I'm not pleased with mine. It appears as though the picture is 480i instead of 240p, given the rather gross motion blur that appears any time a sprite is in motion or the screen is scrolling. Even cascading text is disarmingly bouncy.
I'm returning it 2 days after opening it. It's just not worth the price; spending 50 bucks on HD retrovision component cables for my actual SNES seems like a much better purchase.
I'm still not like "run out and drop 300+ dollars" wooed, but I was really impressed by everything I saw. Honestly all 3 did a good job... I think MS was slightly in last place, but not by any wide margin. Nice, solid, consoles-are-already-out E3 with some great stuff on display!
GBC lufia, in terms of equipment balance / battle math, is completely on par with Lufia 2 for SNES - and quite a bit stronger than Fortress of Doom.
It's quite a bit harder too - bosses are quite a challenge if you aren't force leveling. Dungeon design, however, isn't as strong (everything is Ancient-Cave style randomized) - but it still remains one of the finest games on the GBC - up there with Dragon Warrior 3 GBC. It's great!
^gamecubes look passable on legit 1080p-era TVs via S-video (if your TV supports em anymore) - similarly decent through Wii via component video. But yeah, agreed.
^ I felt precisely the opposite way about the puzzle mechanics - I think Nintendo's "blast through new mechanics at a breakneck pace" thing is a BIT light on reuse, but hell if I had the resources I'd do it too. This game is precisely the opposite - beats me over the head with the same mechanics until I loathe them. Dear developers - go back and play Lufia 2 again please. That pacing / feature-rollout was spot on!!
played on ouya - while it was plenty technically solid (from a mechanics / presentation perspective), it's leagues away from Zelda. It was all block puzzles and duping for several hours - I was bored before I cleared the first dungeon. Can't say I agree with an 8 here unless all Zeldas are 10+s (and even then) - it's just a nicely animated million-hour block puzzle with largely absent combat.
I woudln't say you report negatively. You report honestly.
The system isn't doing fantastically, and you're not sugar-coating that. I for one respect that - you're a Nintendo news source, not a Nintendo back-patting club. Good on you guys, imo.
oh it's not PERFECT. 9/10 is quite accurate - amazing CV game to be sure - but certain things were done differently / worked better in Dracula's Curse, CV 68k, and Rondo. A few issues, such as the overpowerd 8-directional whipping (and levels that weren't quite designed to restrict its power properly), greatly-neutered difficulty, and overreliance on effects the SNES can't quite keep up a strong framerate with knock it down a touch for me. Personally I still have yet to play a 10/10 Castlevania, even though I love them so. In the TroidVania series, closest is probably OoE (9+/10)
a bit disappointed in this... I feel like the motivation is due to the fact that Capcom's on a downhill path to bankruptcy and can't really fight them.... Don't kick a man when he's down, esp. when he gave you 30 years (well... like 26 years?) of joy.
Love the idea of this... But there isn't one game in this particular list that I'm interested in. Space Harrier would be good if the game was good, Sonic will prob be the best of the bunch... Altered Beast / Shinobi III I will forever pass on (yucky physics), and good lord did Ecco age horribly.
Wake me up when 3D Phantasy Star IV shows up - those battles would look awesome. Shining in the Darkness would be cool as well, and it'd be nice to have a reason to give Comix Zone another shot.
I suck at this game terribly. While the controls are pretty bizarre these days, it is important to realize that there was very little to compare it to upon release and overhead 2d games were still in their relative infancy.
But yeah. 5/10 is more than fair. It becomes less of a game and more of a chore pretty quickly.
Nope. A decent game, made equally decent and charged for, in a horrendously long amount of time, and rereleased a billion times. Could not be less interested... If anything, this stream of rereleases has tainted my view on / memories of the game.
idk what ya'll are talking about... This list is quite solid. World of Tanks as best online.... I mean I can see why, but I don't agree.... And Witcher 3 as most anticipated I personally don't agree with - but again, it makes sense.
Call of Duty's award annoys as always, but given how the series has jumpstarted gaming addictions for 3/4 of the FPS-playing world, it makes reluctant sense too. What did Nintendo do in the last year that really merits any award-getting?
one of the greatest atmospheres ever to grace a game. This, Super Metroid, Chrono Trigger. Hard to paint more engrossing universes considering the tech.
they're really pulling out all the stops to finally start earning again, huh? There will be an encyclopedia of capcom encyclopedias coming the week after that - and the encyclopedia will be a playable character in the next 12 versions of Streetfighter 4.
