Features News - Page 32

Interview: TT Fusion On Building LEGO City: Undercover

TT Fusion On Building LEGO City: Undercover

One brick at a time

As you may have seen from our LEGO City: Undercover first impressions, we recently visited TT Fusion to go hands-on with the upcoming Wii U title and to learn more about its development. We also had the opportunity to talk in detail with four members of the development team: executive producer Loz Doyle, script writer Graham...

First Impressions: LEGO City Undercover

LEGO City Undercover

Cruising round the blocks

Recently we were fortunate enough to travel to TT Fusion's HQ in Wilmslow, England, to learn more about LEGO City Undercover, a high profile Wii U exclusive that arrives in March. During our day at the studio we were able to partake in an extensive hands-on session with the title, in order to gain a greater understanding...

Feature: The Wonderful World of Multiplayer Add-Ons

The Wonderful World of Multiplayer Add-Ons

The lengths we go to

If you want to play a bit of multiplayer in most games nowadays, and you don't have a friend nearby, it's as easy as selecting a menu and waiting for strangers to appear as competition. Online multiplayer can perhaps be a bit more personal than that, of course, with the ability to meet up with friends and have a blast, as we...

Talking Point: WiiWare's Vital Role in a Retro Revival

WiiWare's Vital Role in a Retro Revival

Introducing bits and pixels to a new generation

The upcoming release of Retro City Rampage on WiiWare arguably represents two important trends for the service — it could be the last notable release on the platform, and it's also yet another "retro" themed release. We'll consider the possible swansong and end of WiiWare in the near future, but...

Hardware Classics: Nintendo DS Lite

Nintendo DS Lite

This is how you redesign a console

Let's be brutally honest here — the original DS design was ugly. Quite what Nintendo's designers were thinking when they came up with it we'll never know, but the dumpy, two-tone casing hardly got pulses racing, even back in 2004. It felt like a system that was rushed out of the door purely to meet a deadline,...

Talking Point: Sony's PlayStation 4 Poses a Fresh Challenge for Wii U in the 2013 Holidays

Sony's PlayStation 4 Poses a Fresh Challenge for Wii U in the 2013 Holidays

A festive dust up

If you live somewhere with no internet access or connection to the outside world, it may be news to you that Sony unveiled its PlayStation 4 console in New York on 20th February. Over the course of two hours it confirmed a Holiday 2013 release, showed off the system's user interface and social functions, a new version of the...

Talking Point: Gamer Protests Can Earn Small Wins From Publishers

Gamer Protests Can Earn Small Wins From Publishers

From 60Hz retro releases in Europe, to freebies and localisations

It seems that in the modern era of social networks, free online news and consumers with greater choice than ever before, there is always something to get thousands of online commentators hot, bothered and outraged. On many occasions there are justifications and genuine reasons...

Developer Interview: Dakko Dakko On Creating The Ultimate Social Arcade Game For This Generation

Dakko Dakko On Creating The Ultimate Social Arcade Game For This Generation

"Wii U is great fun to develop on", says Scram Kitty developer

UK studio Dakko Dakko has Nintendo at its heart, thanks to the fact that founder Rhodri Broadbent has ties with the famous video game veteran — he worked on Star Fox Command during his tenure at Dylan Cuthbert's Q-Games in Japan. Dakko Dakko's next project — the wonderfully titled...

Hardware Classics: Nintendo AV Famicom

Nintendo AV Famicom

Give the dog a bone

The Nintendo Entertainment System — or NES, for short — is arguably the console on which Nintendo's current lofty status was built. Launched in Japan as the Famicom, the 8-bit platform is home to an almost endless list of solid-gold classics, including Super Mario Bros., The Legend of Zelda, Metroid,

Feature: The Big Valentines Nintendo Direct Summary

The Big Valentines Nintendo Direct Summary

There's a lot to cover

Nintendo appropriately chose Valentines Day to show some love for its fans via Nintendo Direct broadcasts, with a 3DS extravaganza in Europe and a mixture of the handheld and Wii U setting the agenda in North America. We live-blogged events of course, and then covered the big stories that emerged. Rather like January's Wii U...

Developer Interview: Ambient Studios On The Possibility Of Bringing Death Inc. To Wii U

Ambient Studios On The Possibility Of Bringing Death Inc. To Wii U

"Vote with your wallets!"

Last week, we reported that Ambient Studios — the team behind Kickstarter title Death Inc. — were considering bringing the game to the Wii U eShop. Soon after the story went live, Ambient director and co-founder Jonny Hopper got in touch with us to explain a bit more about his company and the long-term aspirati

Feature: Video Game Characters Looking For Love

Video Game Characters Looking For Love

Looking for co-op partners

Last year we brought you a collection of dating profiles we happened to find online, which belonged to some of our favourite video game heroes! You wouldn't expect lightning to strike twice, but since it's Valentine's Day and miracles do happen, we thought we'd spend some more time combing through the darkest recesses...

