS4 doesn't have folders. Even the ancient Chinese likely had folders for their scrolls. How behind the times everyone is!
Can't people just be happy without the necessity for sarcasm?!

And this isn't directed against you or something. I just picked your comment, because it was the most "Look, how behind the times they are!" trollish. I don't think I will ever understand why people feel the need to post comments like these.

Rin-go

#5

Rin-go commented on Wii U Shooter Splatoon Almost Starred Mario As...:

@Tsurii897
It was mentioned in an interview by the developers, I don't remember exactly when, and it made the rounds then, so it's a little surprising to see that it's handled like new information.

And there are plenty of new IPs, but they don't count, because reasons.

Rin-go

#6

Rin-go commented on Miyamoto States That Nintendo Is Sticking With...:

I have seen comments about how the "same" game for SNES and I think Genesis were distinctly different from one another. Like @RougeLeader has said, games are too expensive to make different versions for each system, so it's either do as we please or no support from third parties. How great would it be if the Wii U, PS4 and XOne were so distinctly diffferent from one another that playing a multiplat on each system would result in completely different experiences?!
I prefer to stay true to a vision instead of selling out. Basically what @kyuubikid213 wrote about.

Rin-go

#12

Rin-go commented on That Shocking Pokémon Announcement Was Arcade...:

My goodness, people. I saw comments that there was a two year gap between Tekken 6 on arcade and on consoles. It seems that even the Persona fighting game was released on arcades or is going to.
This is perfectly normal, so it's quite likely that it will eventually come to console.

Rin-go

#14

Rin-go commented on Masahiro Sakurai Outlines the Challenges of De...:

@MoonKnight7
You don't decide something like that on a whim, though. I would assume it takes a lot of time to search for a company which could produce them, to evaluate prototypes etc. Just because it wasn't talked about last year doesn't mean that it wasn't in development or planning long before. It was way smarter to mention it this year and release more information and the actual product in the same year. Otherwise we would have seen lots of "Where is the NFC project you talked about!?" comments and "I guess they canned it" speculation. You know how it goes.

Rin-go

#16

Rin-go commented on Talking Point: A History of the Sexualisation ...:

@Yorumi
When it comes to Smash, why would anyone shell out that much money to look at one character? With articles like this the game gets more attention which could lead to more sales, but I don't buy that anyone would buy Smash because of a sexy female character, one character, though they aren't interested in Smash at all. Or even if someone would do it, then they are likely few in number.

Rin-go

#17

Rin-go commented on Talking Point: A History of the Sexualisation ...:

She can be considered sexy, but she is not cheap. That is the important difference.

And what has this to do with selling the game? "I'm not interested in Smash, but damn, that Samus.........." I don't think it works like that.

Rin-go

#18

Rin-go commented on 3DS Homebrew Channel Reportedly in Final Stage...:

@IceClimbers
I would guess so.

SMT4 will soon be released in Europe. Just assume everyone who wanted it has imported it and no one will be going to buy the European version. Why even bother translating anymore? Localisation takes work and costs money, so you don't want to localise for nothing.

@BlackHearted1
Like the people who can't wait like two weeks for Smash to be released in their territory?

And isn't Digimon a Bamco game anyway? Could it perhaps have something to do with licensing issues?

@Zombie_Barioth
Sorry, but no one can say if the games wouldn't have been released without Project Rainfall. I think it's quite likely that they would have been released eventually, even without it.

If some people collect consoles and buy different models of the same console just because of a different image on it, then I would think importing a foreign console shouldn't be that much of an issue. Especially when someone wants like 10+ games. Just wait until the console drops in price or look out for used ones. Or you can wait for the next console and if there's backwards compatibility you could basically get two consoles for the price of one.

Rin-go

#22

Rin-go commented on The Man Responsible For Reviving Nintendo's Re...:

What you say in private is one thing and what you say in public another, especially when it comes to company-related issues.

Also, what is this about letting him go? If he wanted to pursue his own business no one can force him to stay.

Rin-go

#23

Rin-go commented on Poll: Is Online Co-Op a Major Miss in Hyrule W...:

Was a poll like this really necessary? Especially before we get to know more about the actual online features?

Not everything has to have online multiplayer. I guess there are enough games out there with online multiplayer which is hardly used, because it's not worthwhile or because it doesn't work the way it should.
And just because a game doesn't have online multiplayer doesn't mean it wasn't experimented with. If it isn't what the developers had in mind, then I prefer no online multiplayer to having a tagged on multiplayer just because it's 2014, which no one uses and which takes away resources.

Rin-go

#24

Rin-go commented on You Won't Be Able To Cross Swords Online In Hy...:

It seems to me that people read the headline and comment, without reading the article or the comments, just to be able to spout their It's 2014 stuff.
It's 2014, so reading a short article and skimming through the comments shouldn't be a problem.

Rin-go

#25

Rin-go commented on You Won't Be Able To Cross Swords Online In Hy...:

@CaveDweller
Well, but at least it showed that crossovers happen to have online co-op.

Really? People are thinking of not getting the game, because of a lack of online co-op that according to people that play Dynasty Warriors isn't even used all that much?
There is an online battle mode. We don't yet know what that is exactly, but it could turn out to be more fun and more useful than simple online co-op.

Rin-go

#26

Rin-go commented on You Won't Be Able To Cross Swords Online In Hy...:

@CaveDweller
I only posted what I read. I hoped someone who played those games would be able to say something more about it, so thanks.
But that means only one crossover had online co-op and all the others hadn't? So online co-op for crossovers is actually out of the norm?

