Comments 227

Re: Pokémon Dev Job Listing References R&D For Next-Generation Hardware

ThePizzaCheese

@VoidofLight Actually the Pokemon Company doesn't own Pokemon. It's just managed by it. Nintendo, Game Freak and Creatures all jointly own the franchise, although it what measures is unknown. Nintendo does own all the trade marks, but Game Freak is legally able to develop Pokemon games without them if they change all the character names or make new ones.

That is pretty unlikely though. I was mostly just referring to the fact that they have developed other franchises on other platforms in the past. Game Freak doesn't like excursively making Pokemon.

Re: Pokémon Dev Job Listing References R&D For Next-Generation Hardware

ThePizzaCheese

It's important to remember that Game Freak(edit: just realized it's about Creatures, not GameFreak, but the same still applies) doesn't work exclusively with Nintendo or on Pokemon. This could easily be for the Xbox Series X|S or PS5.

It would actually be a bit usual for Game Freak to be making a Pokemon game for the next Nintendo system at this point. Normally the last Pokemon on a system releases well after the next system comes out. Although if the new system is right round the corner it might make sense (which I feel it is).

Re: Review: Mario Party 2 - Party Like It's 1999 With One Of The Best In The Series

ThePizzaCheese

@Johnno137426
No, this game won't ruin you're joycons. Well not anymore then any other game would anyway.
The N64 analogue stick used a different mechanisms that had a design flaw where rotating the stick caused the material to rapidly wear down. Newer sticks don't have this issue since they use different technologies. Joycon sticks have their own flaw that wears them down pretty quickly no matter what you do.

As for the sore hands, that was largely from the hard plastic the N64 stick used. Every stick since then uses rubber and should prevent injury. (I'm not a doctor don't sue me I'm sure someone will find a way to hurt themselves.)

But it actually doesn't matter for this game. Since it was such a big issue in the first game, Nintendo made sure not to include any rotating stick mini-games in the second game. In fact they didn't make a reappearance until the 3DS.

If there was any serious risk Nintendo wouldn't have put in on the service. But try not to hurt yourself.

Re: Steve & Alex Are Getting Some New Friends In Minecraft's Next Big Update

ThePizzaCheese

@Ryu_Niiyama Wait, if you don't play Minecraft why do you even care?

First of all, I already told you that Steve doesn't look white. So according to you my comment should "be neutral/make sense". So what exactly was your point?

But ultimately I don't care if there is a white guy character or not. I'm just pointing out what seems to be an obvious contradiction, that these characters were added with the intent to increase "diversity", yet one of the largest "groups" was still somehow over looked. I mean, would one more really have been so hard? It just really makes you question Microsoft's agenda here...

Honestly your whole comment was very hard to follow and almost a bit racists. You do know white people are capable of making non-white characters right (and vice-versa)?

Plus, there is a character creator, but it stinks.

Re: You Can Now Play NES Games On The Analogue Pocket

ThePizzaCheese

@Bu1ld0g Nah, what Nintendo wants is the ecosystem. It's about the experience.

From Nintendo's perspective the entire Switch platform is the product they sell, not the games. Selling games on PC is simply not the product they want to offer, and doing so, they feel, would hurt the "Nintendo experience" which would ultimately hurt brand value.

Re: Nintendo Introduces Two New Fire Emblem Engage Characters

ThePizzaCheese

@Kid_Sickarus
Yeah, to be fair you don't need to be a twin to be identified as just someone else's sibling, but for some reason it happens a lot with twins. People seem to always think of twins as a unit for some reason, and not as individuals. If I'm being honest, even "meet the twins" is still a little irritating, but given the circumstances it makes sense. Plus I've already made enough fuss about it already and Liam has been very accommodating.

Also, the article was much less clear before, it didn't say anything about his name not being official yet. But you're right, he wasn't intending to be sexist and I apologies. Sorry @Liam_Doolan.

Re: Nintendo Introduces New Fire Emblem Engage Characters

ThePizzaCheese

@Liam_Doolan Ah okay, that makes a bit more sense. I appreciate you updating the article, but it still seems a bit unclear that's the reason his name was left out of the subtitle.

And as a twin myself, I can tell you it's super annoying to be referred to that way. Maybe it would be better simply not included either of their names in the subtitle at all?

Also, both Cramme and Clan are probably just two different ways to translate the Japanese name. R and L are used to translate the same Japanese character, as are M and N. So I doubt the name is tentative and is more of a localization thing, like you said.

EDIT: Looks much better now, thank you, I really appreciate that.

Re: Random: This Super Mario Maker 2 Fan Spent Seven Years Crafting 'Super Mario Bros. 5'

ThePizzaCheese

@Liam_Doolan Umm, cool but... isn't this, like, what Mario Maker is for? I'd imagine a lot of players have made this sort of thing. Why is this guy's so special?

Also I doubt he's been working on this project since 2015. His tweet sounds like he's been playing Mario Maker since the first one on Wii U and learning in the process. He doesn't say that this particular project began in 2015. He probably just meant that he's been working on smaller projects since 2015.

Re: Random: Is Masahiro Sakurai Throwing Shade At Pokémon's Trees?

ThePizzaCheese

@TheAbsol lol who are you arguing with? You're just making stuff up.

