Latest Features

  • Talking Point Wii U's Beginnings and Challenges For 2013

    Convincing sceptics is one

    Recent sales figures and industry conversations have given us a fair old glut of analytical articles focused on Wii U in recent days. For a system that's barely a couple of months old, there's been a temptation in some quarters to either predict doom and a major loss of market share, or to put faith in Nintendo's...

  • Developer Interview Zen Studios On Portable Pinball Success And Wii U

    The pinball wizards have more to come

    Zen Studios is an experienced indie developer that, despite its varied projects, is possibly best known for its pinball games. It's a team that wasn't entirely unfamiliar with Nintendo hardware in past generations — it developed Ghostbusters: The Video Game for DS — and it's become best known to fans of the...

  • Feature Pokémon X & Y - What We Know So Far

    Let's summarise

    Earlier this week, through an aptly titled Pokémon Direct, Nintendo President Satoru Iwata brought the news that Pokémon fans had been waiting for; a new generation main-series entry on the system. Pokémon X & Y will — like its predecessors — be released in two separate flavours, but with the developers choosing letters as...

  • Talking Point What Games Are You Playing This Weekend? - New Year Edition

    The world didn't end, so let's play more games

    So, wait, the Mayans weren't wrong, it was just crazy conspiratorial types and a lazy media that talked about the end of the world? Well hot damn, let's play some video games! Yes, 2013 is here, the world is still spinning, and we're all going to celebrate by playing games — not that we don't do that...

  • Talking Point The Emergence of Download-Only Retail Games

    A subtle but important evolution

    The past couple of weeks have brought a notable landmark for the 3DS eShop, even if it hasn't necessarily caused internet-shaking headlines or attracted a great deal of attention. Unchained Blades, an RPG that would typically be found in specialist gaming stores or online retailers, if you're lucky, was released by...

  • Talking Point Pokémon X & Y Provide a Timely Boost for 3DS in the West

    The DS era is left behind

    The biggest release on DS in 2012, and surely the runaway winner of practically every Game of the Year award specifically tailored for the older handheld, were the Pokémon Black & White 2 titles, tied together for the purposes of simplicity. Yet its announcement and release on the platform surprised a number of...

  • Hardware Classics Game Boy Micro Famicom Edition

    Micro Marvel

    For more than a decade, the name "Game Boy" was as synonymous with handheld gaming as "iPod" is with portable music playback today. Following the launch of the original monochrome Game Boy console in the late '80s, Nintendo ruled the market with total dominance thanks to an incredibly popular line of million-selling systems. When the...

  • Feature Nintendo in 2012 - Part Two

    Lots of Mario and Wii U's arrival

    In the first six months of 2012, which we looked at in the first part of our 2012 retrospective, Nintendo oversaw some major releases on 3DS and announced the XL model, the Wii had a few memorable arrivals and E3 came and went with its own brand of madness. There were also a number of quirky stories that passed by,...

  • Feature Nintendo in 2012 - Part One

    3DS fought back, hype mode was engaged

    Not so long ago it could be argued that Nintendo was having some relaxing times, with DS and Wii systems flying off shelves and console rivals rushing to the platform in order to hop on the motion-control train. Of course, technology and the gaming industry evolve, and in 2011 Nintendo found itself trying to...

  • Feature The Biggest 3DS Games of 2013

    Mostly on their way from Japan

    With a New Year comes optimism for lots of fun, exciting gaming experiences. We've already outlined what we think are ten of the biggest Wii U games of 2013 — well, those that are confirmed — so now we'll do the same for 3DS. After a rocky début year, 2012 went some way to revive the fortunes of the handheld —...

  • Feature The Biggest Wii U Games of 2013

    Well, those that we know about

    2012 was a busy year for Nintendo — which our upcoming yearly review will hopefully demonstrate — but now it's all about moving forward with its current systems, with Wii U hogging plenty of headlines by virtue of the fact that it's less than two months old. We won't truly know how well worldwide launch and Holiday...

  • Talking Point Nintendo's New Year Resolutions

    Mario should probably lose some weight

    So it's the start of a New Year, and is the ideal time to reflect on hopes for future success and on what can be done better. Nintendo had an exceptionally busy 2012, working hard to expand the 3DS user-base and releasing the XL hardware iteration, while also bringing us its new home console, Wii U. We can...

