I really, really wish I found the MH games fun. I've given the series 3 shots on 3 different systems and each time I found the combat awkward and the grinding boring. But they are well put together from an infrastructure perspective and I'm glad they're doing well, especially on Nintendo systems.
A lot of hate on here for Attack on Titan. Why? It's a really-well drawn, well-paced adaptation of the manga. It ends abruptly but it will likely have a second season (based on the still-running manga. Interesting that so many prefer the manga, as it does have the original great twists and all but the art is pretty mediocre.) As for this video, I also wish it more matched the SSB characters to the original opening, similar to what someone did with TF2 but it's still good animation.
SEGA: I don't want them near SMT. They're not doing super well themselves and they're not great at localizing things. Nintendo: I like SMT on handhelds but I don't want them to have exclusvity. Mainly because I want my console SMT on not the Wii U. SONY: Hey lookit all the hate from the "I've only owned Nintendo" people! I'd like Sony to have console exclusivity if possible. I know that's not how rights and all work, but best option imo would be for SONY to get console exclusivity or stakes, and Nintendo to get handheld exclusivity or stakes. (The Vita and Wii U just aren't selling and aren't very compelling imo either.)
Why the hell did we have to wait a year? Sigh. And I thought Nintendo was trying to do better than their abysmal Wii VC performance (after the first two years.)
@dogpigfish- They don't match the values...? Then why is SMT IV, Strange Journey and Soul Hackers on the (3)DS exclusively? Nintendo occasionally has relationships with "mature" publishers, like CAPCOM early in the GCN days and with Platinum and its Bayonetta 2. Nintendo itself doesn't make Mature ("sadistic") games but they are more than up for other developers making it for them and their system(s.)
Anyway, I'm surprised but it's probably the ESRB being over cautious. I've long thought we need a Teen+ rating since E10 largely replaced the old Teen without having a Text Adventure Mystery game get an Adult rating. (I'm aware that this also has a C CERO and 16 PEGI fyi.)
I do hope that this is part of the game trying new things instead of being needlessly or style-breakingly violent/whatever.
I don't think the rating will effect sales in the same way it would if it was retail. You can enter any age on the eshop in my experience. (I'm too lazy to add my exact age each time.)
Is SMT IV really $50? Owch. On the other hand, this practically pays for AA5 when that comes out. Well, I'll keep my eye on SMT prices for the next 5 weeks then... (retail)
@SkywardLink98 Well-spoken, that's exactly how I feel about it. People DO buy games based off impressions in videos, whether it be reviews or LPs. There's no way to measure what % or whatnot, but it's there. To those saying LPs shouldn't make money...unless they're good? Who is the judge of that? The only ones that make any money are the ones with hundreds or thousands of views per video anyway. Disclaimer: I am a Let's Player, although I technically haven't made any money off of it yet. (There's a threshold before you see a cent and I'm not quite there.)
Nintendo having trouble developing HD games requiring large teams? Welcome to 2006 Nintendo, glad you finally got here. That's what the extra $10 (20% increase) is for, to pay for higher development costs.
Also, it's definitely hard to develop multiple games for everyone's satisfaction but y'know, if you planned your launches better and stopped rushing them (i.e. 3DS and WiiU,) there'd be more games available and people would buy more (and hopefully there'd be less of a gap in releases, too.)
This is an updated port done well. It looks great (the base game already did of course) and it sounds like they're adding some cool little things, too.
If it's 5 levels, then I'll concede that point.
Nintendo has had their chance to show its world premiere and get us excited about it. If I (and it seems many others) aren't seeing "freshness," then Nintendo should have promoted it better (had a better trailer, more varied demo levels, etc.) Nintendo doesn't "owe" us anything, agreed, but if they want our purchase (I certainly don't owe them one) then they have to work for it.
I get what you're saying but if you don't want people to judge anything off of demos and trailers, you picked the wrong week to be interested in games.
edit: I'm not doing the game any favors. I don't care about it. I'll just wait until it comes out, and if it looks good then, I'll buy it. But I'm at the point where it feel likes "just another Mario" and as much as I enjoy the games, I don't financially support entertainment that feels like "just another."
