Comments 93

Re: Radiantflux: Hyperfractal Will Be Hacking Your Wii U Later This Month

NauticalCrimes

@Mega_Yarn_Poochy Volumetric rendering lets a developer draw non-polygonal stuff. Things that have volume. Usually used for things like light shafts, fog, smoke, that sort of thing.

Here I'm using the technique to render very complex shapes that the Wii U wouldn't otherwise be able to draw. These fractals already have millions of points of detail. Spacial folding lets me mirror parts of that structure which means even more detail.

Re: Review: Factotum (Wii U eShop)

NauticalCrimes

@Captain_Gonru Yeah, I read it and thought it would have been higher. It seems like the reviewer liked the game overall. I guess we've just been conditioned to think anything below 7 is bad. Scoring with numbers is a strange thing anyway, I just hope people actually read the review and aren't put off by the number at the end.

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