I hope the difficulty is a little less killer (or I become more competent at playing the game!) but without losing the sense of accomplishment Necrodancer has.
Cannot wait for FFX. X2 I am less fussed by as the whole perfect ending requirements spoils the game for me (far too many obscure things that basically mean you need to read a guide to 100% it)
XII I am excited for as I didn’t complete it, but got a decent way through
VII I would have got but only completed it again a few months ago.
Great for Nintendo; I hope they are able to still maintain the home system focus too, as I’ve not really got into their mobile phone offerings — I have a Switch and 3DS, so playing a game on my mobile feels like a step backwards. Still, it’s so nice to see Nintendo doing well again
@Gridattack pretty much! This was the early days when there wasn’t nearly half as much talent. Hopefully my writing has improved a lot since then, but thankfully there are many more talented writers on this site now
I just hope with the interest in Vesperia people don’t start to stumble across this awfully-written review of mine from 13 years ago! (Still stand by the score, though.)
Just played through it and the obvious comparison I have to it is Katamari (which for me is 9/10)
5/10 is what you score something when it is okay— if it’s not your sort of game then don’t bother; if it is then you will have decent fun but won’t be blown away.
Shortness asides I felt that there wasn’t really much openess to the game — some of the puzzle elements were cool but there were only a couple. If you then put it side-by-side with Katamari then you have something that pales in comparison. Granted this is from a one-man-band, and I hope that more games are churned out — just with more meat on the bone/replayability/some challenge-driven scoring (time, objects, avoiding certain things - anything to make you want to revisit a level)
It’s a neat concept and I am happy I played it — even that I paid full price, as I love indie games on the Switch and want to ensure they are backed — but I doubt I will revisit it any time soon when I have Katamari on my Switch, which I can replay levels without it feeling tiresome.
Starlink is still my surprise for how badly it did in the stores. I enjoyed it, and it’s thoroughly worth the £20 you can get it for now — even for the Arwing model alone.
After the success of Crash, they’ve got to see the benefit of launching this on the Switch. I reckon they will go for a Q2 release. I swear half my game library consists of ports now, and I don’t think that will stop soon with SquareEnix shipping out several more in 2019.
(A small part of me is still hopeful for Spyro and Crash to be DLC fighters of Smash.)
Just completed my play through of this. Absolutely loved it and found the characters to have such depth to them — doubly impressive considering the short length of the title. I’ll revist this one again for sure.
It just about tipped itself into 9/10 for me — some frustrating gameplay puzzles and a slightly weak moment just before the end were my main bug-bears.
Otherwise it plays just like I expected: something akin to an interactive Ghibli-esque story.
Watched this video instead of the direct; don’t think I’ll bother sitting through the direct. Super-excited about the game but direct sounds like it went into a lot of detail (and probably didn’t have the useful philosophy section right at the end)
Twelve years and nine months after Ant cajoled us into writing articles for his latest pet project. Near enough 20 years since the IRC chatroom that started it all.
Safe to say the quality of writing has vastly improved since our time! I remember when we had like 10 reviews and two of them were for Starfox Adventures XD
I’ll make a re-entry into commenting on Nintendo Life
I feel I’m one of the few people who are so stoked about Crash and felt really tepid RE Octopath — I gave the demo a go and I found it to be dull. Looking at the performance and reviews I will probably give the demo another shot. But for the next few months I will be trying to 100% the Crash games (again) — it’s the Dark Souls of platformers.
I'm basically replaying my teenage years in HD. If Banjo makes it (oh how I wish that would be possible) then I don't think I'd buy any original content.
I definitely feel there is a vacuum in the market for late 90s/ early 2000s-style playformers...
I've paid here and there for Pokemon Go (impatient guy; want to hatch eggs), but the pricing of the orbs in Heroes to me is too steep.
You're effectively paying £12 to get five characters — at least three of which you won't do much with. And, to me, there's not that same level of drive to get all of the characters in my roster.