@Wiilovepeace It's called an intro, NL uses them all the time. It sets the tone and, in this case, brings to mind other elements that the writer can then reference without later passages losing pace. They get all the good things of the series referenced early so they can later avoid all the name drops, etc. of what they felt was missing. Is the article a bit brief? Sure, but so is the demo. As far as I've heard and watched, it's two levels. Is it a perfect breakdown? Subjective. On your last point, I can see what you mean about comparing to full games instead of its own merits but Super Mario 3D World started that. Look at its title, even. It's not going off its own merits to begin with. It wants to bring back the nostalgia of other games such as Super Mario World and SML 3D. Nintendo is doing that! It's one of the Mario series' selling points. The article is simply stating that they are relying too much on that instead of trying as much new stuff as they did in certain entries (Sunshine & Galaxy especially, but even NSMB2 looks more fresh to me than this game so far)-at this point that they can evaluate, which is the two level demo.
@WiiLovePeace- Wait, so because they didn't gush about a game that's not yet got them excited (they have time to improve of course) that makes this article low quality? Wow. Flippin' wow. I didn't know that was what differing opinions (oh yeah, and they've played this game and you haven't) equaled to today's NL members. @ACK You're not wrong in that, actually. It's not that I didn't know this but I did forget to what a large extent the main reason the Wii was so successful was all those casual audience/families buying the system. I do wonder if they'll do the same in as high a numbers though.
This game will be fine but it's not anything new and it's not likely to convince that many people who don't already have a WiiU to do so. You Nintendo apologists are deluding yourselves.
@People complaining that it got a lower score for being more of the same. : Yes, let's reward lazy sequels with the same score as the original because we want the same stuff over and over. When I saw they added the fire/hose concept, it looked more interesting to me than the original. But if it's practically the same levels or same kind of levels with a new skin, that's not as good as the original which (for all the reasons I wasn't huge on it) was a creative game. If anything, the fans of the original are the ones not being objective, not Phil. @Phil-Well-worded sequel, good detail on the approach and level reuse.
There was nothing wrong with what Nintendo showed, it was fine and a solid roster of sequels. It didn't remotely impress me, though. The only game that sort of made me want a WiiU was X and that seems a ways off. It saddens me a bit because I want to be more excited about Nintendo and the WiiU but everything felt "samey" to me. For some people, more of the same is enough. I'm not saying there's anything wrong with that, but I wanted something more new and exciting, even if it was a new twist on an existing IP.
But without NES titles secreted away, where will we go for fun gameplay in Animal Crossing? Jk, just not been my thing since a year after the original...
@mahe- Specifically, have you played any of Naughty Dogs games? It's cool and all that you claim you play all the systems (I was never calling any one individual out, but an opinion faction here on this page) but have you played any of the games explicitly referred to in this article on the non-Nintendo side? If so, what made them so undesirable to you?
Also, to whomever called Uncharted a QTE fest and then praised Disaster DOC-you're being rather silly. They're both fun games, but Disaster has way more of that stuff (QTE and button mashing) and is in general a weaker game than those it borrows from.
Wow, so many people seem to be hating on The Last of Us and the like because they've never played a non-Nintendo game and are insecure that other companies might do some aspects of game creation (in this case, compelling narratives, especially those that use...gasp...dialogue) much better.
Mature doesn't have to be super gory or sexual, but deeper or more thought-provoking than "okay rescue the princess because its the princess."
The article is calling for an increase in variety. Nintendo is the best at colorful, fun, simple-story adventures but rarely branches out of that. At a certain point, the Marios and thte Donkey Kongs and the Zeldas start to blur into each other, not because the gameplay is verbatim or they're bad, but because I'm getting practically the same feel or experience from them. This is what Metroid Prime did back when that was a thing. We had some Resident Evils on the GCN and early Wii that were well-done. They don't have to be Mature, or pander to that audience but we do need more "New" or "Different." And personally, half of a game's quality for me comes from a good narrative or related experience.
