![Goof Troop Review - Screenshot 1 of 7](https://images.nintendolife.com/screenshots/53466/300x.jpg)
In the late '80s and early '90s Capcom created a range of games, based on Disney franchises, for the NES and SNES. The likes of Darkwing Duck, Chip 'n' Dale Rescue Rangers and DuckTales all made appearances, the latter of which has even been given the HD treatment for modern systems, including Wii U.
One of the more interesting titles was Goof Troop, which was released on the Super Nintendo in 1993. Based on the animated TV show of the same name, it saw you take control of the calamitously clumsy Goofy and his son Max as they embark on an adventure to save their neighbours Pete and PJ.
The four loveable suburban pals head out on a fishing trip that conveniently doesn't end too well for the Troop’s pals, as they end up being kidnapped by plundering pirates and taken to an island that's inhabited by swashbuckling fiends.
![Goof Troop Review - Screenshot 2 of 7](https://images.nintendolife.com/screenshots/53462/300x.jpg)
It’s hardly the most compelling tale, but thankfully it’s not the main appeal of the game. The basic plot progresses through five levels where you take control of either Goofy or Max in single player, while both can co-exist on the screen should you plug in a second controller. Goofy is quite slow but is also stronger than Max; he can dismiss enemies with just one hit, while Max must smash them twice to have the same effect - though he is much faster than his pop.
The gameplay is based on puzzles that you must progress through systematically to reach the end. It’s an action adventure game at heart, with enemies wandering around each of the levels, becoming trickier to beat or avoid as you move on. Goof Troop stands out from the crowd of Capcom Disney titles as it does things differently, opting for an approach more like The Legend of Zelda than the typical platforming style most other titles adopted.
All the action takes place in a top-down perspective and the visuals do look quite nice. The cartoon element that is indicative of the TV show does shine through in the character’s designs and mannerisms, while the settings are also vibrant and varied enough to keep you interested. The music is set to ultra-jolly as you’d expect, though this can be pretty repetitive after a while and if you spend too long on a particular level you'll be ruing the day this Saturday morning TV show got the green light. You could always mute the TV.
![Goof Troop Review - Screenshot 3 of 7](https://images.nintendolife.com/screenshots/53465/300x.jpg)
There are five worlds to play through, including the beach, fortress and even the innards of a volcanic cave; each one is finished off with a boss battle that generally involves you picking something up and chucking it at your foe. They’re pretty varied but offer little challenge; even the final boss can be downed before he even manages to get through his entire range of attacks. You can beat many of them by just holding up your arms, catching whatever it is they throw at you and hauling it back at them. It's a bit of a shame they're not very taxing but the later ones will at least keep inexperienced gamers busy.
During the levels you’ll come across several puzzles that typically involve a set area with a certain criteria that needs fulfilling in order to open a gateway. This can range from killing all the enemies on screen, placing all the kick blocks in the correct positions and putting items in specific locations.
The items feature heavily in the gameplay and are vital for your progression. They include a hookshot, which can be used to grab items from afar and can even create a helpful tightrope over caverns; a candle that can light up dark areas; a bell to distract enemies; a shovel to dig up goodies; and a plank of wood that can be used as a bridge over troubled waters.
![Goof Troop Review - Screenshot 4 of 7](https://images.nintendolife.com/screenshots/53464/300x.jpg)
In single player you can hold a pair of items at once and switch between the two as and when you need them. In co-op mode, each player holds one item and you work as a team to get through.
They’re all used in the puzzles but in truth the solution is painfully obvious in most cases. For example, you’ll come up against a pitfall with a hook on the opposite side and right next to you will be a hookshot. You simply pick up the item, use it and progress. Your brain barely leaves first gear.
Puzzles that don’t involve items are typically more vexing and usually involve kicking blocks into set locations that are marked with a star. Some of these are also exceptionally easy, with the solution almost being laid out in front of you, but others do require some thought and in the later stages there are even fire-breathing totem poles that shoot at you while you wonder what to do.
![Goof Troop Review - Screenshot 5 of 7](https://images.nintendolife.com/screenshots/53460/300x.jpg)
Making an incorrect move is easily rectifiable – you simply leave the area and return to find everything as it was at the start. This means you can experiment without having to backtrack, which is pretty handy, especially when one of you makes a silly move before figuring out the solution.
