(it doesn't look as good as banana blitz because the 3DS isn't as powerful as the Wii)
@5 - clearly stated by someone who's never played the series. These games are probably a lot more difficult than whatever makes your arbitrary "hardcore" definition...I still to this day can't get much further than Stage 30 reliably on Super Monkey Ball 2's Hard mode (with 2 lives)...the stage layouts are really tough later on in most cases.
Say what you want about our "backwards sex ed practices" Europe, our teenagers have giant tummies cause they spend 60% of their lives at McDonalds, not cause they're pregnant!
HAH!
...wait....that insult didn't work as intended....
From that video, I'd assume the game is a collection of stills that bore me for a minute an 1:18 seconds. Gameplay in teaser videos is...well...required. Screenshots actually look good though.
So glad Super CV was the only game mentioned Might as well be the only game on SNES...at least as far as I'm concerned atm (played through it twice this week--SOGREAT!)
All these games have been surprisingly decent for DS...everytime I've expected a super watered down/lackluster port and I've been greeted with a stellar DS FPS that pushes the genre forward on the console. DS COD games truly set the bar...not that many others attempt to dethrone them.
Why? Because you have a scenario with a good 20-50 already-developed games you could sell for money.
Your new handheld is gonna be able to display in 3D, and to my knowledge, outside a handful of random assorted games, this is the only legacy content available that makes any attempt to make use of the 3rd dimension in terms of display.
This would also be the only way to experience this content as intended, short of using an emulator and 3D glasses. Assuming the price was right (remember--these games were cheap when they came out--price accordingly) I think it'd give people a chance to play the best Wario game available, a great Star Soldier game, etc.
From a business standpoint, I see it costing very little and providing a constant 100% profit revenue source.
(because too many liberties were taken with the formula and the result felt like ninja gaiden without a battle system and missile tanks)
(because Metroid doesn't have the die-hard following that Zelda/Mario/all those other Nintendo IPs have and simply releasing a title with the word "Metroid" in the title doesn't guarantee a million sales)
could not get into this game at all. Insta-perminant pass, forever. Esp. since most of the morons that have given me 100% god-awful iPhone game recommendations love it (not pointing any fingers at people here--IRL friends people...if anyone's familiar with that concept )
nice....if i get any point this holiday season, this is where (some of them) are going. Can't justify 8 bucks just yet (plus it's not out here yet ) since I have the first and that scratches the itch, but yeah--excited.
If you don't die a lot, it isn't an issue...if you do, you can skip it or save yourself spending the time to go look up a youtube video or walkthrough. I never actually figured out how to activate it on NSMBWii, but I watched a youtube video of one and they were really basic walk-through-level situations--none of them spoiled nifty secrets or anything but were simply functional ways to get through the levels.
But yeah...no one's forcing anything on you--this just saves you a step if you're the type that cheats your way through tough spots.
woohoo! Overkill was fun, it just didn't have enough difficulty. Add a difficulty option that really toughens the game up and I'll pay 50....make it like the last one and I'll wait til it's cheap (but I'm sure I'll still enjoy it)
@TheChosen - lol I forgot about that....Mental note--if Sega makes a whiny comment, disregard it.
WOW! So glad it's not just Streetfighter 2 and Final Fight and all the predictable ones....these releases I can get behind.
1942, Commando, and GnG are all on iPhone already on their Capcom Arcade app...one of many things that makes me wish iPhone games were actually able to be controlled, cause it's a great idea for an app/system (free app, 3 "coins" per day, extra coin packs can be bought or individual arcade machines can be unlocked for free play)
@Waveboy - yeah bloodlines kinda sucks...you're not missing much. Decap attack is kind of a muddy-physics-ed mess too and the music is grating...1600 points could be better spent imo--not missing much there.
more useless DSiWare apps...can't say I'm surprised as people eat this kind of trash up on iPhone. Mix Superstar looks kinda interesting despite being super limited-scope/functionality...wouldn't mind seeing it in motion.
