@LUIGITORNADO No, it's the other way around; it's childish to mess with series lore to please SJW's, and it's even more childish to deny that that's exactly what it would be pandering to.
You don't need a female Link. You have Linkle. You have Zelda. You have the option for a whole new female lead.
But messing with Link by gender-swapping him, screws with the lore, which as a fan pisses me, and most of the Zelda fanbase, off.
It doesn't take a genius to understand that a Female Link would no longer be the Hero. It would be a denial of lore, and an affront to fans. If you want a female protagonist, ask to play as Zelda or Linkle, or as a new character made for the game. That doesn't affect you in any negative way and still shows respect to the lore of the series, and to Link as a character. If anything, the idea of a gender swapped Link should come across as lazy and offensively pandering, compared to an original and unique woman with her own back story and life to explore and enjoy.
Women are not heroes. Women are heroines. Link is not a heroine. He is a Hero, as denoted by his spirit being the spirit of the HERO. This is not Mass Effect, where your character is easily made as some androgynous new-body that everyone just calls by their last name, and Link is not what Aonuma intended him to be anymore. He's grown beyond being just a link between player and game, and has become an icon, a character unto himself.
Turning Link into a woman would be just as insultingly lazy as leaving everyone else alone, but gender-swapping Zelda for the sake of men that want the damsel-in-distress gone.
@LUIGITORNADO "Besides childishness" So it's childish to respect series lore? I disagree.
We don't need to replace Link with a gender swap. We have Zelda, Impa, various other female characters, and now Linkle to play as. There's no reason, none whatsoever, to kill off the persona that Link has become just to appeal to the SJW's that want to see him junk-less and busty.
@MarinoKadame "Spirit of the HERO" denotes that his spirit is gender-locked to male. Female heroes are called Heroines.
Also, he has always reincarnated as a man.
These are not coincidences; Link is a male and should remain as such. If people want to play as a woman in a Zelda game, it should be as Zelda, Linkle once she's got her own fleshed out back-story, or a new female lead.
We should not be replacing Link with a gender-swapped Link for the sake of the ludicrous idea that we need a woman to play as, when there are other options that don't mess with series lore.
@Ralizah That doesn't match up to the series lore, though.
Link, against Aonuma's own wishes, has transcended his base intentions and has become more than just the "link between player and game". Link is an icon, the vessel of the Spirit of the Hero [not the Heroine], who rises up against evil alongside Princess Zelda time and time again. Their genders are set via their very spirits in this series.
Zelda and Link should remain as the genders they are.
Being given a new heroine to play as, though, ala Linkle, is not a bad thing. And if the next Zelda allows us to experience a difference by choosing to play as Linkle, while Link, as an NPC, stays behind in whatever village we start in, that would be perfectly fine, too.
My point is, we shouldn't mess with lore-tied gender roles for the sake of diversity, especially when there are equally great alternative options to explore, that would do a lot less to tick off long-time fans of the series that respect the lore to the utmost.XD
If there's an issue of her not being "the heroine by blood" or anything, then just make Link and Linkle siblings in the next Zelda. Boom; instantly the series has a second hero in the bloodline to rely upon, for the sake of the ladies that want to play as a lady. Heck, give Zelda a brother, aka, a prince, as well at some point, for the ladies to save.
Just leave Link and Zelda alone. That's all fans really want, in the end.XD
@Yorumi Sex in the sims consists of roughly tumbling and giggling under the sheets.
It's so playful and silly that it can't be justified as something getting a larger rating.
Other than that, Ralizah covered the point I was about to make; the severity of ratings does fluctuate by region, and the ESRB/PEGI/Whatever-Japan-has all have different standards decided by human beings, not machines.
Looking at a tiny little kid avatar dressed in their underwear in a game like the sims, to someone from a ratings board, isn't going to feel the same as looking at a close-up shot of an obviously young and very highly detailed young woman, as a slider inflates and deflates their breasts.
I wouldn't be against it if they included the feature back in, but I can see why taking it out would possibly level the rating between regions.
@ JaxonH; Leaving the game alone probably wouldn't have been an issue if not for the rating system between regions.
And I understand that not all of you are complaining about this because of inequality, but there are some out there that are.
And whether it's for equality's sake or just for keeping the game "as it was", I still believe that the people canceling their pre-orders over this are over-reacting in the most ludicrous of ways.
This isn't unreasonable to the point that the game deserves to be boycotted like this.
Nor was Fatal Frame, a game where the original outfits in the Japanese version weren't any more necessary there than they would have been out here in the states.
It's a horror game, not a tits show.
The only reason they were left in over in Japan is because fan service of that sort is a popular and widely accepted thing in Japan these days.XD
And as to my original point, about things eventually becoming overbloated; it acts as a gateway.
Give in once too often and people take it for as many miles as they can get away with, justifying it with terms like "anti-censorship" and "equality for all".
There's a chance that it wouldn't happen, but a bigger chance that it would.
Because even if most of us here wouldn't campaign for more changes, there would be someone who would.
That's just how little faith I have in humanity.
Calling all of that censorship apologist is just stupid. I could make a chart just like that reversing everything towards anti-censorshippers and it would still be just as ridiculously stupid as the original chart.
Then make a "pecks slider" one of the issues that people are complaining about.
Not doing so doesn't paint a picture of equality.
If you can't see where I'm going with this, then let me spell it out; eventually, if all we do is complain about minor little details that are either removed or never added to begin with, for the sake of appealing to either the sexes or the censorship hounds, eventually it will get to the point where the game is bloated with unimportant features, and delayed because of it.
And the sad part is that the complaints wouldn't end; if they started suddenly caving to all the requests for things people want in the game, there would be no end to it, and it would eventually end up cascading into the artists compromising their own vision of the game for the sake of pleasing fans.
