Latest Features

  • Feature Your Guide to a Nintendo Holiday

    Christmas time, Mario and Trine...

    It's Christmas time, and we all know what that means — rapidly depleting bank accounts, lots of food and merriment, and plenty of video gaming. The Holiday season actually means different things depending on your own perspective, of course, but to many it's a great opportunity to spend time with family and...

  • Talking Point Selling the Wii U Concept - The GamePad and eShop

    All part of a big package

    So the Wii U system is now well and truly out in the wild, with Japan being the last major territory to join in. It may seem peculiar that Nintendo should satisfy its home country last, but judging from the area's consistently daunting sales of 3DS it's not likely to be a tough market to crack. North America and Europe...

  • Feature Toki Tori 2 Top 5 - What's New In The Sequel

    Calling the shots

    Toki Tori 2, the sequel to one of WiiWare's best-known titles, arrives on the Wii U eShop on 20th December. This sequel features significant changes from the structure and gameplay of the original release, while the included level editor may give extra life to the experience for any budding game designers with their hands on a...

  • Feature EU Wii U Launch Day - Live!

    Hey America, now it's our turn!

    Wii U launched what feels like years ago - Sunday 18th November in North America, to be precise. After literally days of waiting (days can seem like months when it comes to new Nintendo hardware) Europe is finally getting the shiny new system, and we're going to share the experience with you just as we did with the US...

  • Talking Point Nintendo Shrinks Prices and Consoles

    It's all about the money, mini, money

    When we first reported the rumour of a Wii Mini, we made the mistake of including a slightly mocking tagline that referred to flying pigs. With the existing Wii models already selling at such low prices, the concept of Nintendo arranging the manufacturing, packaging and advertising for a new model this late in...

  • Guide Transferring your Mii to the Wii U

    From Mii to U

    When the Wii first arrived in 2006, the ability to put yourself in the game with Miis was a novel addition that caught on quickly. These days most of us have grown quite attached to our own Miis, as evidenced by the number of them gracing the Nintendo Life forums and comment sections as user avatars. Thankfully, a new console doesn't...

  • Talking Point Nintendo And The Third-Party Challenge

    Can the Big N win over support for Wii U in the long run?

    With Wii U finally available in North America and shortly on its way to European store shelves, Nintendo fans across the world seemingly have a lot to be happy about. At long last, we’ll be able to experience our favourite franchises in glorious high-definition, along with some high...

  • Feature Reinventing Nintendo's Legacy Franchises on Wii U

    It's comeback time

    Despite often being criticized for a perceived lack of new franchises, Nintendo’s back catalogue offers a wealth of unique games which have each carved out their own place in the company’s legacy. From Mario to Link to lesser known characters such as Ness and the Ice Climbers, it is clear that Nintendo has a diverse range of...

  • Talking Point What Games Are You Playing This Weekend? - Issue Eight

    Where shall we start?

    So, last time we ran one of these articles we suggested we'd try to get back to a fortnightly routine. That's one crazy aspiration too far, especially as Nintendo is intent on throwing interesting news, Nintendo Direct broadcasts and new HD consoles at us from all directions. Let's drop the promises, and say that we'll do these...

  • Guide Using USB Storage with the Wii U

    Commit these instructions to memory

    The Wii U's eShop represents a big step forward in digital distribution for Nintendo, with eShop-only indie titles sharing shelf space with downloadable versions of major retail releases from day one. These larger titles can easily occupy over 10GB of space, with Tekken Tag Tournament 2: Wii U Edition confirmed...

  • Feature Hands-On With 16-bit RPG Pier Solar

    We check out the Mega Drive epic which could be making its way to Wii U soon

    WaterMelon's 16-bit RPG Pier Solar is proof that old gaming hardware can enjoy a fresh existence years or even decades after its original production lifespan. What began as a homebrew project in 2004 has turned into a indie gaming success story; Pier Solar has had...