Still, it's an ace game, just not one priced right for me to do any microtransactions.
Quite addictive, although not sure on longevity. No permadeath feels so odd: I'm used to painfully planning every move in Fire Emblem games. I reckon the orbs will annoy me soon, as I'm already a decent chunk through the game, and can't see where I'll be able to get more orbs from.
Oh and the Soecial maps: they rotate characters every 24 hours. I found it on one of the FAQ menus in the game.
Got to say, I love the achievements on the '360. There's nothing better than the bragging rights between mates when you have the higher gamerscore on certain games. Microsoft has done well with the whole social side of Live — Achievements are just one aspect of their multi-faceted approach to social gaming. I don't think Nintendo will ever have the correct mindset to implement something as successful, as they always seem to approach the subject from their own unique angle. I see a lot of the big N's 'social' gaming ideas (Friend Codes, Street Pass) and, well, they aren't the best executed. If I want social gaming on my Nintendo machines, I have to have the people I am playing with in the same room in order to get any decent experience from it; Microsoft and Sony are probably more geared to the opposite — online gaming.
Bottom line is, in my opinion, Nintendo need to get their online gaming to a standard where these social aspects will be able to flourish. Introducing achievements/trophies would be like writing a car manual for a car that hasn't been manufactured. I doubt they ever will quite get there, but it would be nice if they did.
@Ezekiel, I was wondering when someone would pick up on that. Truth be told, I'd rather play Copter Crisis! Making it barebones and eliminating the save features is an unforgiveable mistake in my books.
Would have been a 3 bar the fact that the Balance Board makes for some interesting challenges -- ones which I'll actually go back to the game for, one day.
5 - Average A five is where you really need to start wondering if this game is for you. We are saying this game is average in our own subjective opinion. You have to judge for yourself if you are so attracted to this game's concept that you are going to take a chance on it anyway. We'll always give our reasons to show why the game failed to impress.
Personally, I don't see how these silo-based 'plankton games can be better than the full release DS game (which was rather good). The original worked well because it had the perfect orchestration of many elements, but these releases contain a lot less - the whole experience is no longer fused together. Just my two cents there....
Comments 579
Re: Cadence Of Hyrule Listing Appears On The European Switch eShop
Super excited about this.
I hope the difficulty is a little less killer (or I become more competent at playing the game!) but without losing the sense of accomplishment Necrodancer has.
Re: Nintendo Reveals The Switch eShop's Best-Selling Games For April 2019 (Europe)
FFVII landed too late for me: got it on the iPad and can’t really justify the triple-dip purchase that would be Switch.
Been making my way through FFX instead.
Was on the fence about Cuphead and have decided not to get it. Dragon’s Dogma, however, has me continually hovering over that purchase button!
Re: Review: DELTARUNE Chapter 1 - A Welcome Successor To Undertale That Plays It A Little Too Safe
@Daftbomb count me as even slower — you just pointed it out to me!
This is next on the queue after Hellblade and FFX
Re: Review: Hellblade: Senua's Sacrifice - A Dazzling Port That Sacrifices Very Little
Well that’s an instant buy, then!
Re: Undertale - A Postmodern RPG Classic That Every Fan Of The Genre Should Play
Just finished it and totally loved it. Went down the pacifist route, which was a worthwhile challenge
9/10 for me too
Re: Feature: EGX Rezzed Proved Nintendo Is Winning The Indie War
Uh-oh @Damo, you started the Indie War Opinion War!
Re: Return Of The Obra Dinn Developer Talks About The Possibility Of A Switch Release
This game has been on my radar for ages — please please for Switch!!
Re: Did Gearbox Software Just Share An Image Of Borderlands 2 For Nintendo Switch?
Quite possibly the ported game I want on the Switch the most. Love the series.