Heaven forbid we ever enter an age where they try to crank a Zelda game out every year. One of the last pristine franchises we have left (hi Super Mario Galaxy 2! :/ )
I gotta say this is my least favorite in the FF series. It's worse / easier than the arcade version, it's a much simpler game than 2 (or especially 3), and the music got kinda gimped.
It's still a stronger game than the first Streets of Rage though, and deserves the 7/10. Good game.
This has always been my main beef with Win mobile / Android markets, vs. iOS markets. Waaay more of this illegal trashware shows up on those services, and never seems to disappear. I wanna say there are a good 500+ illegal paper-thin minecraft clones in the android market alone, all named / pictured / described to trick users into thinking the game is the REAL minecraft.
stop calling things that aren't 8 bit 8 bit!!! GRRRRRR... Retro. Use the term retro. Or pixelated. Or "we wanted to save on development so we made it to a way lower standard than we needed to in order to cash in on trendiness".
One of the many games I ALMOST 100% liked - insanely strong Punchout-style clone, all sorts of really intelligent, well-planned RPGism to stretch out the game without feeling cheap.
Main issue here was, as usual, Wii controls. I got it as a test for Wii Motion Plus... and Plus or not, it did a crap job of sensing what I was doing. Punchout worked MUCH better with waggle controls.
I could always tell there was a great game underneath it though. Time to play it as nature intended - with buttons
it still looks like a knock off.... I feel like this is what Madcatz made in one of their evil copycat labs, and Nintendo swooped in, stole it, and released it.
^ IDK man... The Men in Black gameboy color game had Will Smith awkwardly mis-aiming at flying satelites and dying repeatedly. That's kinda what Men in Black 2 did at the box office.
not too shabby! Still will never understand why these 8 bit tribute games employ such atrocious bizarre-floaty jump physics. Not a fan of squares-only, game gear-style 8bit audio either... Great effort for a tribute though
I have an iCade and an ICade 8bitty - they're nice enough when they're compatible, but the compatibility rate of these types of external devices is way too poor in my experience. If no one supports it, who cares how usable it makes the device?
I use my 5 and 8 year old nephews for similar social education. Watching them try to figure out my "super intuitive" controller-based interfaces always blows my mind.
the devs of this one are really cool - talk back and forth w/ them a bit on the indie devs FB group. Good guys, very dedicated to preserving the spirit of the original!
Actually I suppose that's fine, as long as I have the option to make (and hopefully get some reward for making) my own maps. It's the most engaging feature in the world, and wholely responsible for why I will never go back and play Shining in the Darkness, Wizardry, or any of those other mapless dungeon wanderers.
Making maps is fun - but I don't wanna sit there with a piece of paper that I'll end up losing in 10 minutes. Map making fun + the ease of pre-made pics/tools + stored on device = dungeon crawl heaven.
this is a good point. Only Nintendo parents with Nintendo consoles reach Nintendo kids.. Organic game-discovery for kids these days is minecraft and iOS games.
All I'd need is a easier access to a contact person on the publishing side of Nintendo, or a better system of customer support in that regard, and more robust development / conversion tools. If I worked in Unity one of these would be solved... Still, Nintendo's taken a metric ton of great steps this gen, and I hope they continue!
Comments 941
Re: Hardware Review: Hyperkin Supa Retron HD: Time To Dust Off Those SNES Carts
I'm not pleased with mine. It appears as though the picture is 480i instead of 240p, given the rather gross motion blur that appears any time a sprite is in motion or the screen is scrolling. Even cascading text is disarmingly bouncy.
I'm returning it 2 days after opening it. It's just not worth the price; spending 50 bucks on HD retrovision component cables for my actual SNES seems like a much better purchase.
Re: Review: Another World - 20th Anniversary Edition (Wii U eShop)
i always called the little bald homedude "Anushta" because that's how i interpreted his weird noises. This game blew my mind on SNES
Re: Talking Point: Nintendo Successfully Wooed Some Wii U Doubters at E3
I'm still not like "run out and drop 300+ dollars" wooed, but I was really impressed by everything I saw. Honestly all 3 did a good job... I think MS was slightly in last place, but not by any wide margin. Nice, solid, consoles-are-already-out E3 with some great stuff on display!
