@Bulb - not even close. NGP has a quad-core processor and is gonna be displaying, for all intents and purposes, lower-res PS3 games...3DS will be breaking a sweat to match Wii-quality graphics with its 3D display.
That said, I agree with the other comparison points. I'm interesting to see how this plays out this time around...although ultimately, being that I'll have both, I will no doubt be the winner overall I'm still a wee bit worried about the 3D display's fidelity in regards to how the content is scrolling on-screen...purely speculative worry though. Nintendo tends to amaze and innovate in regards to its new technology in ways that consistently blow my mind....I expect nothing less here 3rd parties however....let's not make this the first few years of the Wii all over again.
I dunno about different audiences....I must be one of the few that's part of both audiences.
Granted, I think Iwata is a bit shaken after that NGP demo...I know my circle of friends is absolutely dumbfounded by the NGP, while the 3DS really hasn't done much for any of them (they both own DSes and just didn't enjoy any of the software offerings).
kinda tempted to cancel my preorder if this is the case in the US...the only reason I'm getting one at launch is to ensure I get one in the first place. Given the weak launch support passing on it opening weekend might not be such a bad idea...
I still have the DX version for GBC (has this, the second game, and a mix mode that plays all the levels of both). Great game--definitely not the best shmup ever...or the best series...but a solid, old shoot em up.
Guiness...number 1...really? I wonder if they've even scratched the surface of the genre play-wise....not that there's anything wrong with R-Type....but come on. Absolutely idiotic difficulty in a few places..unnecessarily punishing like a lot of old games were just for the sake of being obtuse. Cold respawn was and will forever be a terrible implementation in this genre.
Given the over 2 decades of substantial improvements in all facets of shoot em up gameplay...well, I suppose that's why the category is "Worth Playing". Probably more a "see where it started" award than a "one of the genre's best" award. Plus it's Guiness.... I trust their video game recommendations like I trust a blind guy to pilot my aircraft.
That said--better than most everything that came out around its time, and better than the original Gradius imo. This game (GB R-Type) was a TON better than the GB Gradius too...
eeeh.....looks kinda clumsy physics-wise...definitely waiting on reviews before I try this one. VVVVVV was much, much tighter (not that I've played this yet) and this graphical presentation on this one isn't doing much for me.
pretty sure most Aussies already know to import an EU console given (as far as I understand) that they're the same region and can play the same games.
For the 4 that aren't...I hope they don't gouge you on prices as bad as they normally do I seriously can't believe how shafted you guys get price-wise....I just don't understand why. Is there some magic electronics tariff that doubles the price at the last minute or something?
@odd - agreed. I just have such a hard time taking them seriously...how hard is it to go onto gamefaqs, read a how-to-get-trophies list, and sheepishly follow?
Even if they don't reveal how to get them, once people figure out, it gets posted online, and then everyone else reads trophylists and the thrill is gone. Personally I don't mind the omission and their reasoning kinda makes sense...The only real use I get out of them is tracking how far along my friends are in the games I lend them Then it's easy to know when to start pestering them to give them back.
I don't like that d-pad use hurts hands after prolonged use comment at all....that makes me kinda nervous (and goes ever further in making sure I go nowhere near SF4)
@liam - I was referring to the price most people charge for it...current demand (and Amazon ) puts it at around $18....sorry I didn't make that apparent. That is a good point though--I forget sometimes that some people don't waste their days scouring for internet prices on games they already own
kinda bummed that this is't part of revalations, but what can you do...
If it has online matchmaking the way the first one did, I might actually shell out the dough.... It'd be kind of a nice little show-off-the-graphics game to have and I've gotten a lot of mileage out of the Mercenaries modes on both other games (much more out of 5's than 4's)
yup--as expected, controls are the killer. Will not be buying this version--more than twice as expensive as the Super version for PS3...just not worth it imo.
