Comments 672

Re: Talking Point: What Games Are You Playing This Weekend? - Issue Nine

JonWahlgren

@Tech101 I haven't jumped back in since I wrote the blurb for the piece but I like it quite a bit. It's quirky and showing its age just a teensy bit but im excited to play more. Playing with a WaveBird makes me nervous about Dark Moon, though; it seems like the C-stick is being replaced with gyro controls to trap ghosts, which I think sounds not so fun.

I'm concerned that waving the 3DS around will affect the stereoscopic part and that happens to be one of the things I'm excited about for Dark Moon. The mansion and camera angles seem perfect for a diorama-style presentation, like what worked greatly in Sticker Star's favor, so the thought of having to sacrifice that for gimmicky motion controls sounds like a bad deal. Not too long to find out though!

Re: Review: Samurai G (3DS eShop)

JonWahlgren

@thelastlemming I'm not annoyed that someone would disagree with me or question the review – that comes with the territory, and like you said it's not my job to please everyone, and this is hardly the most polarising score I've given so ultimately it doesn't matter to me whether someone disagrees. And if people don't like my tone then so be it, it's my voice and I will use it.

I do take offense when people throw the terms "biased" or "lazy" around as criticism because they're insulting and baseless accusations. There's little point in arguing this all the time but for whatever reason it seems I wanted clarification here as to where this is coming from. I feel I've received that (thank you!) so off I go!

Re: Review: Samurai G (3DS eShop)

JonWahlgren

If a developer consistently gets poor reviews that doesn't have to indicate bias — more likely it indicates a poor developer. Nobody at NL has it out for UFO Interactive or any studio for that matter, and for people to think otherwise is honestly a little ridiculous.

I can understand how someone might think that this review is a lot of flash if all they read is the first two grafs and count the stars. There is plenty of talk about the game proper and analysis of it, but we're not in the business of writing textbooks or manuals so perhaps it's not as "comprehensive" as some might like. If that's the case, go check other reviews and talk to people in the forums!

Re: Review: Samurai G (3DS eShop)

JonWahlgren

@FashionablyLate I dig your argument that Samurai G and Angry Birds are of equal crap quality. Or of good quality? Who knows, my bias is incredulously blinding.

I see no fault whatsoever in your comparison about scores and value between super similar software in the exact same genre. It couldn't possibly be that one of them is well made, accessible and top of its genre and thus might be actually worth paying extra for, and the other is a steaming pile of crap no matter how much it costs, right?

Re: Review: Cave Story (3DS eShop)

JonWahlgren

@MattEriks: We try to be as helpful as we can! Both the map and inventory are accessed by poking the touchscreen. You see in the screenshots that the bottom screen is dim — when you poke it, it lights up and you can either continue poking it with your thumb or use buttons to access stuff.

Re: Review: Cave Story (3DS eShop)

JonWahlgren

@Hyperstar96: I don't think not including the new audio/visuals is a matter of being cheap or lazy. Wasn't there a huge backlash against the new music in the WiiWare version?

@MattEriks: Yes all around, although I don't know if I'd classify it as a chicken suit — it looks mostly just yellow to me.