  • Talking Point The Nintendo Network ID's Next Big Step

    Not quite fully “networked”, yet

    We’ve praised the concept behind the Nintendo Network a fair bit here on Nintendo Life, and in various news posts and features we’ve stated or alluded to the fact that it could be the start of a bright new online era for Nintendo. To start this particular article on a positive point, there are plenty of...

  • Feature Advanced Tactics In Spirit Hunters Inc.

    In this third and final developer guide, Nnooo's Nic Watt explains the finer details behind successful spirit hunting

    In the previous feature Nnooo's Nic Watt took us through some of the more complex aspects of the player abilities in Spirit Hunters Inc., including some of the abilities which are unique to each element. In this third and final...

  • Talking Point The Wii U eShop Could be a Developer's Dream

    Nintendo hands over the reins

    When it comes to download game platforms, Nintendo's had to evolve rapidly. The arrival of the DSi and Wii online stores brought the famous company into the realm of the download market for the first time; both services have produced a number of top-notch gaming experiences, and in some cases proved to be the making...

  • Feature Behind The Elemental Abilities Of Spirit Hunters Inc.

    In our second exclusive developer guide, Nic Watt explains the ability system in this spook-catching DSiWare release

    In the previous feature Nnooo's Creative Director Nic Watt detailed some of the basics to Spirit Hunters Inc. In this second feature he will explain some of the more complex aspects of the player abilities, including some of the...

  • Feature Wii U Launch Day, Live!

    It's a whole new game

    So here we are, North America, your Wii U day has arrived. It's a Super Sunday, and some of you will be lucky enough to have a midnight launch, while others will need to have a good night's sleep and wait for the stores to open. Either way, you're first up for Nintendo's brand new system, so we expect you to be rushing home,...

  • Feature What Excites Us About Wii U - NA Edition

    So close we can smell the packaging

    And so it's almost here, a new home console launch from Nintendo. We only have one of these every five years or more, and North America gets out of the gate first to soak up the new system and put it through its paces. It brings plenty of new features to the table, including its impressive GamePad, a new online...

  • Feature The Making Of Myst

    We speak to one half of the Miller brothers about its creation

    Few video games have the ability to polarise opinion quite as sharply as Myst. When it hit shop shelves back in 1993 many critics scoffed at the sedate gameplay and predicted that few people would want to sit through a game that was little more than an ‘interactive...

  • Feature Shigeru Miyamoto - The Father of Modern Video Games

    An era unlike any other

    Today is Shigeru Miyamoto's 60th birthday, a key personal landmark but also one that should be celebrated in broader terms by the gaming industry. Miyamoto's well-known description as the "father of modern video games" isn't just casually applied praise, it's a title that's deserved and has genuine significance. Nintendo's...

  • Feature Mastering The Basics Of Spirit Hunters Inc.

    A guide to catching spooks, straight from the developer

    In this, the first of three articles, Creative Director at Nnooo Nic Watt will detail some of the components of Spirit Hunters Inc. to illustrate all the different aspects of the game. Spirit Hunters Inc. launches globally on DSiWare next week, so make sure you brush up on these tips to get...

  • Developer Interview Gaijin Games Gets Drunk with Wii U Power

    WiiWare champs set their sights on the future and rhythm aliens

    While plenty of developers have stepped up to take a swing at WiiWare, only a pinch have started from scratch and built good names strictly based on their output for the service. Perhaps the biggest success story in this realm is Gaijin Games: as a brand-new studio, the three-strong...

  • Talking Point The Realities of Wii U System Memory Have Become Clear

    The fridge will fill up quickly

    Today's unexpected Japanese Nintendo Direct broadcast gave us various details to frantically decipher and translate, ranging from confirmation that the Wii U GamePad won't have backward compatibility with WiiWare or Wii Virtual Console games, to some less intriguing information about parental controls. Another...