Wanting people sometimes this others, while did want not this don't. Point maybe mine being sometimes to the aim of the fact that it didn't never won't.
combos are always where these games fall apart...side-scrolling games don't need chained-together combos....these games are all about constant, precise character control. One of the many things that made Soul of Darkness feel like a moldy bag of feces was the emphasis on remove-player-control combos and inexact control....this article did nothing to convince me this game will be any different.
If you're gonna copy Castlevania, copy the fact that its attacks are precise and well-balanced and not 5 chained-together moves that launch you all over the stage.
EDIT - it appears it's not entirely sidescrolling...or it's 2.5D.... 10 bucks says it's clunky as hell and animation down-time is the number one cause of getting hit/dying.
@Team Meat - this isn't exactly the most representative of samples as I'm sure you know...
That said, I'd buy it. I prefer disc-based since I can take it to a friend's house--assuming all content from the downloadable versions on other consoles is there, I can't see it being a problem. Including the level editor/some sharing mechanic via WFC would be an amazing way to guarantee my purchase as well...although that might be a pain given Nintendo's online shortcomings...
never heard about this filesize limit being an issue before!!
Nintend--next time around, please be a bit more future-proof with your design.
@Bulb - games must be under 40mb. SD support doesn't expand on that or matter since it really just swaps that game from SD memory into regular console memory. The only way it can go beyond 40mb is with DLC expansions.
Lol I own this game--got it for 99 cents. Not sure why the "worse than anything the Genesis has to offer" comment is there, as I felt between the two, SNES still had more to offer in the genre...granted, PC-Engine was the way to go for those needs (or straight to Arcade), but Thunder Force 4 and maybe MUSHA (depending on what day of the week it is) were the only two notable ones in that list imo...
Good review regardless--an average game I like simply cause it was so cheap!
Zero Wing and Truxton are both just terrible, though. Please remove them from print and hopefully from memory
True Blood is softcore porn. It belongs with the other Cinemax trash, not considered among real television programming. If one more person tries to tell me "it's as good as The Wire" someone's getting murdered.
Game looks average--no thank you. I forsee 20-30 minutes of semi-entertainment, followed by never touching it again. Then again, it is Wiiware...
@jkg - virtually every sentence denotes a clear understanding of the game...he just really, really didn't like it (which he's well within his right to do--I can can totally see a nostalgia-free review of this game earning a 1--and this one is plenty justified) and defended why.
If I read this review and the score was 7/10 and the text was the same, I'd question the reviewers sanity...so yeah--1/10 is a perfect score for this review. Low score doesn't equal AVGN....I don't recall random unrelated streams of cussing and bashing the game simply because the reviewer wasn't good at utilizing the game mechanics.
Telltale--I hope the game makes plenty on other platforms. I can't say I blame you for not supporting the Wii's downloadable game service--it's tough to break even/make money on it, especially with games like this.
it's too bad...so far my experience with games with Sengoku in the title have all been arcade side-scrolling beat em up (and really good)...I guess I should stay away from this one.
I wish there were a way outside of actually buying the NES cart to play Battle Kid...my NES has a broken part and I can't play it Game looks awesome...but alas, looks like I can't supports Suzak
Retro City I'm not quite as interested in, but I still wanna see how it turns out.
Comments 941
Re: First Super Monkey Ball 3DS Trailer is Bananas
(it doesn't look as good as banana blitz because the 3DS isn't as powerful as the Wii)
@5 - clearly stated by someone who's never played the series. These games are probably a lot more difficult than whatever makes your arbitrary "hardcore" definition...I still to this day can't get much further than Stage 30 reliably on Super Monkey Ball 2's Hard mode (with 2 lives)...the stage layouts are really tough later on in most cases.
Re: Review: Wolf of the Battlefield: Commando (Virtual Console / Virtual Console Arcade)
Black Dragon is genius.
But yeah--this game sucks, even if it was one of the first in a genre I rather enjoy. Still good to see support for VCA.
Re: Wii Balance Board Gets its First Horror Title Next Year
weird...actually kinda cool
Re: This Safe Sex Video Owes a Surprising Amount to Mario and Mega Man
Say what you want about our "backwards sex ed practices" Europe, our teenagers have giant tummies cause they spend 60% of their lives at McDonalds, not cause they're pregnant!