Re: Review: Turok - A Slice Of FPS History That's Still Worth Hunting Down In 2019
They did miss a marketing trick / sales-boosting tactic here: should have been called “Turok: Minecraft Edition”
Re: Soapbox: It's Time To Admit That F-Zero X Is The Best F-Zero
I voted F-Zero X because of the emotional damage @antdickens would suffer from a landslide loss. I’m there for you buddy — bad life choices and all
Re: Video: Final Fantasy X | X-2 HD Remaster And XII: The Zodiac Age Get New Switch Trailers
Cannot wait for FFX. X2 I am less fussed by as the whole perfect ending requirements spoils the game for me (far too many obscure things that basically mean you need to read a guide to 100% it)
XII I am excited for as I didn’t complete it, but got a decent way through
VII I would have got but only completed it again a few months ago.
Re: Review: Q.U.B.E. 2 - A Well-Engineered Tribute To Value's Physics-Based Masterpiece, Portal
Wasn’t on my radar till I saw this — will be buying tonight.
(Potentially a bit like Spectrum Retreat?)
Re: Nintendo Banked $348 Million In Mobile Revenue Last Year
Great for Nintendo; I hope they are able to still maintain the home system focus too, as I’ve not really got into their mobile phone offerings — I have a Switch and 3DS, so playing a game on my mobile feels like a step backwards. Still, it’s so nice to see Nintendo doing well again
Re: Review: Tales of Symphonia (GameCube)
@Gridattack pretty much! This was the early days when there wasn’t nearly half as much talent. Hopefully my writing has improved a lot since then, but thankfully there are many more talented writers on this site now
I just hope with the interest in Vesperia people don’t start to stumble across this awfully-written review of mine from 13 years ago! (Still stand by the score, though.)
Re: Get Juicy Discounts On Top Nintendo Switch Games With The 'Happy New Year Sale' In Europe
I was hoping for Hyrule Warriors in Europe!
Re: Review: The Sexy Brutale (Switch eShop)
Despite the bugs and slowness issues, I found the story to be so compelling that it sits as a 9/10 for me.
Really, really impressed with the experience
Re: Review: Donut County - A Sweet Little Puzzler In Need Of Extra Filling
IMO this is a 5/10
Just played through it and the obvious comparison I have to it is Katamari (which for me is 9/10)
5/10 is what you score something when it is okay— if it’s not your sort of game then don’t bother; if it is then you will have decent fun but won’t be blown away.
Shortness asides I felt that there wasn’t really much openess to the game — some of the puzzle elements were cool but there were only a couple. If you then put it side-by-side with Katamari then you have something that pales in comparison. Granted this is from a one-man-band, and I hope that more games are churned out — just with more meat on the bone/replayability/some challenge-driven scoring (time, objects, avoiding certain things - anything to make you want to revisit a level)
It’s a neat concept and I am happy I played it — even that I paid full price, as I love indie games on the Switch and want to ensure they are backed — but I doubt I will revisit it any time soon when I have Katamari on my Switch, which I can replay levels without it feeling tiresome.
Re: Feature: Our 15 Most Anticipated Nintendo Switch Games of 2019
Final Fantasy VII Switch means I can finally justify my username after 13 years on this site
Persona 5 is on my list — excited about most of the others. Animal Crossing I am on the fence with, as Stardew Valley scratches that itch for me.
Metroid please please please come with the trilogy ported over too!
Re: Feature: Reader's Choice Game Of The Year 2018 Results
Forgotten Anne not appearing in the Art category surprised me — I loved the art style of that game so much.
Smash was my GOTY, but on a good year from Nintendo I doubt it would have been. Nowhere near BOTW’s quality
Re: Feature: A Recap Of Nintendo Life Reviews In 2018
@antdickens I’m afraid I swapped it for Morphies Law based on @Visor ‘s recommendation
Re: Feature: A Recap Of Nintendo Life Reviews In 2018
@antdickens providing you get your coding for dummies book ordered
Re: Feature: A Recap Of Nintendo Life Reviews In 2018
Starlink is still my surprise for how badly it did in the stores. I enjoyed it, and it’s thoroughly worth the £20 you can get it for now — even for the Arwing model alone.