I feel bad for the people who live in areas where they get taxed on eshop, but please stop complaining that this makes the game "more than $10." Practically everything is taxed anyway so to bring it up is kind of moot anyway. Everything is $X + tax.
EDIT: are eshop cards sold in stores taxed? Is that the reference? Because buying credit via credit/debit card is not (at least, in my state.) It's pretty easy and safe to set up and use a debit card, so I'd recommend it, boys and gals. (Think you only have to be 16.)
@JaxonH "I simply do not understand why there are so many people stuck on boycotting Rayman Legends, and even Ubisoft games in general. A good game is a good game, BE GLAD THEY'RE BRINGING IT AT ALL!"
See, this is how I feel about people passing on AA5 because of CAPCOM and the download-only thing.
RE: Article-- I also kind of read the title as "big games you can play this summer." Maybe 3 titles fall into that. looks like more waiting for you poor Wii U owners. I wish it wasn't so, myself. I want to get one when it has more than a few exclusive games but at this rate that won't be in its first year.
So here's my bit, intended to be constructive criticism. Article was, as many have said, lacking. The video was decent and in its quips, is actually a good satire of modern gaming. Although I would suggest a more high-energy narration for something like this. This isn't the History Channel, nor was that the joke. You mimic ZERO PUNCTUATION's editing style but then are very lackluster in voice. A shame, as the script was well-written.
On a completely different note, it does amuse me that Super Metroid and the VC in general is pretty much Nintendo's "new games" for the Wii U since launch, so in some ways, the video is ironically accurate: we should be getting more than this in 2013.
RE: Yama debate thing: Sure, if everyone had the money to buy everything full-price, they would. But people don't and what's more, even if they did, they wouldn't because there's a finite amount of space and time. The markets are built around accepting this. Hence, sales and renting and borrowing and secondary markets (eBay is my s---!) abound and are not a bad thing per se.
RE: Xbox One. Atrocity. One bad idea after another. I don't think I need to go into why each one is awful (and I'm not just hating here, I legitimately shudder for each if they were to become the norm) but the worst is how games have been reduced to...installs and multiple purchases for the same physical thing. Sickeningly stupid and greedy. In attempts to make more money, Microsoft will likely find themselves in a distant third, even to the slow-selling Wii-U. Shame, they did quite well this generation (I recognize this even though I'm more of a PS3 gamer) and now I can honestly see this as being their Dreamcast Swansong.
With any game, it is up to the gamer to chose to purchase it or not. I HATE download-only myself and I avoid it whenever I can. I am not a fan of Nintendo's "account" system. But like they say with any system or service, it's all about the games.
If you'd rather let a series die off so you can "punish" a Company, that's your choice. (I dislike CAPCOM myself but not THAT much.) But I'd rather enjoy my game and hope that it's enough support to see more of this series that I have been a fan of for longer than this site has been around. :3
For those upset that it might be near to full retail, the AA games aren't really known for going down in price any time soon, although I agree that download versions should be cheaper (if only $5) than their physical counterparts.
P.S.: This is not attacking or addressing anyone, just replying to the negative sentiment of the download-only status.
RE: article. See, I think he has a great point. Nintendo will make a few bucks off of the ad revenue, sure (seriously, though, just a few bucks, excepting the top 5 groups or so, LPers make next to nothing,) but people will stop covering their games to a degree that they're losing free publicity. And LPs CAN get people interested in a game enough to buy it. I know I've bought about a half dozen games I had no intention of until I saw someone LP it. I know that's not any sales guarantee, but something these companies should consier before they bring down the hammer.
P.S.: Yes, I'm pleased that Nintendo chose this action over just removing videos, but it's still not the decision I think is best for anyone/everyone (including Ninty) in the long run.
This will make Nintendo a quick buck and then in the longterm (if you can even call it that) will backfire. Already, many LPers I know have stopped doing LPs or even the same amount of coverage of Nintendo (whether its opinion, reviews, etc) because they don't want Nintendo taking their ad revenue.
