Comments 106

Re: Update on the Way to Make Wheels Round Again in Gunman Clive HD Collection

Jimtaro

It's so refreshing to hear a developer address issues and to offer up an explanation for them occurring (as well as a fix). People are often more forgiving when they hear an explanation (not that this was a major issue) so it makes sense to treat your customers with respect. Well done Bertil, so many more could learn from your attitude.

Re: Rumour: XSEED Less Than Happy With Nintendo's About-Face On Publishing Devil's Third

Jimtaro

@Kevlar44
Still this? I agree with your definitions and indeed what you're saying. It just feels a little click bait to be centring posts around unfounded rumours (and then to be told the source is genuine so it must be true). There is no journalism there, it's just a cut and paste equivalent of what he said/she said. Like I mentioned in a previous comment, I hadn't experienced that sort of thing here and knowing how it's frowned upon by a vast majority of websites (due to the reader backlash as evidenced here) I was taken aback to see it still being practiced.

Re: Shovel Knight amiibo Confirms "Evolving" Relationship With Indies, Says Nintendo

Jimtaro

In all fairness I doubt that the original game was built with Amiibo in mind, so they're a bit limited as to what additions the figure can unlock without altering the program code so much. That said, it will be interesting to see how third parties tackle Amiibo support going forward. Maybe they'll offer more than the cosmetic unlocks in most Nintendo games?

Re: Rumour: XSEED Less Than Happy With Nintendo's About-Face On Publishing Devil's Third

Jimtaro

@Kevlar44
While appreciation is all down to the individual reader, it's evident from the amount of people questioning the source that people want confirmation too. That's just basic professional writing. That said, it's not me writing it, and every author can present to their readers whatever they wish. It's just very often, unsourced rumours are a big no go in this business which is the point I was making. I guess I was surprised to see it being posted here.

Re: Rumour: XSEED Less Than Happy With Nintendo's About-Face On Publishing Devil's Third

Jimtaro

@Damo
I'm sure he is but this is just isn't professional writing. Don't get me wrong, I've been writing for gaming sites for years and I know all too well the importance to get onto news fast, it can be a challenge to get new content out there at the best of times. Alas unfounded rumour posts don't do you or the site any favours; perhaps put together a more comprehensive piece with confirmed references? Or follow it up with some own research? It's just not worth the hassle of posting a quick article sometimes, I know from my own experience that readers will often want sources or confirmation. It's just the business we're in.

Re: FAST Racing NEO Developer Shin’en Multimedia Would Love To Stick With Nintendo Hardware In The Future

Jimtaro

@Tubalcain
I should have been clearer, I was referring to GOW: Ultimate. You're correct the fourth game won't depend on the success of Ultimate, but if you want fans to purchase the ultimate editions of two and three, wouldn't it be better to encourage them by example (a good release of ultimate one) rather than promise them that things will be better next time? Actions speak louder than words and all that. Even market research can only tell you so much but means nothing without the effort.

Re: FAST Racing NEO Developer Shin’en Multimedia Would Love To Stick With Nintendo Hardware In The Future

Jimtaro

@Tubalcain
You've got to address me if you want me to respond dude. Whether you consider a game to be weak or not is entirely up to you, that's no biggie, but in using Gears of War as an example a lot of impressions are that it isn't as much of an upgrade as hoped. Not as much as what has been promised for the second, third and spin off games at least. In that case, why is the fate of what is essentially a better game being based on sales of a likely weaker game? Because of course the sales for the weaker game are going to be lesser, that is the point that doesn't make sense.

Re: FAST Racing NEO Developer Shin’en Multimedia Would Love To Stick With Nintendo Hardware In The Future

Jimtaro

@Tubalcain
Capcom were waiting on sales of the Resident Evil HD Remaster (now joined by sales of the Resident Evil 0 HD Remaster) before deciding on Resident Evil 4. As mentioned, Ready At Dawn have suggested that their sequel to The Order: 1886 will be a much better game, if sales for the weaker original improve. The God of War games are in a similar state with sales of God of War 3 HD determining if remasters of the previous two games come or not and I believe Gears of War is following the trend. By all means, if companies want to release games then do so, but using weaker entries to fund and gage interest in bigger projects just doesn't make sense.

Re: FAST Racing NEO Developer Shin’en Multimedia Would Love To Stick With Nintendo Hardware In The Future

Jimtaro

@HollywoodHogan
Not quite Hulk, you've almost got the idea though. If an author released a bad book, then told readers that there wouldn't be a sequel because no one bought the bad book, then whose fault is that? Now it may not be the same case here, I really hope not, but a lot of game developers are adopting this standpoint of expecting consumers to support their 'bad books' by (falsely) promising us bigger and better next time. But hey, I appreciate you reading my manifesto so it didn't fall on deaf ears.

Re: FAST Racing NEO Developer Shin’en Multimedia Would Love To Stick With Nintendo Hardware In The Future

Jimtaro

Part of me cringes at the increasingly abused "provided X title is a success first" logic branded around by multiple developers in this day and age. While I can accept that low sales for Fast Racing Neo (or any other game) would hamper support for future titles, a growing number of developers seem to be using it as a disguised blackmail. "Do you want us to develop great games for your system?" they ask. "Then our previous (often worse) titles had better sell well first" is the follow up. Like it's all down to consumers.

