Features News - Page 25

Feature: Of Pixels and Stitches

Of Pixels and Stitches

Handicrafts and video games unified

Video game crafting has been around as long as there have been iconic video games, characters and environments to inspire people, and it's likely that you've already come across such projects in the past, be that on Nintendo Life or elsewhere. In essence, these impressive works are simply on the other end of...

Feature: Taking Off to the Miiverse

Taking Off to the Miiverse

Remember everyone, it's all about empathy

Apart from those living in Japan, many Nintendo gamers will have now spent some time with Wii U, Nintendo's new home console and foray into a variety of bold new directions. A great deal of focus, unsurprisingly, is given to the company's first dalliance with HD visuals, and more prominently the various...

Feature: Your Guide to a Nintendo Holiday

Your Guide to a Nintendo Holiday

Christmas time, Mario and Trine...

It's Christmas time, and we all know what that means — rapidly depleting bank accounts, lots of food and merriment, and plenty of video gaming. The Holiday season actually means different things depending on your own perspective, of course, but to many it's a great opportunity to spend time with family and...

Talking Point: Selling the Wii U Concept - The GamePad and eShop

Selling the Wii U Concept - The GamePad and eShop

All part of a big package

So the Wii U system is now well and truly out in the wild, with Japan being the last major territory to join in. It may seem peculiar that Nintendo should satisfy its home country last, but judging from the area's consistently daunting sales of 3DS it's not likely to be a tough market to crack. North America and Europe...

Feature: EU Wii U Launch Day - Live!

EU Wii U Launch Day - Live!

Hey America, now it's our turn!

Wii U launched what feels like years ago - Sunday 18th November in North America, to be precise. After literally days of waiting (days can seem like months when it comes to new Nintendo hardware) Europe is finally getting the shiny new system, and we're going to share the experience with you just as we did with the US...

Talking Point: Nintendo Shrinks Prices and Consoles

Nintendo Shrinks Prices and Consoles

It's all about the money, mini, money

When we first reported the rumour of a Wii Mini, we made the mistake of including a slightly mocking tagline that referred to flying pigs. With the existing Wii models already selling at such low prices, the concept of Nintendo arranging the manufacturing, packaging and advertising for a new model this late in...

Guide: Transferring your Mii to the Wii U

Transferring your Mii to the Wii U

From Mii to U

When the Wii first arrived in 2006, the ability to put yourself in the game with Miis was a novel addition that caught on quickly. These days most of us have grown quite attached to our own Miis, as evidenced by the number of them gracing the Nintendo Life forums and comment sections as user avatars. Thankfully, a new console doesn't...

Feature: Reinventing Nintendo's Legacy Franchises on Wii U

Reinventing Nintendo's Legacy Franchises on Wii U

It's comeback time

Despite often being criticized for a perceived lack of new franchises, Nintendo’s back catalogue offers a wealth of unique games which have each carved out their own place in the company’s legacy. From Mario to Link to lesser known characters such as Ness and the Ice Climbers, it is clear that Nintendo has a diverse range of...

Talking Point: What Games Are You Playing This Weekend? - Issue Eight

What Games Are You Playing This Weekend? - Issue Eight

Where shall we start?

So, last time we ran one of these articles we suggested we'd try to get back to a fortnightly routine. That's one crazy aspiration too far, especially as Nintendo is intent on throwing interesting news, Nintendo Direct broadcasts and new HD consoles at us from all directions. Let's drop the promises, and say that we'll do these...

Guide: Using USB Storage with the Wii U

Using USB Storage with the Wii U

Commit these instructions to memory

The Wii U's eShop represents a big step forward in digital distribution for Nintendo, with eShop-only indie titles sharing shelf space with downloadable versions of major retail releases from day one. These larger titles can easily occupy over 10GB of space, with Tekken Tag Tournament 2: Wii U Edition confirmed...