Re: Review: Soccer (Wii U eShop / NES)
NES World Cup would like a word with you, urrandomsam
Re: First Impressions: Enjoying the Craft of Yoshi's Woolly World
good goddddd this is gorgeous. Finally tempted to get a Wii U... And I won't have money for at least 6 months.
Re: Natsume Confirms Two Game Boy Color Titles Coming to 3DS Virtual Console
GBC lufia, in terms of equipment balance / battle math, is completely on par with Lufia 2 for SNES - and quite a bit stronger than Fortress of Doom.
It's quite a bit harder too - bosses are quite a challenge if you aren't force leveling. Dungeon design, however, isn't as strong (everything is Ancient-Cave style randomized) - but it still remains one of the finest games on the GBC - up there with Dragon Warrior 3 GBC. It's great!
Re: Ninterview: Taylor Davis Shares Her Musical Journey and Love for Gaming
she rocks. And as you all know - I'm all about videogame music
Re: Video: Watch Us Rigorously Test Hyperkin's New RetroN 5 Superconsole
^gamecubes look passable on legit 1080p-era TVs via S-video (if your TV supports em anymore) - similarly decent through Wii via component video. But yeah, agreed.
Re: Review: Ittle Dew (Wii U eShop)
^ I felt precisely the opposite way about the puzzle mechanics - I think Nintendo's "blast through new mechanics at a breakneck pace" thing is a BIT light on reuse, but hell if I had the resources I'd do it too. This game is precisely the opposite - beats me over the head with the same mechanics until I loathe them. Dear developers - go back and play Lufia 2 again please. That pacing / feature-rollout was spot on!!
Re: Review: Ittle Dew (Wii U eShop)
played on ouya - while it was plenty technically solid (from a mechanics / presentation perspective), it's leagues away from Zelda. It was all block puzzles and duping for several hours - I was bored before I cleared the first dungeon. Can't say I agree with an 8 here unless all Zeldas are 10+s (and even then) - it's just a nicely animated million-hour block puzzle with largely absent combat.
Re: Review: Ninja Gaiden III: The Ancient Ship of Doom (3DS eShop / NES)
my least favorite - the new physics took relearning after becoming jedi-mode with NG1 (and 2's).
Nothing will ever beat NG1. One of my proudest gaming achievements - and the music will never get old.
Re: Talking Point: Nintendo's Resilience Against Wii U Criticism Emphasizes Its Longevity
I woudln't say you report negatively. You report honestly.
The system isn't doing fantastically, and you're not sugar-coating that. I for one respect that - you're a Nintendo news source, not a Nintendo back-patting club. Good on you guys, imo.
Re: Nintendo's Miiverse Social Network Finally Makes Its Way To The 3DS
all right FIIIIINE I'll turn my 3ds back on finally
Re: Review: Super Castlevania IV (Wii U eShop / Super Nintendo)
oh it's not PERFECT. 9/10 is quite accurate - amazing CV game to be sure - but certain things were done differently / worked better in Dracula's Curse, CV 68k, and Rondo. A few issues, such as the overpowerd 8-directional whipping (and levels that weren't quite designed to restrict its power properly), greatly-neutered difficulty, and overreliance on effects the SNES can't quite keep up a strong framerate with knock it down a touch for me. Personally I still have yet to play a 10/10 Castlevania, even though I love them so. In the TroidVania series, closest is probably OoE (9+/10)
Re: Talking Point: Nintendo's Safe and Family-Friendly Focus is Integral to Its Fortunes
they got me young. I'm no longer hooked for life.
Re: Review: Goof Troop (Super Nintendo)
i didn't remember it looking this good
Re: Review: Pinball (Wii U eShop / NES)
@jgibson - Agreed. While I respect its existence, the lack of nostalgia (and general hum-dummery of the game itself) makes this a prob-shouldn't-buy.
Re: Phantasm Studios Seeks To Resurrect Ghosts 'N Goblins With Or Without Capcom's Blessing
a bit disappointed in this... I feel like the motivation is due to the fact that Capcom's on a downhill path to bankruptcy and can't really fight them.... Don't kick a man when he's down, esp. when he gave you 30 years (well... like 26 years?) of joy.
