Interesting, in Canada this was a GameStop pre-order bonus. I got mine today and it looks great. The back of mine is the retail cover though. The front is the GameCube one. Looks like this one is slightly different in that respect.
@sanderev Vinyl is doing amazing. So what makes music purists different from video purists like myself? In fact the UHD Bluray market seems to be doing great and I am getting great releases from Arrow, Eureka, Shout Factory etc. I see a lot more high quality releases of movies now than I did in the heyday of DVD, which was a lot of low effort and shoddy releases. Quality > Quantity.
@The-Chosen-one What are you talking about? lol "Compared to the lineup of next-gen consoles, like the Xbox Series X and PlayStation 5, the Steam Deck fares considerably worse: its processor is simply no match for the beefier chips in the latest consoles from Sony or Microsoft, and its GPU is markedly less powerful than even the Xbox Series S, with less than half the graphics cores of Microsoft’s weakest next-gen console. Despite the fact that the Steam Deck uses the same RDNA 2 GPU architecture, it’s just not in the same weight class."
@sanderev The resurgence of vinyl, UHD and the Switch physical market all say it isn't inevitable. Nothing is inevitable when the market is involved, consumers always have a choice.
@SKTTR I was hoping for Yokai Watch 4++ getting localized and now that's not happening. Several games that are Japan region only and I don't read Japanese
@ikki5 Again, moving forward 74.99 - 79.99 is what new games cost now in Canada. Forget what you paid a year or more ago because it is now irrelevant. The new Xenoblade game for Wii U is listed at 74.99, is just one game and comes with no bonus content or amiibo. When you bought Wind Waker the Canadian dollar was worth more. I honestly have no idea why I have to repeat basic information. Also, I listed the MSRP for Wind Waker limited edition, which was exactly what I wrote down. Whatever price you managed to find it for is irrelevant, just like every other opinion you have on a game you don't own.
'They didn't take everything and remodel them from scratch. All they did was pretty much upscale with a few tweaks. Something you see modders do on PC games within a matter of days to weeks of a games release.' You cannot confirm any of this, nor can you compare a full overhaul to the buggy and unstable mods PC modders do. 'I guess I tend to look at things as the work actually done which kind of surprises me sometimes.' You are just spewing absolute nonsense you cannot prove. You didn't work on the game and therefore have zero concrete evidence on how much work went into it. Also, whatever you think a game is worth is literally only relevant to you. Nobody else cares, nobody on this forum, nobody at Nintendo, because the market has responded very favorably to this release. And the market is the only thing that determines value based on sales. So take your incoherent rambling somewhere else, preferably to someone who cares to listen to a lot of conjecture and unfounded opinion. (Try IGN.)
'Don't you find it odd that a game that takes 2-5 years to develop, manufacture and release will cost you $70 CAD while this game that took a few months with not overly a whole lot added costs $80 with the amiibo?' No, I don't. Much of that is paid in manufacture, marketing and distribution. And the amiibo on it's own will be 15 - 20 dollars. So no, I don't find it odd at all. But then again, I work in the real world that has real costs and am not an entitled whiner who doesn't know the first thing about how the economy works and feels owed games for little (depreciating) money. As the Canadian dollar continues to nosedive, moving forward, Wii U games are going to be more expensive. Buy them, don't buy them. Who cares? But stop making up stupid stuff up on the forums in a futile attempt to make others feel like they got a raw deal. The market, and the games journalism industry, have both concluded that it's a cracking good game.
@Adamario You haven't played this game yet, but you have already decided off of a short trailer that a game that is many hours long is not a good game.... based off of a short clip....okay. You then assume that by trying something different with the handheld entry of the series means that Nintendo have completely abandoned the franchise as it was before.... okay. A LOT of assumptions and flawed logic going on there. Why is everyone so negative these days? I honestly don't think Nintendo is looking at the comments on Nintendo Life and drafting business plans based on that information. Don't worry, be happy.
@TheRealThanos Basic economics isn't taught in schools anymore and it is really starting to show. Somebody had to say it, and frankly, I'm glad it was you. Good luck.
I've only ever played the main console Paper games. What was so awful about Sticker Star? I never played it but there seems to be a ton of hate for it on here.
@ikki5 Maybe it's time to ask if it's you or everybody else? It's 79.99 in Canada, which is the same price as new games in Canada. Call of Duty Black Ops 3, Rainbow Six Siege etc are all 79.99. In Canada, 79.99 is the new price of games. It is more than you have paid in the past because the Canadian dollar was worth more in the past. In the US 59.99 is the price of TP HD, as it is the price of Xenoblade Chronicles as well. As the Canadian dollar dips the prices of new games will rise, so in that sense you will be paying more for Twilight Princess HD than you may have for Smash on Wii U or Super Mario 3D World in the past. TP HD is the same price in Canada as other new games. I can't understand why I have to explain simple economic concepts to you.
Since you don't own it you've only 'looked at it' through online compressed videos and screenshots, which are no way to judge a game's graphics. And for whatever reason, you refuse to accept the experience of reviewers who have actually played the game and have written that it looks great. If you didn't work on the project then you have absolutely no right to foolishly assume they were lazy or bad at their job.
'keep in mind that Wind Waker was discounted where this one isn't.' The Wind Waker that was discounted was the stand alone game and didn't come with an amiibo or any extras. If you got the Wind Waker HD Limited Edition it was the price of a full retail game and came with a Ganondorph figure, similar bundle to what we're getting here.