Because you KNOW they would eventually start demanding that "Our avatar should be able to fall in love with "name of side character", because romance is important to us and it's censorship to not include something so important in the story!", or something equally idiotic, like options on skells to denote them as either male or female.
This was done for the sake of keeping the game from getting different ratings per region, because PEGI doesn't always agree with ESRB and M rated games are more difficult to sell to a wider audience scope when kids can't get access to them without parental consent.[anyone calling that a "pro censorship argument" is a damned retard, plain and simple]
It was a business decision.
Not a pro-censorship or anti-woman action, just as deciding not to include pecks/junk sliders was not a move against men.
@Yorumi I would like to do that, too.
But I can't make one that perfectly reflects me without a "junk" slider.
And I'm not letting that hold me back from saying "fine. Okay. I don't need it to make an avatar that reflects me as closely as possible."
It's the same thing for women; if, as I hope, the ladies in here don't see their chest size as a major part of who they are, then the option of adjusting them being missing shouldn't affect their want of the game, nor their ability to create an avatar that reflects them as closely as possible outside of sexual characteristics.
@Ralizah
I don't know why you would protest it for men.
It's just as inconsequential a feature, in my eyes, as the bust slider is.
It doesn't hold people back from making an extremely close approximation of themselves in the avatar creator.
Its removal is so minor an issue that it doesn't deserve this much negative attention.
It's literally a risk to sales over nothing important.
@ikki5 If you're going to call one slider sexualization, then you have to do the same for both or neither. You can't have the concept of over-sexualization, with a slider designed to enlarge or shrink what amounts to features designed by nature to attract the opposite sex, suddenly apply ONLY to women, because that in and of itself is sexist.
The "no junk slider" argument is a valid one. And if people can't change the bulge size on male avatars, yet don't complain about that, then those same people shouldn't be giving complaint about no bust slider.
And in any case, the "no bust slider" and "no junk slider" issues are irrelevant to the quality of the game as a whole, and shouldn't be taking up this much article space. The game will be great without them, and skipping the game over this indignation is basically cutting one's nose off to spite their face.
@IceClimbers Nintendo has already announced in the past that the NX will absorb some of the Wii U's architecture. It wouldn't do that unless native BC was planned.
@GloverMist Don't forget that breaks are your friend. If the game begins to get tiring, take a break for a week then make yourself come back to it. It helps, trust me.
"I've seen a hat stand, heard a rubber band! I seen a needle that done winked it's eye! But I think I've seen, 'bout every-thiiiiing! When I've see a smashing Cloud Striiiiiife!"
@russellohh Let's be honest; after one of the investors suggested that Nintendo should put Super Mario Bros on phones, then charge people money to make Mario jump higher, it's OBVIOUS that these investors are not gamers and do not understand the market Nintendo is trying to sell to.
They just see "Oooo, big IP, let's MONETIZE it and sell it to casuals on phones! $_$" and proceed to whine when they don't get what they want.
@Fee See, that's the thing; in the first playthrough, the stats and looks coincide no matter how much you wish otherwise, so you'll be playing through the game while trying on a whole bunch of different armor sets.
By the time players have finished it once, 99% of them WILL have found something better to wear than these "censored" costumes.
Whether you believe me or not, there's so many armors, and thus possible combinations, in this game that I'm guaranteed to be right on this.
99% of the players won't even miss the alternates that were changed.
Everyone will find something they like.
That's what matters.
And if you really want to see how much people are losing their minds over this issue, then look outside of this site, too.
People are making a WAY bigger deal out of this than they EVER did with TLOU in EU.
@Fee Here's the thing, Fee: I said what I said with full knowledge of that end-game extra.
By the end of the first playthrough, most players will have found a cosmetic option they like more than the two costumes that were changed.
Therefore, I DO know what I'm talking about, and my point still stands.
And as to the Bay 2 example, not lame; if Nintendo was really as old-fashioned as people are claiming they are, then even just THAT amount of skin would have led to a full body cover-up rather than telling them to remove bits.
People are exaggerating how intent Nintendo is on censorship.
These costumes aren't even changed that heavily; they're just normal clothes now instead of beach wear. Yet everyone is losing their damned minds, and while everyone is blaming Nintendo for being this censor-hungry entity, they all conveniently forget that Sony had the EU version of TLOU censored.
This isn't some abhorrent game-ruining case of censorship that changes anything major to the point where the game can't be enjoyed.
People are getting offended over this for entirely stupid reasons; there's no way in hell that changing two costumes to be less revealing in this game is going to lead to some sort of 10X worse case of censorship happening, like Nintendo going right back to 90's faux pas like complete blood and language censorship.
We're past that crap; If you need proof of it, then all you need to do is look at how Nintendo handled the Link costume in Bayonetta 2: She was originally going to have an undershirt to cover her cleavage, but Nintendo surprised Platinum by telling them it didn't suit her personality to be that reserved, and recommended that Platinum leave the undershirt out of the equation.
it's not going to turn into a bigger issue, and it's just two measly little costumes that MOST PROBABLY WON'T EVEN WEAR FOR MORE THAN A FEW LEVELS BEFORE FINDING SOMETHING BETTER ANYWAYS.
Anyone trying to condemn this game and convince others they shouldn't buy it over some sort of fear of it setting a standard for even bigger things to get changed, is just being a paranoid SJW.
It's WRONG to try and convince others that this game doesn't deserve sales over a couple of measly costume changes, which is EXACTLY what is happening when someone struts around trying to convince everyone that Nintendo's somehow this symbol of the corruption of freedom and 100% pro-censorship due to these costumes being altered to show even SLIGHTLY less skin.
Nintendo's made quite a few stupid mistakes in the past, but this isn't even to the scale of the LIGHTEST of their mistakes, let alone the heavier ones.