  • Game of the Year Nintendo Life's Community Awards 2012

    Your victors have been crowned

    It's the last day of 2012 so it's time for you, the Nintendo Life community, to crown the winners of your Game of the Year awards. While the hotly debated Game of the Year Staff Awards were decided by 17 members of the Nintendo Life team, these awards have been determined by hundreds of votes. The categories and...

  • News Best of 2012: Staff Awards

    Behind the games

    Yesterday we published our Nintendo Life Staff Game of the Year Awards, and it's safe to say that they — or to be precise the 3DS top three — caused plenty of debate. Today we take a slightly different approach, bringing you the results of a staff poll on various categories related to 2012 in more general terms. We've voted...

  • Game of the Year Nintendo Life's Staff Awards 2012

    There are a few surprises

    As 2012 draws to a close it can only mean one thing: annual awards. We've been gathering your votes for the Nintendo Life Community Game of the Year awards, and we have an all new Nintendo Life Gaming Awards article on the way. We'll kick off the next few days of award giving with the Nintendo Life Staff Awards 2012,...

  • First Impressions Monster Hunter 3 Ultimate - Wii U

    We played the monster mash

    Monster Hunter 3 Ultimate for Wii U may not be an entirely new game built from the ground up, but it’s fair to say that this upcoming expansion has a lot of gamers excited. Monster Hunter Tri was without doubt one of the definitive hardcore title for Wii owners seeking an in-depth experience, and MH3 Ultimate looks set...

  • Hardware Classics Tezuka Osamu World Shop Game Boy Light

    A gaming work of art

    In the first of a new series of features, we'll be taking a look at some seriously beautiful and collectible gaming items - all of which are certain to get hardcore Nintendo fans seriously excited. First up is the Limited Edition Tezuka Osamu World Shop Game Boy Light, a super-rare Japanese exclusive which is emblazoned with...

  • Feature 10 Essential Games For Your New 3DS

    Got a new handheld this Christmas? Try these must-have titles

    While plenty of lucky kids and big kids alike will have received a Wii U on Christmas Day we're aware, thanks to our lovely Twitter followers, that a number of people received a shiny new 3DS on the big day. Many were XL variations, though the original model has its own charms, so we...

  • Feature The Making Of Star Fox Adventures

    An exclusive behind the scenes look at one of Rare’s most maligned outings

    Although it’s hard to believe now, when Star Fox Adventures launched in 2002 it gained largely positive reviews and shifted 200,000 copies in Japan, making it one of the system’s early smash hits in its native region. However, history hasn’t been kind to the game;...

  • Feature 10 Essential Games For Your New Wii U

    Got a new system this Christmas? Try these must-have titles

    Assuming you've been very good this year, many of you will have been blessed with shiny new Wii U consoles today. There's only one thing better than finding a new gaming system under your Christmas tree, and that's actually playing on it - and we guessed you may be in need of some solid...

  • Round Table Let's Talk About Festive Gaming

    It's all so jolly

    Well, it's Christmas Eve, and as the famous song said we're "simmmmply haaaaving a wonderful Christmas time" here at Nintendo Life. With Santa currently loading up his sleigh with those rather weighty Wii U consoles for the good gamers of the World, a few members of the team decided to have a chat about festive memories and the...

  • Feature Time to Vote For Your Game of the Year

    It won't be easy

    As the end of the year approaches it can only mean one thing — annual awards. The Nintendo Life staff have been putting their heads together in recent days to determine the official NL winners in various categories but, of course, we want you to have your say as well. It's really rather simple, choose your top three games in each...

  • Feature The Mushroom Kingdom's Letters to Santa

    Lost in the mail

    Something very strange happened when we checked the mail here at Nintendo Life Towers this morning. We're used to seeing lots of strange letters and packages come through (typically beard maintenance items for Ron, or poorly-concealed letter bombs addressed to Chicken Brutus), but today we actually found a number of letters that...

  • Round Table Let's Talk About The Wii U eShop

    A new era of downloads

    This week we've been publishing an extensive range of Developer Interviews with all of the indie studios that released download-only games at launch on the Wii U eShop. Naturally, there's been plenty to talk about, so some of the Nintendo Life team decided to weigh in with their thoughts. Joining features editor Tom...

  • Developer Interview Tomorrow Corporation on the First Days of the Wii U eShop

    It's Little Inferno just for Wii (U, and PC)

    So, Little Inferno, what can be said about it? Our own review stated that "it's as much a sandbox or digital toy as it is a game", with the simple fact that the experience can basically be summarised as burning stuff. There's money to earn and collect, as well as puzzle combos to figure out, but it's a...