Your last paragraph is just a rant where you complain about people not being of the same mind as you. Again, this is just your opinion, as you haven't given any concrete facts to explain why this is a bad value, only your own irrational opinion where you define what a good value exchange is. Thankfully, you do not decide what is and isn't a good value. That is just your opinion. Most people are fine with the cost considering how well it seems to be selling, I won't break it down for you again. You complain that people 'cannot see' how poor a value it is, yet I've explained it to you multiple times. Broken down into it's separate parts the special edition is a reasonable value when compared with the CURRENT price of this hobby. If you just don't want to spend the money then don't. But don't spout a lot of faulty logic and 'facts' that you can't prove in a lame attempt to discourage others who are buying this set. The 9/10 the game got in the review here, as well as the enormously positive review scores everywhere else, suggest you should perhaps stop while you're ahead. This hobby is expensive, and in regions where the value of the currency is dropping, it will get more expensive for people in those regions. But that isn't Nintendo's fault. Write Justin True-dope and see if he will subsidize the gaming industry
@ikki5 It is more expensive in Canada because the Canadian dollar isn't worth anything. The value is the price in USD that I listed, it just takes more Canadian money to match that. That is Canadians' exchange rate problem, not Nintendo's or the rest of the industry. How do you know they didn't do 'real work' on the game? Did you work on the game? It looks great. It just scored a 9/10 here on Nintendo Life and has scored well on other sites that have reviewed it. It is a game with the Amiibo and other stuff. I laid out the simple math, but you simply insist on being bitter. Wait and see if it gets cheaper or don't buy it, no need to rant about how you have decided what is 'real work' on a game and how much special editions should cost. Judging from how it has pre-sold at my local Gamestop it seems Nintendo's pricing was just fine. Have a nice day lol
Looking forward to grabbing the special edition when my pre-order comes through. Had to pre-order the MegaMan special edition on 3DS from the US because Canada only got four or some such nonsense.
@ikki5 It is remastered in HD, with new textures and new controls + has an Amiibo which are worth about 15 or more dollars on there own, and the soundtrack which I think is worth 10 dollars or more, but conservatively ten dollars. The game is retailing for 59.99 in the bundle, which means the game itself is only going to cost $34.99. I really fail to see the whole 'This game isn't worth full retail' argument when they are charging full price for a special edition. Most special editions of new games that have extras like a statue and soundtrack retail for upwards of a bill. This is still a good value. If you merely have zero interest in replaying the game that's cool, but you can't say it's a bad value. Broken down into what is included in the package it is right on price point.
@SolidRemco Quite frankly, you are remembering it wrong. Try to play TP on either Gamecube or Wii on an HDTV and it is abundantly clear that the game hasn't aged well at all. You probably played it on a CRT too, like I did when I first played it. The brilliant part of OoT on 3DS was that it looked how gamers remembered it, but go back and try to play the original on N64 or on the Gamecube and you kinda realize that OoT and MM look awful. If you don't want to get this because you don't want to spend the money on an updated version of the game then that is fine. But you can't claim that it doesn't look any different than the original. It looks country miles better than TP on Gamecube or Wii.
Pre-ordered this with the amiibo as soon as it was available. Counting down the days till I can play one of my favorite Legend of Zelda games again in HD.
@TheRealThanos You have taken what Miyamoto said completely out of historical context. On NES Link was an 8bit representation, difficult to express all but simple expressions, no voice components at all. Miyamoto made a design decision based on limitations. He tried to immerse people in the game within their own imagination as much as possible. That was 1986. The character of Link has been given much more characterization as technology has improved. OoT forward were the biggest leaps in his character. Your claim that Link is not a boy/man is flat out wrong as he is identified as a boy multiple times throughout the games. Off the top of my head, in Legend of Zelda, LTTP, OoT, WW (the tradition is the boys of the village wear green to honor the hero of legend), TP, Skyward Sword. Then there is the official manga. Alot of changes since 1986. Then Aonuma set the record straight at E3 2014 (because people don't play the games I guess?) and flat out says Link is male. The real kicker, besides you not actually playing the games and making the claim that Link's gender is a figment of people's imagination, is how sexist it is to suggest that A) a player can only feel represented by a character if they are the same gender, and B) the only way for the female option to be viable is if she is a cheap knockoff of male Link. How ever do males play Tomb Raider games or Bayonetta or Resident Evil when playing as Jill Valentine? Because gender isn't the only way to relate to character. Whatever the original intent for Link in 1986 the games, manga and fans over the last almost thirty years have established Link as male. Girls want to play as girls in a great RPG? Dragon Age, Skyrim, Diablo III, every MMO ever. All of this before the game design headache that would be adjusting NPC interactions, dungeon designs to fascilitate two characters with different abilities and on and on and on. All of this before you have to say Linkle again (just absolutely awful. Names DO matter.) It isn't sad to like a series of games, it's sad to drag gender politics into a longstanding franchise that has long established it's norms over the last thirty years. Don't like it? Go make a better game.
@TheRealThanos Nobody's memory is misinformed. The LoZ formula of the hero/knight, getting a special weapon(s), and saving the princess and the realm is so relatable because it is ingrained in culture so much as to be universal. From Author and his Knights to Japanese lore, the hero prince saving the princess and the realm is familiar to people the world over. Link is male, no matter what name the player gives him he is a male. In all of the games he is male. In particular in Wind Waker the tradition of the village is that the boys dress in green to honor the hero of Hyrule who banished evil. All that before you get into the comics and anime that further develop the character. Link definitely has a personality and isn't a blank slate. Just play any of the games and it is plain to see. If you want gender options why not play any of the other RPG's that offer that? Why should LoZ change the formula that has clearly worked? It's ridiculous. Zelda as a playable character makes so much more sense rather than the dollar store Link that is Linkle (LINKLE! DAMMIT! It's awful!) You also can't just sit there and discredit people's past experience of the games. Nobody has died and left you the big cheese who decides how Link is defined by the people who played the games. Even Nintendo can't do that. In many ways anything as popular as LoZ takes on a life of it's own through the fans. Just look at Star Wars for an example of that. Of course Link is supposed to be a link between gamer and game, any character in any game is the link between the player and the game, whether you create a custom character from scratch or not. But clearly customization of the character stops at naming him for a reason. The only thing your links prove is that the name Link and the earliest inceptions of the character didn't imprint any obvious characterizations on Link because the creator didn't want anything coming between the player and the puzzle solving elements of the game. Guess what? It's been thirty years and a lot of games since then and the character of Link has evolved. Been playing LoZ series for thirty years, I haven't 'mis-remembered' a god damned thing.