@Limelight - the actual game was originally an arcade game on much, much worse hardware than a 360 or a PS3. The PS3 and 360 versions barely have to break a sweat to make it work...and given the smaller resolution (and worse framerate) it really isn't too monumental an achievement.
Assuming I can get my Rytmiks on there without rebuying them, I'll be happy. Most everything else I've played enough anyway...or was just awful to begin with (warioware snapped...I'm lookin at you)
it it true that "bloody" has the same weight as an f-bomb in euroland? When we moderate UK content at work, we're told to treat "bloody" as profanity and reject reviews that contain it...are we making too big a deal about that word?
Ugh...I read a couple of those other linked reviews, then some other reviews by the same reviewers....awful. Uneducated and awful. I'm much more apt to believe/trust this 2/10 than the few 7/10s/ 8/10s i just read. The other "reviews" sounded more like positive advertisements for the game...I think it was the complete lack of depth.
I also don't have a hard time believing that the Wiiware version is infinitely glitchier.
All my questions concern online, and are more requests for clarification than questions.
I just want to know what the online structure is going to be--namely, if we're gonna have accounts tied to our Nintendo purchases...with names (YES!) or if we're sticking with turbo-archaic friend-code systems (NO!), and also if all of our DSiWare apps are going to be transferrable (I know some are--I wanna make sure there aren't any restrictions).
I think they already stated that average game pricing was gonna be ~$50...more in line with current-gen console releases than handhelds.
This is almost the same timing as the way the GB Micro worked in the Advance days.....granted, the DSi got a bit more fanfare, but the timing was awkward, late-in-life, and it seemed to get killed before too much of the world really felt the ripple of its presence.
I just don't see the appeal of this version of this game....do people really enjoy playing 2d fighters by themselves? On d-pads and with buttons? The only reason I buy any fighting game is to play it with other actual people present, and preferably with an arcade fighting stick to emulate the real thing. While the 3d presentation would probably be a cool novelty for the first hour, I just can't see putting more than a few hours into a handheld fighting game...I can't play DS or PSP for more than about an hour without my left hand starting to hurt--especially playing demanding games (PSP Ys games send my hands into convulsions in under a half hour in most cases).
@14 - Use an SNES controller, then use any of the DS system controllers and tell me they're as comfortable. D-pads are stickier (especially on DSi), buttons are smaller and don't press quite as well, and shoulder buttons click awfully and are even harder to time along with D-pad movements than regular shoulder buttons. And why on earth, if talking about best playing/controlling SF games, did you leave out the entirety of the Alpha series and SF3? If you're gonna make grandiose claims I'd expect a little series familiarity...
Affects less than 1% of prospective owners...I doubt they care. I hope people that import realize how small a minority of gamers they really are...not that they're doing anything wrong, just that Nintendo doesn't really care about them.
If you're the type of person that even follows games that aren't released in your region, chances are most decisions are made without you in mind. Sad fact of life.
i'm not a big fan of this whole diminishing battery life per charge thing we've got going on. This seems much closer to the PSP's battery life...which is one of my biggest criticisms of the handheld.
Man I gotta disagree with the Arcade GnG being harder than the NES one....the NES physics were so much choppier and harder to use....Arc GnG plays almost identically to Super Ghouls and Ghosts. Playing it with a d-pad/buttons is actually not too bad...
Unlimited continues or not, I find it easier. Granted, by level 3 they're both pretty nasty
@StarBoy - i was thinking that too...last time I recall DQ 1 or 2 coming out in a new form was the Gameboy Color doublepack back around 2000... I'd kinda like the originals on VC despite owning all the carts (yes, even 4 )
that reminds me--I still have to give 3D Zelda series an honest chance again. My goal is to play through all of them (starting with Ocarina) in order so hopefully I can appreciate this offshoot of the series more....to date only the top-down ones have ever held my attention to completion... There's gotta be something to most of the rest of the world liking them though.