It's literally a non-issue that is being blown up into a big issue.
Anyone condemning the game for these costume changes, needs to quit trying to hold this game back to satisfy their sense of SJW morals against any form of change they perceive as censorship; it's a fantastic game that deserves to be given the recommendations it needs to break out of that "niche game" stigma that so many ignorant jerks have stuck it with based off of the first game's status alone.
That won't be the case so long as anyone out there is using costumes as an excuse to protest against giving the game the chance it deserves!
@NintendoFan64 It would matter if it were an actual little girl, but it's not. It's a fictional character.
But, again I re-state, the costumes being changed isn't any more of a good reason to skip the game than keeping them the same would have been.
Anyone skipping this game over a few costumes, regardless of what they look like, and using said costumes as a reason to give a wholly negative judgement of the game, is an idiotic SJW, and likely not much of a Nintendo fan to start with.
There should be no reason to get overly-offended over these costumes, be they the changed stateside versions or the Japanese versions.
If you honestly think that Xenoblade X is still just a niche game despite the popularity of JRPG's and all of the great things going into it, then you don't know what you're talking about.
That's a AAA title that DESERVES to sell millions. Even if it were on a different console, it would STILL deserve to sell millions. JRPG's are making a resurgence right now, and this is one of the best ones of the entire year.
See, people just LOVE to try and lay 100% of the blame of third parties not selling well with Nintendo on Nintendo, without taking into account that many if not most of these third parties wouldn't even make full-featured PORTS for them unless Nintendo greased their palms.
Money-hatting shouldn't be a needed concession for the sake of getting third parties to do their damned jobs right. It's not Nintendo's job to make third party ports in a way that maximizes sales potential. That's on third parties.
And when you release multiplats that don't even have proper optimization and lack tons of the content available everywhere else, for games that run fine on LAST GEN CONSOLES like the PS3? Well, that's when you lose all right to be defended by anyone other than the boot-licking suck-ups who feel the hardware is the big reason why the ports were bad.
See, here's where a bit of hypocrisy comes in. Everyone knows and criticizes Nintendo for not bringing in AAA third parties.
That's not undeserved.[though it's debatable whether AAA's did more harm than good to the Wii U by releasing nothing but old ports unless Nintendo greased their palms, but I digress...]
However, a lot of these same people who criticize Nintendo for this, are also the same type of gamer who praise both Sony and Microsoft for being a good home for indies, while simultaneously ignoring that Nintendo is just as good as them at being an indie home lately, especially with games like Shovel Knight and Shantae gaining such renown thanks to Nintendo's support.
The point I'm trying to make is that a lot of the people complaining about what Nintendo lacks, are the type that care ONLY about what Nintendo lacks, and not what it OFFERS, which makes their opinion on whether or not Nintendo's systems are worthwhile iffy, at best.
@FlaygletheBagel
While I agree that Nintendo's representation of the Wii U, from opening year of first party games to ongoing advertisement, was pretty crappy, at the same time, you know as well as I do that NO amount of sales success would have made those third party ports sell on Wii U.
Period.
And if by "many third party games came out without problems", you mean " a very small minority" then you would be correct.
Of them, I'd say POSSIBLY Need for Speed and Deus Ex, but even they were late ports.
Go ahead and try naming a third party port on Wii U, and I guarantee you that in 99% of examples, I will be able to point out to you why not only Nintendo fans, but also third party game lovers, were convinced, by those very third party games themselves, to avoid third party multiplats on the Wii U, and how they could have avoided the issue and made profits off of the Wii U instead, like Platinum did with Bay 2, like Capcom did with MH3U, and like indies have most recently been doing thanks to the first ever console humble bundle.
Oh, and do not call my complaints petty, especially after all the support I showed to third party multiplats during the first year and a half of the Wii U's life.
Yeah, I'm ticked.
And as a paying customer who is used to seeing these third parties do so much better with their games, even on last gen consoles like PS3, I have every right to be.
Especially when dealing with an apologist ( not you) who claims that third party's treatment of Nintendo's fans was "exactly the same", when anyone with any lick of sense knows that it was NOT.
@Quorthon I'm sorry, WHAT?!
"When you want to blame the Wii U's ills on "launching with last-gen ports," you now need to explain why the XBO and PS4 sold, despite launching in exactly the same way."?!
Okay, you know what?
THAT IS A FLAT OUT MOTHERF#$%ING LIE.
They did NOT launch in the exact same way.
The PS4 and XBone released with Remasters and ports THAT FEATURED ALL OF THEIR CONTENT ON TOP OF PROPER OPTIMIZATION.
Ports of games like COD Ghosts, Sniper Elite V2, and plenty of others on Wii U, DID NOT GET THEIR FULL RANGE OF CONTENT WHEN THE SYSTEM COULD EASILY HAVE SUPPORTED IT, which DEVALUED them so badly that it caused the system's launch IRREPARABLE HARM.
Don't you even DARE try to claim there was equal treatment between the three system launches from third parties.
THERE WASN'T.
I'm so glad that I stuck with Link as my main.
Him being one of the playable character in the demo is going to mean I'll be able to practice for real, instead of settling for practicing using a character I don't plan on maining while I wait for the full game.
@Mega719 And I'm saying they may yet change their mind about the online. They're free to, and perfectly capable of, changing their minds about adding it into Hyrule Warriors.
@Mega719 if that were true, then Nintendo wouldn't have gone from distancing themselves from mature titles, to fully funding games like Bayonetta 2 and Devils Third, not to mention saying yes to using DLC in more of their first party games.
Nintendo changes their minds on things quite often.
@jakysnakydx You act as if Steam and other places don't put all of your games right into the same obscure hole that you claim Nintendo does, after your fifteen minutes of fame on the front page.