@Maxz Nintendo gets the final say and it sets a precedent. You can rationalize yourself into any kind of technicality you want, but the fact is this crossed Nintendo's desk and they had the opportunity to kill it and didn't. With a crucial entry of LoZ upcoming for the WiiU and likely to jump start the NX it is worrying to see the lore being tampered with. The hero saving the princess and the realm is a timeless theme, tampering with it now would be foolish, but that certainly seems what Nintendo is considering doing.
@Maxz Nintendo controls the brand. Koei Tecmo cannot create or add characters to the brand without Nintendo's approval. Koei Tecmo doesn't have license to do whatever they want with LoZ characters. The Koei Tecmo LoZ character representations do not exist in a total vacuum. That isn't how brand licensing works. The LoZ main entries are near perfect, and with the way Nintendo needs the NX to sell, they shouldn't screw around with what has made the franchise work. (And again, say 'Linkle' out loud. Seriously.)
@Shadowkiller97 People don't understand that the details are such a huge part of the games. SJW's won't be happy until games are required to be safely bland with politically motivated and flat out boring gameplay and worlds. The story of the male hero saving the princess is universal in cultures the world over. Clearly the appeal of that narrative hasn't worn off. What is stopping any of these people from playing Dragon Age? Or any other RPG like that? Why must the Legend of Zelda change to be like those other games? It would only serve to dilute the unique offering that is the Legend of Zelda in a AAA gaming landscape already too homogenized.
Ironically, in pandering to the entitled SJW's who think it is Nintendo's job to make their art for them, Nintendo has merely created a female Link. This can only suggest that the only way for a female character to be compelling is for her to be a carbon copy/cheap imitation of the male character. The name Linkle is perfect for this character as it completely captures how utterly stupid this approach is. Zelda or Shiek as a playable character is clearly the solution to the problem that didn't exist in the first place. This Linkle thing (I swear a piece of my soul dies every time I say Linkle out loud. Seriously, say it out loud.) is insultingly stupid in artless concept and pandering.
If Nintendo abandons physical media for their next system than I will not be purchasing, unfortunately. I wish them all the best but I will only ever buy my games as physical copies. Particularly Nintendo games.
The best days of gaming are sadly behind us. The idea of gaming for the sake of fun seems gone. Instead we have had what should be fun experiences injected with so many micro-transactions and mini-games for players to earn 'currency' toward the 'main' game (although you can skip the mini games if you have a credit card and purchase in game currency), and a 'main' game that is intentionally designed to be incomplete without the aforementioned stuff. I've said before and I'll say it again, consoles were better before they were always online, before DLC and before micro-transactions. Whatever on earth was wrong with not being constantly connected to 'social' networks (which are really the least social thing on Earth) and gathering around the tube with friends, lots of snacks, a complete game and no distractions? That experience always felt way more connected and social than anything they have come up with in the Facebook age of gaming. I sincerely hope Nintendo continues to make games the way they always have and resist what is described here in this article.
I won't be getting a New 3DS. It is ridiculous that they would make 3DS games that do not work with all 3DS consoles. That and they didn't even bring the smaller N3DS to North America.
@Quorthon Those numbers you cite are a little deceiving because they are including casual/mobile gaming. Console gaming is still very much male dominated. Hop into any multiplayer session of COD, Battlefield or even Mario Kart and good luck finding a woman. Not saying it is good or bad, just saying your research doesn't paint an entirely accurate picture concerning the issue at hand.
@SlicingScyther Because creating an entirely new and original game is a lot of work for pushing a nonsense worldview, so instead lets hijack The Legend of Zelda series and claim gender bending the main character is creative. It isn't and you are absolutely right, people would be angry if Samus was gender bent into a man. Even I would be. Leave the original properties alone. Can't the SJW's peddle their ridiculous worldview elsewhere?
@aaronsullivan There are already loads of games with strong female leads. Link has always been male. Gender bending is the lazy solution to the non-need for female protagonists. Instead of creating a new IP with a female lead, lets just hijack this beloved series. Why?
Gender bending! It's the new not at all creative thing to do when you've completely run out of ideas! See: Thor, Ghostbusters, the plethora of gender bender fan art etc. Obviously this is an awful idea. Why not just have Zelda as an unlocked playable character in the game, much in the way Castlevania Dracula X had a female playable character that played very differently? This is just more of the vocal minority of SJW's that have latched onto gaming recently. If you really want female protagonists try this: create your own ORIGINAL game that has a female protagonist. Sheesh.
I get why scalping is awful for us fans but there is nothing illegal about it in this case. What exactly should Ebay or any other business have to do about it? They are only interested in selling the pre-orders, as long as they do so they are happy.
@PlywoodStick Project M is very good for sure, but just doesn't feel like a proper Smash game to me. It is in a way too precise and feels more like a fighting game rather than a brawler. I love fighting games like Street Fighter etc. but Smash is a four player party brawler. I think Project M lost me when it made Smash into a fighting game, something by the admission of the game's creator that the Smash games were never meant to be. I honestly do think after putting a whole lot of hours into Smash 4 that it really is the best. It isn't perfect, no game really is (vanilla SF4 comes to mind), but it has a good sense of physics in the game and has characters that play at a slower pace that are still good. It's hard for me to put in words but playing Smash 4 with another person who is an experienced player feels right. I of course am not a 'pro' but I honestly couldn't care less what 'pros' think of the game. I don't want Nintendo to make Smash games for a few 'pro' players, I want them to make the unique offering that is a mix of fighting and a 2D brawler party game that is Smash.
@PlywoodStick It is a much more balanced and competitively fair game though for sure. If one must play a Smash Bros. game at a tournament Smash 4 should be it.
Here is the thing from my perspective, reviewing a Nintendo game will still be fine. This isn't to my knowledge about reviews, this is about Let's Plays. Imagine if a YouTuber threw up the latest big movie that came out except that it had a little screen with his face and he was providing commentary on it. Nobody would think it would be unreasonable for that video to be flagged since people would essentially be watching the movie for free, watching the story unfold etc. It is the same for videogames imho. Why would I want to spoil any of the surprise of a last level twist or new interesting game mechanic from watching a YouTuber play the game? That would remove my incentive to buy the game because I would already know the story, how it plays, the secrets of defeating all the bosses etc. Nintendo's approach is a fair one. There is no reason YouTubers should think that they should be able to make money off of a company's intellectual property without paying any kind of fee. It is absurd. These big YouTubers aren't fans, they are businesses and what they are actually whining about is their revenue, which previously had zero overhead because they didn't have to contribute really at all to their content, being lowered because they will now have legitimate expenses, LIKE ANY OTHER BUSINESS. They may not like it but tough, truth is they've been getting away with an awful lot of copyright infringement and are lucky, especially the big channels, that Nintendo didn't take more serious legal action in the past as it was well within Nintendo's right to do so.