As for the enemies, you can defeat them in many ways, picking up pots and other objects and chucking them at them works well, as does booting a sliding kick block. At the start you’ll face some fairly basic foes who potter about with a cutlass swiping at your friendly faces, but others emerge that can cause a bit more stress. Some start catching the pots you throw, others roll furiously at you and a few even breathe fire at you, which is pretty rude even for a pirate.
However, even with all these items and the various baddies occupying the island the whole experience is incredibly basic when flying solo. It’s difficult to get into and the levels aren’t all that enjoyable. It’s clear, therefore, that Goof Troop was made with co-op in mind — the experience is still basic, it’s still incredibly simple, it’s still hilariously easy but it’s just so much fun with a friend.
![Goof Troop Review - Screenshot 6 of 7](https://images.nintendolife.com/screenshots/53463/300x.jpg)
You’ll absolutely breeze through the levels but you’ll get so much enjoyment out of it as you go. Working together to kick blocks into place, figure out puzzles and kill baddies.
For example, one player can hold the bell and lure an enemy towards them, while the other can deviously boot a kick block to dispose of them. It’s so satisfying and can’t be done in single player. When playing alone you get bored very quickly, but when pairing up this doesn’t happen and you quickly find you’re flying through the levels at an incredible pace.
Other examples of great teamwork involve one player picking up a barrel and throwing it to the other player for them to use on an enemy. It’s usually completely pointless but it’s fantastic to do, especially when it’s done by complete accident; what Goof Troop loses in being too easy, it gains in being so darned fun. You’ll spend a fair amount of time larking about with your friend, throwing barrels at each other to leave them in a daze or luring enemies towards their ultimate demise — Pete and PJ will start to wonder where that totally competent rescue team has got to.
![Goof Troop Review - Screenshot 7 of 7](https://images.nintendolife.com/screenshots/53467/300x.jpg)
That’s really what’s great about Goof Troop – it might be easy but you tend not to mind as you want to just carry on progressing in order to team up with each other in the next area. However, this does mean it isn't all that long and you can be at the end of game boss in a single playthrough if you're willing to invest a couple of hours.
As you’d imagine it’s not quite the same in single player, as puzzles take twice as long as you can’t just combine powers. There are even some segments where enemies kick the blocks you need out of the way, meaning you have to leave the area and reset. In co-op mode you can distract them while the other player does the work, but you can’t do this when on your lonesome and it becomes a frustrating endeavour as a result.
Conclusion
Goof Troop is an absolute gem of a game when teaming up with a friend in multiplayer. It might be short, the gameplay may be simple and the puzzles are easy but there’s no denying it’s an incredibly enjoyable experience when both members of the Troop are on screen. However, the single player is the complete opposite, the simplistic nature of the game and its low difficulty level makes it tedious and as time goes on you’ll get fed up completing puzzles that were evidently designed for more than one person. If you’re considering playing Goof Troop, it’s essential you have a friend to play it with, as without them you’re not even getting half of the intended experience.
Comments 56
It's the boopinest.
Looks more like a 16-bit Star Tropics to me.
I love this game. Used to play it all the time. I've been trying to find it for forever.
Here come the Game Grumps jokes...
Man, what a gem. I must agree with the conclusion, it's often overlooked for more obvious choices like "Zombies Ate My Neighbours" and "Smash TV"but it's tons of fun with 2 players.
Obviously can't play this because its too dangerous for children.
@AugustusOxy
Whats too dangerous for children with Goof Troop?
The show itself could swipe the floor with modern disney channel junk.
I loved this game, as a kid.
@Tobias95 - there are some people who are upset that they can't send private notes on their 3DS anymore and with no other way to communicate with their friends they have decided to talk about banning everything for the children.......
i didn't remember it looking this good
(Insert Game-Grumps related comment here)
it's fantastic! this one should earn a HD remake!
@Shiryu Think I had to choose something for Coop I would choose Legend of the Mystical Ninja.
Back when Disney games were good.
@ShadowFox254 Only original NES DuckTales I like from Capcom. I prefer Megadrive Aladdin / Quackshot / Castle of illusion / World of Illusion to any of the Capcom stuff.
Capcom's Aladdin is nowhere near as good.
Wreck it Ralph could have been great if it just had the games in the film.
Remember always borrowing this from my cousin's to play. Such an underrated gem of a game that no one talks about.
@skjia I bought it on ebay for $10 a few months ago
@unrandomsam Ultimate co-op piggybacking action. Yep, it sounds as dirty said out loud as it did in my mind.
Groomp Troop, the boopinest game around!
@ Gerbwmu
Poor people. They must somehow ignore there are things like cell phones, Skype, AIM, MSN, etc.
