Features News - Page 29

Talking Point: Wii U's Graphical Grunt is Laid Bare - Shall We Play Games Now?

Wii U's Graphical Grunt is Laid Bare - Shall We Play Games Now?

As with Wii, developer talent and creativity will be vital

Today perhaps brings a little closure, for those inclined to allow such a thing, with details and analysis emerging of the Wii U's GPU. Since before its release Wii U has been scrutinised by some in terms of its graphical capabilities, and there are plenty of people who focus on that area...

Feature: Wii U Blockbusters - What to Play While You Wait

Wii U Blockbusters - What to Play While You Wait

If in doubt, go retro

The start of a new Nintendo generation is always cause for excitement for many, with the promise of new entries in the company’s greatest franchises often enough to convince many to buy the system on day one. But with Wii U, Nintendo kept very quiet about its big franchises, and when the system arrived we had little idea of...

Feature: Fire Emblem's Western Adventure

Fire Emblem's Western Adventure

From humble Japanese strategy RPG to important Western franchise

The long arduous wait for Fire Emblem: Awakening is almost over. North Americans will be getting hold of it on 4th February while Europeans, whose patience must be more enduring, will have it in April. Naturally, Japan has had the title for over a year now. Fire Emblem is a tactical...

Hardware Classics: The Legend Of Zelda Game Boy Advance SP

The Legend Of Zelda Game Boy Advance SP

The Triforce is strong in this one

Nintendo's Game Boy Advance is one of the company's most beloved handhelds. It had a hard act to follow, coming after the blockbuster successes of the original monochrome Game Boy and the Game Boy Color, but it managed to shift almost 90 million units globally. However, in typical Nintendo fashion, it took a...

Book Review: The Legend Of Zelda: Hyrule Historia

The Legend Of Zelda: Hyrule Historia

Consulting the legendary tome

It’s amazing to think that a game which started out as a very basic action RPG on the NES has morphed into one of gaming’s most enduring and famous properties, sparking everything from emotional debate to hushed reverence whenever its name is uttered. The Legend of Zelda series - apparently inspired by creator...

Feature: Reimagining The Wind Waker on Wii U

Reimagining The Wind Waker on Wii U

The possibilities are exciting

Leaving Nintendo’s Space World presentation in 2001, few would have imagined that of all the games shown, The Legend of Zelda: The Wind Waker would become a watershed moment for the company. Panned by some fans and critics alike for its cel-shaded look, the game has since arguably become a symbol of how to create a...

Developer Interview: Bertil Hörberg On Being a One Man eShop Developer

Bertil Hörberg On Being a One Man eShop Developer

"I've always had a thing for Nintendo's portables"

The 3DS eShop — along with its online store predecessors on Wii and DSi — has attracted a number of small developers that would have likely remained anonymous in previous generations. The evolution of download gaming has transformed our consoles to include smaller, more diverse experiences at...

Remake Request: Princess Crown

Princess Crown

We explain why this 2D classic needs another shot at glory

In the first of a new series of features, we take a look at a game that is badly in need of a remake on a Nintendo system. Princess Crown might sound like the kind of game you’d expect your little sister to play, but it’s actually the first release from the team that would eventually...

Hardware Classics: Game & Watch JR-55 - Donkey Kong II

Game & Watch JR-55 - Donkey Kong II

A multi-screen masterpiece

Before the Nintendo DS, Game Boy Advance and even the Game Boy, portable gaming was all about Nintendo's Game & Watch series. The brainchild of Nintendo engineer Gunpei Yokoi - who apparently came up with the idea after seeing a Japanese businessman playing around with his pocket calculator during his journey to work...

Feature: The Big Wii U Direct Summary

The Big Wii U Direct Summary

All of the details in one place

Wii U Direct may have only been 35 minutes long, but it sure packed a lot into a short space of time, with a few extra details following in the press releases that followed. We certainly did our level best to cover everything revealed by Iwata-san in the broadcast, as well as information from Nintendo's regional...

Feature: Nintendo Life's View - Wii U Direct

Nintendo Life's View - Wii U Direct

Our team rather liked it

When Nintendo announced Wii U Direct earlier this week, there was a mixture of fevered optimism and slight negativity, with some predicting big reveals and others expecting little more than a few release dates and trailers. Even wording promising new Wii U games was met with caution by some, but there can be little doubt...

Talking Point: The Wii U Virtual Console Trial Campaign's Advertising Role

 The Wii U Virtual Console Trial Campaign's Advertising Role

Simple but effective

Among the many announcements in yesterday's Wii U Direct, only one had an immediate impact on console owners, with the Wii U Virtual Console Trial Campaign launching right after the broadcast. Balloon Fight is now available to download with some Wii U-exclusive features — which we'll get to later — and the release schedule...

Talking Point: Wii U Direct - Tell Us What You Thought

Wii U Direct - Tell Us What You Thought

Or just watch it again

So, Wii U Direct was quite a show from Iwata-san, wasn't it? While there's a tendency for gamers of all types to always want more, we feel confident in saying that Nintendo delivered plenty of announcements and news to intrigue and excite the majority. There were some genuine surprises in there, as well as big announcements...

Reaction: Gunman Clive Provides a Positive Example of eShop Success

Gunman Clive Provides a Positive Example of eShop Success

A boost for controlled licensing

The video game industry is in the middle of, arguably, its most unstable period — the landscape is evolving almost too quickly to track. Nintendo, Sony and Microsoft are currently sticking to the course as constants, in general maintaining well-worn business practices while attempting to adjust to new challenges...

Feature: What You Told Us About Wii U

What You Told Us About Wii U

Quite a lot, actually

Not long ago we published The Big Wii U Survey, as we asked you whether you owned a Wii U and, if you do, what you think about it. The response was terrific, with over 4,300 fully completed submissions being returned to us. As promised, below is a summary of what you told us, with some surprising statistics thrown in...

Feature: Nintendo and Bond Through the Ages

Nintendo and Bond Through the Ages

A license to thrill

While film tie-ins are expected these days, few games can attest to having their origins found in novels, and fewer still can claim to have outgrown those origins and become a success in their own right. But that is exactly what the James Bond franchise has done. What initially began as a series of novels by Sir Ian Fleming,...

Book Review: Sega Arcade Classics Volume 1

Sega Arcade Classics Volume 1

To be this good takes ages

Those of you that like retro gaming will no doubt have already heard of the site Hardcore Gaming 101. Run by a team of super-knowledgeable and keen gaming enthusiasts, HG101 is bursting with content relating to vintage games and franchises. The site was founded by Kurt Kalata, who is the driving force behind Sega Arcade...

Interview: Curve Studios' Jonathan "Bidds" Biddle

Curve Studios' Jonathan "Bidds" Biddle

We speak to the developer who’s making quite a splash

One development studio that has made a valiant contribution to Nintendo’s digital download services is undoubtedly Curve Studios. Having first released Hydroventure for WiiWare to much critical acclaim back in 2010, the development team has recently returned to its original idea and expanded...