My WiiU ran out of hard disk space so fast. I'm really not that interested in digital copies for WiiU or any system. It is good for the odd rare/pricey game like Metroid Trilogy though. What would be nice is Japanese exclusives on Western eShop. THAT would get my attention.
@Jmaster Don't bother man, Melee fan. Melee fans believe that all the exploits and horrible edge mechanics were put there on purpose and that their opinion is the only one that matters. They also tend to think that Smash games should only be made for the few dozen people who compete at EVO. Why make a fun and balanced game right? Just make a Smash game with lots of exploits and horrible mechanics that 'pros' can master over a decade. Trying to reason with them is a pointless exercise, they are fanboys.
@Kaze_Memaryu Typical Melee fan preaching their preference as gospel. Faster ISN'T always better. That presumption alone is ridiculous. Melee is an inconsistent mess, inconsistency makes for a poor gaming experience, especially in a fighting game. And again, especially in a fighting game, more speed doesn't = better. Smash 4 has a MUCH better range of characters that operate at different speeds, Fox is very fast in Smash 4. Smash 4 is a MUCH more polished experience that Melee ever was. The gameplay is much improved as would be expected from a game made now as opposed to many years ago. Improvements were made. Much needed improvements to balance, far superior ledge mechanics and play speed. If you can't move on from Melee that's fine, but that really is just your preference and does not represent the majority who embrace the improvements made in Smash 4.
@Kaze_Memaryu I don't think you understand what the word 'Balance' means, since you described Melee with it. Melee has mostly clones in its roster and has some of the worst physics in the series. A laundry list of exploits and poor mechanics (the way Melee handles stage edges is atrocious and not even close to fair or even fun) make Melee the Smash that has aged the least well. Smash 64 is charming in its own way, especially at the time it was great. But Melee just doesn't hold up terribly well. Most people who dislike Smash Wii U tend to be the 'pro' players who enjoyed edge hogging and other exploits and didn't want the series to have anything that resembled common sense physics. Going back and playing Melee just this afternoon further emphasized how junk it is compared to Smash Wii U in every way: character selection, stage selection, single player experience, online play, stage creator, graphics, play speed etc. Smash Wii U is the new standard.
Wii U Smash hands down. Melee was only loved by the small competitive community who like exploits and glitches. The more balanced and fun game is easily Smash Wii U.
Because of the way it is being handled I won't be bothering getting any amiibos. Getting the Gamecube controller adapter for Wii U was difficult enough.
Not bothering with Amiibo unless Nintendo gets their production shortage sorted. If characters I want are discontinued and I wasn't able to get them then I'm abandoning Amiibo entirely. Even Skylanders never had shortages like this. Ridiculous.
This is terrible. Stuff like this makes me not want to get any Amiibo at all. Seriously, even the scam that is Skylanders never under produced this much. Does Nintendo hate money or something? This better just be a rumor.
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Re: Nintendo Celebrates Paper Mario: TTYD Release With "Retro" GameCube Cover
Interesting, in Canada this was a GameStop pre-order bonus. I got mine today and it looks great. The back of mine is the retail cover though. The front is the GameCube one. Looks like this one is slightly different in that respect.
Re: Metal Gear Creator Hideo Kojima Is "Afraid" Of A Future Without Physical Media
@sanderev Vinyl is doing amazing. So what makes music purists different from video purists like myself? In fact the UHD Bluray market seems to be doing great and I am getting great releases from Arrow, Eureka, Shout Factory etc. I see a lot more high quality releases of movies now than I did in the heyday of DVD, which was a lot of low effort and shoddy releases. Quality > Quantity.
Re: Random: Here's What The Nintendo Switch Looks Like Next To Valve's Steam Deck
@The-Chosen-one What are you talking about? lol
"Compared to the lineup of next-gen consoles, like the Xbox Series X and PlayStation 5, the Steam Deck fares considerably worse: its processor is simply no match for the beefier chips in the latest consoles from Sony or Microsoft, and its GPU is markedly less powerful than even the Xbox Series S, with less than half the graphics cores of Microsoft’s weakest next-gen console. Despite the fact that the Steam Deck uses the same RDNA 2 GPU architecture, it’s just not in the same weight class."
Re: Metal Gear Creator Hideo Kojima Is "Afraid" Of A Future Without Physical Media
@sanderev The resurgence of vinyl, UHD and the Switch physical market all say it isn't inevitable. Nothing is inevitable when the market is involved, consumers always have a choice.
Re: Japanese Charts: Zelda: Skyward Sword HD Stays Top As Nintendo Dominates Top Ten
@SKTTR I was hoping for Yokai Watch 4++ getting localized and now that's not happening. Several games that are Japan region only and I don't read Japanese
Re: Video: Snazzy New Trailer for The Legend of Zelda: Twilight Princess HD Shows Off Visuals and Features
@ikki5 Again, moving forward 74.99 - 79.99 is what new games cost now in Canada. Forget what you paid a year or more ago because it is now irrelevant. The new Xenoblade game for Wii U is listed at 74.99, is just one game and comes with no bonus content or amiibo. When you bought Wind Waker the Canadian dollar was worth more. I honestly have no idea why I have to repeat basic information. Also, I listed the MSRP for Wind Waker limited edition, which was exactly what I wrote down. Whatever price you managed to find it for is irrelevant, just like every other opinion you have on a game you don't own.