@GunstarHero234 " I keep stating this on the W_D page instead of having one console get a secondary system jesus what's so hard about that"
"Uhhh different financial situations? Some of us would like to enjoy an all in one console experience. Shocker concept, I know."
I managed to keep saving up while under threat of becoming homeless. You don't get much more dire than that. If I can do it, anyone can. Being cheap and wanting everything on one system is not a good excuse to wish death-by-dropping-out-of-consoles on Nintendo. Man up, save up, then get the games on the systems they were meant to be played on.
I'm going to make the effort to ensure that my own future children never have to use gaming as an escape from me and my future wife. If anything, I'll make sure that gaming becomes a family thing for everyone to enjoy together regardless of what we're playing.
@King47 It's also third-party-developers' faults for not taking the time needed to understand the system. It's got enough power to create great exclusive games, they just don't want to try it because it doesn't work the way the other systems do. They actually have to learn a new system, heaven forbid right?
At least there's a compromise, something that a lot of other devs that cut content never even think of offering. Good on ya, Two Tribes. Can't wait to see if your new projects make it to the Wii U.
You know you've got some mental issues when you dig this deeply into something just to find flaws that weren't even intentional in design, then proceed to demonize whatever contains them as one of the worst things on earth. Over 10 Years after it first came out.
It feels a bit clunky, to me....I mean, I'm all for sword beams, but when enemies die in one hit from them and you have to wait for the slow-moving shot to reach them?
I dunno, I just can't see myself getting into it when there's no hit detection for the actual blade itself.
Unless that was all pre-alpha stuff and he's done much improvement since then...
I will give him credit for the great music and the whimsical plot being used, though.
@Kirk IIRC, Nintendo confirmed themselves that they went back and remade the majority of the game's visuals from the ground up in addition to the mechanics for the new items and the revamp of the Triforce quest. The models, due to the new visuals, move differently and feel more fluid as well. This is not just a touched-up port. Not by any stretch other than the base gameplay, island positions in the overworld, and plot being the same.
Wind Waker, for sure. I owned the original and I'm eager to see how the new one stacks up against its source material, especially considering the changes to it that have taken place.
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Re: Editorial: Linkle May be a Clunky Introduction For a 'Female Link', But Opens Up Interesting Possibilities
@LUIGITORNADO
No, it's the other way around; it's childish to mess with series lore to please SJW's, and it's even more childish to deny that that's exactly what it would be pandering to.
You don't need a female Link.
You have Linkle.
You have Zelda.
You have the option for a whole new female lead.
But messing with Link by gender-swapping him, screws with the lore, which as a fan pisses me, and most of the Zelda fanbase, off.
It doesn't take a genius to understand that a Female Link would no longer be the Hero.
It would be a denial of lore, and an affront to fans.
If you want a female protagonist, ask to play as Zelda or Linkle, or as a new character made for the game.
That doesn't affect you in any negative way and still shows respect to the lore of the series, and to Link as a character.
If anything, the idea of a gender swapped Link should come across as lazy and offensively pandering, compared to an original and unique woman with her own back story and life to explore and enjoy.
Women are not heroes.
Women are heroines.
Link is not a heroine.
He is a Hero, as denoted by his spirit being the spirit of the HERO.
This is not Mass Effect, where your character is easily made as some androgynous new-body that everyone just calls by their last name, and Link is not what Aonuma intended him to be anymore.
He's grown beyond being just a link between player and game, and has become an icon, a character unto himself.
Turning Link into a woman would be just as insultingly lazy as leaving everyone else alone, but gender-swapping Zelda for the sake of men that want the damsel-in-distress gone.
Re: Editorial: Linkle May be a Clunky Introduction For a 'Female Link', But Opens Up Interesting Possibilities
@LUIGITORNADO "Besides childishness"
So it's childish to respect series lore?
I disagree.
We don't need to replace Link with a gender swap.
We have Zelda, Impa, various other female characters, and now Linkle to play as.
There's no reason, none whatsoever, to kill off the persona that Link has become just to appeal to the SJW's that want to see him junk-less and busty.
Re: Editorial: Linkle May be a Clunky Introduction For a 'Female Link', But Opens Up Interesting Possibilities
@MarinoKadame "Spirit of the HERO" denotes that his spirit is gender-locked to male.
Female heroes are called Heroines.
Also, he has always reincarnated as a man.
These are not coincidences; Link is a male and should remain as such.
If people want to play as a woman in a Zelda game, it should be as Zelda, Linkle once she's got her own fleshed out back-story, or a new female lead.
We should not be replacing Link with a gender-swapped Link for the sake of the ludicrous idea that we need a woman to play as, when there are other options that don't mess with series lore.
Re: You Can't Alter The Chest Size Of Female Characters In The Western Version Of Xenoblade Chronicles X
@Nintendude789
And even then, it's such a petty thing to complain about.
You don't see guys going ape over asking for a pecks or junk slider to make things fair in the Japanese version, after all.
It's only the anti-censorjerks and trolls making this into a bigger deal than it is.
Re: You Can't Alter The Chest Size Of Female Characters In The Western Version Of Xenoblade Chronicles X
@uguuer How does any of that hurt the plot?
Does any of it create inconsistencies in it that can't be explained?
Oh, and just for the record, I think the new meaning behind the BLADE acronym is easier to remember than the original, so I don't mind it.
Re: Editorial: Linkle May be a Clunky Introduction For a 'Female Link', But Opens Up Interesting Possibilities
@rferrari24 Because a female Mario could be creepy.XD
Plus, you can't EVER compliment a woman on her mustache, no matter how glorious it is.
Doing so is a death wish.XD
Re: Editorial: Linkle May be a Clunky Introduction For a 'Female Link', But Opens Up Interesting Possibilities
@Ralizah That doesn't match up to the series lore, though.