Is Nintendo within their legal right to do this? 95% yes. But the few bucks they get off of this is going to cost them a lot of free publicity.
Wow, that was actually about 20 times better/more exciting than Nintendo's E3 this year. The LL is unnecessary, but it doesn't effect me since I already have a 3DS :3
Highlight is definately VC on Wii, but that boats sailed for me. Mad Dog is hilariously bad, but not enough to pay much for. Lots of good LPs online too.
@hydeks- what did they announce that was different? just about everything is a sequel that we already knew about or something nonoriginal and non-exciting.
We DO expect Nintendo to be unique. They just didn't show any content (not to be confused with the WiiU features announced, which were decent) that was.
Comments 3,410
Re: It's Not Waluigi Time In The New Super Smash Bros. For 3DS And Wii U
Super lame. We need more villains.
Re: Rune Factory 4 in Short Supply in North America
Maybe due to Europeans importing it? That's about the only thing I can think of. Stinks that it got cancelled iirc.
Re: Soapbox: A Monster Hunter Obsession, and Why the Franchise Could Take Off in the West
I really, really wish I found the MH games fun. I've given the series 3 shots on 3 different systems and each time I found the combat awkward and the grinding boring. But they are well put together from an infrastructure perspective and I'm glad they're doing well, especially on Nintendo systems.
Re: Video: Smash Bros. Characters Recast in an Attack on Titan Opening
A lot of hate on here for Attack on Titan. Why? It's a really-well drawn, well-paced adaptation of the manga. It ends abruptly but it will likely have a second season (based on the still-running manga. Interesting that so many prefer the manga, as it does have the original great twists and all but the art is pretty mediocre.) As for this video, I also wish it more matched the SSB characters to the original opening, similar to what someone did with TF2 but it's still good animation.
Re: Matters of Import: E.X. Troopers Brings The Heat To 3DS
Yeah, I'm in the works to import this. The ps3 version that is, ain't buying another system (thanks, 3ds Region-locking.)
Re: First Impressions: Theatrhythm Final Fantasy: Curtain Call
If this game has a "transfer save data" option I will consider it. Otherwise, nope.
Re: Yakuza 1 & 2 HD Reportedly Sells Less Than 2000 Copies in Debut Week
A niche re-release on a poor-selling system also available on a more popular system didn't sell well? O.o
In another news, I really hope they bring this collection over to NA, for PS3 anyway.
Re: Senran Kagura Burst Confirmed For North American 3DS eShop
Sounds fun and funny. Now to see if it's solid and a reasonable price.
Re: Capcom: If You Want Games Like E.X. Troopers, You Need To Speak Up
"Tell us what you want and we'll do it."
No, you won't.
Re: SEGA Reportedly Interested in Acquiring Atlus' Parent Company
SEGA: I don't want them near SMT. They're not doing super well themselves and they're not great at localizing things.
Nintendo: I like SMT on handhelds but I don't want them to have exclusvity. Mainly because I want my console SMT on not the Wii U.
SONY: Hey lookit all the hate from the "I've only owned Nintendo" people! I'd like Sony to have console exclusivity if possible. I know that's not how rights and all work, but best option imo would be for SONY to get console exclusivity or stakes, and Nintendo to get handheld exclusivity or stakes. (The Vita and Wii U just aren't selling and aren't very compelling imo either.)
Re: Classic SNES RPG Breath Of Fire II Is Coming To The North American Wii U Virtual Console
How about put on VCH instead? The 3DS is starving for virtual console...
Re: Kirby's Dream Land 2 Listed For North American 3DS eShop Release on 1st August
Why the hell did we have to wait a year? Sigh. And I thought Nintendo was trying to do better than their abysmal Wii VC performance (after the first two years.)
Re: Nintendo Comments On EarthBound's Inflated Pricing
"Nintendo did us a favor."
No, they delayed this game for 7 years to a different VC for apparently no reason, then charged extra. Screw them.
