News Article

Nintendo to Update Wii U Prototype Hardware in Coming Weeks

Posted by James Newton

SEGA patiently waiting

Nintendo sent out early Wii U technical specifications after E3, but the system's technical specifications are still mostly unknown, partly as developers aren't yet working on final hardware. SEGA Europe's managing director of development Gary Dunn told Eurogamer it's expecting to receive updated prototype hardware in June or July.

Once the latest hardware is on developer desks we'll have a far better overall picture of the console's graphical power, its online connectivity features and the possibilities the new controller offers. Whether any developers will speak up on record about the machine's capabilities, however, is another matter.

Even with the current hardware, Dunn stated SEGA's development teams are "finding it to be quite powerful", with easily understood architecture allowing games and engines to be transferred across to Wii U quickly and easily. As if to reiterate the comments of SEGA West president Mike Hayes on Wii U, Dunn asserts that SEGA won't be making quick and dirty ports that don't take advantage of the new controller:

Clearly the new control mechanic allows some asymmetrical gameplay which we're quite excited about - to leverage that when we're looking to put any game on that system.

With SEGA investigating Aliens: Colonial Marines and high definition Sonic games both heading to Wii U, it looks like the company is ready to back the Wii successor with key titles, which is good news all around.

[via eurogamer.net]

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User Comments (30)

Deviant_Mugen

#2

Deviant_Mugen said:

Hopefully every third-party developer looking to bring their games over to the Wii U decides against "quick and dirty" ports...

irken004

#6

irken004 said:

As long as the ports are GOOD ports, this isn't so bad for someone that lacks an HD system like a PS3 or 360.

Sakeraf

#8

Sakeraf said:

i wouldn't mind ports. but i think they would be better if down-loadable. they would be considerably cheaper....

thanos316

#12

thanos316 said:

@shadow i won't say sega is sucking up to them. times change and you have to know how to keep your company afloat in this changing gaming enviornment. hopefully sega and other devs brings their A plus game and stop their bitching now that they have what they wanted in the wii u

hydeks

#13

hydeks said:

I'm 100% getting the Wii U, rather 3rd party supports it or not. No offence but when the Wii first came out and 3rd party where making games, Nintendo brought out great games, while other developers where bring half ass garbage ports cause they had no hope for the Wii, and Nintendo made them think otherwise. Kinda hard to think at this point it was Ubisoft that underestimated them :P

Chrno-x

#14

Chrno-x said:

@hydeks yeah but if you look at it another way it's mostly 3rd partys fault because they have thinked it will be easy to make only scrolling shooters like: RE: Chronicles series, House ot the Dead, Dead Space etc. and thinked that it will "sell great numbers of copies because it has new motion controlls", only a little piece of devs. created a very unique titles that were good using the Motion Controlls(Another Code R, Zack & Wiki, Trauma Center/Team) and they too didn't sell so good(and here's Nintendo problem...)because Nintendo didn't support them with good financial and advertisement support, it was almost like "oh you wana create something unique on Wii? oh that's great!, but make it and sell it all alone we have better things to do(like making a big AAA products)". But even when Nntendo want to give them oportunity to shine even on launch their new handheld system they didn't take the chance and they take easier way to bring old games(Rayman 3D) or port them from production of old DS to new 3DS (Ghost Recon) i hope that soon we'll see some great games coming to east from west to 3DS(Time Travelers, Beyond the Labirynth, Professor Layton vs Pheonix Wright and many many more) and that Wiiu will not end like Wii, were the new ideas for using Wii remote and nunchuk was fast over after two or three years after the launch of the Wii on market.

erv

#15

erv said:

True, perhaps nintendo's support for developers in terms of storming the market is more important in the future. But right now, it seems, developers need to know what is going to be the final hardware in terms of optimizing games - mostly visually I guess.

Retro_Gamer

#16

Retro_Gamer said:

Man, Nintendo really seems to be dancing around the Wii U's graphical capabilities. I'm sure it will look pretty decent and Nintendo can really push hardware like we've seen with the Wii.

komicturtle

#18

komicturtle said:

I would assume they are holding back on the specs since it would give competitors an opportunity to jump in announce something 'better', or at least in terms of power. I would hope Nintendo keeps quiet until the final months before it's release but that won't happen and will be too hard to even do.

Capt_N

#20

Capt_N said:

Hope Nintendo makes it powerful enough that it will be easy for devs to port, & make games for it comparable to the next iterations of competing machines. Edit: Ease of use, & comparable tech/power specs keep it in devs' minds as a still profit making relevant console.

daznsaz

#21

daznsaz said:

if it is powerful we probably get a load of under powered ports not bothering to use consoles power hopefully not though

JettiBlue

#22

JettiBlue said:

@21: yea probably ports will be just Xbox360/PS3 level, although for future games after the release a multi-platform port might look the best on Wii U among all the 3 consoles. That's the way it is at the moment, the PS3 version often looks the best (altho just slightly better than Xbox, but noticable). We'll have to wait for a title specifically designed for Wii U (and with the developers intent to make use of the power of the console) to see how strong it is.

wiiuhellyeah

#23

wiiuhellyeah said:

so we go from .5 higher than ps3 to .5 higher than ps3 and x360 combined lol im expecting around that level of power ,,,,,lots of edram for both cpu and gpu will help make wiiu OWN.....i still expect a tri core broadway but i wont complain at power 7 wink wink

Henmii

#24

Henmii said:

It all seems so far from ready. The hardware is not ready. Only a handfull of developers have development kits. There are so many things Nintendo still has to decide, like if you can use one Wii u controller or more.

If Nintendo wants to release it by the end of the year with everything polished, good games of their own and good games from Third-party's they still have a lot of work to do!

Wolfenstein83

#25

Wolfenstein83 said:

Soon the world will see the power of this fully armed, and operational battlestation!
You may fire when ready.

JustanotherGamer

#26

JustanotherGamer said:

A critical update to the Wii U hardware would to add an HDD. A 20GB HDD or even a 10GB HDD would help the Wii U a lot. Nintendo could add HDD support (granted it would have to be a external HDD) But it would be way better than 8GB flash memory.

WhiteTrashGuy

#27

WhiteTrashGuy said:

The system will fo what it needs to, put Nintendo back in the running. With the XBOX successor not dropping for 2 more years this will give Nintendo a head start. Especially if it is consiferably more powerful than the PS3.

Henmii

#28

Henmii said:

"With the XBOX successor not dropping for 2 more years"

Are you sure? I wouldn't be surprised if we see the succesor to the xbox360 next E3. In fact, I am very surprised that they didn't show it this years E3! And the PS4 can't be far of either!

Link-Hero

#29

Link-Hero said:

@26

The Wii U already does support external USB harddrives. The 8GB flash memory I believe will be used for save data, not for game downloads.

motang

#30

motang said:

@TheDarkness sadly that's the truth, they don't want to take risks since they spend multi-million dollars on a game. The curse of HD.

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