8 gigs would be quite nice....given how much PSP games can already do with 1.whatever gigs....8 is pretty much a dual-layered DVD...that said, given that it isn't quite as strong as the Wii, I doubt many games (except in cases of 3D FMV-heavy games) are even gonna come close.
I thought the same thing. I was getting all psyched up to play crappy old text-RPGs again just like when I first got the internet...
That said, this game looks kinda slick. If it released as a 500 point DSiWare game, I'd prob buy it (if anything else, due to the fact that it's really the only game in its genre)
Just give me a real battle system next time, please...and a bit less linear. There were definitely some good moments, but upon trying to play it a second time I was bored to tears almost immediately...it's got this almost offensively easy difficulty that randomly spikes during any room where you need to rely on the gimpy sensemove...making hard mode (no powerups) one of the worst gaming experiences available. Run from room to room fighting monotonous battles hoping an enemy doesn't no-response kill you directly out of a sensemove or after a head jump (which was itself an iffy mechanic).
Just more work next time...and give us a planet instead of a ship. I honestly did enjoy the ensemble-cast presentation...if only there were some more interesting characters in it.
Comments 941
Re: Iwata: 3DS and NGP will Appeal to Different Target Audiences
@Bulb - not even close. NGP has a quad-core processor and is gonna be displaying, for all intents and purposes, lower-res PS3 games...3DS will be breaking a sweat to match Wii-quality graphics with its 3D display.
That said, I agree with the other comparison points. I'm interesting to see how this plays out this time around...although ultimately, being that I'll have both, I will no doubt be the winner overall I'm still a wee bit worried about the 3D display's fidelity in regards to how the content is scrolling on-screen...purely speculative worry though. Nintendo tends to amaze and innovate in regards to its new technology in ways that consistently blow my mind....I expect nothing less here 3rd parties however....let's not make this the first few years of the Wii all over again.
Re: Iwata: 3DS and NGP will Appeal to Different Target Audiences
I dunno about different audiences....I must be one of the few that's part of both audiences.
Granted, I think Iwata is a bit shaken after that NGP demo...I know my circle of friends is absolutely dumbfounded by the NGP, while the 3DS really hasn't done much for any of them (they both own DSes and just didn't enjoy any of the software offerings).
Re: Launching This Spring is Nintendo's Secretive Title, Pandora's Tower
new IPs are never a bad thing. I'll have my eye on this.
Re: Sega Lets Loose with New Conduit 2 Screens and Details
Fool me once--shame on you.
Fool me twice--shame on me.
Fool me seven times, shame on CoD.
Re: There'll be Plenty of 3DS Consoles at Launch, UK
kinda tempted to cancel my preorder if this is the case in the US...the only reason I'm getting one at launch is to ensure I get one in the first place. Given the weak launch support passing on it opening weekend might not be such a bad idea...
Re: Sakaguchi: To Succeed Internationally, JRPGs Need to Change
I kinda liked them the way they were...I guess I don't count.
Re: Interviews: Dr. Hank Chien, the Current King of Kong
nice wellspoken guy... and he's a plastic surgeon...I feel so genetically inferior.
Re: Review: R-Type (Game Boy)
I still have the DX version for GBC (has this, the second game, and a mix mode that plays all the levels of both). Great game--definitely not the best shmup ever...or the best series...but a solid, old shoot em up.
Guiness...number 1...really? I wonder if they've even scratched the surface of the genre play-wise....not that there's anything wrong with R-Type....but come on. Absolutely idiotic difficulty in a few places..unnecessarily punishing like a lot of old games were just for the sake of being obtuse. Cold respawn was and will forever be a terrible implementation in this genre.
Given the over 2 decades of substantial improvements in all facets of shoot em up gameplay...well, I suppose that's why the category is "Worth Playing". Probably more a "see where it started" award than a "one of the genre's best" award. Plus it's Guiness.... I trust their video game recommendations like I trust a blind guy to pilot my aircraft.
