@Metroid_Fan: Single company, not necessarily the same team.
Grasshopper seems to be attracting a whole slew of talent this year, what with Yamaoka hopping aboard and a Mikami collaboration. They're a really exciting developer to watch.
@Kingbuilder: I don't recall exactly how many blocks, but it's in the 230 region. Hours, well, depends on what you want to do. If you just want to play through the Journey and ignore the new challenge modes then two or three hours, more if you get into the side stuff.
@axelay80: Act 3 gets...interesting. Definitely stick with it!
@Omega: Pretty much, although it's more interesting than I think you're assuming. Try the demo (PC/Mac/Linux) and see if it's your cup of tea, but keep in mind that on Wii you have full 360-degree rotation.
@romulux: Modern Warfare Reflex controlled great. If they can at least duplicate that I don't see why GoldenEye would control poorly. I think the CC demos are just to win over people who don't care about pointer controls.
@JamieO: I think they're approaching it more as a new game based off the movie (with the plot updated for 2010) and not so much as a remake of the N64 game.
My issue isn't that shake to reload is in, it's that it feels awkward and that the better weapons give you/unlock the option to ignore it completely. To me, doing that is essentially admitting that it's not the best way to reload. And the ever increasing clip sizes means you'll do it less (largest holds 250 bullets, which is kinda ridic), removing the strategy of timing your reloads. Thus, poorly handled.
@6: Ghost Squad, Overkill, HotD 2&3, RE: UC/DC and Dead Space: Extraction say hi. Just because everyone else is doing it doesn't mean it's not handled poorly here.
I don't think I'll ever be as good as that video. Seems all I'm capable of in the PC version is slapping the other person's kneecap as I collapse uselessly to the ground.
"Really? An 8 for yet another Sudoku game bombarding DSiWare?"
Genre saturation's got nothing to do with it, and it's not like we have a finite amount of 8's kicking around out back. And besides, it's not like you have to buy it, but those who are interested in getting their first/next sudoku download will want to start here.
@Rerun: It's more freeform than Contra or a shmup; think of it as a top-down arena shootout. If you look at the screenshot gallery, image 6 is of Shooter.
I loved this game, even though Rare collectathons were starting to grow old for me by the time it came out. I got all the way to the last boss and then like ran out of rockets or something so I never beat it. Ah well.
Anyway, not quite. In dotstream your top speed would gradually increase the longer you draft next to another beam instead of banking boost power as you do here. The slowdown from turning seems more severe in light trax as well, which makes you think a little more about when turning is a good idea.
I didn't go into too much detailed comparison in the review because dotstream is a Japan-only game and figured it'd be lost on most people.
Comments 672
Re: Netflix Channel Now Available From Wii Shop
@JirachiFan: A Netflix subscription is required on all platforms, Xbox included. Nobody gets free access to the service.
Re: Harvest Moon and Little King's Story Creators Join Grasshopper
@Metroid_Fan: Single company, not necessarily the same team.
Grasshopper seems to be attracting a whole slew of talent this year, what with Yamaoka hopping aboard and a Mikami collaboration. They're a really exciting developer to watch.
Re: Review: NBA Jam (Wii)
@YoshiSage: Why?
Re: Review: NBA Jam (Wii)
@Sylverstone: Here's your chance, do your dance.
Re: Review: Sonic the Hedgehog 4: Episode 1 (WiiWare)
Sounds cool, but maybe not $15 cool for my tastes. I'm excited to give the PS3 demo a spin though.
Re: Podcast: NLFM Episode 9: Halloween Hootenanny
Gotta save something for next year!
Re: Interview: Brian Provinciano - Retro City Rampage
@pikmaniac02: They're shooting for a T rating.
Re: The Latest GoldenEye Vignette Shows a Lot of Character
I didn't know Eminem was in this game.
Re: Review: Last Window: The Secret of Cape West (DS)
Oh, had no idea this was even out anywhere yet. I really need to get back to Hotel Dusk first.
Re: Nintendo Download: 13 September 2010 (North America)
Re: Nintendo Rolls Out Logo For Mario's 25th Anniversary
@Blaketoberfest: There was an NES SP first, yep, but the Micro got a special edition as well.
http://www.play-asia.com/paOS-13-71-1b-49-en-70-xdd.html
There's a picture of the back with the 20th logo on it.
Re: BIT.TRIP FATE Teaser Image Released
Getting a strong Pixeljunk Shooter vibe from that art. Nicey nice.
Re: My Planetarium Gazes Out Into the Expanding WiiWare Library
Sweet.
Re: Review: And Yet It Moves (WiiWare)
@Kingbuilder: I don't recall exactly how many blocks, but it's in the 230 region. Hours, well, depends on what you want to do. If you just want to play through the Journey and ignore the new challenge modes then two or three hours, more if you get into the side stuff.
Re: Review: And Yet It Moves (WiiWare)
@axelay80: Act 3 gets...interesting. Definitely stick with it!
@Omega: Pretty much, although it's more interesting than I think you're assuming. Try the demo (PC/Mac/Linux) and see if it's your cup of tea, but keep in mind that on Wii you have full 360-degree rotation.
Re: Buy Ufouria If You Want More Quirky Virtual Console Titles
They already jumped long ago.
Re: Podcast: NLFM Episode 8: Have You Heard Captain Falcon's Theme Song?
Like I said, I was probably wrong.
Now that I think about it, I don't think I ever actually looked at the bios. I was too busy racing.
Re: The Evolution of Mario, Ka-Boomed into a Mushroom Cloud
@GabeGreens: Because it's cool. It gets categorized as that because we don't have a "Random Crap" tag.