Re: SEGA Confirms Western Release Dates and Details of 3D Classics Range
Love the idea of this... But there isn't one game in this particular list that I'm interested in. Space Harrier would be good if the game was good, Sonic will prob be the best of the bunch... Altered Beast / Shinobi III I will forever pass on (yucky physics), and good lord did Ecco age horribly.
Wake me up when 3D Phantasy Star IV shows up - those battles would look awesome. Shining in the Darkness would be cool as well, and it'd be nice to have a reason to give Comix Zone another shot.
Re: Review: Clu Clu Land (Wii U eShop / NES)
I suck at this game terribly. While the controls are pretty bizarre these days, it is important to realize that there was very little to compare it to upon release and overhead 2d games were still in their relative infancy.
But yeah. 5/10 is more than fair. It becomes less of a game and more of a chore pretty quickly.
Re: Nicalis Quizzes Fans Over Potential For a Physical Release of the Cave Story 3DS eShop Version
Nope. A decent game, made equally decent and charged for, in a horrendously long amount of time, and rereleased a billion times. Could not be less interested... If anything, this stream of rereleases has tainted my view on / memories of the game.
Re: Nintendo Comes Up Empty at the Golden Joystick Awards
idk what ya'll are talking about... This list is quite solid. World of Tanks as best online.... I mean I can see why, but I don't agree.... And Witcher 3 as most anticipated I personally don't agree with - but again, it makes sense.
Call of Duty's award annoys as always, but given how the series has jumpstarted gaming addictions for 3/4 of the FPS-playing world, it makes reluctant sense too. What did Nintendo do in the last year that really merits any award-getting?
Re: Super Castlevania IV Is Coming To The North American Wii U eShop In Time For Halloween
one of the greatest atmospheres ever to grace a game. This, Super Metroid, Chrono Trigger. Hard to paint more engrossing universes considering the tech.
Re: Soapbox: The Wii U Virtual Console Needs to Freshen Up
I haven't turned my 3ds on in 4 months...
Re: Artwork: These Isometric Super Mario Drawings Are Rather Impressive
really really cool stuff
Re: Capcom Celebrates 30 Years With New Character Encyclopedia
they're really pulling out all the stops to finally start earning again, huh? There will be an encyclopedia of capcom encyclopedias coming the week after that - and the encyclopedia will be a playable character in the next 12 versions of Streetfighter 4.
Re: Eiji Aonuma Explains Why The Legend of Zelda Isn't a Yearly Franchise
Heaven forbid we ever enter an age where they try to crank a Zelda game out every year. One of the last pristine franchises we have left (hi Super Mario Galaxy 2! :/ )
Re: Rumour: Sony Running Campaign To Push Potential Wii U Buyers Towards PS4 And Vita
An entire article based on hearsay of a random dude? Come now now....
Re: Review: GOLF (Wii U eShop)
I still have this game on e-Reader cards. Considering its release date, it's pretty impressive.... But yeah - not much sense in playing it anymore
Re: Talking Point: What Games Are You Playing This Weekend? - Issue Eighteen
Beyond Two Souls.
It's not as bad as most people said. However, I don't like it as much as Heavy Rain yet (2 hours in)
Re: Review: Final Fight (Wii U eShop / Super Nintendo)
I will say that the industrial level sucks though It's the most cheap-death laden area in the history of beat em ups.
Not counting Golden Axe. (any of them).. But really, who would?
Re: Review: Final Fight (Wii U eShop / Super Nintendo)
I gotta say this is my least favorite in the FF series. It's worse / easier than the arcade version, it's a much simpler game than 2 (or especially 3), and the music got kinda gimped.
It's still a stronger game than the first Streets of Rage though, and deserves the 7/10. Good game.
Re: Illegal Nintendo Clones Are Running Rampant On Windows Store
This has always been my main beef with Win mobile / Android markets, vs. iOS markets. Waaay more of this illegal trashware shows up on those services, and never seems to disappear. I wanna say there are a good 500+ illegal paper-thin minecraft clones in the android market alone, all named / pictured / described to trick users into thinking the game is the REAL minecraft.
Re: Deus Ex: Human Revolution Director's Cut Will Cost $20 More On Wii U Than On PS3 And 360
it's a re-release on other consoles, it's a "new" game in wii u. I guess that's it?