That said--better than most everything that came out around its time, and better than the original Gradius imo. This game (GB R-Type) was a TON better than the GB Gradius too...
Re: Xbox Live Arcade's Antipole Flipping to DSiWare
eeeh.....looks kinda clumsy physics-wise...definitely waiting on reviews before I try this one. VVVVVV was much, much tighter (not that I've played this yet) and this graphical presentation on this one isn't doing much for me.
Re: Review: Black Tiger (Virtual Console / Virtual Console Arcade)
I must say I also prefer Magic Sword, but not by much...I played this game at Gattis when I was like 5, so nostalgia plays a pretty weighty part.
Re: Review: Ghost Trick: Phantom Detective (DS)
god this looks infinitely better than ace attorney....might actually play this.
Re: Australian 3DS Event Set for February 8th
pretty sure most Aussies already know to import an EU console given (as far as I understand) that they're the same region and can play the same games.
For the 4 that aren't...I hope they don't gouge you on prices as bad as they normally do I seriously can't believe how shafted you guys get price-wise....I just don't understand why. Is there some magic electronics tariff that doubles the price at the last minute or something?
Re: First Impressions: 3DS Video Round-Up
did anyone else misread the tagline?
Re: Why the 3DS Will Not Use an Achievement System
@odd - agreed. I just have such a hard time taking them seriously...how hard is it to go onto gamefaqs, read a how-to-get-trophies list, and sheepishly follow?
Re: Why the 3DS Will Not Use an Achievement System
Even if they don't reveal how to get them, once people figure out, it gets posted online, and then everyone else reads trophylists and the thrill is gone. Personally I don't mind the omission and their reasoning kinda makes sense...The only real use I get out of them is tracking how far along my friends are in the games I lend them Then it's easy to know when to start pestering them to give them back.
Re: First Impressions: 3DS Virtual Console
I don't like that d-pad use hurts hands after prolonged use comment at all....that makes me kinda nervous (and goes ever further in making sure I go nowhere near SF4)
Re: James Noir's Hollywood Crimes Mixes Murder With Game Shows
after playing Heavy Rain, my whole perspective on games like this has been altered. I'd love to see some gameplay screens for this one!
Re: First Impressions: Super Street Fighter IV 3D Edition
@liam - I was referring to the price most people charge for it...current demand (and Amazon ) puts it at around $18....sorry I didn't make that apparent. That is a good point though--I forget sometimes that some people don't waste their days scouring for internet prices on games they already own
Re: First Impressions: Resident Evil: The Mercenaries 3D
kinda bummed that this is't part of revalations, but what can you do...
If it has online matchmaking the way the first one did, I might actually shell out the dough.... It'd be kind of a nice little show-off-the-graphics game to have and I've gotten a lot of mileage out of the Mercenaries modes on both other games (much more out of 5's than 4's)
Re: Nintendo Download: 21st January 2011 (Europe)
Black Tiger! Great game. Magic Sword before there was Magic Sword.
Re: First Impressions: Super Street Fighter IV 3D Edition
yup--as expected, controls are the killer. Will not be buying this version--more than twice as expensive as the Super version for PS3...just not worth it imo.
@Limelight - the actual game was originally an arcade game on much, much worse hardware than a 360 or a PS3. The PS3 and 360 versions barely have to break a sweat to make it work...and given the smaller resolution (and worse framerate) it really isn't too monumental an achievement.
Re: There's a Limit on Transferring Software from One 3DS to Another
Assuming I can get my Rytmiks on there without rebuying them, I'll be happy. Most everything else I've played enough anyway...or was just awful to begin with (warioware snapped...I'm lookin at you)
Re: 3DS: Including StreetPass, SpotPass, eShop, Mii Maker & AR Cards
all the info I wanted. Pre-ordered.
Re: 3DS Launches in Europe on March 25th
Woohoo! Europeans get it first! You guys deserve it--you get shafted on release dates too often. I will gladly concede 2 days to you guys.