Link, against Aonuma's own wishes, has transcended his base intentions and has become more than just the "link between player and game".
Link is an icon, the vessel of the Spirit of the Hero [not the Heroine], who rises up against evil alongside Princess Zelda time and time again.
Their genders are set via their very spirits in this series.
Zelda and Link should remain as the genders they are.
Being given a new heroine to play as, though, ala Linkle, is not a bad thing.
And if the next Zelda allows us to experience a difference by choosing to play as Linkle, while Link, as an NPC, stays behind in whatever village we start in, that would be perfectly fine, too.
My point is, we shouldn't mess with lore-tied gender roles for the sake of diversity, especially when there are equally great alternative options to explore, that would do a lot less to tick off long-time fans of the series that respect the lore to the utmost.XD
If there's an issue of her not being "the heroine by blood" or anything, then just make Link and Linkle siblings in the next Zelda.
Boom; instantly the series has a second hero in the bloodline to rely upon, for the sake of the ladies that want to play as a lady.
Heck, give Zelda a brother, aka, a prince, as well at some point, for the ladies to save.
Just leave Link and Zelda alone.
That's all fans really want, in the end.XD
Re: You Can't Alter The Chest Size Of Female Characters In The Western Version Of Xenoblade Chronicles X
@Yorumi Sex in the sims consists of roughly tumbling and giggling under the sheets.
It's so playful and silly that it can't be justified as something getting a larger rating.
Other than that, Ralizah covered the point I was about to make; the severity of ratings does fluctuate by region, and the ESRB/PEGI/Whatever-Japan-has all have different standards decided by human beings, not machines.
Looking at a tiny little kid avatar dressed in their underwear in a game like the sims, to someone from a ratings board, isn't going to feel the same as looking at a close-up shot of an obviously young and very highly detailed young woman, as a slider inflates and deflates their breasts.
I wouldn't be against it if they included the feature back in, but I can see why taking it out would possibly level the rating between regions.
@ JaxonH; Leaving the game alone probably wouldn't have been an issue if not for the rating system between regions.
And I understand that not all of you are complaining about this because of inequality, but there are some out there that are.
And whether it's for equality's sake or just for keeping the game "as it was", I still believe that the people canceling their pre-orders over this are over-reacting in the most ludicrous of ways.
This isn't unreasonable to the point that the game deserves to be boycotted like this.
Nor was Fatal Frame, a game where the original outfits in the Japanese version weren't any more necessary there than they would have been out here in the states.
It's a horror game, not a tits show.
The only reason they were left in over in Japan is because fan service of that sort is a popular and widely accepted thing in Japan these days.XD
And as to my original point, about things eventually becoming overbloated; it acts as a gateway.
Give in once too often and people take it for as many miles as they can get away with, justifying it with terms like "anti-censorship" and "equality for all".
There's a chance that it wouldn't happen, but a bigger chance that it would.
Because even if most of us here wouldn't campaign for more changes, there would be someone who would.
That's just how little faith I have in humanity.
Re: You Can't Alter The Chest Size Of Female Characters In The Western Version Of Xenoblade Chronicles X
@Zelkardaim
Calling all of that censorship apologist is just stupid.
I could make a chart just like that reversing everything towards anti-censorshippers and it would still be just as ridiculously stupid as the original chart.
Re: You Can't Alter The Chest Size Of Female Characters In The Western Version Of Xenoblade Chronicles X
@khaosklub
Then make a "pecks slider" one of the issues that people are complaining about.
Not doing so doesn't paint a picture of equality.
If you can't see where I'm going with this, then let me spell it out; eventually, if all we do is complain about minor little details that are either removed or never added to begin with, for the sake of appealing to either the sexes or the censorship hounds, eventually it will get to the point where the game is bloated with unimportant features, and delayed because of it.
And the sad part is that the complaints wouldn't end; if they started suddenly caving to all the requests for things people want in the game, there would be no end to it, and it would eventually end up cascading into the artists compromising their own vision of the game for the sake of pleasing fans.
Because you KNOW they would eventually start demanding that "Our avatar should be able to fall in love with "name of side character", because romance is important to us and it's censorship to not include something so important in the story!", or something equally idiotic, like options on skells to denote them as either male or female.
This was done for the sake of keeping the game from getting different ratings per region, because PEGI doesn't always agree with ESRB and M rated games are more difficult to sell to a wider audience scope when kids can't get access to them without parental consent.[anyone calling that a "pro censorship argument" is a damned retard, plain and simple]
It was a business decision.
Not a pro-censorship or anti-woman action, just as deciding not to include pecks/junk sliders was not a move against men.
Re: You Can't Alter The Chest Size Of Female Characters In The Western Version Of Xenoblade Chronicles X
@Yorumi I would like to do that, too.
But I can't make one that perfectly reflects me without a "junk" slider.
And I'm not letting that hold me back from saying "fine. Okay. I don't need it to make an avatar that reflects me as closely as possible."
It's the same thing for women; if, as I hope, the ladies in here don't see their chest size as a major part of who they are, then the option of adjusting them being missing shouldn't affect their want of the game, nor their ability to create an avatar that reflects them as closely as possible outside of sexual characteristics.
@Ralizah
I don't know why you would protest it for men.
It's just as inconsequential a feature, in my eyes, as the bust slider is.
It doesn't hold people back from making an extremely close approximation of themselves in the avatar creator.
Its removal is so minor an issue that it doesn't deserve this much negative attention.
It's literally a risk to sales over nothing important.
Re: You Can't Alter The Chest Size Of Female Characters In The Western Version Of Xenoblade Chronicles X
@ikki5 If you're going to call one slider sexualization, then you have to do the same for both or neither.