  • Interview The Team Behind Paper Mario: Sticker Star

    We speak to the team behind the biggest 3DS title this Christmas

    The dust has barely settled on our Paper Mario: Stick Star review, but we're far from finished with Mario's latest handheld outing. Prior to launch we were lucky enough to speak with director Mr Naohiko Aoyama (Intelligent Systems), director and scenario writer Mr Taro Kudo (Vanpool)...

  • Talking Point Life Without Wii U Achievements

    Nintendo sticks to its guns

    Nintendo isn't at all keen on mandatory, system-integrated achievements or trophies. The idea was ignored for Wii, while gamers with an Xbox 360 got used to notifications re-affirming their awesomeness for acts as simple as starting a new game, with their Gamerscore continually getting bigger with each accomplishment...

  • Feature Nintendo's Wii U Hype Machine

    Sharing the message

    Today marks the start of a major countdown for Wii U, as it's set to arrive in North American stores in just seven days; it's a major event for Nintendo, as new home consoles aren't an overly frequent occurrence. It's been six years since Wii arrived and revolutionised gaming with its focus on motion controls, and now the...

  • Developer Interview Shin'en Multimedia on Nintendo, eShop Development, 3DS and Wii U

    Blasting onto eShop

    With the 3DS eShop continuing to grow, and the Wii U equivalent already shaping up with an increasingly encouraging range of confirmed titles, there’s plenty of positivity around Nintendo’s download offerings. Like any platform it still has its detractors and issues, such as the occasional broken mess on the release...

  • Reaction Wii U's Social Potential Takes Shape

    A bold new direction for Nintendo

    With just 11 days until Wii U arrives in North America — at the time of writing — it's perhaps surprising that substantial details on Nintendo's online services have taken so long to emerge. That said, it's not unprecedented, as Nintendo often likes to keep its cards close to its chest, withholding details and...

  • Feature Nintendo's Presidential Candidates

    The race to the Mushroom House

    Today is a big day in the United States of America, as the next President is set to be elected in an exceptionally tight race to the White House. Still, politics isn't always particularly exciting, especially when candidates don't do anything fun like defy gravity or harness special abilities. No, they're two...

  • Developer Interview Nyamyam On Tengami, Life After Rare And Nintendo's Stance On Indies

    "I think the hardware capabilities of the Wii U Game Pad are a good match for Tengami"

    Last week, we revealed that UK studio Nyamyam was impressed with the Wii U eShop and the potential it offers for independent developers. Keen for more knowledge, we got in touch with Nyamyam's Jennifer Schneidereit to talk about Wii U, Nintendo and Tengami - the...

  • Talking Point Splinter Cell Director Doubts Triple-A Gaming's Future

    "Lower-case aaa" may take over

    While it's easy to get tangled up in technicalities when it comes to the graphical prowess of Wii U, one thing is 99% certain: the successors to Xbox 360 and PS3 will be more powerful, from a graphical standpoint. Whether or not the Wii U matches or surpasses the existing HD systems in this respect — it will take...

  • Talking Point Wii U and the Importance of Backward Compatibility

    Long live the Wii

    In future years, maybe even in a matter of weeks, there's likely to be plenty written about Wii and its lifespan, with judgements made on its strengths and weaknesses. The list of negatives is fairly predictable: it was underpowered, with motion controls that brought an unrelenting wave of sub-par games, it struggled for major...

  • Interview The Trouble With The TurboGrafx-16

    We speak to former TTI Vice President and General Manager about the PC Engine's ill-fated trip to the US

    The NEC PC Engine turned 25 this week, and to celebrate the life of this remarkable system we've already taken a comprehensive look at its history. If that didn't satisfy your hunger for NEC-related knowledge, then allow us to offer up this...