Re: Feel the G-Force With New FAST - Racing League Screenshots
@Sneaker - if you look carefully you can see all the polygon seems/edges...it's in-game--it's just really clean in typical Shin'en fashion.
Re: Feel the G-Force With New FAST - Racing League Screenshots
My favorite company ever.
I will buy this when it comes out. This company has yet to steer me wrong.
Re: Live Text: 3DS Events in Amsterdam and New York
it it true that "bloody" has the same weight as an f-bomb in euroland? When we moderate UK content at work, we're told to treat "bloody" as profanity and reject reviews that contain it...are we making too big a deal about that word?
Re: Review: Doc Clock: The Toasted Sandwich of Time (WiiWare)
Ugh...I read a couple of those other linked reviews, then some other reviews by the same reviewers....awful. Uneducated and awful. I'm much more apt to believe/trust this 2/10 than the few 7/10s/ 8/10s i just read. The other "reviews" sounded more like positive advertisements for the game...I think it was the complete lack of depth.
I also don't have a hard time believing that the Wiiware version is infinitely glitchier.
Re: Nintendo's 3DS Events - We Want Your Questions!
I wanna know how I can get an ensemble as fly as James's in that photo... (one-syllable words that end in s still get an apostrophe-S right?)
Re: Live Text: Steve Wiebe Attempts to Re-Claim Donkey Kong World Record
It's trite like above statement.
Re: Nintendo's 3DS Events - We Want Your Questions!
All my questions concern online, and are more requests for clarification than questions.
I just want to know what the online structure is going to be--namely, if we're gonna have accounts tied to our Nintendo purchases...with names (YES!) or if we're sticking with turbo-archaic friend-code systems (NO!), and also if all of our DSiWare apps are going to be transferrable (I know some are--I wanna make sure there aren't any restrictions).
I think they already stated that average game pricing was gonna be ~$50...more in line with current-gen console releases than handhelds.
Re: Review: JellyCar 2 (WiiWare)
boo this genre--it should be called unwieldy-unnecessarily-difficult-to-control-physics-simulation. TerRover for PS3 was similarly boo-worthy.
Re: Nintendo Has "No Plans" to Bring Last Story Westward
I'd buy this game. Bring it over, please.
Re: Rumour: The D in DSi May Soon Stand for "Discontinued"
This is almost the same timing as the way the GB Micro worked in the Advance days.....granted, the DSi got a bit more fanfare, but the timing was awkward, late-in-life, and it seemed to get killed before too much of the world really felt the ripple of its presence.
Re: Fighters can be Voyeurs too in Super Street Fighter IV: 3D Edition
I just don't see the appeal of this version of this game....do people really enjoy playing 2d fighters by themselves? On d-pads and with buttons? The only reason I buy any fighting game is to play it with other actual people present, and preferably with an arcade fighting stick to emulate the real thing. While the 3d presentation would probably be a cool novelty for the first hour, I just can't see putting more than a few hours into a handheld fighting game...I can't play DS or PSP for more than about an hour without my left hand starting to hurt--especially playing demanding games (PSP Ys games send my hands into convulsions in under a half hour in most cases).
@14 - Use an SNES controller, then use any of the DS system controllers and tell me they're as comfortable. D-pads are stickier (especially on DSi), buttons are smaller and don't press quite as well, and shoulder buttons click awfully and are even harder to time along with D-pad movements than regular shoulder buttons. And why on earth, if talking about best playing/controlling SF games, did you leave out the entirety of the Alpha series and SF3? If you're gonna make grandiose claims I'd expect a little series familiarity...
Re: Rumour: 3DS will be Region-Locked According to Nintendo
Affects less than 1% of prospective owners...I doubt they care. I hope people that import realize how small a minority of gamers they really are...not that they're doing anything wrong, just that Nintendo doesn't really care about them.