Re: Atlus Parent Company Reportedly Preparing To Sell Operations
@dogpigfish- They don't match the values...? Then why is SMT IV, Strange Journey and Soul Hackers on the (3)DS exclusively? Nintendo occasionally has relationships with "mature" publishers, like CAPCOM early in the GCN days and with Platinum and its Bayonetta 2. Nintendo itself doesn't make Mature ("sadistic") games but they are more than up for other developers making it for them and their system(s.)
Re: New Phoenix Wright: Dual Destinies Trailers Reveal Mature Rating
@morphtorok- It does seem to imply that. And also simultaneously imply that he is again the defendant.
Dude, if they actually killed him off, that would be the wackest s---, I don't know if I'd be angry or impressed.
Re: New Phoenix Wright: Dual Destinies Trailers Reveal Mature Rating
Stop being butthurt, Community. Geez.
Anyway, I'm surprised but it's probably the ESRB being over cautious. I've long thought we need a Teen+ rating since E10 largely replaced the old Teen without having a Text Adventure Mystery game get an Adult rating. (I'm aware that this also has a C CERO and 16 PEGI fyi.)
I do hope that this is part of the game trying new things instead of being needlessly or style-breakingly violent/whatever.
I don't think the rating will effect sales in the same way it would if it was retail. You can enter any age on the eshop in my experience. (I'm too lazy to add my exact age each time.)
Re: Register Shin Megami Tensei IV and Fire Emblem: Awakening and Receive $30 eShop Credit
Is SMT IV really $50? Owch.
On the other hand, this practically pays for AA5 when that comes out.
Well, I'll keep my eye on SMT prices for the next 5 weeks then... (retail)
Re: Nintendo May Have Eased Off On Its Claims To 'Let's Play' Ad Revenues
@SkywardLink98 Well-spoken, that's exactly how I feel about it. People DO buy games based off impressions in videos, whether it be reviews or LPs. There's no way to measure what % or whatnot, but it's there. To those saying LPs shouldn't make money...unless they're good? Who is the judge of that? The only ones that make any money are the ones with hundreds or thousands of views per video anyway.
Disclaimer: I am a Let's Player, although I technically haven't made any money off of it yet. (There's a threshold before you see a cent and I'm not quite there.)
Re: Nintendo Falls Under Further Pressure Regarding Conflict Mineral Policies
Apple made progress? From what, treating their line workers like dirt now, instead of s---? lol
Re: StreetPass Mii Plaza Update Brings New Paid Downloadable Games
A) Nintendo already gave us Find Mii II for free, which was cool and a huge improvement on the original. (Still hoping for FM III in a yea or so.)
B) Having not seen them in any form and obv not played them here in NA, just off the description, these minigames do seem a little overpriced.
Re: Capcom Reveals More on Phoenix Wright: Dual Destinies
Just as long as half of that length doesn't seem to come from the last case. I'm looking at you AAI!
Re: Talking Point: E3 Exposed the Strains of Nintendo's Development Workload
Nintendo having trouble developing HD games requiring large teams? Welcome to 2006 Nintendo, glad you finally got here. That's what the extra $10 (20% increase) is for, to pay for higher development costs.
Also, it's definitely hard to develop multiple games for everyone's satisfaction but y'know, if you planned your launches better and stopped rushing them (i.e. 3DS and WiiU,) there'd be more games available and people would buy more (and hopefully there'd be less of a gap in releases, too.)
Re: First Impressions: The Legend of Zelda: The Wind Waker HD
This is an updated port done well. It looks great (the base game already did of course) and it sounds like they're adding some cool little things, too.
Re: First Impressions: Super Mario 3D World
If it's 5 levels, then I'll concede that point.
Nintendo has had their chance to show its world premiere and get us excited about it. If I (and it seems many others) aren't seeing "freshness," then Nintendo should have promoted it better (had a better trailer, more varied demo levels, etc.) Nintendo doesn't "owe" us anything, agreed, but if they want our purchase (I certainly don't owe them one) then they have to work for it.