  • Guide Getting Your Nintendo 3DS Online

    Online tips for your shiny new handheld

    For some gamers this year, a shiny new 3DS will be waiting for them as a Christmas treat. Nintendo's Wii U may be hogging plenty of attention, but the handheld deserves some limelight due to its ever-growing games catalogue and range of eShop offerings. Of course, getting the most out of your 3DS really...

  • Developer Interview WayForward Technologies on the First Days of the Wii U eShop

    High and Mighty

    Californian developer WayForward Technologies is a long-time supporter of Nintendo and its hardware. Often noted for its proficiency with 2D, the company has worked on all manner of titles on several Nintendo platforms, from licenced games to its own original properties such as Shantae and the Mighty series. For the launch of the...

  • Feature The Confusing World of Mega Man Spin-Offs - Part 2

    Lots and lots of Mega Man

    We've already brought you our first part of a feature looking at the confusing world of Mega Man spin-offs, and now we're diving into some lesser known adventures from the Blue Bomber's universe. If you've played all of these then we can say one thing with confidence — you're a big fan of the franchise. Without further...

  • Developer Interview Broken Rules on the First Days of the Wii U eShop

    Taking flight

    While the launch line-up of download-only games on the Wii U eShop features some multi-platform releases or exclusives from studios well-known to Nintendo enthusiasts, Chasing Aurora is potentially in a category of its own. Broken Rules had previously released its highly regarded PC title And Yet It Moves on WiiWare, but may not...

  • Feature The Confusing World of Mega Man Spin-Offs - Part 1

    Stay with us

    We've already talked about the ten numbered console games in the Classic Mega Man series, but as you are no doubt aware that barely scratches the surface when it comes to Capcom's classic franchise. We could spend several weeks spotlighting all of the titles released across all platforms — and, believe us, we'd love to — but we...

  • Developer Interview Shin'en Multimedia on the First Days of the Wii U eShop

    Neo beginnings

    Shin'en Multimedia is a developer likely to be well-known to Nintendo download enthusiasts, with the company having made multiple appearances on Wii and 3DS, in particular. Some of its releases, such as Jett Rocket and Art of Balance TOUCH!, have been among the best titles on WiiWare and the 3DS eShop, respectively, while the small...

  • Feature Mega Man Retrospective - Part Two

    Back to the future

    Yesterday we brought you part one of our Mega Man retrospective, where we looked at the first five main entries in the iconic series. It's all in honour of the Blue Bomber's 25th Anniversary, with this segment spanning the NES to Wii eras of Nintendo systems, with some non-Nintendo systems making a brief appearance. Mega Man 6...

  • Developer Interview Neko Entertainment on the First Days of the Wii U eShop

    The cat meows

    Neko Entertainment has been ever-present on Nintendo consoles since it was formed in 1999. Based near Paris, France, the developer has created both retail and digital download games for most major systems of the last decade, from Nintendo 64 right through to Wii U. In something of a coup for the outfit, Neko secured a place in Wii U...

  • Feature Mega Man Retrospective - Part One

    25 years young

    Twenty-five years ago today, the world was introduced to a super fighting robot — the Blue Bomber himself — Mega Man. Known as Rock Man in his native Japan, Mega Man earned global fame and popularity, introducing gamers to a unique and challenging franchise that, unsurprisingly, became a piece of classic gaming history. Looking...

  • Developer Interview Frozenbyte on the First Days of the Wii U eShop

    A not-so frosty reception

    Over the last few months, Nintendo has displayed a significant shift in its attitude towards digital distribution and online in general. On 3DS we've seen the addition of downloadable retail games, a more regular stream of demos and downloadable content for first party titles. Wii U looks set to extend this approach...

  • Feature Memorable Nintendo Direct Moments

    Bringing ten memories direct, to you

    Over the years, Nintendo’s press conferences have produced some truly memorable moments, showcasing the fun that is at the heart of the company’s development philosophy. E3 showcases for games such as Wii Sports and Wii Fit became show highlights for many attendees, which not only served to promote and...

  • Talking Point What Games Are You Playing This Weekend? - Festive Edition

    Ho-Ho-Holy moly that's a lot of games

    Ah, the Holidays. A time of year when we all run out of money, fight tooth and nail through packed shopping malls and put on lots of weight. Festive greetings indeed, Happy Holidays, Merry Christmas, bah humbug and all that. Of course, we're only calling this the festive edition of WGAYPTW — let's see if that...