HAH!
...wait....that insult didn't work as intended....
Re: Zombie BBQ Chews on DSiWare in North America Next Monday
g'uh.
From that video, I'd assume the game is a collection of stills that bore me for a minute an 1:18 seconds. Gameplay in teaser videos is...well...required. Screenshots actually look good though.
Re: Frobot Funks Up WiiWare on December 20th
i'll give it a try if they demo-release it...not sold for 10 bucks at the moment though.
Theme song or w/e that was was...well...didn't make a very strong impression. At all.
Re: Tatsunoko vs. Capcom Blocked Marvel vs Capcom 3's Wii Attack
mvc wins. sorry tatsunoko...just too simplistic.
Re: Nintendo Download: 6th December 2010 (North America)
Wow never mind...I'm getting the new Rytmik. 200 points
Re: Review: Tiger Woods PGA Tour 11 (Wii)
Yet another clever Laurie-ism. Good stuff!
Re: Yes, People Really Did Buy Donkey Kong Country Returns with Bananas
And thus concludes the only joy anyone will ever get from Monty Python and the Holy Grail
Re: Super Everdrive Flash Cart Miniaturises Your SNES Collection
So glad Super CV was the only game mentioned Might as well be the only game on SNES...at least as far as I'm concerned atm (played through it twice this week--SOGREAT!)
Re: Thought BIT.TRIP RUNNER Was Over the Finish Line? Think Again
I vote BIT.CARP FISHING.
Re: Review: Call of Duty: Black Ops (DS)
Good stuff Jon.
All these games have been surprisingly decent for DS...everytime I've expected a super watered down/lackluster port and I've been greeted with a stellar DS FPS that pushes the genre forward on the console. DS COD games truly set the bar...not that many others attempt to dethrone them.
Re: Taito's Trademark Applications Suggest the Return of SNES Titles
Re: Cave Story Hits DSiWare November 29th
already got on wii/pc....maybe if i get extra points i'll grab a mobile version as well.....not likely though. Spent enough money on this free game
Re: North America Gets In On WiiWare Demo Action Next Week
yaay! Go NOA!
Re: If You Want Virtual Boy Games on 3DS, Speak Up
Why? Because you have a scenario with a good 20-50 already-developed games you could sell for money.
Your new handheld is gonna be able to display in 3D, and to my knowledge, outside a handful of random assorted games, this is the only legacy content available that makes any attempt to make use of the 3rd dimension in terms of display.
This would also be the only way to experience this content as intended, short of using an emulator and 3D glasses. Assuming the price was right (remember--these games were cheap when they came out--price accordingly) I think it'd give people a chance to play the best Wario game available, a great Star Soldier game, etc.
From a business standpoint, I see it costing very little and providing a constant 100% profit revenue source.
Re: Nintendo Download: 15th November 2010 (North America)
not really my week...not a big racing or virtual dog-play person. for those that are....enjoy...?
Re: Reggie Wonders Where Metroid: Other M Sales Went Wrong
(because it's not that good)
(because the combat is mind-numbing)
(because too many liberties were taken with the formula and the result felt like ninja gaiden without a battle system and missile tanks)
(because Metroid doesn't have the die-hard following that Zelda/Mario/all those other Nintendo IPs have and simply releasing a title with the word "Metroid" in the title doesn't guarantee a million sales)
take your pick reggie reg.
Re: Multiplayer in Angry Birds Will Resemble "Old School Worms"
could not get into this game at all. Insta-perminant pass, forever. Esp. since most of the morons that have given me 100% god-awful iPhone game recommendations love it (not pointing any fingers at people here--IRL friends people...if anyone's familiar with that concept )
Re: Nintendo Expecting Consumers to Buy Ho-Ho-Hardware This Christmas
lol bad Santa pic ftw...
RIP John Ritter.
Re: Fluidity Flows to North America on December 6th
this game came out for PS3 already, except it was cheaper and allowed you to fly a ship and shoot....