'They didn't take everything and remodel them from scratch. All they did was pretty much upscale with a few tweaks. Something you see modders do on PC games within a matter of days to weeks of a games release.' You cannot confirm any of this, nor can you compare a full overhaul to the buggy and unstable mods PC modders do. 'I guess I tend to look at things as the work actually done which kind of surprises me sometimes.' You are just spewing absolute nonsense you cannot prove. You didn't work on the game and therefore have zero concrete evidence on how much work went into it. Also, whatever you think a game is worth is literally only relevant to you. Nobody else cares, nobody on this forum, nobody at Nintendo, because the market has responded very favorably to this release. And the market is the only thing that determines value based on sales. So take your incoherent rambling somewhere else, preferably to someone who cares to listen to a lot of conjecture and unfounded opinion. (Try IGN.)
'Don't you find it odd that a game that takes 2-5 years to develop, manufacture and release will cost you $70 CAD while this game that took a few months with not overly a whole lot added costs $80 with the amiibo?' No, I don't. Much of that is paid in manufacture, marketing and distribution. And the amiibo on it's own will be 15 - 20 dollars. So no, I don't find it odd at all. But then again, I work in the real world that has real costs and am not an entitled whiner who doesn't know the first thing about how the economy works and feels owed games for little (depreciating) money. As the Canadian dollar continues to nosedive, moving forward, Wii U games are going to be more expensive. Buy them, don't buy them. Who cares? But stop making up stupid stuff up on the forums in a futile attempt to make others feel like they got a raw deal. The market, and the games journalism industry, have both concluded that it's a cracking good game.
Re: Paper Mario Colour Splash Coming to Wii U
@Adamario You haven't played this game yet, but you have already decided off of a short trailer that a game that is many hours long is not a good game.... based off of a short clip....okay. You then assume that by trying something different with the handheld entry of the series means that Nintendo have completely abandoned the franchise as it was before.... okay. A LOT of assumptions and flawed logic going on there. Why is everyone so negative these days? I honestly don't think Nintendo is looking at the comments on Nintendo Life and drafting business plans based on that information. Don't worry, be happy.
Re: Paper Mario Colour Splash Coming to Wii U
@TheRealThanos Basic economics isn't taught in schools anymore and it is really starting to show. Somebody had to say it, and frankly, I'm glad it was you. Good luck.
Re: Paper Mario Colour Splash Coming to Wii U
I've only ever played the main console Paper games. What was so awful about Sticker Star? I never played it but there seems to be a ton of hate for it on here.
Re: Video: Snazzy New Trailer for The Legend of Zelda: Twilight Princess HD Shows Off Visuals and Features
@ikki5 Maybe it's time to ask if it's you or everybody else? It's 79.99 in Canada, which is the same price as new games in Canada. Call of Duty Black Ops 3, Rainbow Six Siege etc are all 79.99. In Canada, 79.99 is the new price of games. It is more than you have paid in the past because the Canadian dollar was worth more in the past. In the US 59.99 is the price of TP HD, as it is the price of Xenoblade Chronicles as well. As the Canadian dollar dips the prices of new games will rise, so in that sense you will be paying more for Twilight Princess HD than you may have for Smash on Wii U or Super Mario 3D World in the past. TP HD is the same price in Canada as other new games. I can't understand why I have to explain simple economic concepts to you.
Since you don't own it you've only 'looked at it' through online compressed videos and screenshots, which are no way to judge a game's graphics. And for whatever reason, you refuse to accept the experience of reviewers who have actually played the game and have written that it looks great. If you didn't work on the project then you have absolutely no right to foolishly assume they were lazy or bad at their job.
'keep in mind that Wind Waker was discounted where this one isn't.' The Wind Waker that was discounted was the stand alone game and didn't come with an amiibo or any extras. If you got the Wind Waker HD Limited Edition it was the price of a full retail game and came with a Ganondorph figure, similar bundle to what we're getting here.
Your last paragraph is just a rant where you complain about people not being of the same mind as you. Again, this is just your opinion, as you haven't given any concrete facts to explain why this is a bad value, only your own irrational opinion where you define what a good value exchange is. Thankfully, you do not decide what is and isn't a good value. That is just your opinion. Most people are fine with the cost considering how well it seems to be selling, I won't break it down for you again. You complain that people 'cannot see' how poor a value it is, yet I've explained it to you multiple times. Broken down into it's separate parts the special edition is a reasonable value when compared with the CURRENT price of this hobby. If you just don't want to spend the money then don't. But don't spout a lot of faulty logic and 'facts' that you can't prove in a lame attempt to discourage others who are buying this set. The 9/10 the game got in the review here, as well as the enormously positive review scores everywhere else, suggest you should perhaps stop while you're ahead. This hobby is expensive, and in regions where the value of the currency is dropping, it will get more expensive for people in those regions. But that isn't Nintendo's fault. Write Justin True-dope and see if he will subsidize the gaming industry
Re: Video: Snazzy New Trailer for The Legend of Zelda: Twilight Princess HD Shows Off Visuals and Features
@ikki5 It is more expensive in Canada because the Canadian dollar isn't worth anything. The value is the price in USD that I listed, it just takes more Canadian money to match that. That is Canadians' exchange rate problem, not Nintendo's or the rest of the industry. How do you know they didn't do 'real work' on the game? Did you work on the game? It looks great. It just scored a 9/10 here on Nintendo Life and has scored well on other sites that have reviewed it. It is a game with the Amiibo and other stuff. I laid out the simple math, but you simply insist on being bitter. Wait and see if it gets cheaper or don't buy it, no need to rant about how you have decided what is 'real work' on a game and how much special editions should cost. Judging from how it has pre-sold at my local Gamestop it seems Nintendo's pricing was just fine. Have a nice day lol
Re: Review: The Legend of Zelda: Twilight Princess HD (Wii U)
Looking forward to grabbing the special edition when my pre-order comes through. Had to pre-order the MegaMan special edition on 3DS from the US because Canada only got four or some such nonsense.
Re: Video: Snazzy New Trailer for The Legend of Zelda: Twilight Princess HD Shows Off Visuals and Features
@ikki5 It is remastered in HD, with new textures and new controls + has an Amiibo which are worth about 15 or more dollars on there own, and the soundtrack which I think is worth 10 dollars or more, but conservatively ten dollars. The game is retailing for 59.99 in the bundle, which means the game itself is only going to cost $34.99. I really fail to see the whole 'This game isn't worth full retail' argument when they are charging full price for a special edition. Most special editions of new games that have extras like a statue and soundtrack retail for upwards of a bill. This is still a good value. If you merely have zero interest in replaying the game that's cool, but you can't say it's a bad value. Broken down into what is included in the package it is right on price point.