I get what you're saying but if you don't want people to judge anything off of demos and trailers, you picked the wrong week to be interested in games.
edit: I'm not doing the game any favors. I don't care about it. I'll just wait until it comes out, and if it looks good then, I'll buy it. But I'm at the point where it feel likes "just another Mario" and as much as I enjoy the games, I don't financially support entertainment that feels like "just another."
Re: First Impressions: Super Mario 3D World
@Wiilovepeace It's called an intro, NL uses them all the time. It sets the tone and, in this case, brings to mind other elements that the writer can then reference without later passages losing pace. They get all the good things of the series referenced early so they can later avoid all the name drops, etc. of what they felt was missing.
Is the article a bit brief? Sure, but so is the demo. As far as I've heard and watched, it's two levels. Is it a perfect breakdown? Subjective. On your last point, I can see what you mean about comparing to full games instead of its own merits but Super Mario 3D World started that. Look at its title, even. It's not going off its own merits to begin with. It wants to bring back the nostalgia of other games such as Super Mario World and SML 3D. Nintendo is doing that! It's one of the Mario series' selling points. The article is simply stating that they are relying too much on that instead of trying as much new stuff as they did in certain entries (Sunshine & Galaxy especially, but even NSMB2 looks more fresh to me than this game so far)-at this point that they can evaluate, which is the two level demo.
Re: First Impressions: Super Mario 3D World
@WiiLovePeace- Wait, so because they didn't gush about a game that's not yet got them excited (they have time to improve of course) that makes this article low quality? Wow. Flippin' wow. I didn't know that was what differing opinions (oh yeah, and they've played this game and you haven't) equaled to today's NL members.
@ACK You're not wrong in that, actually. It's not that I didn't know this but I did forget to what a large extent the main reason the Wii was so successful was all those casual audience/families buying the system. I do wonder if they'll do the same in as high a numbers though.
Re: First Impressions: Super Mario 3D World
This game will be fine but it's not anything new and it's not likely to convince that many people who don't already have a WiiU to do so. You Nintendo apologists are deluding yourselves.
Re: Review: Mighty Switch Force! 2 (3DS eShop)
@People complaining that it got a lower score for being more of the same.
: Yes, let's reward lazy sequels with the same score as the original because we want the same stuff over and over. When I saw they added the fire/hose concept, it looked more interesting to me than the original. But if it's practically the same levels or same kind of levels with a new skin, that's not as good as the original which (for all the reasons I wasn't huge on it) was a creative game.
If anything, the fans of the original are the ones not being objective, not Phil.
@Phil-Well-worded sequel, good detail on the approach and level reuse.
Re: Poll: Which Wii U E3 Game Has Impressed You the Most?
There was nothing wrong with what Nintendo showed, it was fine and a solid roster of sequels. It didn't remotely impress me, though. The only game that sort of made me want a WiiU was X and that seems a ways off.
It saddens me a bit because I want to be more excited about Nintendo and the WiiU but everything felt "samey" to me. For some people, more of the same is enough. I'm not saying there's anything wrong with that, but I wanted something more new and exciting, even if it was a new twist on an existing IP.
Re: Don't Expect Retro Games to Play in New Animal Crossing Releases
But without NES titles secreted away, where will we go for fun gameplay in Animal Crossing?
Jk, just not been my thing since a year after the original...
Re: Feature: Our Top 10 Third-Party 3DS Games - Summer 2013
Titles not mentioned I'd recommend:
Gunman Clive
Dead or Alive Dimensions
Centipede Infestation
FUN! FUN! MINIGOLF TOUCH!
Re: Talking Point: Nintendo Should Aim to Produce Mature, Genre-Defining Storytelling Experiences
@mahe- Specifically, have you played any of Naughty Dogs games? It's cool and all that you claim you play all the systems (I was never calling any one individual out, but an opinion faction here on this page) but have you played any of the games explicitly referred to in this article on the non-Nintendo side? If so, what made them so undesirable to you?