Re: Nintendo Download: 12th November (Europe)
Spin Master!?
/googles, then plays
Re: Review: Rytmik: Rock Edition (DSiWare)
nice....if i get any point this holiday season, this is where (some of them) are going. Can't justify 8 bucks just yet (plus it's not out here yet ) since I have the first and that scratches the itch, but yeah--excited.
Re: Chrono Twins DX Joins the Demo Ranks on Friday
@pixelman - funny, cause someone at Club Nintendo forgot about us too.
I mean...I love pins and screensavers...?
Re: If Donkey Kong Country Returns is Too Hard, Use Super Guide
If you don't die a lot, it isn't an issue...if you do, you can skip it or save yourself spending the time to go look up a youtube video or walkthrough. I never actually figured out how to activate it on NSMBWii, but I watched a youtube video of one and they were really basic walk-through-level situations--none of them spoiled nifty secrets or anything but were simply functional ways to get through the levels.
But yeah...no one's forcing anything on you--this just saves you a step if you're the type that cheats your way through tough spots.
Re: Rumour: House of the Dead: Overkill Sequel on the Way
woohoo! Overkill was fun, it just didn't have enough difficulty. Add a difficulty option that really toughens the game up and I'll pay 50....make it like the last one and I'll wait til it's cheap (but I'm sure I'll still enjoy it)
@TheChosen - lol I forgot about that....Mental note--if Sega makes a whiny comment, disregard it.
Re: La-Mulana Fails Nintendo Approval Process
prob cause the game sucks.
It's just not fun. It wasn't good on PC. It's not gonna be good remade with shiny graphics and a pricetag.
Re: Super Mario Bros. 25th Anniversary Contest Winners
grats guys
Re: Six Capcom Arcade Classics Launching on VC this Winter
SON SON! Exed Exes! Black Tiger!!
WOW! So glad it's not just Streetfighter 2 and Final Fight and all the predictable ones....these releases I can get behind.
1942, Commando, and GnG are all on iPhone already on their Capcom Arcade app...one of many things that makes me wish iPhone games were actually able to be controlled, cause it's a great idea for an app/system (free app, 3 "coins" per day, extra coin packs can be bought or individual arcade machines can be unlocked for free play)
Re: Nintendo Download: 8th November 2010 (North America)
@Waveboy - yeah bloodlines kinda sucks...you're not missing much. Decap attack is kind of a muddy-physics-ed mess too and the music is grating...1600 points could be better spent imo--not missing much there.
more useless DSiWare apps...can't say I'm surprised as people eat this kind of trash up on iPhone. Mix Superstar looks kinda interesting despite being super limited-scope/functionality...wouldn't mind seeing it in motion.
Re: You Can Gaze At This Super Mario 25th Anniversary Box Now
Wanting people sometimes this others, while did want not this don't. Point maybe mine being sometimes to the aim of the fact that it didn't never won't.
Re: Gothic Action Heads to WiiWare in Ark of Sinners
combos are always where these games fall apart...side-scrolling games don't need chained-together combos....these games are all about constant, precise character control. One of the many things that made Soul of Darkness feel like a moldy bag of feces was the emphasis on remove-player-control combos and inexact control....this article did nothing to convince me this game will be any different.
If you're gonna copy Castlevania, copy the fact that its attacks are precise and well-balanced and not 5 chained-together moves that launch you all over the stage.
EDIT - it appears it's not entirely sidescrolling...or it's 2.5D.... 10 bucks says it's clunky as hell and animation down-time is the number one cause of getting hit/dying.
Re: Digital Leisure's Mix Superstar Decks WiiWare on Monday
it's a place-the-loops program... Not enough flexibility sadly...gonna have to be a pass for now despite it looking interesting...
Re: Review: Paul's Shooting Adventure (DSiWare)
musthavethis...
Re: WiiWare Demos Launch This Week with Four New Downloads
i hope Jett Rocket gets a ton of sales due this this exposure...such a cool platformer.
Shin'en gets the rights to remake my life as a Wiiware game.