You can't have the concept of over-sexualization, with a slider designed to enlarge or shrink what amounts to features designed by nature to attract the opposite sex, suddenly apply ONLY to women, because that in and of itself is sexist.
The "no junk slider" argument is a valid one. And if people can't change the bulge size on male avatars, yet don't complain about that, then those same people shouldn't be giving complaint about no bust slider.
And in any case, the "no bust slider" and "no junk slider" issues are irrelevant to the quality of the game as a whole, and shouldn't be taking up this much article space.
The game will be great without them, and skipping the game over this indignation is basically cutting one's nose off to spite their face.
Re: Talking Point: The Latest Nintendo Direct Was a Bright Return to the Limelight
@IceClimbers Nintendo has already announced in the past that the NX will absorb some of the Wii U's architecture.
It wouldn't do that unless native BC was planned.
Re: Talking Point: The Latest Nintendo Direct Was a Bright Return to the Limelight
I felt that it was a very good direct compared to E3's presentation.
The people who thought this was "the worst ever" are over-dramatizing it.XD
I spent a good three HOURS on Youtube after that Direct and I still haven't reached the end of the list of "Cloud reveal reaction" videos.XD
Re: Preview: Getting Lost in the World of Xenoblade Chronicles X
@GloverMist Don't forget that breaks are your friend.
If the game begins to get tiring, take a break for a week then make yourself come back to it.
It helps, trust me.
Re: Final Fantasy's Cloud Is Set To Cause Some Strife In Super Smash Bros. On Wii U And 3DS
@Fee XD Glad someone else around here is old enough to get the joke.
Re: Final Fantasy's Cloud Is Set To Cause Some Strife In Super Smash Bros. On Wii U And 3DS
"I've seen a hat stand, heard a rubber band! I seen a needle that done winked it's eye! But I think I've seen, 'bout every-thiiiiing! When I've see a smashing Cloud Striiiiiife!"
Re: Nintendo Shares Level Out After $4 Billion Drop in Company Value
@russellohh Let's be honest; after one of the investors suggested that Nintendo should put Super Mario Bros on phones, then charge people money to make Mario jump higher, it's OBVIOUS that these investors are not gamers and do not understand the market Nintendo is trying to sell to.
They just see "Oooo, big IP, let's MONETIZE it and sell it to casuals on phones! $_$" and proceed to whine when they don't get what they want.
Re: Nintendo Is Making Female Characters Cover Up For The Western Version Of Xenoblade Chronicles X
@Fee See, that's the thing; in the first playthrough, the stats and looks coincide no matter how much you wish otherwise, so you'll be playing through the game while trying on a whole bunch of different armor sets.
By the time players have finished it once, 99% of them WILL have found something better to wear than these "censored" costumes.
Whether you believe me or not, there's so many armors, and thus possible combinations, in this game that I'm guaranteed to be right on this.
99% of the players won't even miss the alternates that were changed.
Everyone will find something they like.
That's what matters.
And if you really want to see how much people are losing their minds over this issue, then look outside of this site, too.
People are making a WAY bigger deal out of this than they EVER did with TLOU in EU.
Re: Monster eShop Maintenance to Run Through Most of 2nd November
We're gonna get data miners going NUTS on this...I can feel it...
Re: Nintendo Is Making Female Characters Cover Up For The Western Version Of Xenoblade Chronicles X
@Fee Here's the thing, Fee: I said what I said with full knowledge of that end-game extra.
By the end of the first playthrough, most players will have found a cosmetic option they like more than the two costumes that were changed.
Therefore, I DO know what I'm talking about, and my point still stands.
And as to the Bay 2 example, not lame; if Nintendo was really as old-fashioned as people are claiming they are, then even just THAT amount of skin would have led to a full body cover-up rather than telling them to remove bits.
People are exaggerating how intent Nintendo is on censorship.
These costumes aren't even changed that heavily; they're just normal clothes now instead of beach wear. Yet everyone is losing their damned minds, and while everyone is blaming Nintendo for being this censor-hungry entity, they all conveniently forget that Sony had the EU version of TLOU censored.
Re: Nintendo Is Making Female Characters Cover Up For The Western Version Of Xenoblade Chronicles X
@MrRight Oh jeeze, STOP IT.
This isn't some abhorrent game-ruining case of censorship that changes anything major to the point where the game can't be enjoyed.
People are getting offended over this for entirely stupid reasons; there's no way in hell that changing two costumes to be less revealing in this game is going to lead to some sort of 10X worse case of censorship happening, like Nintendo going right back to 90's faux pas like complete blood and language censorship.
We're past that crap; If you need proof of it, then all you need to do is look at how Nintendo handled the Link costume in Bayonetta 2: She was originally going to have an undershirt to cover her cleavage, but Nintendo surprised Platinum by telling them it didn't suit her personality to be that reserved, and recommended that Platinum leave the undershirt out of the equation.
it's not going to turn into a bigger issue, and it's just two measly little costumes that MOST PROBABLY WON'T EVEN WEAR FOR MORE THAN A FEW LEVELS BEFORE FINDING SOMETHING BETTER ANYWAYS.
Anyone trying to condemn this game and convince others they shouldn't buy it over some sort of fear of it setting a standard for even bigger things to get changed, is just being a paranoid SJW.
It's WRONG to try and convince others that this game doesn't deserve sales over a couple of measly costume changes, which is EXACTLY what is happening when someone struts around trying to convince everyone that Nintendo's somehow this symbol of the corruption of freedom and 100% pro-censorship due to these costumes being altered to show even SLIGHTLY less skin.
Nintendo's made quite a few stupid mistakes in the past, but this isn't even to the scale of the LIGHTEST of their mistakes, let alone the heavier ones.
