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Feature: The History Of The Famicom

The History Of The Famicom

As Nintendo's iconic console turns 30, we chart the rise of a legend

Nintendo may be a company with a history that stretches back over a hundred years, but it has only enjoyed its current level of fame for the past thirty or so — and that’s largely thanks to a remarkable 8-bit console which launched in its native Japan three decades ago this...

Talking Point: The Famicom Was the Beginning of the Modern Gaming Era

The Famicom Was the Beginning of the Modern Gaming Era

Solid building blocks

We recently shared the landmark news that the Famicom has celebrated its 30th Anniversary, having launched in Japan on 15th July 1983, over two years before the NES made its way West. The latter version is that best known and most commonly cited, yet it was the original model's release — Nintendo's first dalliance with a...

Feature: The Making Of Pilotwings 64

The Making Of Pilotwings 64

The N64 launch title which soared to new heights

In recent years Nintendo has made a habit of aligning itself with external studios in order to complete notable projects. We've seen fruitful unions with the likes of Sega (F-Zero GX), Capcom (The Legend of Zelda: Minish Cap) and more recently Team Ninja (Metroid: Other M), Next Level Games (

Feature: When it Comes to Games, What's in a Name?

When it Comes to Games, What's in a Name?

Quite a lot, if you're fussy like us

The latest major 3DS release to hit Europe is Mario & Luigi: Dream Team Bros., except in our review we took to calling it by its North American name, just plain-old Mario & Luigi: Dream Team. It arrives Stateside around a month after Europe, but the shorter title seems like a better fit; that "Bros."...

Feature: Taking A Look Back At The Nintendo 64 Rumble Pak

Taking A Look Back At The Nintendo 64 Rumble Pak

The little peripheral that shook things up in a big way

Nintendo has always been a video game manufacturer renowned for innovation. From revitalising the video game console industry with the NES back in 1985 right through to opening it up to the mainstream with its Wii and DS systems in the mid-2000s, the Japanese company has continued to have a...

Feature: A Virtual Tour of Pilotwings 64

A Virtual Tour of Pilotwings 64

Come fly with me

When it was released in 1996, Pilotwings 64 was praised for its incredible visuals and vast, open landscapes. Even now, the attention to detail is astonishing — as we pointed out in our recent Pilotwings 64 review so much so that we felt compelled to explore it. To save you the effort of having to dust off that old N64 and unlock...

Talking Point: The Wii U Has Plenty of Opportunities for "Brand-New Types of Games"

The Wii U Has Plenty of Opportunities for "Brand-New Types of Games"

That "strong impact in the market" could be crucial

At the end of last week Nintendo released the official translations of Satoru Iwata's most recent investor Q & A, giving us an insight into Nintendo's current standing with that audience and providing some useful teases of information on what's to come. These meetings are intriguing as, in a...

Your View: The Issues of Collecting and Owning Download-Only Games

The Issues of Collecting and Owning Download-Only Games

Downloads aren't forever

At the start of this week we posted a talking point on the questionable collectibility of download-only game libraries, an issue that's yet to come to a head on Nintendo systems. So far its debut download-only platforms, the Wii Shop and DSiWare, have been available in the company's current systems. The approaches have...

Talking Point: What Games Are You Playing This Weekend? - Issue Fifteen

What Games Are You Playing This Weekend? - Issue Fifteen

It's not all New Leaf, really!

It's time for our semi-regular whenever-we-get-around-to-it feature where a number of Nintendo Life writers share their weekend gaming plans. We may be getting further into the Summer months, but we still intend to spend a decent amount of time inside, curtains drawn, playing games. Unless we're on the road, which is...

Poll: How Important is Dual / Second Screen Gaming?

How Important is Dual / Second Screen Gaming?

A major part of Nintendo's strategy

Yesterday brought us some interesting comments from Ubisoft Managing Director Nicolas Rioux, who spoke about the potential prominence of "second screen" gaming, even going so far as to praise the Wii U as an innovative first step. As we observed in that article, it'd be a nasty piece of irony if technical...

Talking Point: The Uncertain Collectible Future of Download-Only Game Libraries

The Uncertain Collectible Future of Download-Only Game Libraries

Servers will surely shut down, but what about the games?

Just before the weekend, a number of Wii Channels were shut down. On 28th June most of the online enabled channels and services — such as Weather, News, Everyone Votes and Wii Connect 24 — went off air; low participation rates more than likely caused Nintendo to deem them an expense not...

Feature: A Glimpse Into Nintendo Life's Animal Crossing: New Leaf Adventures - Part Two

A Glimpse Into Nintendo Life's Animal Crossing: New Leaf Adventures - Part Two

It's all getting a bit silly

Not too long ago we brought you a glimpse into Nintendo Life's Animal Crossing: New Leaf adventures, where some of our team gave an insight into their weird and wonderful worlds in Nintendo's 3DS title. It's a game that's rapidly becoming a classic, certainly in the eyes of New Leaf addicts, and quite a few of our...

Developer Interview: Phil Tossell Talks Tengami and Japanese Papercraft

Phil Tossell Talks Tengami and Japanese Papercraft

Ex-Rare developer talks us through his new experience

Back in April, we got the exclusive scoop on Tengami's Wii U release. Two months later, we caught up with the game's developer and former Rare coding guru, Phil Tossell, to talk about the Japanese-themed pop-up adventure. Nintendo Life: We're here with Phil Tossell of Nyamyam Games. You may know...

First Impressions: Wii Party U

Wii Party U

Let's get it started, in here

So, Wii Party U's evolved from a Summer Party to a Holiday Party, courtesy of the development delay confirmed by Satoru Iwata at E3. That's fine with us here at Nintendo Life, as we think every day is a party day, so we happily wandered over to the the demo unit at a recent preview event ready for the ultimate digital...

First Impressions: Yoshi's New Island

Yoshi's New Island

A bad egg?

The 3DS has been having the time of its short lifespan in 2013, and it's never felt like this before. Rubbish jokes based on '80s songs aside, it's been a glorious six months for the handheld, with some exceptional games already on the market and more on the way. With monster hits like Pokémon X & Y and The Legend of Zelda: A Link...

Developer Interview: Richard Perrin Talks About Journal and Nintendo's Approach to Indies

Richard Perrin Talks About Journal and Nintendo's Approach to Indies

"Nintendo are leagues ahead of where they’ve been in the past"

We recently caught up with Richard Perrin - the creator of Kairo and the white chamber - at the Rezzed PC and Indie Games Show at the NEC in Birmingham to find out what's happening with his latest creation, Journal. Richard is currently focusing on the Windows version of the game, but...

Hands On: The Wonderful 101

The Wonderful 101

You know you're playing a Platinum game when...

Way back in June 2012, we had the chance to play Project P-100, an exuberant new IP from PlatinumGames being published by Nintendo. It's had a name change, and its arrival has been delayed to such an extent that it's done the rounds to appear at this year's preview events; we've gone hands on with...