Feature: Hands-On With 16-bit RPG Pier Solar

Hands-On With 16-bit RPG Pier Solar

We check out the Mega Drive epic which could be making its way to Wii U soon

WaterMelon's 16-bit RPG Pier Solar is proof that old gaming hardware can enjoy a fresh existence years or even decades after its original production lifespan. What began as a homebrew project in 2004 has turned into a indie gaming success story; Pier Solar has had...

Feature: Advanced Tactics In Spirit Hunters Inc.

Advanced Tactics In Spirit Hunters Inc.

In this third and final developer guide, Nnooo's Nic Watt explains the finer details behind successful spirit hunting

In the previous feature Nnooo's Nic Watt took us through some of the more complex aspects of the player abilities in Spirit Hunters Inc., including some of the abilities which are unique to each element. In this third and final...

Talking Point: The Wii U eShop Could be a Developer's Dream

The Wii U eShop Could be a Developer's Dream

Nintendo hands over the reins

When it comes to download game platforms, Nintendo's had to evolve rapidly. The arrival of the DSi and Wii online stores brought the famous company into the realm of the download market for the first time; both services have produced a number of top-notch gaming experiences, and in some cases proved to be the making...

Feature: Behind The Elemental Abilities Of Spirit Hunters Inc.

Behind The Elemental Abilities Of Spirit Hunters Inc.

In our second exclusive developer guide, Nic Watt explains the ability system in this spook-catching DSiWare release

In the previous feature Nnooo's Creative Director Nic Watt detailed some of the basics to Spirit Hunters Inc. In this second feature he will explain some of the more complex aspects of the player abilities, including some of the...

Feature: Wii U Launch Day, Live!

Wii U Launch Day, Live!

It's a whole new game

So here we are, North America, your Wii U day has arrived. It's a Super Sunday, and some of you will be lucky enough to have a midnight launch, while others will need to have a good night's sleep and wait for the stores to open. Either way, you're first up for Nintendo's brand new system, so we expect you to be rushing home,...

Feature: What Excites Us About Wii U - NA Edition

What Excites Us About Wii U - NA Edition

So close we can smell the packaging

And so it's almost here, a new home console launch from Nintendo. We only have one of these every five years or more, and North America gets out of the gate first to soak up the new system and put it through its paces. It brings plenty of new features to the table, including its impressive GamePad, a new online...

Feature: The Making Of Myst

The Making Of Myst

We speak to one half of the Miller brothers about its creation

Few video games have the ability to polarise opinion quite as sharply as Myst. When it hit shop shelves back in 1993 many critics scoffed at the sedate gameplay and predicted that few people would want to sit through a game that was little more than an ‘interactive...

Feature: Shigeru Miyamoto - The Father of Modern Video Games

Shigeru Miyamoto - The Father of Modern Video Games

An era unlike any other

Today is Shigeru Miyamoto's 60th birthday, a key personal landmark but also one that should be celebrated in broader terms by the gaming industry. Miyamoto's well-known description as the "father of modern video games" isn't just casually applied praise, it's a title that's deserved and has genuine significance. Nintendo's...

Feature: Mastering The Basics Of Spirit Hunters Inc.

Mastering The Basics Of Spirit Hunters Inc.

A guide to catching spooks, straight from the developer

In this, the first of three articles, Creative Director at Nnooo Nic Watt will detail some of the components of Spirit Hunters Inc. to illustrate all the different aspects of the game. Spirit Hunters Inc. launches globally on DSiWare next week, so make sure you brush up on these tips to get...

Developer Interview: Gaijin Games Gets Drunk with Wii U Power

Gaijin Games Gets Drunk with Wii U Power

WiiWare champs set their sights on the future and rhythm aliens

While plenty of developers have stepped up to take a swing at WiiWare, only a pinch have started from scratch and built good names strictly based on their output for the service. Perhaps the biggest success story in this realm is Gaijin Games: as a brand-new studio, the three-strong...