  • Developer Interview Pwnee Studios Talks About Cloudberry Kingdom and Wii U

    "We have learnt to expect bizarre events"

    With all of the excitement surrounding the upcoming release of the Wii U console and its retail launch titles, it’s easy to forget the assortment of potentially fantastic Wii U eShop titles also heading our way. One of which is Cloudberry Kingdom, a platformer which promises to supply the gamer with...

  • Feature The Making Of The PC Engine

    With NEC's machine turning 25, we take a look back at the history of the Famicom's biggest rival

    Western gamers tend to consider Nintendo and Sega as the two major players in the 16-bit war. On European and American soil this was certainly the case - the Super Nintendo and Mega Drive (Genesis to North American players) battled it out for...

  • Talking Point Games That Need Wii U - World of Warcraft

    Or maybe this one's a game that Wii U needs?

    We’ve highlighted the importance of having well-established franchises on Wii U. We’ve also indicated how vital it is for Wii U to be open to new ideas and intellectual properties. This time, we’re saying that in order for Wii U to keep in-line with the competition, exceed it in fact, then it...

  • Feature Spooky Levels For Surprising Frights

    Sneaking up behind you

    The night is finally here, when legend tells of witches, ghosts and ghouls terrorising the people of the world for, well, some reason. It seems a little pointless to learn about the origins of Halloween as it's basically a cheap costume candy-fest, and that's just fine. Grown ups often spend the night watching grisly horror...

  • Movie Review Professor Layton and the Eternal Diva

    A true gentleman never disappoints his fans

    Puzzle 001: How do you adapt a best-selling puzzle series for the big screen? The answer? Bring the puzzles along for the ride. For most movies, shoehorning in memorable gameplay elements hasn't always worked out as planned — the first-person shooting segment from Doom was lampooned by many viewers,...

  • Feature Halloween Scares on Wii

    The cute little console's horrors

    The scariest night of the year is now only two days away, a horrifying evening when strange children knock at the door and refuse to leave without a toll of sweets and candy. If you don't hand some tooth-rotting treats over, then you could find out what tricks they have up their sleeve; that's not always a smart...

  • Feature The Nintendo Life Crypt of Downloadable Horrors

    Great for scares

    It's Halloween: a time for ghosts and goblins, a time for tricks and treats, and a time for monsters and mashing. But mainly it's a time for good, solid scares. Horror movies run on every channel, children dress as demons and beasts, and macabre decorations taunt us with our own mortality. We get chills just thinking about it...

  • Feature Nintendo Life's Quirky Wii Memories

    We all have them

    With its successor around the corner and a six year anniversary just a few weeks away, we've shown some love for Wii this week. Despite its modest graphical power and SD output, it's outsold its rivals, made motion gaming a mainstream pastime and given us some terrific games. We've already looked back at six years of Wii and...

  • Talking Point The Challenges When Writing About Games

    Harder than it sounds

    Various members of the Nintendo Life writing team will have seen one major issue clogging up their Twitter timelines in the past 24 hours, and it revolved around questions at the forefront of what we do: writing about video games. Video game writers often debate the whole practice of what you see on this site and many others,...

  • Feature Nintendo Life's Top 20 Wii Games

    The best of Wii

    Yesterday we brought you a retrospective for six years of Wii, as we prepare for the not-too-distant future when the system will become Nintendo's "last generation" console. It's an emotional time, to be sure, and nothing touches raw and frayed nerves quite like a top 20 games list. With most of the likely candidates already in...

  • Feature Looking Back at Six Years of Wii

    Time to say goodbye?

    Despite strong first-party support, 2005 marked the beginning of the end for Nintendo’s GameCube, prompting the company to reveal its next system, the Revolution. The next year would see not only the unveiling of the revolutionary Wii Remote, but also the controversial unveiling of Wii; it was perceived by some as outrageous...

  • Feature Nintendo Hardware Launch Commercials Throughout History

    A trip down memory lane

    With the first UK showing of the Wii U TV commercial causing quite a stir online, we thought it would be fun to take a look back at Nintendo's history of launch commercials, right back to the days of the 8-bit NES — possibly an era when many of the readers of this site weren't even born. Sit back and soak up the ambiance...