Re: Super Meat Boy May Skip WiiWare and Head to Retail
@Team Meat - this isn't exactly the most representative of samples as I'm sure you know...
That said, I'd buy it. I prefer disc-based since I can take it to a friend's house--assuming all content from the downloadable versions on other consoles is there, I can't see it being a problem. Including the level editor/some sharing mechanic via WFC would be an amazing way to guarantee my purchase as well...although that might be a pain given Nintendo's online shortcomings...
Re: Nintendo Download: 1st November 2010 (North America)
Super Baby Paul!? Wat!?
Why is that the type of game that always makes me wanna break out the DSi?
Might be the remaining 200 points once Rock Rytmik comes out...
Re: Super Meat Boy Will Miss November Launch Window
never heard about this filesize limit being an issue before!!
Nintend--next time around, please be a bit more future-proof with your design.
@Bulb - games must be under 40mb. SD support doesn't expand on that or matter since it really just swaps that game from SD memory into regular console memory. The only way it can go beyond 40mb is with DLC expansions.
Re: Review: Super E.D.F. Earth Defense Force (Virtual Console / Super Nintendo)
Lol I own this game--got it for 99 cents. Not sure why the "worse than anything the Genesis has to offer" comment is there, as I felt between the two, SNES still had more to offer in the genre...granted, PC-Engine was the way to go for those needs (or straight to Arcade), but Thunder Force 4 and maybe MUSHA (depending on what day of the week it is) were the only two notable ones in that list imo...
Good review regardless--an average game I like simply cause it was so cheap!
Zero Wing and Truxton are both just terrible, though. Please remove them from print and hopefully from memory
Re: Last Flight Gameplay Footage Lands at Long Last
True Blood is softcore porn. It belongs with the other Cinemax trash, not considered among real television programming. If one more person tries to tell me "it's as good as The Wire" someone's getting murdered.
Game looks average--no thank you. I forsee 20-30 minutes of semi-entertainment, followed by never touching it again. Then again, it is Wiiware...
Re: Review: Lufia: Curse of the Sinistrals (DS)
Great review Corpsey!
Are the puzzles still brutal? And is the Ancient Cave still in-tact?
Re: Review: Fester's Quest (NES)
@jkg - virtually every sentence denotes a clear understanding of the game...he just really, really didn't like it (which he's well within his right to do--I can can totally see a nostalgia-free review of this game earning a 1--and this one is plenty justified) and defended why.
If I read this review and the score was 7/10 and the text was the same, I'd question the reviewers sanity...so yeah--1/10 is a perfect score for this review. Low score doesn't equal AVGN....I don't recall random unrelated streams of cussing and bashing the game simply because the reviewer wasn't good at utilizing the game mechanics.
Re: Telltale's Back to the Future Not Coming to Wii
not an isolated event, sadly.
Telltale--I hope the game makes plenty on other platforms. I can't say I blame you for not supporting the Wii's downloadable game service--it's tough to break even/make money on it, especially with games like this.
Re: Fils-Aime: Nintendo's Biggest Current Threat is Apple
/me gives Ren the antidote to Textwallitis
Re: Review: Sengoku BASARA Samurai Heroes (Wii)
it's too bad...so far my experience with games with Sengoku in the title have all been arcade side-scrolling beat em up (and really good)...I guess I should stay away from this one.
Re: Review: ThruSpace (WiiWare)
It's Welltris! I had that game on my first comp ever! Looks kinda similar anyway...
Neat lookin' game.
Re: Review: The Addams Family (Super Nintendo)
wow this sounds remarkably solid! Methinks some tracking-down is in order...
Re: Features: NES Homebrew Is Where The Heart Is
I wish there were a way outside of actually buying the NES cart to play Battle Kid...my NES has a broken part and I can't play it Game looks awesome...but alas, looks like I can't supports Suzak
Retro City I'm not quite as interested in, but I still wanna see how it turns out.
Re: Super Mario Bros. 25th Anniversary
Man you Americans get all the breaks....I wish we had a conte--wait...