Talking Point: Early Flirtations With Wii U "Free to Play" Are Just the Start

Early Flirtations With Wii U "Free to Play" Are Just the Start

Blasting away some kinks

While Europeans have endured a rather frustrating trend of late, waiting for various games to arrive that have already graced North America, the region has enjoyed first dibs on the Wii U eShop's dalliances with free-to-play download models. We're referring to Zen Pinball 2 and today's arrival, a downloadable tweaked...

Developer Interview: Renegade Kid and a History of Nintendo Development

Renegade Kid and a History of Nintendo Development

From DS FPS games to pixel-perfect platforming

Renegade Kid is a development studio founded in 2007, but is comprised of staff with far greater experience in the game industry. After early days of pushing boundaries with three FPS titles on DS, the team has gradually moved into self-publishing download games, rising to greater prominence with the...

Developer Interview: Why The 90's Arcade Racer Is The Ultimate Love Letter To Sega's Daytona USA

Why The 90's Arcade Racer Is The Ultimate Love Letter To Sega's Daytona USA

Antonis Pelekanos talks exclusively about the hottest racer on the Wii U eShop

The news that The 90's Arcade Racer is coming to the Wii U eShop courtesy of Nicalis has pretty much made our week — this colourful love letter to Sega's arcade racers is shaping up to be one of our most eagerly-awaited download releases of 2013. We spoke to the...

Talking Point: The Emergence of "Niche" Japanese Titles Into The Nintendo Mainstream

The Emergence of "Niche" Japanese Titles Into The Nintendo Mainstream

If in doubt, go with what you know

As the weeks pass of Wii U's early days, and the 3DS campaigns to prove that gaming handhelds still have a major role to play, there are some signs that Nintendo's being forced to adjust its strategies when preparing new games. With the previous week's debates about third party content — both multi-platform and...

Talking Point: This Fan's Tragic Tale Highlights The Problem With Nintendo's Approach To Download Purchases

This Fan's Tragic Tale Highlights The Problem With Nintendo's Approach To Download Purchases

When $200 of credit can't replace $400 of downloaded games

As we've spoken about before, Nintendo's current attitude to downloadable games leaves quite a bit to be desired. The Nintendo Network ID system introduced with the Wii U is a step in the right direction, but the fact that purchases remain tied to a single piece of hardware is, in this day...

Talking Point: What Games Are You Playing This Weekend? - Issue Nine

What Games Are You Playing This Weekend? - Issue Nine

Play games and forget your worries

The weekend is here, which for most surely means relaxation and happy times; oh, and video games. No matter what the speculation or news getting the video game industry into a funk, we can always settle back into our favourite hobby to have a good time. As always, some of your humble Nintendo Life writers are...

Reaction: The Rayman Legends Delay Is a Low Blow, But The Apocalypse Isn't Here

The Rayman Legends Delay Is a Low Blow, But The Apocalypse Isn't Here

Remaining "exclusives" need to be secured, however

Let's get one key point out of the way, just so we've said it early. The delay of Rayman Legends feels, to many current and prospective Wii U owners, like a cynical cash-grab of a business move. There are good old "anonymous sources", apparently developers on the game, stating that it's...

Developer Interview: WaterMelon On Kickstarter, Nintendo And Bringing Pier Solar To The Wii U

WaterMelon On Kickstarter, Nintendo And Bringing Pier Solar To The Wii U

"Working with Nintendo is much easier than one would think"

We reported last year that WaterMelon's 16-bit RPG Pier Solar would be gracing the Wii U in the near future, having secured funding for a HD remake via Kickstarter. The team is busy working on the HD version as we speak, so we thought it would be a good time to get in touch and talk...

Hardware Classics: Nintendo Game Boy

Nintendo Game Boy

Monochrome masterpiece

The Nintendo DS may be the biggest selling handheld console of all time, but you could argue that this is only the case because of the vital groundwork laid down by the Game Boy. The original monochrome brick was pushed onto the market in 1989 in the wake of Nintendo's popular Game & Watch range, and would go on to sell...

Talking Point: Wii U's Graphical Grunt is Laid Bare - Shall We Play Games Now?

Wii U's Graphical Grunt is Laid Bare - Shall We Play Games Now?

As with Wii, developer talent and creativity will be vital

Today perhaps brings a little closure, for those inclined to allow such a thing, with details and analysis emerging of the Wii U's GPU. Since before its release Wii U has been scrutinised by some in terms of its graphical capabilities, and there are plenty of people who focus on that area...

Feature: Wii U Blockbusters - What to Play While You Wait

Wii U Blockbusters - What to Play While You Wait

If in doubt, go retro

The start of a new Nintendo generation is always cause for excitement for many, with the promise of new entries in the company’s greatest franchises often enough to convince many to buy the system on day one. But with Wii U, Nintendo kept very quiet about its big franchises, and when the system arrived we had little idea of...