Re: Video: Snazzy New Trailer for The Legend of Zelda: Twilight Princess HD Shows Off Visuals and Features
@SolidRemco Quite frankly, you are remembering it wrong. Try to play TP on either Gamecube or Wii on an HDTV and it is abundantly clear that the game hasn't aged well at all. You probably played it on a CRT too, like I did when I first played it. The brilliant part of OoT on 3DS was that it looked how gamers remembered it, but go back and try to play the original on N64 or on the Gamecube and you kinda realize that OoT and MM look awful. If you don't want to get this because you don't want to spend the money on an updated version of the game then that is fine. But you can't claim that it doesn't look any different than the original. It looks country miles better than TP on Gamecube or Wii.
Re: Video: Snazzy New Trailer for The Legend of Zelda: Twilight Princess HD Shows Off Visuals and Features
Pre-ordered this with the amiibo as soon as it was available. Counting down the days till I can play one of my favorite Legend of Zelda games again in HD.
Re: Editorial: Linkle May be a Clunky Introduction For a 'Female Link', But Opens Up Interesting Possibilities
@TheRealThanos You have taken what Miyamoto said completely out of historical context. On NES Link was an 8bit representation, difficult to express all but simple expressions, no voice components at all. Miyamoto made a design decision based on limitations. He tried to immerse people in the game within their own imagination as much as possible. That was 1986. The character of Link has been given much more characterization as technology has improved. OoT forward were the biggest leaps in his character. Your claim that Link is not a boy/man is flat out wrong as he is identified as a boy multiple times throughout the games. Off the top of my head, in Legend of Zelda, LTTP, OoT, WW (the tradition is the boys of the village wear green to honor the hero of legend), TP, Skyward Sword. Then there is the official manga. Alot of changes since 1986. Then Aonuma set the record straight at E3 2014 (because people don't play the games I guess?) and flat out says Link is male. The real kicker, besides you not actually playing the games and making the claim that Link's gender is a figment of people's imagination, is how sexist it is to suggest that A) a player can only feel represented by a character if they are the same gender, and B) the only way for the female option to be viable is if she is a cheap knockoff of male Link. How ever do males play Tomb Raider games or Bayonetta or Resident Evil when playing as Jill Valentine? Because gender isn't the only way to relate to character. Whatever the original intent for Link in 1986 the games, manga and fans over the last almost thirty years have established Link as male. Girls want to play as girls in a great RPG? Dragon Age, Skyrim, Diablo III, every MMO ever. All of this before the game design headache that would be adjusting NPC interactions, dungeon designs to fascilitate two characters with different abilities and on and on and on. All of this before you have to say Linkle again (just absolutely awful. Names DO matter.) It isn't sad to like a series of games, it's sad to drag gender politics into a longstanding franchise that has long established it's norms over the last thirty years. Don't like it? Go make a better game.
Re: Editorial: Linkle May be a Clunky Introduction For a 'Female Link', But Opens Up Interesting Possibilities
@TheRealThanos Nobody's memory is misinformed. The LoZ formula of the hero/knight, getting a special weapon(s), and saving the princess and the realm is so relatable because it is ingrained in culture so much as to be universal. From Author and his Knights to Japanese lore, the hero prince saving the princess and the realm is familiar to people the world over. Link is male, no matter what name the player gives him he is a male. In all of the games he is male. In particular in Wind Waker the tradition of the village is that the boys dress in green to honor the hero of Hyrule who banished evil. All that before you get into the comics and anime that further develop the character. Link definitely has a personality and isn't a blank slate. Just play any of the games and it is plain to see. If you want gender options why not play any of the other RPG's that offer that? Why should LoZ change the formula that has clearly worked? It's ridiculous. Zelda as a playable character makes so much more sense rather than the dollar store Link that is Linkle (LINKLE! DAMMIT! It's awful!) You also can't just sit there and discredit people's past experience of the games. Nobody has died and left you the big cheese who decides how Link is defined by the people who played the games. Even Nintendo can't do that. In many ways anything as popular as LoZ takes on a life of it's own through the fans. Just look at Star Wars for an example of that. Of course Link is supposed to be a link between gamer and game, any character in any game is the link between the player and the game, whether you create a custom character from scratch or not. But clearly customization of the character stops at naming him for a reason. The only thing your links prove is that the name Link and the earliest inceptions of the character didn't imprint any obvious characterizations on Link because the creator didn't want anything coming between the player and the puzzle solving elements of the game. Guess what? It's been thirty years and a lot of games since then and the character of Link has evolved. Been playing LoZ series for thirty years, I haven't 'mis-remembered' a god damned thing.
Re: Editorial: Linkle May be a Clunky Introduction For a 'Female Link', But Opens Up Interesting Possibilities
@Maxz Nintendo gets the final say and it sets a precedent. You can rationalize yourself into any kind of technicality you want, but the fact is this crossed Nintendo's desk and they had the opportunity to kill it and didn't. With a crucial entry of LoZ upcoming for the WiiU and likely to jump start the NX it is worrying to see the lore being tampered with. The hero saving the princess and the realm is a timeless theme, tampering with it now would be foolish, but that certainly seems what Nintendo is considering doing.
Re: Editorial: Linkle May be a Clunky Introduction For a 'Female Link', But Opens Up Interesting Possibilities
@Maxz Nintendo controls the brand. Koei Tecmo cannot create or add characters to the brand without Nintendo's approval. Koei Tecmo doesn't have license to do whatever they want with LoZ characters. The Koei Tecmo LoZ character representations do not exist in a total vacuum. That isn't how brand licensing works. The LoZ main entries are near perfect, and with the way Nintendo needs the NX to sell, they shouldn't screw around with what has made the franchise work. (And again, say 'Linkle' out loud. Seriously.)