Re: Regular Show: Mordecai and Rigby in 8-Bit Land Coming To 3DS This Month in North America
stop calling things that aren't 8 bit 8 bit!!! GRRRRRR... Retro. Use the term retro. Or pixelated. Or "we wanted to save on development so we made it to a way lower standard than we needed to in order to cash in on trendiness".
Something that isn't an outright lie.
Re: Review: Rage Of The Gladiator (3DS eShop)
One of the many games I ALMOST 100% liked - insanely strong Punchout-style clone, all sorts of really intelligent, well-planned RPGism to stretch out the game without feeling cheap.
Main issue here was, as usual, Wii controls. I got it as a test for Wii Motion Plus... and Plus or not, it did a crap job of sensing what I was doing. Punchout worked MUCH better with waggle controls.
I could always tell there was a great game underneath it though. Time to play it as nature intended - with buttons
Re: Hardware Review: Nintendo 2DS
it still looks like a knock off.... I feel like this is what Madcatz made in one of their evil copycat labs, and Nintendo swooped in, stole it, and released it.
Re: New Wii U System Update Goes Live Across Europe, North America and Japan
Well... that's really, really cool. I like this a lot.
Re: KORG M01D
YES! I was following the M-1 on DS ravenously until its cancellation - Cannotwaaaaaaaaaaait!!!!!
Re: Hands On: Assault Android Cactus
well this looks fun!
Re: Weirdness: There's a Game of Thrones 8-Bit Game
^ IDK man... The Men in Black gameboy color game had Will Smith awkwardly mis-aiming at flying satelites and dying repeatedly. That's kinda what Men in Black 2 did at the box office.
Re: Weirdness: There's a Game of Thrones 8-Bit Game
there's also the fact that it's not 8 bit in any sense of the definition, but we won't get into that again...
Re: Weirdness: There's a Game of Thrones 8-Bit Game
not too shabby! Still will never understand why these 8 bit tribute games employ such atrocious bizarre-floaty jump physics. Not a fan of squares-only, game gear-style 8bit audio either... Great effort for a tribute though
Re: Weirdness: These "Anywhere Buttons" Look Daft Wherever You Are
I have an iCade and an ICade 8bitty - they're nice enough when they're compatible, but the compatibility rate of these types of external devices is way too poor in my experience. If no one supports it, who cares how usable it makes the device?
Re: Talking Point: Considering the Methods and Means of Game Reviews
I use my 5 and 8 year old nephews for similar social education. Watching them try to figure out my "super intuitive" controller-based interfaces always blows my mind.
Watch a kid use an iPad. It's pretty awesome.
Re: Crowdfunding Campaign Launched for Licensed River City Ransom Sequel
the devs of this one are really cool - talk back and forth w/ them a bit on the indie devs FB group. Good guys, very dedicated to preserving the spirit of the original!
That video is pretty rank though
Re: Etrian Odyssey Untold: The Millennium Girl Demo Arrives on 16th September
NOOOO! AUTOMAAAAP
Actually I suppose that's fine, as long as I have the option to make (and hopefully get some reward for making) my own maps. It's the most engaging feature in the world, and wholely responsible for why I will never go back and play Shining in the Darkness, Wizardry, or any of those other mapless dungeon wanderers.
Making maps is fun - but I don't wanna sit there with a piece of paper that I'll end up losing in 10 minutes. Map making fun + the ease of pre-made pics/tools + stored on device = dungeon crawl heaven.
Re: Review: Dungeons & Dragons: Chronicles of Mystara (Wii U eShop)
possibly my favorite arcade beat em up of all time! Up there with Sengoku 3 for sure.
Re: Without iOS Support Nintendo "Doesn’t Reach Today’s Kids" Says Apple Advocate John Gruber
this is a good point. Only Nintendo parents with Nintendo consoles reach Nintendo kids.. Organic game-discovery for kids these days is minecraft and iOS games.
Re: Talking Point: Nintendo's eShop Policies Deserve Both Praise and Attention
All I'd need is a easier access to a contact person on the publishing side of Nintendo, or a better system of customer support in that regard, and more robust development / conversion tools. If I worked in Unity one of these would be solved... Still, Nintendo's taken a metric ton of great steps this gen, and I hope they continue!