Comments 672

Re: Review: And Yet It Moves (WiiWare)

JonWahlgren

@Kingbuilder: I don't recall exactly how many blocks, but it's in the 230 region. Hours, well, depends on what you want to do. If you just want to play through the Journey and ignore the new challenge modes then two or three hours, more if you get into the side stuff.

Re: Review: And Yet It Moves (WiiWare)

JonWahlgren

@axelay80: Act 3 gets...interesting. Definitely stick with it!

@Omega: Pretty much, although it's more interesting than I think you're assuming. Try the demo (PC/Mac/Linux) and see if it's your cup of tea, but keep in mind that on Wii you have full 360-degree rotation.

Re: Review: Heavy Fire: Special Operations (WiiWare)

JonWahlgren

My issue isn't that shake to reload is in, it's that it feels awkward and that the better weapons give you/unlock the option to ignore it completely. To me, doing that is essentially admitting that it's not the best way to reload. And the ever increasing clip sizes means you'll do it less (largest holds 250 bullets, which is kinda ridic), removing the strategy of timing your reloads. Thus, poorly handled.

Re: Review: Telegraph Sudoku & Kakuro (DSiWare)

JonWahlgren

"Really? An 8 for yet another Sudoku game bombarding DSiWare?"

Genre saturation's got nothing to do with it, and it's not like we have a finite amount of 8's kicking around out back. And besides, it's not like you have to buy it, but those who are interested in getting their first/next sudoku download will want to start here.

Re: Jet Force Gemini

JonWahlgren

I loved this game, even though Rare collectathons were starting to grow old for me by the time it came out. I got all the way to the last boss and then like ran out of rockets or something so I never beat it. Ah well.

Re: Review: Art Style: light trax (WiiWare)

JonWahlgren

Ah, my bad. Reading comprehension FTW.

Anyway, not quite. In dotstream your top speed would gradually increase the longer you draft next to another beam instead of banking boost power as you do here. The slowdown from turning seems more severe in light trax as well, which makes you think a little more about when turning is a good idea.

I didn't go into too much detailed comparison in the review because dotstream is a Japan-only game and figured it'd be lost on most people.