  • Developer Interview ZombiU Producer Talks About Beginnings, Reactions and Survival Horror

    "Some players are not into survival, and that’s totally fine"

    In terms of high-profile third-party exclusives on Wii U launch day, ZombiU was comfortably the biggest show in town. While a number of multi-platform titles brought their HD shine to a Nintendo platform for the first time, those looking for a new experience that was hardcore in...

  • Talking Point The Wii U eShop Needs Patience

    As did the 3DS eShop

    In our most recent Talking Point that reflected on a potential shift in Nintendo Direct expectations, we described the attitude among many gamers — including us here at Nintendo Life — that demands new content as quickly as possible, a relentless ongoing compulsion for more news and games than we can handle. It's human...

  • Talking Point Time to Adjust Nintendo Direct Expectations

    How many big reveals can there be?

    It's easy to lose track of time in the helter-skelter video game industry, with games and exciting new projects that are merely months old already being so yesterday. We want the latest, hottest new games and announcements ten minutes ago, so stop telling us about old stuff, ok? For Nintendo gamers, the...

  • Feature Our Staff's Thoughts on Wii U - Part Two

    Because U are worth it

    Yesterday we brought you the first part of our staff thoughts on Wii U, so now we bring you the not-creatively-titled part two. More Nintendo Life staffers weigh in with their impressions, good and bad, of their new Nintendo home consoles. We recommend you get a comfy seat and a snack, as this entry is a little longer than...

  • Feature Our Staff's Thoughts on Wii U - Part One

    The beginning of a new era

    Now that Wii U has arrived in both Europe and North America, a number of the Nintendo Life team have got their hands on the system and have been happily playing various launch titles. We've already produced a number of Wii U reviews — with more on the way — and provided a formal hardware review, but decided that it'd...

  • Talking Point Time for Wii U to Treat Us Like Adults

    The nanny console

    This week has brought us an interesting story about Wii U eShop restrictions that are limited to European consoles, but perhaps provide greater insight into the relationship between gamers and their new Nintendo systems. It came to light that what we initially thought was a botched parental control issue on the platform was...

  • News Toki Tori 2 Top 5: Two Tribe's Favourite Creatures

    Going natural

    Toki Tori 2, the sequel to one of WiiWare's best-known titles, arrives on the Wii U eShop on 20th December. This sequel features significant changes from the structure and gameplay of the original release, while the included level editor may give extra life to the experience for any budding game designers with their hands on a Wii U...

  • Feature Of Pixels and Stitches

    Handicrafts and video games unified

    Video game crafting has been around as long as there have been iconic video games, characters and environments to inspire people, and it's likely that you've already come across such projects in the past, be that on Nintendo Life or elsewhere. In essence, these impressive works are simply on the other end of...

  • Feature Taking Off to the Miiverse

    Remember everyone, it's all about empathy

    Apart from those living in Japan, many Nintendo gamers will have now spent some time with Wii U, Nintendo's new home console and foray into a variety of bold new directions. A great deal of focus, unsurprisingly, is given to the company's first dalliance with HD visuals, and more prominently the various...

  • Feature Your Guide to a Nintendo Holiday

    Christmas time, Mario and Trine...

    It's Christmas time, and we all know what that means — rapidly depleting bank accounts, lots of food and merriment, and plenty of video gaming. The Holiday season actually means different things depending on your own perspective, of course, but to many it's a great opportunity to spend time with family and...

  • Talking Point Selling the Wii U Concept - The GamePad and eShop

    All part of a big package

    So the Wii U system is now well and truly out in the wild, with Japan being the last major territory to join in. It may seem peculiar that Nintendo should satisfy its home country last, but judging from the area's consistently daunting sales of 3DS it's not likely to be a tough market to crack. North America and Europe...

  • Feature Toki Tori 2 Top 5 - What's New In The Sequel

    Calling the shots

    Toki Tori 2, the sequel to one of WiiWare's best-known titles, arrives on the Wii U eShop on 20th December. This sequel features significant changes from the structure and gameplay of the original release, while the included level editor may give extra life to the experience for any budding game designers with their hands on a...

  • Feature EU Wii U Launch Day - Live!

    Hey America, now it's our turn!

    Wii U launched what feels like years ago - Sunday 18th November in North America, to be precise. After literally days of waiting (days can seem like months when it comes to new Nintendo hardware) Europe is finally getting the shiny new system, and we're going to share the experience with you just as we did with the US...