It's literally a non-issue that is being blown up into a big issue.
Anyone condemning the game for these costume changes, needs to quit trying to hold this game back to satisfy their sense of SJW morals against any form of change they perceive as censorship; it's a fantastic game that deserves to be given the recommendations it needs to break out of that "niche game" stigma that so many ignorant jerks have stuck it with based off of the first game's status alone.
That won't be the case so long as anyone out there is using costumes as an excuse to protest against giving the game the chance it deserves!
Re: Nintendo Is Making Female Characters Cover Up For The Western Version Of Xenoblade Chronicles X
@NintendoFan64 It would matter if it were an actual little girl, but it's not.
It's a fictional character.
But, again I re-state, the costumes being changed isn't any more of a good reason to skip the game than keeping them the same would have been.
Anyone skipping this game over a few costumes, regardless of what they look like, and using said costumes as a reason to give a wholly negative judgement of the game, is an idiotic SJW, and likely not much of a Nintendo fan to start with.
There should be no reason to get overly-offended over these costumes, be they the changed stateside versions or the Japanese versions.
Re: Nintendo Is Making Female Characters Cover Up For The Western Version Of Xenoblade Chronicles X
@KingofSaiyans More like Anti-Nintendo SJW's on a rampage over the tiniest of changes to an otherwise great game.
Seriously, anyone skipping this game over a couple of changed costumes deserves to be kicked in the head...
Re: Talking Point: Five Key Challenges Nintendo Faces with the NX
@FlaygletheBagel
If you honestly think that Xenoblade X is still just a niche game despite the popularity of JRPG's and all of the great things going into it, then you don't know what you're talking about.
That's a AAA title that DESERVES to sell millions.
Even if it were on a different console, it would STILL deserve to sell millions.
JRPG's are making a resurgence right now, and this is one of the best ones of the entire year.
Re: Talking Point: Five Key Challenges Nintendo Faces with the NX
@Malakai Exactly.
Re: Talking Point: Five Key Challenges Nintendo Faces with the NX
@Xenocity
Thank you.
See, people just LOVE to try and lay 100% of the blame of third parties not selling well with Nintendo on Nintendo, without taking into account that many if not most of these third parties wouldn't even make full-featured PORTS for them unless Nintendo greased their palms.
Money-hatting shouldn't be a needed concession for the sake of getting third parties to do their damned jobs right.
It's not Nintendo's job to make third party ports in a way that maximizes sales potential.
That's on third parties.
And when you release multiplats that don't even have proper optimization and lack tons of the content available everywhere else, for games that run fine on LAST GEN CONSOLES like the PS3?
Well, that's when you lose all right to be defended by anyone other than the boot-licking suck-ups who feel the hardware is the big reason why the ports were bad.
Re: Talking Point: Five Key Challenges Nintendo Faces with the NX
@thatguyEZ
See, here's where a bit of hypocrisy comes in.
Everyone knows and criticizes Nintendo for not bringing in AAA third parties.
That's not undeserved.[though it's debatable whether AAA's did more harm than good to the Wii U by releasing nothing but old ports unless Nintendo greased their palms, but I digress...]
However, a lot of these same people who criticize Nintendo for this, are also the same type of gamer who praise both Sony and Microsoft for being a good home for indies, while simultaneously ignoring that Nintendo is just as good as them at being an indie home lately, especially with games like Shovel Knight and Shantae gaining such renown thanks to Nintendo's support.
The point I'm trying to make is that a lot of the people complaining about what Nintendo lacks, are the type that care ONLY about what Nintendo lacks, and not what it OFFERS, which makes their opinion on whether or not Nintendo's systems are worthwhile iffy, at best.
Re: Exclusive: Slightly Mad Studio Head Ian Bell Sets The Record Straight On Project CARS Wii U
@FlaygletheBagel
While I agree that Nintendo's representation of the Wii U, from opening year of first party games to ongoing advertisement, was pretty crappy, at the same time, you know as well as I do that NO amount of sales success would have made those third party ports sell on Wii U.
Period.
And if by "many third party games came out without problems", you mean " a very small minority" then you would be correct.
Of them, I'd say POSSIBLY Need for Speed and Deus Ex, but even they were late ports.
Go ahead and try naming a third party port on Wii U, and I guarantee you that in 99% of examples, I will be able to point out to you why not only Nintendo fans, but also third party game lovers, were convinced, by those very third party games themselves, to avoid third party multiplats on the Wii U, and how they could have avoided the issue and made profits off of the Wii U instead, like Platinum did with Bay 2, like Capcom did with MH3U, and like indies have most recently been doing thanks to the first ever console humble bundle.
Oh, and do not call my complaints petty, especially after all the support I showed to third party multiplats during the first year and a half of the Wii U's life.
Yeah, I'm ticked.
And as a paying customer who is used to seeing these third parties do so much better with their games, even on last gen consoles like PS3, I have every right to be.
Especially when dealing with an apologist ( not you) who claims that third party's treatment of Nintendo's fans was "exactly the same", when anyone with any lick of sense knows that it was NOT.
Re: Exclusive: Slightly Mad Studio Head Ian Bell Sets The Record Straight On Project CARS Wii U
@Quorthon I'm sorry, WHAT?!
"When you want to blame the Wii U's ills on "launching with last-gen ports," you now need to explain why the XBO and PS4 sold, despite launching in exactly the same way."?!
Okay, you know what?
THAT IS A FLAT OUT MOTHERF#$%ING LIE.
They did NOT launch in the exact same way.
The PS4 and XBone released with Remasters and ports THAT FEATURED ALL OF THEIR CONTENT ON TOP OF PROPER OPTIMIZATION.