Re: Editorial: Linkle May be a Clunky Introduction For a 'Female Link', But Opens Up Interesting Possibilities
@Shadowkiller97 People don't understand that the details are such a huge part of the games. SJW's won't be happy until games are required to be safely bland with politically motivated and flat out boring gameplay and worlds. The story of the male hero saving the princess is universal in cultures the world over. Clearly the appeal of that narrative hasn't worn off. What is stopping any of these people from playing Dragon Age? Or any other RPG like that? Why must the Legend of Zelda change to be like those other games? It would only serve to dilute the unique offering that is the Legend of Zelda in a AAA gaming landscape already too homogenized.
Re: Editorial: Linkle May be a Clunky Introduction For a 'Female Link', But Opens Up Interesting Possibilities
Ironically, in pandering to the entitled SJW's who think it is Nintendo's job to make their art for them, Nintendo has merely created a female Link. This can only suggest that the only way for a female character to be compelling is for her to be a carbon copy/cheap imitation of the male character. The name Linkle is perfect for this character as it completely captures how utterly stupid this approach is. Zelda or Shiek as a playable character is clearly the solution to the problem that didn't exist in the first place. This Linkle thing (I swear a piece of my soul dies every time I say Linkle out loud. Seriously, say it out loud.) is insultingly stupid in artless concept and pandering.
Re: Weirdness: Japanese Company Wants To Bring NES Games To Smartphones Via A Tiny Cartridge
If Nintendo abandons physical media for their next system than I will not be purchasing, unfortunately. I wish them all the best but I will only ever buy my games as physical copies. Particularly Nintendo games.
Re: Hardware Review: REVO K101 Plus
Is the DS Lite not a good option for some reason? I've always been really happy with how the DS Lite runs GBA games.
Re: Feature: A Day in The Future Life of a Nintendo Gamer
The best days of gaming are sadly behind us. The idea of gaming for the sake of fun seems gone. Instead we have had what should be fun experiences injected with so many micro-transactions and mini-games for players to earn 'currency' toward the 'main' game (although you can skip the mini games if you have a credit card and purchase in game currency), and a 'main' game that is intentionally designed to be incomplete without the aforementioned stuff. I've said before and I'll say it again, consoles were better before they were always online, before DLC and before micro-transactions. Whatever on earth was wrong with not being constantly connected to 'social' networks (which are really the least social thing on Earth) and gathering around the tube with friends, lots of snacks, a complete game and no distractions? That experience always felt way more connected and social than anything they have come up with in the Facebook age of gaming. I sincerely hope Nintendo continues to make games the way they always have and resist what is described here in this article.
Re: Nintendo Officially Confirms It's Distributing Yo-Kai Watch In The West, Omits Release Window Details
This is one I will be picking up. Might be a fresh take on the pokemon formula. Kind of like Ni No Kuni was.
Re: Pokémon White Makes Surprise Appearance in UK Charts as Xenoblade Chronicles 3D Struggles
I won't be getting a New 3DS. It is ridiculous that they would make 3DS games that do not work with all 3DS consoles. That and they didn't even bring the smaller N3DS to North America.
Re: Game Jam Tasks Developers With Creating A Zelda Title Starring A Female Link
@Quorthon Those numbers you cite are a little deceiving because they are including casual/mobile gaming. Console gaming is still very much male dominated. Hop into any multiplayer session of COD, Battlefield or even Mario Kart and good luck finding a woman. Not saying it is good or bad, just saying your research doesn't paint an entirely accurate picture concerning the issue at hand.
Re: Game Jam Tasks Developers With Creating A Zelda Title Starring A Female Link
@SlicingScyther Because creating an entirely new and original game is a lot of work for pushing a nonsense worldview, so instead lets hijack The Legend of Zelda series and claim gender bending the main character is creative. It isn't and you are absolutely right, people would be angry if Samus was gender bent into a man. Even I would be. Leave the original properties alone. Can't the SJW's peddle their ridiculous worldview elsewhere?
Re: Game Jam Tasks Developers With Creating A Zelda Title Starring A Female Link
@aaronsullivan There are already loads of games with strong female leads. Link has always been male. Gender bending is the lazy solution to the non-need for female protagonists. Instead of creating a new IP with a female lead, lets just hijack this beloved series. Why?
Re: Game Jam Tasks Developers With Creating A Zelda Title Starring A Female Link
Gender bending! It's the new not at all creative thing to do when you've completely run out of ideas! See: Thor, Ghostbusters, the plethora of gender bender fan art etc. Obviously this is an awful idea. Why not just have Zelda as an unlocked playable character in the game, much in the way Castlevania Dracula X had a female playable character that played very differently? This is just more of the vocal minority of SJW's that have latched onto gaming recently. If you really want female protagonists try this: create your own ORIGINAL game that has a female protagonist. Sheesh.
Re: Weirdness: eBay Trolls amiibo Fans With Gold Mario Tweet
I get why scalping is awful for us fans but there is nothing illegal about it in this case. What exactly should Ebay or any other business have to do about it? They are only interested in selling the pre-orders, as long as they do so they are happy.
Re: Apex 2015 Ends With The Conclusion Of A Bitter Rivalry And A Failed Chance at Redemption
@DarkKirby A proper grudge match settled in a proper fighting game. That was awesome, best part of APEX.
Re: Apex 2015 Moves to New Venue, Kicks Off Today
@PlywoodStick Project M is very good for sure, but just doesn't feel like a proper Smash game to me. It is in a way too precise and feels more like a fighting game rather than a brawler. I love fighting games like Street Fighter etc. but Smash is a four player party brawler. I think Project M lost me when it made Smash into a fighting game, something by the admission of the game's creator that the Smash games were never meant to be. I honestly do think after putting a whole lot of hours into Smash 4 that it really is the best. It isn't perfect, no game really is (vanilla SF4 comes to mind), but it has a good sense of physics in the game and has characters that play at a slower pace that are still good. It's hard for me to put in words but playing Smash 4 with another person who is an experienced player feels right. I of course am not a 'pro' but I honestly couldn't care less what 'pros' think of the game. I don't want Nintendo to make Smash games for a few 'pro' players, I want them to make the unique offering that is a mix of fighting and a 2D brawler party game that is Smash.