Also, to whomever called Uncharted a QTE fest and then praised Disaster DOC-you're being rather silly. They're both fun games, but Disaster has way more of that stuff (QTE and button mashing) and is in general a weaker game than those it borrows from.
Re: Talking Point: Nintendo Should Aim to Produce Mature, Genre-Defining Storytelling Experiences
Wow, so many people seem to be hating on The Last of Us and the like because they've never played a non-Nintendo game and are insecure that other companies might do some aspects of game creation (in this case, compelling narratives, especially those that use...gasp...dialogue) much better.
Mature doesn't have to be super gory or sexual, but deeper or more thought-provoking than "okay rescue the princess because its the princess."
Re: Talking Point: Nintendo Should Aim to Produce Mature, Genre-Defining Storytelling Experiences
The article is calling for an increase in variety. Nintendo is the best at colorful, fun, simple-story adventures but rarely branches out of that. At a certain point, the Marios and thte Donkey Kongs and the Zeldas start to blur into each other, not because the gameplay is verbatim or they're bad, but because I'm getting practically the same feel or experience from them. This is what Metroid Prime did back when that was a thing. We had some Resident Evils on the GCN and early Wii that were well-done. They don't have to be Mature, or pander to that audience but we do need more "New" or "Different." And personally, half of a game's quality for me comes from a good narrative or related experience.
Re: Guys, This Is How You Make A Live-Action Zelda Movie
There was no blood, so this is really only PG13 violence. In their own time, Ocarina and WindWaker seemed as violent as this.
I thought the video was well-done for a fan production, barely below professional. But Nintendo will never make film versions of their works, so yeah.
@MadAdam81 Ew, don't make movies anything like those adaptations.
Re: Mutant Mudds Deluxe Will Cost Less Than Ten Bucks
I feel bad for the people who live in areas where they get taxed on eshop, but please stop complaining that this makes the game "more than $10." Practically everything is taxed anyway so to bring it up is kind of moot anyway. Everything is $X + tax.
EDIT: are eshop cards sold in stores taxed? Is that the reference? Because buying credit via credit/debit card is not (at least, in my state.) It's pretty easy and safe to set up and use a debit card, so I'd recommend it, boys and gals. (Think you only have to be 16.)
Re: Video: This Phoenix Wright: Ace Attorney - Dual Destinies Trailer is a Treat
Site largely about Nintendo downloads community: favors downloads all the time
Download-only AA: eww, gross!
O.o
Anyway, I'll be getting it upon release, as it looks really good and I'm a big fan.
Re: Feature: The Biggest Wii U Games of 2013 - Summer Edition
@JaxonH "I simply do not understand why there are so many people stuck on boycotting Rayman Legends, and even Ubisoft games in general. A good game is a good game, BE GLAD THEY'RE BRINGING IT AT ALL!"
See, this is how I feel about people passing on AA5 because of CAPCOM and the download-only thing.
RE: Article-- I also kind of read the title as "big games you can play this summer." Maybe 3 titles fall into that. looks like more waiting for you poor Wii U owners. I wish it wasn't so, myself. I want to get one when it has more than a few exclusive games but at this rate that won't be in its first year.
Re: Video: A Young Person Plays Super Metroid
So here's my bit, intended to be constructive criticism. Article was, as many have said, lacking.
The video was decent and in its quips, is actually a good satire of modern gaming. Although I would suggest a more high-energy narration for something like this. This isn't the History Channel, nor was that the joke. You mimic ZERO PUNCTUATION's editing style but then are very lackluster in voice. A shame, as the script was well-written.
On a completely different note, it does amuse me that Super Metroid and the VC in general is pretty much Nintendo's "new games" for the Wii U since launch, so in some ways, the video is ironically accurate: we should be getting more than this in 2013.
Re: Talking Point: Wii U vs Xbox One - Online Requirements and On-Disc DRM
RE: Yama debate thing: Sure, if everyone had the money to buy everything full-price, they would. But people don't and what's more, even if they did, they wouldn't because there's a finite amount of space and time. The markets are built around accepting this. Hence, sales and renting and borrowing and secondary markets (eBay is my s---!) abound and are not a bad thing per se.