  • Talking Point Nintendo Shrinks Prices and Consoles

    It's all about the money, mini, money

    When we first reported the rumour of a Wii Mini, we made the mistake of including a slightly mocking tagline that referred to flying pigs. With the existing Wii models already selling at such low prices, the concept of Nintendo arranging the manufacturing, packaging and advertising for a new model this late in...

  • Guide Transferring your Mii to the Wii U

    From Mii to U

    When the Wii first arrived in 2006, the ability to put yourself in the game with Miis was a novel addition that caught on quickly. These days most of us have grown quite attached to our own Miis, as evidenced by the number of them gracing the Nintendo Life forums and comment sections as user avatars. Thankfully, a new console doesn't...

  • Talking Point Nintendo And The Third-Party Challenge

    Can the Big N win over support for Wii U in the long run?

    With Wii U finally available in North America and shortly on its way to European store shelves, Nintendo fans across the world seemingly have a lot to be happy about. At long last, we’ll be able to experience our favourite franchises in glorious high-definition, along with some high...

  • Feature Reinventing Nintendo's Legacy Franchises on Wii U

    It's comeback time

    Despite often being criticized for a perceived lack of new franchises, Nintendo’s back catalogue offers a wealth of unique games which have each carved out their own place in the company’s legacy. From Mario to Link to lesser known characters such as Ness and the Ice Climbers, it is clear that Nintendo has a diverse range of...

  • Talking Point What Games Are You Playing This Weekend? - Issue Eight

    Where shall we start?

    So, last time we ran one of these articles we suggested we'd try to get back to a fortnightly routine. That's one crazy aspiration too far, especially as Nintendo is intent on throwing interesting news, Nintendo Direct broadcasts and new HD consoles at us from all directions. Let's drop the promises, and say that we'll do these...

  • Guide Using USB Storage with the Wii U

    Commit these instructions to memory

    The Wii U's eShop represents a big step forward in digital distribution for Nintendo, with eShop-only indie titles sharing shelf space with downloadable versions of major retail releases from day one. These larger titles can easily occupy over 10GB of space, with Tekken Tag Tournament 2: Wii U Edition confirmed...

  • Feature Hands-On With 16-bit RPG Pier Solar

    We check out the Mega Drive epic which could be making its way to Wii U soon

    WaterMelon's 16-bit RPG Pier Solar is proof that old gaming hardware can enjoy a fresh existence years or even decades after its original production lifespan. What began as a homebrew project in 2004 has turned into a indie gaming success story; Pier Solar has had...

  • Talking Point The Nintendo Network ID's Next Big Step

    Not quite fully “networked”, yet

    We’ve praised the concept behind the Nintendo Network a fair bit here on Nintendo Life, and in various news posts and features we’ve stated or alluded to the fact that it could be the start of a bright new online era for Nintendo. To start this particular article on a positive point, there are plenty of...

  • Feature Advanced Tactics In Spirit Hunters Inc.

    In this third and final developer guide, Nnooo's Nic Watt explains the finer details behind successful spirit hunting

    In the previous feature Nnooo's Nic Watt took us through some of the more complex aspects of the player abilities in Spirit Hunters Inc., including some of the abilities which are unique to each element. In this third and final...

  • Talking Point The Wii U eShop Could be a Developer's Dream

    Nintendo hands over the reins

    When it comes to download game platforms, Nintendo's had to evolve rapidly. The arrival of the DSi and Wii online stores brought the famous company into the realm of the download market for the first time; both services have produced a number of top-notch gaming experiences, and in some cases proved to be the making...

  • Feature Behind The Elemental Abilities Of Spirit Hunters Inc.

    In our second exclusive developer guide, Nic Watt explains the ability system in this spook-catching DSiWare release

    In the previous feature Nnooo's Creative Director Nic Watt detailed some of the basics to Spirit Hunters Inc. In this second feature he will explain some of the more complex aspects of the player abilities, including some of the...

  • Feature Wii U Launch Day, Live!

    It's a whole new game

    So here we are, North America, your Wii U day has arrived. It's a Super Sunday, and some of you will be lucky enough to have a midnight launch, while others will need to have a good night's sleep and wait for the stores to open. Either way, you're first up for Nintendo's brand new system, so we expect you to be rushing home,...

  • Feature What Excites Us About Wii U - NA Edition

    So close we can smell the packaging

    And so it's almost here, a new home console launch from Nintendo. We only have one of these every five years or more, and North America gets out of the gate first to soak up the new system and put it through its paces. It brings plenty of new features to the table, including its impressive GamePad, a new online...

