News Article

Points Burning a Hole in Your Pocket? Try Burn the Rope

Posted by James Newton

WiiWare's next hot title?

Burn the Rope is coming to WiiWare in North America on Thursday with a price tag that's sure to ignite debate.

The WiiWare version of the popular iOS puzzler arrives on Thursday with a price of 1,000 Nintendo Points. The same game on iTunes will run you around $0.99, with extra levels available to download for more money of course.

Naturally the Wii release will feature improved graphics and motion controls, but is that enough to justify the price tag?

Burn the Rope Lands on Wiiware.

July 27, 2011 - London, Ontario – Big Blue Bubble Inc. announced today that Burn the Rope, the smash hit iPhone game with over 5 million downloads, will be setting Nintendo’s WiiWare service ablaze.
Now players can enjoy burning rope from the comfort of their living room! Just sit back on the couch and play Burn the Rope on the big screen with high resolution graphics, unique motion controls, and all the fiery fun of the original game.

Burn the Rope is a challenging game where you try to burn as much rope as you can in each level. There’s a catch! The fire only burns upwards, leaving you to rotate the level to keep your flame alive! As you progress through the levels, you’ll encounter different bugs crawling along the rope, each with their own unique reactions to the flame. For example, the ant changes the color of the flame so you can burn the corresponding colored ropes, and the spider shoots out a web bridge so you can access parts of the level that you could not before.

Burn the Rope is incredibly fun for players of any age. You will actually feel like you’re burning a rope, yet there’s no need for a fire extinguisher!
Features:

  • Over 100 different levels!
  • Incredibly fun and addictive!
  • Beautiful high resolution graphics and fire effects!
  • Easy to learn, hard to master!
  • Fun for the whole family!

Burn the Rope will be available in North American store on July 28th and European release will follow shortly after.

[via nintendo.com]

Sponsored links by Taboola

More Stories

Game Screenshots

User Comments (46)

InvisibleTune

#4

InvisibleTune said:

500 points would be a stretch, but at least defensible based on nintendo pricing. 1000 points is just insulting.

Omega

#7

Omega said:

Cave Story costs nothing on PC and 1000 points on WiiWare (1200 points in NA).

FonistofCruxis

#8

FonistofCruxis said:

1,000 points for this? Thats ridiculous!!!
@Omega At least Cave story is a big game, a game like this should be 500 points, not 1,000!

bro2dragons

#10

bro2dragons said:

Not everybody owns a iDevice, though. I don't, and probably won't at any point ever. I agree it's quite a price hike, but if it's really that good of a puzzler (and there must be something well done about it if it's sold 5 million), I'd definitely be willing to pay it when there's a bit of a dry spell on the service. Besides, it beats all the utter crap we get for 1000 points, so why all the complaining?

pikku

#11

pikku said:

@bro exactly my thoughts. I'll wait for the review before dishing out the points though.

daznsaz

#13

daznsaz said:

i could go in the yard and actually burn some rope but yea sounds good this never played it

eddypikachu

#15

eddypikachu said:

I dont get why all of you are complaining 1,000 points is 1 DOLLAR!!! the same price as it is for the iphone/ipod

Arkaein

#17

Arkaein said:

@JayArr and @n0body: Nintendo has final say on pricing, but developers/publishers almost always get the price they want for a game. My studio (Big John Games) has never been told we had to set a different price than what we requested for any WiiWare or DSiWare game we've released.

Big Blue Bubble must have wanted that price. The description says that the iOS version is $0.99 but has extra levels available as DLC. It doesn't look like the WiiWare version offers DLC, but the description says that over 100 levels are included, so maybe they figure the price is more comparable to what you would pay for the iOS version plus a bundle of DLC?

I've never played the game, but it would be useful to know what is included. The iTunes store page lists $0.99 DLC just to remove ads, which we know wont be present in the WiiWare. Not sure how many levels are included in the main iOS download.

Moco_Loco

#19

Moco_Loco said:

The game is freemium on Android. I'm guessing you twist the Wii Remote to alter the screen orientation. With the DLC the pricing might be comparable.

bonesy91

#21

bonesy91 said:

.... Um yeah the ipod version is worth the price.... this not so much. :/ stop over charging Ipod games. Jeez. Just look at Zenonia! :P

Omega

#22

Omega said:

It might be cheaper on other systems. But regardless, it still looks like an interesting and innovative game. And 100+ levels is not that bad, assuming you like puzzle games. The only thing I do not like is the "To Be Announced (UK/EU)" (also known as: "Don't expect it!").

ArmoredGoomba

#29

ArmoredGoomba said:

LOL, nintendo how can you continue to talk about the "value" of your games when you are releasing the same exact game on Wiiware for 10x the price. Most of the time nintendo is correct, but the way they handle digital games is very disappointing. Rarely any demos, no sales, no bargain.

EDIT: Also even with 100 levels...I doubt the majority take more than a minute or two to complete...so when you think about replay value and amount of content...it just doesn't add up.

HadesGigas

#34

HadesGigas said:

Of all the things to complain about Nintendo doing worse than it's competitors, this isn't one of them. Mobile to console ports have almost always come with inflated price tags.

PS Minis actually probably has more overpriced mobile ports than any Nintendo platform (Including Zenonia). Then there's Fruit Ninja Kinect coming in a few weeks to XBLA which costs a full $10 as well.

Ren

#40

Ren said:

yeah, people are sure acting weird about this.
Had this not been an $1 ios game first at all, it would be touted as an interesting puzzler with lots of content, but since it's one of the many simply designed time wasters that is cheap an fun for an ios, it's blasted as "not good enough" for a Wiiware game.
It's just a puzzle game like the other stuff on Wiiware, it just happens to be already finding wider success in another form on other platforms with a cheaper, more attractive marketing model than Nintendo still has. That doesn't mean it sucks or even that it's a bad value overall.

Henmii

#43

Henmii said:

10 Euro's/Dollars...And Nintendo wonders why so few people use the Wii-shop!

FonistofCruxis

#44

FonistofCruxis said:

@Ren Even if this wasn't an ios game it wouldn't be worth 1000 points, if the art style series cost 600 points then this should be a similar price.

Leave A Comment

Hold on there, you need to login to post a comment...