RE: Xbox One. Atrocity. One bad idea after another. I don't think I need to go into why each one is awful (and I'm not just hating here, I legitimately shudder for each if they were to become the norm) but the worst is how games have been reduced to...installs and multiple purchases for the same physical thing. Sickeningly stupid and greedy. In attempts to make more money, Microsoft will likely find themselves in a distant third, even to the slow-selling Wii-U. Shame, they did quite well this generation (I recognize this even though I'm more of a PS3 gamer) and now I can honestly see this as being their Dreamcast Swansong.
Re: Phoenix Wright: Ace Attorney - Dual Destinies Confirmed For This Fall in the West
With any game, it is up to the gamer to chose to purchase it or not.
I HATE download-only myself and I avoid it whenever I can. I am not a fan of Nintendo's "account" system.
But like they say with any system or service, it's all about the games.
If you'd rather let a series die off so you can "punish" a Company, that's your choice. (I dislike CAPCOM myself but not THAT much.) But I'd rather enjoy my game and hope that it's enough support to see more of this series that I have been a fan of for longer than this site has been around. :3
For those upset that it might be near to full retail, the AA games aren't really known for going down in price any time soon, although I agree that download versions should be cheaper (if only $5) than their physical counterparts.
P.S.: This is not attacking or addressing anyone, just replying to the negative sentiment of the download-only status.
Re: Thomas Was Alone Creator Responds To Nintendo Claiming "Let's Play" Video Revenue
RE: article.
See, I think he has a great point. Nintendo will make a few bucks off of the ad revenue, sure (seriously, though, just a few bucks, excepting the top 5 groups or so, LPers make next to nothing,) but people will stop covering their games to a degree that they're losing free publicity. And LPs CAN get people interested in a game enough to buy it. I know I've bought about a half dozen games I had no intention of until I saw someone LP it. I know that's not any sales guarantee, but something these companies should consier before they bring down the hammer.
P.S.: Yes, I'm pleased that Nintendo chose this action over just removing videos, but it's still not the decision I think is best for anyone/everyone (including Ninty) in the long run.
Re: Nintendo Claiming Ad Revenue On YouTube User-Generated Gameplay Videos
This will make Nintendo a quick buck and then in the longterm (if you can even call it that) will backfire. Already, many LPers I know have stopped doing LPs or even the same amount of coverage of Nintendo (whether its opinion, reviews, etc) because they don't want Nintendo taking their ad revenue.
Is Nintendo within their legal right to do this? 95% yes. But the few bucks they get off of this is going to cost them a lot of free publicity.
Re: Watch the European Nintendo Direct Here
Hey, NA wants Miracle Mask too!!
Re: Catch the North American Nintendo Direct Live Here
Wow, that was actually about 20 times better/more exciting than Nintendo's E3 this year. The LL is unnecessary, but it doesn't effect me since I already have a 3DS :3
Re: Nintendo Download: 14th June 2012 (North America)
Highlight is definately VC on Wii, but that boats sailed for me.
Mad Dog is hilariously bad, but not enough to pay much for. Lots of good LPs online too.
Re: Kirby's 20th Anniversary Special Collection Doesn't Suck
I feel like this should be on DS or 3DS more than the Wii.
Re: Yoshinori Ono Still Overworked Despite Health Scare
CAPCOM strike no. 627...
Re: E3 2012: Reggie Confirms Fire Emblem Awakening for America
I actually heard a rumor that this got announced by accident and now NOA is just stuck doing it lol.
This is prolly the best news Nintendo had, and it didn't happen at E3 haha what even.
Re: Nintendo Shares Drop After E3 Press Conference
@hydeks- what did they announce that was different? just about everything is a sequel that we already knew about or something nonoriginal and non-exciting.
We DO expect Nintendo to be unique. They just didn't show any content (not to be confused with the WiiU features announced, which were decent) that was.