Ports of games like COD Ghosts, Sniper Elite V2, and plenty of others on Wii U, DID NOT GET THEIR FULL RANGE OF CONTENT WHEN THE SYSTEM COULD EASILY HAVE SUPPORTED IT, which DEVALUED them so badly that it caused the system's launch IRREPARABLE HARM.
Don't you even DARE try to claim there was equal treatment between the three system launches from third parties.
THERE WASN'T.
Re: Weirdness: Sony Fan Creates Petition In Hope Of Bringing Super Smash Bros. To The PS Vita
@LavaTwilight Wait, Iwata actually responded? What did he say?
Re: Video: Watch Us Crack Some Skulls In The 3DS Super Smash Bros. Demo
I'm so glad that I stuck with Link as my main.
Him being one of the playable character in the demo is going to mean I'll be able to practice for real, instead of settling for practicing using a character I don't plan on maining while I wait for the full game.
Re: Hyrule Warriors Update to Bring New Game Mode
@Mega719 And I'm saying they may yet change their mind about the online.
They're free to, and perfectly capable of, changing their minds about adding it into Hyrule Warriors.
Re: Hyrule Warriors Update to Bring New Game Mode
@Mega719 if that were true, then Nintendo wouldn't have gone from distancing themselves from mature titles, to fully funding games like Bayonetta 2 and Devils Third, not to mention saying yes to using DLC in more of their first party games.
Nintendo changes their minds on things quite often.
Re: Download Developer Hits a "Brick Wall" When Trying to Reach Nintendo Indie Executive for Interview
@jakysnakydx You act as if Steam and other places don't put all of your games right into the same obscure hole that you claim Nintendo does, after your fifteen minutes of fame on the front page.
Re: Download Developer Hits a "Brick Wall" When Trying to Reach Nintendo Indie Executive for Interview
@Peach64 BS: The indie titles available on the Wii U stand head-to-head with the rest.
Re: Capcom Reportedly Planning Western Release of Monster Hunter Frontier G
If the subscription fee is really low, like $20 for a year, I might be very very tempted to do it...
Re: Talking Point: The Watch_Dogs Wii U Delay Demonstrates That Major Third-Parties Are Walking Away
@gatorboi352
@GunstarHero234 " I keep stating this on the W_D page instead of having one console get a secondary system jesus what's so hard about that"
"Uhhh different financial situations? Some of us would like to enjoy an all in one console experience. Shocker concept, I know."
I managed to keep saving up while under threat of becoming homeless.
You don't get much more dire than that.
If I can do it, anyone can. Being cheap and wanting everything on one system is not a good excuse to wish death-by-dropping-out-of-consoles on Nintendo.
Man up, save up, then get the games on the systems they were meant to be played on.
Re: Award Winning Short Film Shows the Power of Zelda and Escapism
I'm going to make the effort to ensure that my own future children never have to use gaming as an escape from me and my future wife.
If anything, I'll make sure that gaming becomes a family thing for everyone to enjoy together regardless of what we're playing.
Re: Weirdness: Try Not To Squirm As This Doomed Miiverse Romance Turns Sour
@MAB
G.I.R.L = Guy In Real Life.
XD
Re: A Third-Party "Secret Developer" Gives an Inside Story of Working on Wii U
@King47 It's also third-party-developers' faults for not taking the time needed to understand the system.
It's got enough power to create great exclusive games, they just don't want to try it because it doesn't work the way the other systems do.
They actually have to learn a new system, heaven forbid right?
Re: Two Tribes Confirms Toki Tori 2+ Level Editor Will Not Hatch On Wii U
At least there's a compromise, something that a lot of other devs that cut content never even think of offering.
Good on ya, Two Tribes.
Can't wait to see if your new projects make it to the Wii U.
Re: Guide: How To Capture Video And Screenshots From Your 3DS
Nintendo could make a killing if they created a cheap, official app for this precise purpose...
Re: News Site Claims That Zelda "Takes A Dim View Of Workers, People Of Colour And Women"
You know you've got some mental issues when you dig this deeply into something just to find flaws that weren't even intentional in design, then proceed to demonize whatever contains them as one of the worst things on earth.
Over 10 Years after it first came out.
Re: Sword 'N' Board Confirmed For Wii U
It feels a bit clunky, to me....I mean, I'm all for sword beams, but when enemies die in one hit from them and you have to wait for the slow-moving shot to reach them?
I dunno, I just can't see myself getting into it when there's no hit detection for the actual blade itself.
Unless that was all pre-alpha stuff and he's done much improvement since then...
I will give him credit for the great music and the whimsical plot being used, though.
Re: Video: Want To See Just How Much Better Zelda: Wind Waker Looks In HD?
@Kirk IIRC, Nintendo confirmed themselves that they went back and remade the majority of the game's visuals from the ground up in addition to the mechanics for the new items and the revamp of the Triforce quest.
The models, due to the new visuals, move differently and feel more fluid as well.
This is not just a touched-up port. Not by any stretch other than the base gameplay, island positions in the overworld, and plot being the same.
Re: WayForward Launches Kickstarter Campaign for Shantae: Half-Genie Hero
@Squiggle55 Yes. That one is different from this one.
On topic, though.........ALL OF MY WANT!O_O And that MUSIC! I GOT CHILLS!
Re: Jools Watsham Offers to Help Create a 3DS Version of Mighty No. 9
Heck yeah!
It would be even cooler if there was some sort of interconnectivity between the Wii U and 3DS versions!
MAKE IT! You won't regret it!
Re: Rayman Legends on Wii U Wins Digital Foundry Face-Off
@ReshiramZekrom NintenDOES what the others won't.^_-
Re: Feature: The Biggest Wii U Games of 2013 - Autumn / Fall Edition
Wind Waker, for sure.
I owned the original and I'm eager to see how the new one stacks up against its source material, especially considering the changes to it that have taken place.