Comments 135

Re: Review: HarmoKnight (3DS eShop)

Mollutje

@moo99 I have met plenty of people in my life who couldn't keep a steady beat going, just like I met plenty of people who were completely tone deaf. I'm not saying you can't be trained to become better at it, but yes, I would say some people are naturally better at keeping rhythm.

Re: Review: New Super Mario Bros. U (Wii U)

Mollutje

Throwin' me a Wii U party next week (if everything goes according to plan), so I bet this and Nintendo Land should be enough to keep me and my pals entertained. I'm curious about the difficulty level though. They had some serious trouble with the later stages of NSMBWii, so I wonder if we'll even get through this one in multiplayer.

Re: The Wii U CPU Is "Horrible" According To Metro: Last Light Developer

Mollutje

Such mixed signals.. one developer praises it, the other utterly destroys it.. I just don't know what to think anymore. I'll just take solace in the fact that the games shown to work on the console give the impression it's just fine. Now if only the 3rd party developers could stick around longer than on the Wii.. that'd be just great.

Re: Rayman Legends Demo Available In Wii U eShop On Launch

Mollutje

A Rayman demo? Nice! It breaks my heart to see Origing in the budget bin every time I enter my local game store. It had its flaws, but overall that game was really fantastic. I hope the amount of attention it's gotton from being this promising WiiU exclusive will help out both the WiiU sales and the game itself.

Re: New Super Mario Bros. U To Jump Into DLC

Mollutje

I don't mind since Nintendo's approaches DLC in a more fair way than a company like EA for instance. I only bought the nerve wrack pack for nsmb2 since that one seemed the only one to give some significant new experience to the game, but I think it's a pretty neat little add-on for those who'd like more levels.

Re: Wii U Version Of Mighty Switch Force Much Harder Than The Original

Mollutje

Mighty Switch Force wasn't thát easy.. sure it wasn't too difficult to beat the levels, but doing so within the time limit required some quick thinking at times. I'm probably not getting the Wii U version, as the 3D felt really important to the game's overall atmosphere. Plus, an additional difficulty setting's just not enough incentive to buy the game again. I will say though that I really loved it on 3DS and I'm looking forward to future WayForward games.

Re: 3DS Passes Eight Million Sales in Japan

Mollutje

Holy crap it's doing well in Japan! I wish Europe was equally crazy about it. Hopefully the holiday season will be a nice boost in systems sold. The more success the platform has, the more developers are interested in creating content for it. Meanwhile the Vita's having a rather hard time. I know the 3ds had a rocky start as well, but the Vita's up to a point where one could wonder if it'll ever recover.

Re: Wii U Deluxe Set Selling Like Hot Cakes

Mollutje

I pre ordered it the day the European release date was announced, so I should be allright. I don't think the pre-orders sold out here though, but it's still nice to be confident you'll get your hands on it soon enough.

Re: Wii U External Hard Drive Usage Outlined by Satoru Iwata

Mollutje

I'm probably not going to use the eShop to download retail titles, so I may not even end up buying a hard drive for my Wii U. I bet I can store a decent amount of eShop games like Toki Tori and the like on the 32gb. Still, it's obviously a good thing to be able to give it that much more storage.

Re: Review: Paper Mario: Sticker Star (3DS)

Mollutje

Well, that's certainly a lot higher than the 2/5 GameXplain gave it. Seems most other reviewers seem to rather like it thusfar. I've personally been enthralled by everything I've seen of it thusfar, and by the little bit of time I got playing it at an event, so I'll be sure to buy it.

Re: Nintendo Is Holding Back Wii U Titles To Maintain Momentum Into 2013

Mollutje

Yeah, I think it makes sense. I don't know if Rayman Legends is one of those games they held back, but not having it compete with a certain other sidescrolling platformer would do them both good I guess. Plus, there's a load of games for Wii U that interest me, so I actually prefer them not being handed to me all at once.

Re: n-Space Not Happy With Heroes Of Ruin Sales Figures

Mollutje

I had a decent time with it, but it was a little bit too generic, way too easy and the visuals were quite.. well.. lazy at some points, especially the characters looked bad. I don't regret picking it up altogether, but it's a pretty forgettable game, so I can understand they lack of commercial success.

Re: MCV: Wii U Is A Stopgap System, Real Successor Is Still To Come

Mollutje

I call bull.. people would be seriously pissed off if Nintendo were to release a new console only two years or so from now, so nobody would buy it. Also, development for this baby was started quite a while before the 3ds was released, I reckon, so I find it highly unlikely that they simply rushed this one out the door to make up for poor sales. There's a lot of cool new ways of gaming to explore on this system, and it's got plenty of horsepower to keep me entertained, so no.. not buyin' this story. Not at all.

Re: Fallblox Confirmed for November Release in eShop

Mollutje

well.. didn't see this one coming. Nintendo's listened to my about lack of eshop games. Thank you guys^^! I beat every single one of the original Pullblox levels, it was a pain in the , but a very gratifying task in my opinion. This looks like the puzzles may get even more complex.. If Pullblox is any indication of this title's quality, I'm in for a treat^^.

Re: Guild01 Titles Heading to eShop

Mollutje

Kinda weird to have a game out on the eshop with almost no footage available to show off what the hell we're dealing with. It's managed to catch my eye, now if only we had a nice detailed review.. cough cough