  • Talking Point Affordable Consoles Come at a Cost

    There are no easy answers

    Earlier this week we reported on the news that Foxconn, manufacturer for many of the world’s biggest technology companies, employed under-age interns to work on Wii U manufacturing. Foxconn admitted that it had employed 14-16 year old school attendees and stated that it had “apologized to each of the students for our...

  • Feature Pokémon's Controversial History

    Racism, greed, Nazis and spoon-bending

    To celebrate the recent launch of the excellent Pokémon Black and White 2 on the Nintendo DS, we thought it would be entertaining to throw open the history books and take a look back at the shadowy past of this massively successful monster-catching series. Like all elements of popular culture, Pokémon has...

  • Events Nintendo Gala at the 56th BFI London Film Festival

    Nintendo Life takes to the red carpet

    It was a big night at the 56th BFI London Film Festival on Monday, as the much-anticipated Nintendo Gala took place at Odeon West End in Leicester Square. Hundreds of film critics, movie experts and even games journalists descended upon the renowned movie theatre to attend the premiere of Wayne Blair’s The...

  • Events Play Expo - A Day of Bitmaps, Digital Sumos, Wii U and Pac-Man Vs. Ghosts

    When gamers come together

    It was upon arriving at Eccles train station, ready for Play Expo and briskly navigating a muggy mist lurking over the Manchester Ship Canal, when we contemplated if the UK’s weather had decided to skip autumn altogether and engulf us in this mid-October Sunday with a winter chill. However, within the space of an hour...

  • Developer Interview Nnooo Talks About Working With Nintendo and Moving to the 3DS eShop

    Stepping into a new generation

    As the 3DS eShop continues to evolve and expand its library, Nintendo is currently preparing to introduce the Wii U eShop — it's assumed that'll be its name — and continue to expand its download gaming options. It's been a rocky road, of course, with the DSi and Wii online stores both being flawed in terms of...

  • Talking Point Games That Need Wii U - Dishonored

    Choose how you play

    Wii U owners will know what it means to be an assassin after Ubisoft introduces us to Connor in Assassin’s Creed III later this year. However, while this native American is more adept with Tomahawks and muskets, Arkane Studios has other plans. Doing his work in a Steampunk inspired Victorian London, this particular assassin...

  • Feature Reinventing Nintendo's Major Franchises on Wii U

    Time for some comebacks

    Thanks to its fresh approach to gaming, the Wii has been a breeding ground for reinvention throughout its six year life cycle, offering us established franchises with a twist due in part to motion controls. The Legend of Zelda has been perhaps the biggest beneficiary of this in the form of Skyward Sword, with Wii MotionPlus...

  • Feature The New Dimensions of Pokémon

    Snap and Dream Radar change the perspective

    Trading cards and anime episodes aside, the Pokémon series is known for a long-lasting line of handheld RPGs. You've almost certainly played one or two of them — and we suspect that quite a few of you are already getting into Pokémon Black & White 2 — most likely followed by an obsessed state of...

  • Talking Point Games That Need Wii U - Resident Evil 6

    A much needed second chance

    As great as Nintendo’s first-party efforts are, Wii U is going to have a reliance on its third-party support. Nintendo certainly recognises that and has already drawn franchises like FIFA, Call of Duty, Mass Effect and Assassin’s Creed to its cause. However, as encouraging as that is, it’s still not enough. The...

  • Talking Point Nintendo Takes One Step Forward, One Back With Retail Downloads

    It's not quite right, yet

    During last week's Nintendo Direct broadcast in Europe, one eShop announcement that received relatively little fanfare was confirmation that a number of additional first-party titles were being made available on the platform. These titles stretch back to the earliest months of the system: now available on the European...