  • Feature The Making Of Myst

    We speak to one half of the Miller brothers about its creation

    Few video games have the ability to polarise opinion quite as sharply as Myst. When it hit shop shelves back in 1993 many critics scoffed at the sedate gameplay and predicted that few people would want to sit through a game that was little more than an ‘interactive...

  • Feature Shigeru Miyamoto - The Father of Modern Video Games

    An era unlike any other

    Today is Shigeru Miyamoto's 60th birthday, a key personal landmark but also one that should be celebrated in broader terms by the gaming industry. Miyamoto's well-known description as the "father of modern video games" isn't just casually applied praise, it's a title that's deserved and has genuine significance. Nintendo's...

  • Feature Mastering The Basics Of Spirit Hunters Inc.

    A guide to catching spooks, straight from the developer

    In this, the first of three articles, Creative Director at Nnooo Nic Watt will detail some of the components of Spirit Hunters Inc. to illustrate all the different aspects of the game. Spirit Hunters Inc. launches globally on DSiWare next week, so make sure you brush up on these tips to get...

  • Developer Interview Gaijin Games Gets Drunk with Wii U Power

    WiiWare champs set their sights on the future and rhythm aliens

    While plenty of developers have stepped up to take a swing at WiiWare, only a pinch have started from scratch and built good names strictly based on their output for the service. Perhaps the biggest success story in this realm is Gaijin Games: as a brand-new studio, the three-strong...

  • Talking Point The Realities of Wii U System Memory Have Become Clear

    The fridge will fill up quickly

    Today's unexpected Japanese Nintendo Direct broadcast gave us various details to frantically decipher and translate, ranging from confirmation that the Wii U GamePad won't have backward compatibility with WiiWare or Wii Virtual Console games, to some less intriguing information about parental controls. Another...

  • Interview The Team Behind Paper Mario: Sticker Star

    We speak to the team behind the biggest 3DS title this Christmas

    The dust has barely settled on our Paper Mario: Stick Star review, but we're far from finished with Mario's latest handheld outing. Prior to launch we were lucky enough to speak with director Mr Naohiko Aoyama (Intelligent Systems), director and scenario writer Mr Taro Kudo (Vanpool)...

  • Talking Point Life Without Wii U Achievements

    Nintendo sticks to its guns

    Nintendo isn't at all keen on mandatory, system-integrated achievements or trophies. The idea was ignored for Wii, while gamers with an Xbox 360 got used to notifications re-affirming their awesomeness for acts as simple as starting a new game, with their Gamerscore continually getting bigger with each accomplishment...

  • Feature Nintendo's Wii U Hype Machine

    Sharing the message

    Today marks the start of a major countdown for Wii U, as it's set to arrive in North American stores in just seven days; it's a major event for Nintendo, as new home consoles aren't an overly frequent occurrence. It's been six years since Wii arrived and revolutionised gaming with its focus on motion controls, and now the...

  • Developer Interview Shin'en Multimedia on Nintendo, eShop Development, 3DS and Wii U

    Blasting onto eShop

    With the 3DS eShop continuing to grow, and the Wii U equivalent already shaping up with an increasingly encouraging range of confirmed titles, there’s plenty of positivity around Nintendo’s download offerings. Like any platform it still has its detractors and issues, such as the occasional broken mess on the release...

  • Reaction Wii U's Social Potential Takes Shape

    A bold new direction for Nintendo

    With just 11 days until Wii U arrives in North America — at the time of writing — it's perhaps surprising that substantial details on Nintendo's online services have taken so long to emerge. That said, it's not unprecedented, as Nintendo often likes to keep its cards close to its chest, withholding details and...

  • Feature Nintendo's Presidential Candidates

    The race to the Mushroom House

    Today is a big day in the United States of America, as the next President is set to be elected in an exceptionally tight race to the White House. Still, politics isn't always particularly exciting, especially when candidates don't do anything fun like defy gravity or harness special abilities. No, they're two...

  • Developer Interview Nyamyam On Tengami, Life After Rare And Nintendo's Stance On Indies

    "I think the hardware capabilities of the Wii U Game Pad are a good match for Tengami"

    Last week, we revealed that UK studio Nyamyam was impressed with the Wii U eShop and the potential it offers for independent developers. Keen for more knowledge, we got in touch with Nyamyam's Jennifer Schneidereit to talk about Wii U, Nintendo and Tengami - the...