Developers Ready At Dawn did this with The Order: 1886. They produced a lacklustre game yet claimed that a sequel would be far better, providing that sales of the original were good. So does that mean we gamers have to support a poor product just in the hopes of getting a better one (if the developers deem us worthy) later on? Why aren't developers making more effort and trying to win fans over with good games in the first place, rather than hollow promises?

So I desperately hope that Shin’en Multimedia aren't going down this route. Fast Racing Neo looks like a promising title, one I'm looking forward to, but if any developer wants my future support then they're going to have to earn it rather than demand it.

Re: Talking Point: The Argument For And Against amiibo-Cloning Tool Amiiqo

Jimtaro

I've yet to jump onto the Amiibo bandwagon in a big way, I have a few figures that I like but have yet to purchase any for the sole purpose of unlocking specific game content. To that end, would it make sense for Nintendo to provide alternative access for content otherwise hidden behind Amiibo?

E.g. Figure X unlocks a level for Game Y, but the price and often difficulty in obtaining Figure X means that consumers are getting frustrated in not being able to play the full game. What if Nintendo instead sold this unlocked level, as DLC, for a smaller price than the figure?

That way people can still play the full game for a small extra cost, or have the choice to continue to hunt for the elusive figure for a little more? Would that reduce the need for a device like Amiiqo by giving consumers options rather than forcing them down a specific route? Or am I just not getting the craze?

Re: Animal Crossing: Happy Home Designer and amiibo Festival Bundle Details Emerge

Jimtaro

Will be giving HHD a go but not Festival. It's all good and well people talking about Nintendo branching out with their popular franchises but Festival looks downright lazy. If we start lapping this up now, get ready for Metroid Spot The Difference or F-Zero Top Trumps in 2016. I hope that I'm proved wrong but it feels like Nintendo is just putting out any little thing and expecting a nice big gush of gratitude because "it's something".

Re: Exclusive: MercurySteam Has Been Working On A Metroid Prototype For Wii U And 3DS

Jimtaro

On one hand I'm not the biggest MercurySteam fan, their Castlevania games were good but lacking that special something that makes Castlevania...well...Castlevania. On the other hand I'd take anything these guys were planning over the chibi sell out that is Federation Force. Nintendo don't seem to know what to do with the franchise why not open it to new developers?

Re: Nintendo Not Looking To Churn Out Yearly Sequels To Its Core Franchises, Feels DLC Keeps Games Feeling Fresh

Jimtaro

@97alexk
Hmm...let's agree to disagree here. I'd be very surprised if Nintendo had more first party titles lined up for 2015 but haven't yet announced them. Especially when so many people are getting ready to bail out on the Wii U, keeping quiet about a big release now just wouldn't make sense. Likewise I wouldn't depend on third parties to fill the void either. As for someone not liking any of these five games, yeah, that happens. They could like every other Nintendo game but those five may not appeal to them and that would be perfectly normal. You can't expect them not to buy a Wii U on the basis of those five games alone, that would be silly, but it would be nice to have a few more alternatives to choose from (be it eShop or VC titles) rather than to depend on that five alone.

Thankfully we do have new VC titles coming and no doubt but it would be good if Nintendo promoted those, along with some higher quality eShop titles, alongside their retail releases. That way users who don't like the five retail games being released may still have something else to look forward to.

Re: Nintendo Not Looking To Churn Out Yearly Sequels To Its Core Franchises, Feels DLC Keeps Games Feeling Fresh

Jimtaro

@Darknyht

Thanks for explaining that, I never knew Nintendo categorised their franchises like that. Sadly, it seems like typical Nintendo to have such a rigid and 'safe' structure in place. I wish they would stop relying on historical data so much and actually take more chances with both bigger releases for their B and C franchises, and some new ones on top. Sure that data has served them well in the past but tastes change and unless the NX (and the business culture within Nintendo themselves) changes to match those tastes, they're going to be lagging behind for another generation yet again.

I'd love a world wide Nintendo poll asking consumers which famous IP's they'd like to see as NX launch titles.

Re: Nintendo Not Looking To Churn Out Yearly Sequels To Its Core Franchises, Feels DLC Keeps Games Feeling Fresh

Jimtaro

Give us new levels for Captain Toad, new worlds for Yoshi, new missions for Pikmin, new dungeons for Zelda etc. The possibilities for DLC are endless and if Nintendo want to set themselves apart from the PS4 and Xbox, they could focus on giving us rich, quality DLC for their games. Especially if they're so slow in releasing full titles. Sure what they've done is MK is a start, Splatoon was good and SB could be more refined. But they need to start doing this for more than just three titles before they can take the moral high ground.

Re: Nintendo Not Looking To Churn Out Yearly Sequels To Its Core Franchises, Feels DLC Keeps Games Feeling Fresh

Jimtaro

@Dr_Corndog
That actually highlights another problem. Nintendo are easily the biggest developers of the Wii U. Sure we have others, but it's Nintendo and their games that are keeping the machine afloat for the most part. With that in mind, perhaps it's not the best idea for them to 1) drop annual releases and 2) only provide DLC for a small handful of games. Yes, with more third party developers onboard Nintendo can afford to take that stance but when the machine depends on them, it would be nice for at least more games to incorporate DLC if we're not getting annual releases.