And this game is pretty good. It really has a Link to the Past vibe.
I could be completely wrong...but this is a review of a 20 year old game...which makes me think its on the virtual console... Yet there is no indication of that or on which system it is? I could be wrong but I dont see it. Any clarification would be great. Thanks in advance!
Ahhh gotta love those Capcom Disney games
@ultimate321 It is SNES but it is highly unlikely it would be rereleased. (Other than as a remake). There hasn't been any Disney titles rereleased on the virtual console whatsoever (And if there were going to be this would likely be not the one they would choose).
(The SNES Star Wars ones don't count because it was done before Disney ownership. Think they are more likely to be removed than moved to the Wii U though).
@sinalefa but we can't send 3D photos over Skype… Well not conveniently at least.
Hoo man. I played this game months ago and although I wouldn't say it is great, it's one of the better Disney titles I played. If anybody could make a Disney game on the Nintendo systems, it would be Capcom, who is now the opposite of who they were back in the day.
Now waiting to play Duck Tales again on the Wii U...
I like this game more than the actual show. A Goof Troop Remastered with both local and online co-op would make me happy beyond belief.
Loved this game! Like a simpler Zelda, which I could play with my sister.
@unrandomsam Thank you! So....why is this being reviewed now or posted up now? Im just confused as to the relevancy if its NOT on virtual console.
@ultimate321 NL do retro reviews from time to time. Reviews of old games they feel like reviewing. Doesn't have to be released on a VC to be reviewed.
Goof Troop! We always stick together!
WAIT. Is it on the eshop?
"and a plank of wood that can be used as a bridge over troubled waters"
lolz
I got this with a bunch of SNES games from a co-worker a few years ago. Good stuff indeed:)
@LUIGITORNADO
The answer to your question is no, unfortunately. But you can always check by scrolling to the Release Dates section at the top of the page.
This was one of my first SNES games. The co-op was fantastic.
It's a great example of using puzzle solving and ingenuity to overcome levels rather than endlessly killing enemies.
I got more fun from those five stages than any modern AAA shooter or hack & slash.
@Tobias95 It was a joke... a sarcastic one.
this is a review of a 20 year old game...which makes me think its on the virtual console...
NintendoLife sometimes reviews retro games that have not reappeared on the Virtual Console.
I finished it a few times with my brother when I was a child and I remember it was a good game.
But recently, when I tried to play it again with my daughters, I didn't enjoy it and we gave up quickly...
Oh, the memories. I used to play this with my dad all the time when I was little, he was Goofy and I was Max. Since he passed away this tittle is so bittersweet for me.
WE....WANT....MORE....VC GAMES!!!!!
So this is the game that Resident Evil's engine is based on. Fascinating!
So many elements from Four Swords are yanked from this game. I'm assuming a lot of the same developers from Capcom worked on both.
@ShadJV
I have great memories associated with playing games with my dad, too, who has already passed away. I'm feeling you, man.
And Goof Tropp truly is a little gem.
I played this by myself sniff back in the day and I had fun with it and beat it. It's simple yet fun.
So many good memories, and such a fun, underrated gem! Truly worth adding to your collection.
This is the co-opingest game ever.
I grew up playing with my brother...he always took Goofy while I played Max. We've been through it many times, but it's always a blast.
On another note...we NEVER got tired of the music. I consider this game an outstanding example of SUPERB composition, because it takes some serious skill to not annoy the player with music in less than one-minute loops that plays for the entire level like this.
@Geonjaha ...You're a pizza.
@AugustusOxy Hey, HEY. This is a serious case! You realize you're under oats right now?
Not a single mention about this being Shinji Mikami (you know, the father of Resident Evil) first game at Capcom? Color me surprised.
I loved this game! My brother and I used to play it all the time! It's a great co-op game, get it if you and a friend are bored.
9/10 still play it
A good looking game based on a Disney Afternoon classic. I just got the Kellogg's cereal figures early this month. This game looks like a Zelda game, but hey, Capcom did develop some LOZ games
An Shinji Makima was made a big deal about the programming of this game? Why oh why people. Just why.
Oh that is why. I thought his original game worked on was "Sweet Home". But otherwise this shows us the horror of an Game programmer and game creation as well. I mean seriously why.
Check out Petes Wife..........That is the only thing that came out of Goof Troop asides the sicko inuendo of Petes Daughter, or the movie "A Very Goofy Movie".
I think cousin and I played this a little when we were young.
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