Rin-go

#27

Rin-go commented on You Won't Be Able To Cross Swords Online In Hy...:

Important to note, before people jump to conclusions, I just read a comment that none of the crossovers had online co-op, just online modes. So this is perfectly normal.
People who played the other crossovers probably have more to say about it.

Rin-go

#28

Rin-go commented on Official Hyrule Warriors Screens Show Ocarina ...:

I haven't played any Dynasty Warriors games despite the very first, which was a beat 'em up like Street Fighter. But it seems to me that fans of the series have explained a thousand times that if you up the difficulty then the game becomes much more tactical. Or that the trailers use the lowest difficulty in order to show off the moves of the characters. But comments about button mashing keep appearing and people keep explaining. Quite annoying. I hope the reviewers are aware of the difficulty settings. Otherwise it will all come down to button mashing, which doesn't seem to be fair.

Rin-go

#30

Rin-go commented on Shigeru Miyamoto Discusses Future Cross-Platfo...:

I recently came across an interesting point about cross-buy. It's that the only VC games in common between the Wii U and 3DS are NES games. It seems the 3DS isn't powerful enough to emulate SNES and GBA games, that's why cross-buy would be kinda worthless. I think cross-buy will only be possible once the next gen systems launch.

I don't really want a system that is both a home console and a handheld in one. I like that both systems have a different focus and therefore give you different experiences.
I understand it that way that there will be two separate systems that have a similar built, so that the same engine can be used for several games across both platforms. Just like what @Josaku stated.

Rin-go

#31

Rin-go commented on Free Copy of Bayonetta Comes as a Separate Dis...:

@AVahne
How are they not tied to the ID?
My Wii U broke and I had to send it in. I could redownload everything, because purchases are tied to the ID.
I probably wouldn't be able to redownload things from the Wii Channel, but redownloads from the eShop are very much possible.

Rin-go

#34

Rin-go commented on Poll: What Did You Think of Nintendo's E3?:

@Kirk
As was pointed out to you, this are just the games shown on the Digital Event. Even more games were announced and shown in subsequent events.
Educate yourself, before you try to educate the "fanboys".

Rin-go

#35

Rin-go commented on E3 2014: Nintendo Hopes to Share Metroid News ...:

Well, Metroid Prime was released as a trilogy, doesn't that mean it is essentially finished? I haven't played the games myself, so I don't know if a 4th part would be possible concerning continuity and whatnot. But I think that it would be better to not just make Prime 4, but build on Metroid Prime and evolve it. Whether it would carry Prime in it's title or not is another thing.

@MajinSoul
They just do what they do. Also there is technically a Mario game.

Rin-go

#36

Rin-go commented on E3 2014: Hands On With Nintendo's New Online S...:

@Kirk
The thing is there is not enough information to determine any of that. From what we know, it doesn't seem like a big franchise, but that could change once we know more about it.
But it seems to be quite popular, so that is a good thing.

Rin-go

#38

Rin-go commented on E3 2014: Hands On With Nintendo's New Online S...:

@Kirk
You have an opinion, good. But that is all it is. You have no claim on objectivity or anything, you are just full of yourself.

When the 2DS got announced, you made your own and when people where criticizing it, you insisted that yours was better.

You think you are some sort of guru, but you are not. And you probably never will be. You are just full of yourself.

Rin-go

#39

Rin-go commented on Nintendo Hosting Two Big Evening Presentations...:

Some people make it seem like it's some kind of Direct-like presentation, but isn't it a Q & A?
And going from having a presentation for a 3DS game to "They don't care about the Wii U" is ridiculous. Just crazy.

Rin-go

#40

Rin-go commented on Talking Point: For Better Or For Worse, The Wi...:

When people talk about the Wii you often read comments about how games forced motion controls on them where a simple button press would have been preferable. Now with the Wii U, if the GamePad isn't used for anything other than off-TV play people say that they could very well just scrap it. I don't get it.

Also, with these topics there is often the notion that they don't even know what to do with it. The thing is though, if you develop a device you have to know what usage you want out of it. There is testing and all this involved. Some of the prototypes might have been much different from what became the actual GamePad. So I would think some concepts were developed long before release.

Rin-go

#41

Rin-go commented on Review: Mario Kart 8 (Wii U):

I would say there is no dual screen multiplayer, because the player on the GamePad could have an advantage over the one playing on TV. The GamePad player can look at the TV and see what the other is doing, while the one on the TV may not necessarily be able to look at the GamePad. That's probably why the screen is also split on the GamePad, so that no one will have an advantage.

Rin-go

#44

Rin-go commented on Nintendo Lifts The Lid On Its Plans For E3 2014:

You can often read about how they are "stuck in the past", "should go with the times" and things like that, but when they try to interact directly with the audience through the internet and events it is considered to be better to be "conservative" and have a press conference, just like the other two.

Rin-go

#47

Rin-go commented on Koichi Hayashida Explains Absence of NES Remix...:

I don't think he said that the 3DS isn't powerful enough, just that what they wanted was easier to do on the Wii U. If they had a specific concept in mind, why not go for the device that makes that concept possible?

And why would it need to be on the 3DS anyway? The 3DS could get remixes based on handhelds.
First people want more games for the Wii U and then it's like "Why isn't it on 3DS, too?!", but if it would be on 3DS, too, it would be like "Guess, they don't want to sell any Wii Us" or "They've given up on the Wii U".