  • Interview Broken Rules Talks About Chasing Aurora and Being Early on Wii U

    Taking flight on Nintendo's new system

    Chasing Aurora is an eye-catching Wii U eShop title that's scheduled to arrive in November. While its art style immediately grabs attention, we wanted to know more about it, especially as it's only a matter of weeks away. We got in touch with developer Broken Rules and spoke to its man Martin Pichlmair about...

  • Feature EB Expo 2012 Nintendo Booth Impressions

    Get N or Get Out

    As you may have noticed over the past few days, we have been posting our impressions of games that were available to play at the recent EB Expo. We've also got some impressions for you of Nintendo's impressive booth itself. Throughout the weekend, the line to get into the Nintendo booth was one of the longest. The line moved at a...

  • Developer Interview Frozenbyte Talks Trine 2, Wii U eShop and Working with Nintendo

    An ice chat

    The excitement for Wii U isn't limited to the second screen, the possibility of five player games or the chance that Nintendo is getting its groove back with third party publishers: there's also the small matter of its approach to digital distribution. WiiWare started well before floundering and DSiWare hosted a few gems among its...

  • Hands On Is New Super Mario Bros 2 DLC Worth Your Golden Coins?

    Should you download those Coin Rush levels? Read on to find out

    Nintendo may have produced paid DLC before, particularly on 3DS, but it’s now taken its first steps into worldwide DLC on a big-name title. We are of course talking about the DLC for New Super Mario Bros. 2 for the 3DS, which comes in the form of three new content packs for the...

  • Feature The Bizarre History of Pokémon Technology

    Go Go Gadget Pokémon

    Ever since the Game Boy link cable connected rival trainers together in Pokémon Red and Blue, the famed monster-catching franchise has been fascinated with novel technology. Pick an eccentric doodad at random from Nintendo's library of experiments and you're certain to find a guinea Tepig tagging along to make sure it's safe...

  • Ninterview Charles Martinet, The Voice of Mario

    We caught up with the man himself at the recent EB Expo in Australia

    He voices one of the most iconic characters in global culture yet he could probably walk down the street and not receive a second glance from passers-by. He is Charles Martinet, the man behind the voice of Nintendo's Mario, and has lent his vocal chords to the world-famous plumber...

  • Talking Point Nintendo's Focus on the 3DS eShop

    Gaming on a budget

    This week’s European Nintendo Direct prompted the usual range of predictions before the event, ranging from optimistic but unlikely hopes to pessimism and predictability. What Nintendo of Europe boss Satoru Shibata gave us, surprisingly, was a broadcast heavy with eShop exclusives, some new and surprising and others with...

  • Talking Point What Games Are You Playing This Weekend? - Issue Seven

    It's back

    Earlier this week, in a peculiar moment of a united group consciousness, the Nintendo Life team exclaimed as one: "hey, what happened to the weekend gaming features?" What did happen? Nintendo and video games happened, with enough Wii U madness — including a little bit of 3DS — and expos to distract us from our fortnightly duties of...

  • Ninterview Howard "Gamemaster" Phillips

    We speak to one of Nintendo of America's first employees

    Howard Phillips joined Nintendo in the early '80s with the intention of helping transport a few new-fangled arcade cabinets, but he ended up becoming the spokesperson for one of the fastest-growing entertainment companies in the US. He recently began a Kickstarter campaign for his first...

  • First Impressions Castlevania: Lords of Shadow - Mirror of Fate

    What a horrible night to play a demo

    We don't need to explain to you that we're massive fans of Castlevania here at Nintendo Life - you surely already know that. Like so many other gamers out there, Konami's gothic series has a special place in our hearts, thanks to some amazing 8-bit entries and sublime 'Metroidvania' escapades on the Game Boy...

  • Talking Point The Possibilities of New Super Mario Bros. 2 DLC

    More Mario per system

    We’re well aware that some of you may read the headline and tagline for this article and immediately think that we’re losing our minds, foolishly allowing ourselves to be suckered into paying more and more for our Mario fix. That’s a danger of course, which we’ll come to, but with this week’s first batch of New...

