Comments 226

Re: Shigeru Miyamoto Defends Nintendo's Production Of Remakes

Thirteen1355

@HalBailman What are you even talking about, with your "slurs"? Your entire Bible text proves the point that you show such rigid opinions on all those things, among them emulation/fan gaming. You mentioned it and I responded to it. if I know who introduced the subject, what does it matter?

You even go as far as to dramatize this whole thing with mentioning "slurs". Like I literally don't know what you're referring to. You have no idea what slurs are, you don't seem to have any idea on what they do and how much they genuinely hurt people who are genuinely targeted with slurs. Your high and mighty talk isn't endearing or convincing. I personally much prefer the music of the original N64 Star Fox to that of the remake, so there's that. Allow people to have different options. Some people might simply like things differently than you do.

And no, saying "people can have different opinions, but the remade Star Fox is objectively definitive and anytime someone brings up the boons of another way is merely introducing distractions to the conversation" doesn't really look consistent.

Maybe you just need a big hug. Kind regards... Jan? 🫂

Re: Shigeru Miyamoto Defends Nintendo's Production Of Remakes

Thirteen1355

@HalBailman Frankly, I have no idea what you mean with half of your message. I see a close-minded statement about emulation and contest your negative opinion of it (you can add disclaimers all your want, but the tone makes the music - so they say in the Netherlands).

And how can a 60fps PC port of Twilight Princess, complete with quality of life features, a built-in randomizer mode and plenty technical optimization tweaks, possibly be better than starting it up on a GameCube? I don't know how to explain it to you and I really don't see a reason why I should. I think that there's value in both ways of playing. It's your blatant disregard of people's preferences that I contest.

Re: Shigeru Miyamoto Defends Nintendo's Production Of Remakes

Thirteen1355

@HalBailman "Come on! Are you seriously advocating that the alternative to N64 remakes is people go buy a PC and embrace the lovely world of glitchy emulators and piracy?"

I think they are seriously advocating that the alternative to pointless N64 remakes is people own a PC, laptop (even a simple work or study laptop suffices) or even a (gasp) Steam Deck (who doesn't at this point?) and embrace the lovely world of highly customizable emulators and PC ports that do not involve piracy and are smoother and less glitchy than an actual N64 console or the Switch itself. They even give access to game modes and new games (randomizers are hugely popular ways to re-energize old games, ROM hacks add quality of life or completely transform a game).

Your way of writing somehow suggests an active dislike of other people's passions for these things. I didn't know there still was an active gaming bourgeoisie!

Re: Round Up: The Final Previews Are In For The Adventures Of Elliot: The Millennium Tales

Thirteen1355

@TobiasAmaranth I mean, CrossCode is amazing. But there's surprisingly few Zelda-likes (as far as I know) that really make me feel what Zelda did. Under the Island lacks a bit of substance (great game but quite short and a little too simple), Prodigal and Veritus don't have overworlds, Anodyne 2 was super easy (I love the first game though).

Currently playing Elementallis and maybe that one really gets good? It gives me a great first impression. Aside from that, most Zelda-likes haven't given me the punch an Alundra or Landstalker gave me. Hyper Light Drifter and Tunic did, but they're not fully constricted with the structure of Zelda games.

Re: Round Up: The Reviews Are In For Metroid Prime 4: Beyond

Thirteen1355

@jfp Dread was lovely! I think it fixed a lot of things the older Metroids had going against them. To be frank, like both you and Lilligant suggest, I could go in with an open mind and give Metroid 4 a go. I do get caught up in cynicism sometimes. But yeah, there's just so many games and so little time. And my priorities do lie with less controversial titles.

Re: Round Up: The Reviews Are In For Metroid Prime 4: Beyond

Thirteen1355

@Lilligant562 My bad! I didn't know the game was actually out yet. I haven't followed it much, but granted, I thought you outright couldn't have played it yet. I'm not sure which of my quotes you just took, though. I guess it's a "professional debater" thing to make these up on the spot.

Look, you're completely misreading them. I said I have a backlog of hundreds of games, among them many that do many things better than Metroid. I'd almost think you do this on purpose. You even put quotation marks around made-up sentences. Do you attach that much value to being right?

I could press that ignore button but frankly, it's just so weird how out of touch someone can get. As someone who got a Bachelor of Science in Psychology, it's just too interesting to ignore. It's probably stupid of me but it's just a great way to pass the time between work sessions. And this one is complete with fake "I find this so funny" admission, too. It's exactly what someone would say if they got wayy too wound-up.