Re: Feature: 17 Remasters We'd Love To See On Switch In 2019
Good call with SSX @AntDickens — I played that game to death and would love to revisit.
Starfox I’d like to see reimagined a bit too — the end was a let down
Re: Feature: 14 Classic Nintendo Winter-Themed Levels to Play This Christmas
Freezeezy Peak always has me thinking of Christmas. Such an amazing level
Re: Review: Katamari Damacy REROLL - A Timely Remaster Of A True Modern Classic
Absolute steal for the price. Such an accessible game and one of the few ones I can get the non-gaming other half to play.
Might take a while to get round to playing my copy what with Smash and all
Re: Spyro: Reignited Trilogy Might Run On Switch, But Developer Toys For Bob Honestly Isn't Sure
After the success of Crash, they’ve got to see the benefit of launching this on the Switch. I reckon they will go for a Q2 release. I swear half my game library consists of ports now, and I don’t think that will stop soon with SquareEnix shipping out several more in 2019.
(A small part of me is still hopeful for Spyro and Crash to be DLC fighters of Smash.)
Re: Feature: Nintendo Life eShop Selects - November 2018
I loved Forgotten Anne. Will def give Grim a go as I never played the original!
Re: Feature: 20 Dreamcast Games We'd Love To See On Nintendo Switch
@Damo I’d be chuffed with Skies of Arcadia 20 times tbh!
Re: Review: Forgotton Anne - A Beautiful Blend Of Anime And Puzzle-Platforming That Makes You Forget Its Faults
Just completed my play through of this. Absolutely loved it and found the characters to have such depth to them — doubly impressive considering the short length of the title. I’ll revist this one again for sure.
It just about tipped itself into 9/10 for me — some frustrating gameplay puzzles and a slightly weak moment just before the end were my main bug-bears.
Otherwise it plays just like I expected: something akin to an interactive Ghibli-esque story.
Re: Soapbox: That Super Smash Bros. Ultimate Direct; Let's Talk About It
Watched this video instead of the direct; don’t think I’ll bother sitting through the direct. Super-excited about the game but direct sounds like it went into a lot of detail (and probably didn’t have the useful philosophy section right at the end)
Re: Our Nintendo Life Begins...
Twelve years and nine months after Ant cajoled us into writing articles for his latest pet project. Near enough 20 years since the IRC chatroom that started it all.
Safe to say the quality of writing has vastly improved since our time! I remember when we had like 10 reviews and two of them were for Starfox Adventures XD
@ReInstall @Visor - feeling old?
@Ed_Rush still alive and kicking?
Re: Crash Bandicoot Holds Off Octopath Traveler And Captain Toad To Keep UK Number One Spot
I’ll make a re-entry into commenting on Nintendo Life
I feel I’m one of the few people who are so stoked about Crash and felt really tepid RE Octopath — I gave the demo a go and I found it to be dull. Looking at the performance and reviews I will probably give the demo another shot. But for the next few months I will be trying to 100% the Crash games (again) — it’s the Dark Souls of platformers.
Re: A Listing On Nintendo's Official Store Suggests Spyro: Reignited Trilogy Is Coming to Switch
I hope this does hit the Switch.
I'm basically replaying my teenage years in HD. If Banjo makes it (oh how I wish that would be possible) then I don't think I'd buy any original content.
I definitely feel there is a vacuum in the market for late 90s/ early 2000s-style playformers...
Re: Fire Emblem Heroes Starts Strongly in Japan as Nintendo's Share Value Soars
I've paid here and there for Pokemon Go (impatient guy; want to hatch eggs), but the pricing of the orbs in Heroes to me is too steep.
You're effectively paying £12 to get five characters — at least three of which you won't do much with. And, to me, there's not that same level of drive to get all of the characters in my roster.
Still, it's an ace game, just not one priced right for me to do any microtransactions.