  • Feature Nintendo Life's Favourite Eurogamer Expo 2012 Moments

    Magic moments

    Eurogamer Expo 2012 has sadly come to a close, but if you've been following our photo stream you might have gathered that the Nintendo Life team had a rather lovely time indeed. We hosted our own StreetPass Zone and chatted to a lot of people (and lost our voices in the process in Damien's case); Push Square's Sammy Barker stormed...

  • First Impressions Wii U Pro Controller

    We go hands on with one of the most important Wii U accessories

    With games like Bayonetta 2 and Call of Duty: Black Ops 2 blazing a trail to the Wii U very soon, the need for a decent 'traditional' joypad is obvious. Nintendo is making sure 'core' games will play as well as possible by producing the Wii U Pro Controller, a device which boasts an...

  • News A Beginner's Guide to The Denpa Men: They Came By Wave

    Five tips to keep your Men alive!

    Ready to plunge into The Denpa Men: They Came By Wave? Well, don't be fooled by its cuddly exterior,as this game offers some absolutely devious challenge! Of course you could learn the ins and outs of the quest through trial and error, but that's liable to leave your conscience strewn with avoidable — and adorable...

  • Hands on Wii U Third-Party Round-Up

    Trine 2, Skylanders Giants, Ninja Gaiden 3, Tekken 2, NBA 2K13 and Sonic Racing

    During this week we've been giving first impressions and hands on accounts of a number of Wii U launch window titles, both retail and downloadable. Nintendo of Europe provided access to a wide range of games we haven't yet covered, however, including some additional...

  • First Impressions Wii U Blockbuster Ports

    Mass Effect 3 and Darksiders II put through their paces

    One thing that many will have already noticed about the Wii U launch line-up is that it's showing the beginnings of greater third-party parity for Nintendo gamers. There are exclusives, of course, but there is also a mix of big-budget titles being ported to the new system: some will be...

  • Interview 5th Cell - Scribblenauts Unlimited

    Word up

    If adorable lexical puzzle games are up your street, you're bound to have heard of Scribblenauts, the series that lets you generate any item into the world by simply entering its name. The series has been around for a while on Nintendo DS, plus iOS, but it'll be hitting a home console for the first time when Scribblenauts Unlimited is...

  • Hands On Ubisoft's Wii U Launch Hits

    Taking Rayman Legends and ZombiU for another spin

    When it comes to third-party launch support for Wii U, Ubisoft is the stand-out with its sheer volume of titles on the way. As always, the publisher is wading in with a substantial variety of games to cater to gamers of almost all levels and persuasions, but we recently had a chance to have another...

  • First Impressions Nano Assault Neo

    Big things from a small world

    Nano Assault on 3DS probably qualifies as an under-appreciated gem, a title that was awarded an impressive 8/10 in our review but unfortunately never arrived in Europe. It's a pity that it hasn't been enjoyed outside of North America and Japan, though thankfully developer Shin'en Multimedia has confirmed that a 3DS...

  • Interview Unity - Licensing Deal Means A New Era For Indies On Nintendo Systems

    We speak exclusively to Unity's Tracy Erickson about the new agreement with Nintendo

    Nintendo recently signed a worldwide license agreement with Unity Technologies to bring its multi-platform engine and development tools to the Wii U. To get a better idea of what benefits this deal will bring, we spoke exclusively to Unity's Tracy Erickson, who is...

  • First Impressions Toki Tori 2

    The bird's still got it

    Toki Tori 2 was one of the first eShop titles confirmed for Wii U, showing that developer Two Tribes is more than happy to take another early plunge on Nintendo's download platform. It seems only right, too, as the developer's first ever release was Toki Tori on Game Boy Color, before a new version of that game had a start...