Re: Round Up: The Reviews Are In For Metroid Prime 4: Beyond

Thirteen1355

@jfp Metroid never really fully lifted off, in my eyes. I did some marathon run of all these games and while most of them are great, it's kind of a "more than the sum of its parts" story. The original game took on a dark tone that never came back after Metroid 2. Even Super deviated from something much more engrossing in terms of heavy atmosphere.

Prime 4 has me skeptical based on the review I read and my personal preference not aligning with what this game is going for. The old Metroid had issues, but I haven't seen anything mention that Prime 4 took steps to fix these.

Re: Round Up: The Reviews Are In For Metroid Prime 4: Beyond

Thirteen1355

@Lilligant562 You don't need to say anything about me anyway. You could simply bring some arguments as to why Prime Beyond is so much better than 2 and 3 based on you not having played it. Instead you try to distract with increasingly nonsensical idiocy. You say I name call, yet I haven't done that at all.

And again you bring up some thing about superior games. I haven't played Prime Beyond, so I cannot judge it. What I said is I'd rather play something great instead of something just because there's been a drought in a series. I cannot speak for Prime 4 itself. It just seems to take some bad steps that many people have already named.

Meanwhile you call me a coward (name calling) and tell me off for doing that exact thing. You throw these sad personal attacks without ever digging into the subject at hand. I can't say what you mean to do with that. It just makes you look like someone who can't debate at all. And that's exactly what my first comment to you was all about. Your statements are weak and everything you've been saying has made the initial comment seem all the more apt.

Games I likely prefer to this new game I haven't even played: probably hundreds. Thief 2? Am I brave now?

Re: Round Up: The Reviews Are In For Metroid Prime 4: Beyond

Thirteen1355

@Lilligant562 How does this weird psychoanalysis of me being on an internet page make your logic less fallible? It's your faulty logic (and how it reflects a wider group mentality) I commented on. What's the reason for your tangent on "game superiority"?

Your corny armchair psychoanalysis just makes it all look embarrassing.

Re: Round Up: The Reviews Are In For Metroid Prime 4: Beyond

Thirteen1355

@Yoshi3 I don't need to be a "Metroid fan" anyway. I can enjoy a series without that label. Besides, there's hundreds of games I still got to play, among them games that do what made Metroid good but way better. No need for a mediocre Metroid game when I can play a great game instead.

Re: DK Bananza Devs "Needed To Know More About Donkey Kong," So They Went To Miyamoto

Thirteen1355

I hope this game will really bring back what made old 3D platformers so great: unique objectives which were enjoyable to the point of making players want to see it all.

Odyssey had a fun main game, but the actual collecting felt more akin to a Ubisoft open world. Trying to 100% it felt more like I was playing for the reward, rather than having fun with unique places to explore/platforming challenges to overcome.

The element of surprise was lacking, which demolishes intrinsic motivation. Platforming relegated to specific "doors" instead of being part of an organic whole made traversal rather plain as well.

I'm excited to see how this will fix Odyssey's issues.

Re: Feature: "I Avoided Almost All The Existing Tropes" - Peeling Back The Layers Of Animal Well

Thirteen1355

@World No problem! It's been ages since your comment, but I only just saw this. I did want to add that I do partly agree with you on the value of tropes. Way too many people criticize tropes, copies, or clones. I think these things also cause creative spurs. There's been so many Doom "clones", and while some weren't good, others were. And these inspired entirely different games, like System Shock. Without Doom, there wouldn't be BioShock, Dishonored etc.

Re: Final Fantasy Pixel Remasters Land New Update As Series Passes 200 Million Sales

Thirteen1355

@Truegamer79 I prefer older versions, for all sorts of different reasons. I think this starts to matter more for new players the farther you go into the series. For example, Final Fantasy VI was so hellbent on creating a perfect presentation, it's just hard to remaster/remake.

With FF4, they somehow chose to double Exp. rates, which is really strange to apply to the second easiest game in the series. For FF1, they chose to go with the GBA version's difficulty, rather than the original (the GBA difficulty is based upon the PS1 version's Easy Mode, which pretty much removes any challenge from the game). I care about this, because challenge is about the only thing FF1 really has going for it. Without it, it's rather simplistic.

FF3 is the only one for which I prefer the remaster, simply because it never got a proper 2D remake after the NES version, which I consider too old for my tastes (the three NES games are all a bit buggy, lack run options, stuff like that).

I like the uniqueness of each entry, and that's gone with the remasters since the menu's, sounds and some graphical assets (boss death animations) are all unified. Whether you actually care about all this, is up to you of course. Thanks to a lot of fixes, the remasters don't necessarily feel "bad" (though I remember choppy framerated on PC, but I played these when they had just released). Also, on PC you get mods. FF1 has mods that restore the original difficulty, for example.

Hope this helps!