Re: Guide: Starting the Battle in Fire Emblem Heroes
Quite addictive, although not sure on longevity. No permadeath feels so odd: I'm used to painfully planning every move in Fire Emblem games. I reckon the orbs will annoy me soon, as I'm already a decent chunk through the game, and can't see where I'll be able to get more orbs from.
Oh and the Soecial maps: they rotate characters every 24 hours. I found it on one of the FAQ menus in the game.
Re: Pokémon GO Global Rollout To Resume In The Next Few Days, Trading Element Coming Later
I'm betting this will hit the UK in Thursday. Backup power supply in order in anticipation.
Re: Talking Point: Achievements, Trophies and Wii U
Got to say, I love the achievements on the '360. There's nothing better than the bragging rights between mates when you have the higher gamerscore on certain games. Microsoft has done well with the whole social side of Live — Achievements are just one aspect of their multi-faceted approach to social gaming. I don't think Nintendo will ever have the correct mindset to implement something as successful, as they always seem to approach the subject from their own unique angle. I see a lot of the big N's 'social' gaming ideas (Friend Codes, Street Pass) and, well, they aren't the best executed. If I want social gaming on my Nintendo machines, I have to have the people I am playing with in the same room in order to get any decent experience from it; Microsoft and Sony are probably more geared to the opposite — online gaming.
Bottom line is, in my opinion, Nintendo need to get their online gaming to a standard where these social aspects will be able to flourish. Introducing achievements/trophies would be like writing a car manual for a car that hasn't been manufactured. I doubt they ever will quite get there, but it would be nice if they did.
Re: Site News: Nintendo Life's eShop Appearance
Good job, lads!
Re: Get the Lowdown on And Yet It Moves with this Series of Videos
Played it a while ago and I really wanted to get it. A bit surreal in the motion and stuff -- reminded me of Salad Fingers, a bit.
Re: Wanted: Your Memories of GoldenEye N64
Deathmatches... played using only our feet!
Re: Review: Jambo! Safari (DS)
Great review mate. Enjoyed going over it. Shame this wasn't as good as the arcade version
Re: Podcast: NLFM Episode 2 - Holiday Spectacular Spectacular
This was keeping me entertained over the weekend whilst writing away. Muchos grand, Jon!
Re: Podcast: Episode 10 - Reviews Round-Up and Game of the Year Launch!
I prefer my Mario voice. Should've done it all in that!
Lovely hearding your voice, as always, Jim
Re: Review: Rabbids Lab (WiiWare)
@Ezekiel, I was wondering when someone would pick up on that. Truth be told, I'd rather play Copter Crisis! Making it barebones and eliminating the save features is an unforgiveable mistake in my books.
Re: Review: Copter Crisis (WiiWare)
They don't call me Tagline Tom for no reason!
Re: Review: Copter Crisis (WiiWare)
Would have been a 3 bar the fact that the Balance Board makes for some interesting challenges -- ones which I'll actually go back to the game for, one day.
Re: New Copter Crisis Gameplay Trailer
Well, I get my pilot's license with this one today; will let y'all know what I think in due course...
Re: Review: Electroplankton Sun-Animalcule (DSiWare)
Please check out our Scoring Policy
5 - Average
A five is where you really need to start wondering if this game is for you. We are saying this game is average in our own subjective opinion. You have to judge for yourself if you are so attracted to this game's concept that you are going to take a chance on it anyway. We'll always give our reasons to show why the game failed to impress.
Personally, I don't see how these silo-based 'plankton games can be better than the full release DS game (which was rather good). The original worked well because it had the perfect orchestration of many elements, but these releases contain a lot less - the whole experience is no longer fused together. Just my two cents there....
Re: Review: Electroplankton Lumiloop (DSiWare)
United we stand, divided we fall. Great work on the review, Des!
Re: Review: Agatha Christie's The ABC Murders (DS)
I'm going to pass on this one, but that tagline made my day!