Comments 8

Re: "One Of The Best-Looking Games On Switch 2" - Digital Foundry Dives Into Metroid Prime 4

WaveBoy

I'm playing this at 120fps. What good is 4K at '60fps' on an OLED TV once everything in the environment, including enemies turns to complete mush the moment you turn the in-game screen from left to right, due to OLED and Mini-LED(Which is even worse due to having a slower motion response time) using sample and hold motion?

120fps gets rid of 50% of the blur and it makes a world of a difference to my eyes. 4K at 60fps will look splended when the screen is static or your'e just moving forward in one direction.

But to be fair, we all perceive motion blur differently. 120fps's 50% blur drop might be very noticeable for some, while just a small improvement for others. Plus 120, also cuts input lag in half which makes the controls feel a little more responsive and snappy, plus 60 more frames which makes the motion or movements more realistic, although 120 purely based on that is not suitable for all games.

MP4 is a perfect fit though, just like modern Resident Evil or games that are just more realistic looking in general.
Resident Evil 2 & 3 Remake on PS5 were so much more enjoyable and beautiful to my eyes running at 'up to 120fps'. Knocking them back down to 60fps made a slight improvement in resolution and overall clarity, but the 'motion' clarity instantly went to complete hell and i was getting 50% more blur which i couldn't tolerate for long...Plus i noticed the aiming was less reponsive and on the dime at 60 too.

Re: This PlayStation Platforming Sequel Makes The Jump To Switch Very Soon

WaveBoy

@MSaturn
Eh. Presserved with terrible inaccurate CRT filter just like with LRG's Tomba 1, topped with noticeable input lag, has me chasing for the actual discs to play on the original hardware instead.

This is just a more convienient inexpensive way to play it, but it wont feel as enjoyable to play, and you wont get it's authentic softer more cartoonfied look on a CRT if that's your bag.

Although I'd love to see Saturn's Astal getting a NS port. But it's just going to be the exact same case vs the real thing like i mentioned above.

Re: Poll: What Do You Make Of Link And Zelda's Live-Action Looks?

WaveBoy

@Olshmelly
I'd rather just watch the 1989 Legend of Zelda Cartoon and enjoy Surfed out Link, who comes across like DJ Tanners BF Steve from Full House, along with it's magical surreal larger than life cartoon world, topped with it's NES SFX etc, than what this live action adaption seems to be shooting for.

Ok, I'm just hyperbowling a little here. Slightly. lol I'm curious to see the trailer like we all are. but so far, I'm not digging how grounded in reality it looks judging by the screen shots. Link especially looks good for what they're going for. And at least they're no names, instead of getting smacked in the face with Tom Halland Link.

And am I the only one here who hated that CG Mario Move? It was so by the numbers, boring, formuliac and beat per beat. I recently rewatched the live action SMB movie from the early 90's and i thought it was way more enjoyable. Still, the SMB Super Show still reigns supreme. That show was gold back in 89/90'