Re: Apex 2015 Moves to New Venue, Kicks Off Today
@Azooooz Thanks for the tip.
Re: Apex 2015 Moves to New Venue, Kicks Off Today
@PlywoodStick It is a much more balanced and competitively fair game though for sure. If one must play a Smash Bros. game at a tournament Smash 4 should be it.
Re: Apex 2015 Moves to New Venue, Kicks Off Today
@CapeSmash None of the Smash games are really tournament material, but Melee least of all.
Re: Apex 2015 Moves to New Venue, Kicks Off Today
Melee? Really? Done watching the mess that is Melee. Play the newest version as the main attraction at the tournament.
Re: YouTube Stars Aren't Happy With Nintendo's Revenue-Sharing 'Creators Program'
Here is the thing from my perspective, reviewing a Nintendo game will still be fine. This isn't to my knowledge about reviews, this is about Let's Plays. Imagine if a YouTuber threw up the latest big movie that came out except that it had a little screen with his face and he was providing commentary on it. Nobody would think it would be unreasonable for that video to be flagged since people would essentially be watching the movie for free, watching the story unfold etc. It is the same for videogames imho. Why would I want to spoil any of the surprise of a last level twist or new interesting game mechanic from watching a YouTuber play the game? That would remove my incentive to buy the game because I would already know the story, how it plays, the secrets of defeating all the bosses etc. Nintendo's approach is a fair one. There is no reason YouTubers should think that they should be able to make money off of a company's intellectual property without paying any kind of fee. It is absurd. These big YouTubers aren't fans, they are businesses and what they are actually whining about is their revenue, which previously had zero overhead because they didn't have to contribute really at all to their content, being lowered because they will now have legitimate expenses, LIKE ANY OTHER BUSINESS. They may not like it but tough, truth is they've been getting away with an awful lot of copyright infringement and are lucky, especially the big channels, that Nintendo didn't take more serious legal action in the past as it was well within Nintendo's right to do so.
Re: Wii Disc Software Heading to the Wii U eShop
My WiiU ran out of hard disk space so fast. I'm really not that interested in digital copies for WiiU or any system. It is good for the odd rare/pricey game like Metroid Trilogy though. What would be nice is Japanese exclusives on Western eShop. THAT would get my attention.
Re: Poll: Which is the Best Super Smash Bros. Game?
@midnafanboy LOL! A sense of humor makes all the difference!
Re: Poll: Which is the Best Super Smash Bros. Game?
@Jmaster Don't bother man, Melee fan. Melee fans believe that all the exploits and horrible edge mechanics were put there on purpose and that their opinion is the only one that matters. They also tend to think that Smash games should only be made for the few dozen people who compete at EVO. Why make a fun and balanced game right? Just make a Smash game with lots of exploits and horrible mechanics that 'pros' can master over a decade. Trying to reason with them is a pointless exercise, they are fanboys.
Re: Poll: Which is the Best Super Smash Bros. Game?
@Kaze_Memaryu Typical Melee fan preaching their preference as gospel. Faster ISN'T always better. That presumption alone is ridiculous. Melee is an inconsistent mess, inconsistency makes for a poor gaming experience, especially in a fighting game. And again, especially in a fighting game, more speed doesn't = better. Smash 4 has a MUCH better range of characters that operate at different speeds, Fox is very fast in Smash 4. Smash 4 is a MUCH more polished experience that Melee ever was. The gameplay is much improved as would be expected from a game made now as opposed to many years ago. Improvements were made. Much needed improvements to balance, far superior ledge mechanics and play speed. If you can't move on from Melee that's fine, but that really is just your preference and does not represent the majority who embrace the improvements made in Smash 4.
Re: Poll: Which is the Best Super Smash Bros. Game?
@Kaze_Memaryu I don't think you understand what the word 'Balance' means, since you described Melee with it. Melee has mostly clones in its roster and has some of the worst physics in the series. A laundry list of exploits and poor mechanics (the way Melee handles stage edges is atrocious and not even close to fair or even fun) make Melee the Smash that has aged the least well. Smash 64 is charming in its own way, especially at the time it was great. But Melee just doesn't hold up terribly well. Most people who dislike Smash Wii U tend to be the 'pro' players who enjoyed edge hogging and other exploits and didn't want the series to have anything that resembled common sense physics. Going back and playing Melee just this afternoon further emphasized how junk it is compared to Smash Wii U in every way: character selection, stage selection, single player experience, online play, stage creator, graphics, play speed etc. Smash Wii U is the new standard.
Re: Poll: Which is the Best Super Smash Bros. Game?
Wii U Smash hands down. Melee was only loved by the small competitive community who like exploits and glitches. The more balanced and fun game is easily Smash Wii U.
Re: Rumour: Toys "R" Us Cancelling amiibo Orders, Including Exclusive Lucario Figure
Because of the way it is being handled I won't be bothering getting any amiibos. Getting the Gamecube controller adapter for Wii U was difficult enough.
Re: Poll: Have You Been Able to Buy the Super Smash Bros. Controller, GameCube Adapter and amiibo You Want?
@XCWarrior Agreed, that should have been one of the options. I'm in the same boat as you, still looking.
Re: Video: Today's Teens Simply Cannot Handle The Insane Challenge Of Mega Man
This is what happens when you're raised on mobile pay to win games. Welcome to what my childhood gaming was like kiddies.
Re: Demand For amiibo Continues As Pre-Orders For Forthcoming Waves Sell Out
@ultraraichu Oh for sure some Skylanders became rare, but none in my area became impossible to find in the first two weeks.
Re: Demand For amiibo Continues As Pre-Orders For Forthcoming Waves Sell Out
Not bothering with Amiibo unless Nintendo gets their production shortage sorted. If characters I want are discontinued and I wasn't able to get them then I'm abandoning Amiibo entirely. Even Skylanders never had shortages like this. Ridiculous.
Re: Rumour: Villager, Marth & Wii Fit Trainer amiibo Discontinued
This is terrible. Stuff like this makes me not want to get any Amiibo at all. Seriously, even the scam that is Skylanders never under produced this much. Does Nintendo hate money or something? This better just be a rumor.