Re: GoldenEye Multiplayer Doubles-Up but Loses its Voice
Saves me the trouble of muting everyone then.
Re: First Impressions: GoldenEye 007 Multiplayer
@romulux: Modern Warfare Reflex controlled great. If they can at least duplicate that I don't see why GoldenEye would control poorly. I think the CC demos are just to win over people who don't care about pointer controls.
Re: First Impressions: GoldenEye 007 Multiplayer
@JamieO: I think they're approaching it more as a new game based off the movie (with the plot updated for 2010) and not so much as a remake of the N64 game.
Re: Match Up! Tests DSiWare's Memory! From Monday!
I watched that man hang himself. I am confused.
Re: Review: Heavy Fire: Special Operations (WiiWare)
My issue isn't that shake to reload is in, it's that it feels awkward and that the better weapons give you/unlock the option to ignore it completely. To me, doing that is essentially admitting that it's not the best way to reload. And the ever increasing clip sizes means you'll do it less (largest holds 250 bullets, which is kinda ridic), removing the strategy of timing your reloads. Thus, poorly handled.
Re: Review: Heavy Fire: Special Operations (WiiWare)
@6: Ghost Squad, Overkill, HotD 2&3, RE: UC/DC and Dead Space: Extraction say hi. Just because everyone else is doing it doesn't mean it's not handled poorly here.
Re: Review: Scrabble Tools (DSiWare)
It was included in the sense that the games would recognize what was a valid word for play, but you couldn't look up a word yourself.
Re: Podcast: NLFM Episode 7: User-Generated Content
It's towards the Outer Rim song. Right before, I believe.
Re: Podcast: NLFM Episode 7: User-Generated Content
@edhe: The track list Shiryu sent in said it was Game Boy, but I'd imagine they're very similar anyway.
@Radixxs: Sure am! You can use the link at the bottom of the post to send stuff in.
Re: Review: Cruise Party (WiiWare)
@SoulSilver: Only if it's all you ever play. Fortunately, we all play other stuff for ourselves too.
Re: Get Physical Next Friday with Toribash: Violence Perfected
I don't think I'll ever be as good as that video. Seems all I'm capable of in the PC version is slapping the other person's kneecap as I collapse uselessly to the ground.
Re: Murder, Death, Kill Again as MDK2 Comes to WiiWare
@Prosody: No Kinect needed for Child of Eden, it plays just fine with a controller apparently.
Re: Sonic Turns 19 Today but Brings No Presents for Nintendo Fans
Ew, gak cake.
Re: E3 2010: First Impressions: The Legend of Zelda: Skyward Sword
N64-level graphics and you use this as evidence of it? Hah, oh man.
Re: E3 2010: Kirby's Epic Yarn
This looks a-ma-zing. Can't wait!
Re: Review: Telegraph Sudoku & Kakuro (DSiWare)
"Really? An 8 for yet another Sudoku game bombarding DSiWare?"
Genre saturation's got nothing to do with it, and it's not like we have a finite amount of 8's kicking around out back. And besides, it's not like you have to buy it, but those who are interested in getting their first/next sudoku download will want to start here.
Re: Review: Viral Survival (WiiWare)
@Rerun: It's more freeform than Contra or a shmup; think of it as a top-down arena shootout. If you look at the screenshot gallery, image 6 is of Shooter.
Re: Get Your Travis Touchdown Clothes on in Carnaby Street
Someone buy me something from there plz
Re: Jet Force Gemini
I loved this game, even though Rare collectathons were starting to grow old for me by the time it came out. I got all the way to the last boss and then like ran out of rockets or something so I never beat it. Ah well.
Re: Review: Art Style: light trax (WiiWare)
Ah, my bad. Reading comprehension FTW.
Anyway, not quite. In dotstream your top speed would gradually increase the longer you draft next to another beam instead of banking boost power as you do here. The slowdown from turning seems more severe in light trax as well, which makes you think a little more about when turning is a good idea.
I didn't go into too much detailed comparison in the review because dotstream is a Japan-only game and figured it'd be lost on most people.
Re: Review: Art Style: light trax (WiiWare)
@accc: Fourth paragraph.
Re: Get Behind the Scenes at Grasshopper this Friday
@Ravage: 8 pm Toky, noon GMT, 7 am Eastern. Post has been updated accordingly, sorry about that!
Re: Australia, Only You Can Own this Awesome Travis Touchdown T-Shirt
@JimLad: Pink is just a color and can thus be worn by anyone.
Re: Australia, Only You Can Own this Awesome Travis Touchdown T-Shirt
^They're the stars of Travis' favorite anime, and in his apartment in NMH2 you can play a Bizarre Jelly 5 shmup.
Re: Australia, Only You Can Own this Awesome Travis Touchdown T-Shirt
I'd pay for this shirt. eBay, here I come!
Re: Review: Metal Torrent (DSiWare)
@Jimmy: You miss out on a lot of good stuff then.
I've never gotten into the bullet hell thing, but I'd probably give this a shot. The red ship sounds me-friendly.
Re: Pokémon Black and White Starters are Disappointingly Ugly
Definitely going with the sad clown otter.
Re: Review: Sin and Punishment: Star Successor (Wii)
@Mickeymac: Yet here you are commenting on them!
Re: Review: DJ Hero (Wii)
RedOctane was shut down as a company and remaining staff was absorbed into Activision earlier this year.
Re: Puzzle Agent to Inspect WiiWare
Nah, he's English.
Re: Puzzle Agent to Inspect WiiWare
...compared to Monkey Island, people. Compared to Monkey Island.
Re: Review: 2010 FIFA World Cup (Wii)
My dumbdar is excellently tuned!