I never said Game Freak made SwSh look bad on purpose. I never said it looked bad at all.

I never said staff sizes wasn't relevant for cunch. I said the fact xenoblade had a smaller staff wasn't a good argument because they might have had more crunch then Game Freak.

Game Freak isn't an AAA studio. And throwing more money at them isn't going to magically make the game look any better. I also think you'd be surprised at what gets called an "indie studio" these days.

I've said from the beginning that Game Freak didn't know how to optimize the game. And yes, using tricks to mask limitations is part of optimizing.

Why do you keeping bring up the "not experienced with the hardware" argument? I have never claimed that they weren't. And FYI, you're comparison isn't very good. The Wii U is a PowerPC gecko based architecture, not x86, which which is RISC like ARM. Furthermore the Wii U has an ARM processor as well. Not to mention the fact that monolith would have gotten a lot of experience moving from Wii U to Switch when working on BOTW. But ultimately the biggest hurdle would be learning the completely new GPU in the Switch, which isn't similar to either the Wii U or the 3DS (and also why, last I checked, no graphical Vita homebrew works on Switch yet). And then there's the fact that not all ARM processors are the same. But, as I said, I don't think the hardware was a challenge for Game Freak.

You've said from the beginning that you thought the game looked bad. All I've been saying is that it looks exactly like the majority of games out there. Sun and Moon didn't look better (have you seen the textures in that game?), they just had simpler game play so you didn't notice.

The point about the models is irrelevant. But as I've pointed out several times, Game Freak didn't lie. They truly did remake every Pokemon. Just because some fans are porting the 3DS ones over doesn't mean Game Freak did. How did you even jump to that conclusion?

And finally, Game Freak not telling Japan about the dex cut is a complete ad hominem attack. You're now just trying to make Game Freak look bad to justify you're attitude toward them.

I'm just going to refer back to my original point. That SwSh don't look that bad, especially compared to other games. Can you at least name another game on Switch with the same game play as Pokemon that you think looks better? So far you've only pointed to Arceus, which doesn't really do much for you're argument tbh.

Re: Random: Is Masahiro Sakurai Throwing Shade At Pokémon's Trees?

ThePizzaCheese

@TheAbsol I'm pretty sure posting a link to you're google docs is unsafe, so I've reported your comment for saftey. Apologies if I'm incorrect.

Again,, Game Freak stated themselves that the Pokemon needed to be remade. Remeber, there's way more involved in an assest then just its polygon mesh.

Like I said, I'm not really sure what you were hoping for. This is just the way games look. It has nothing to due with hardware or development time. Its just the nature of the medium. Most games look this way. People just like to pick on whats popular. If this was a indie game with just as much staff no one would complain. Plus development time and the number of staff involved is meaningless because we don't know how much crunch was involved.

The reason why you don't notice this sort of thing in other games is because developers are really good at masking them. They use clever camera angles, large scenery and repedetive assests to avoid pop in. They avoid making lots of long charcters to hide how hard they are to animate. Etc, etc.

The challenge for Game Freak in making a game of this scale wasn't anything with hardware. It was simply because they had never made this kind of game before and didn't know to tricks to it yet. But their inexperience doesn't give you an excuse to insult and pick on them.

Re: Random: Is Masahiro Sakurai Throwing Shade At Pokémon's Trees?

ThePizzaCheese

@TheAbsol Yes, I'm aware of what Game Freak said. However, I see no reason to believe they lied about it. Just because it trends on Twitter doesn't mean it's true.

I have never played played xenoblade and have no clue what those games look like. I'm sure you're right that they look better the Pokemon. I never said Pokemon was the best looking game on Switch.

My point is that Pokemon still looks pretty good, especially compared to other games people say look good. People only complain about it because it's Pokemon. You keep saying it looks bad but you still haven't given an example or described what you wish it looked like.

It's also not fair for you to dump on Game Freak as if they were simply too lazy to improve the graphics. No one is making excuses about hardware. You have no clue the kind of challenges that go into game development or the particular challenges Game Freak has to deal with. But like I said, if you're unhappy with the visuals then feel free to provide some yourself. You can't insult people for not being able to do things you can't do either right?

Re: Random: Is Masahiro Sakurai Throwing Shade At Pokémon's Trees?

ThePizzaCheese

@TheAbsol I'm very confused by what you're trying to say.

I don't deny Game Freak remade the models, I just said it wasn't said in a trailer. You're the one who denied it, not me. That's not usually the sort of thing in Pokemon trailers, but if you have a link for it I"d love to see it.

I really don't get the comparison with xenoblade. How can a bad looking game still look good? That's not logical. And still has nothing to do with Pokemon. And wouldn't you expect a rushed game to look rough?

What exactly don't you like about SwSh? What did you want it to look like? If you prefer xenoblade thats fine but don't blame pokemon for not being xenoblade.

Re: Nintendo Direct Showcase Confirmed For Tomorrow

ThePizzaCheese

@luxoricious I guess that explains it then. Yeah, I'd agree those are the big three you're missing. Although I'd add Metroid Prime and Paper Mario, but I don't want to rub salt in the wound ha. You probably already considered it, but why not get a wii on ebay? A Wii plus TP would probably be cheaper then a Switch port after all.