If you're the type of person that even follows games that aren't released in your region, chances are most decisions are made without you in mind. Sad fact of life.
Re: Nintendo Download: 10th January 2011 (North America)
have yet to see a fishing game done right?
Cocoto Fishing Master was AWESOME! Right?
Right?.......Right..?
/everyone walks away
Re: 3DS Battery Life Revealed
i'm not a big fan of this whole diminishing battery life per charge thing we've got going on. This seems much closer to the PSP's battery life...which is one of my biggest criticisms of the handheld.
Re: MadCatz Gets In There Early with 3DS Accessories
Awesome....MadCatz makes quality accessories.
Nintendo consoles also features great online play and Barack Obama deserves the Nobel Peace Prize he got.
I'm also never sarcastic.
Re: Nintendo Download: 7th January 2011 (Europe)
Man I gotta disagree with the Arcade GnG being harder than the NES one....the NES physics were so much choppier and harder to use....Arc GnG plays almost identically to Super Ghouls and Ghosts. Playing it with a d-pad/buttons is actually not too bad...
Unlimited continues or not, I find it easier. Granted, by level 3 they're both pretty nasty
Re: Man Steals Game Boy from Casket at Funeral, Turns Himself In
What a moron.
That Gameboy light is awful.
Re: Talking Point: Your Nintendo Moment of 2010
Dragon Quest IX, in its entirety.
Thus far, it's the pinacle of DS capability. I gotta say Warioware DIY has been a blast too though.
Re: Japanese Virtual Console list - January 2011
@StarBoy - i was thinking that too...last time I recall DQ 1 or 2 coming out in a new form was the Gameboy Color doublepack back around 2000... I'd kinda like the originals on VC despite owning all the carts (yes, even 4 )
Re: WiiWare Super Meat Boy Gets Canned
It's cool all the Wii owners who wanted it already got it on sale for 4 bucks on Steam...plus there's a level editor.
It's all good.
Re: Review: Legend of the Guardians: The Owls of Ga'Hoole (DS)
India Rings - Doomlord of the Temple.
Re: Zelda: Skyward Sword is Half Finished, says Miyamoto
that reminds me--I still have to give 3D Zelda series an honest chance again. My goal is to play through all of them (starting with Ocarina) in order so hopefully I can appreciate this offshoot of the series more....to date only the top-down ones have ever held my attention to completion... There's gotta be something to most of the rest of the world liking them though.
Re: EA: Nintendo Needs to Drop Wii Price, Help Third Parties
I support him solely for that pose.
I'm scared.
Re: 3DS Game Cards Could Reach a Mighty 8GB
8 gigs would be quite nice....given how much PSP games can already do with 1.whatever gigs....8 is pretty much a dual-layered DVD...that said, given that it isn't quite as strong as the Wii, I doubt many games (except in cases of 3D FMV-heavy games) are even gonna come close.
Re: Lend Your Support to Get Renegade Kid's MUDDS on DSiWare
I thought the same thing. I was getting all psyched up to play crappy old text-RPGs again just like when I first got the internet...
That said, this game looks kinda slick. If it released as a 500 point DSiWare game, I'd prob buy it (if anything else, due to the fact that it's really the only game in its genre)
Re: Features: Don't Touch my Samus: Metroid's Controversial Turn
Just give me a real battle system next time, please...and a bit less linear. There were definitely some good moments, but upon trying to play it a second time I was bored to tears almost immediately...it's got this almost offensively easy difficulty that randomly spikes during any room where you need to rely on the gimpy sensemove...making hard mode (no powerups) one of the worst gaming experiences available. Run from room to room fighting monotonous battles hoping an enemy doesn't no-response kill you directly out of a sensemove or after a head jump (which was itself an iffy mechanic).
Just more work next time...and give us a planet instead of a ship. I honestly did enjoy the ensemble-cast presentation...if only there were some more interesting characters in it.