Comments 1,150

Re: Super Smash Bros. Ultimate Will Offer New Fighters, Stages And Music With Paid DLC

Haywired

This game just gets more and more bloated every time you hear about it... At this rate, 90% of your play time will be in the damn character and level select screens. What is it like 100+ stages and 80+ characters now or something...? I think I'd take the 9 stages and 12 characters of the original over this "exhausting/overwhelming amount of content" approach any day, but maybe that's just me.

Re: Review: Starlink: Battle For Atlas - A Shining Example Of Open World Star Fox Done Right

Haywired

@TheFox
Yeah, the amount of comments I saw after the StarFox reveal along the lines of "I had no interest in this game, but now it's a must-buy!" It's like; yeah thanks, you're really doing wonders for the old Nintendo fan/third-party games stereotype there.... I guess Ubisoft's policy is that Nintendo fans are like babies who'll only take medicine if it's hidden in their food.

Re: Feature: Our Favourite Mario Party Memories

Haywired

My favourite Mario Party memories were at university where my friends and I would play Mario Party 6 on Gamecube all the time (including much hilarity with the frankly broken microphone minigames). Mario Party is a great multiplayer experience because its gentle pace means you can kind of just chat while playing, unlike say an intense racing or fighting game where you're kind in your own little zone.

Re: Famitsu No Longer Tracking Sales Of Wii U In Japan, Final Figure Stands At 3.3 Million

Haywired

I'm very fond of my Wii U game collection. And I do actually look back on the Wii U era with a surprising amount of fondness (certainly compared to the Wii era anyway). However the Wii U Gamepad was a terrible idea based around one good concept (Mario Chase). Everything else was contrived at best, or clunky and irritating at worst, often just making things needlessly convoluted. A solution desperately looking for a problem. Pausing the game to look down at a map on your controller instead of just pausing the game to look at a map on the screen you were already looking at was never going to be a killer app...

In any case, I actually still have my Wii U hooked up to the TV. For Netflix and the daunting prospect of Xenoblade Chronicles X which is still looming in my backlog...

Re: Surprise! A Special Version Of The Legend Of Zelda Has Appeared In The Switch's NES Library

Haywired

Yeah, but have they finally included the map that came with every NES/Famicom version of the game, which showed the location of all the dungeons and the order of the first 4 (thus isn't quite as "open world" as people think)? They never seem to include this with the digital manual whenever they've ported it to various things and it always makes people think that the game is incredibly obscure and confusing, when this actually wasn't necessarily the case (at least not to that extent).

Re: Sony Will Step Away From The Handheld Games Business In 2019, Leaving It All To Nintendo

Haywired

@Slim1999
Someone asked Nintendo about the future of dedicated handhelds and Nintendo simply said they "were considering many possibilities", which could just as easily mean there definitely won't be a 3DS successor as there will be. NintendoLife's misleading headline may have suggested that they confirmed a new 3DS, but they never actually said anything of the sort. Unless by 3DS successor, we're talking about the inevitable Switch Lite/Switch Mini/Switch Portable or whatever, then yes, that will most likely be the 3DS successor. After all, it would be pretty strange to unify their home and handheld divisions, make a hybrid console, put mainline Pokémon on it, and then disunify them a couple of years later.

Re: Sony Will Step Away From The Handheld Games Business In 2019, Leaving It All To Nintendo

Haywired

@Spectra
There wasn't really any recent talk of a 3DS successor though. It was more a misleading headline from NintendoLife. Someone asked them about the future of dedicated handhelds and they just said they were considering many possibilities, which is basically a nothing answer that could just as well mean there definitely won't be a new 3DS as there will be. Personally I think the next dedicated handheld will be a smaller, more portable Switch Lite of some sort (as a hardware revision is, as always, 100% coming at some point and I doubt it's going to be a larger model). It wouldn't make much sense for Nintendo to unify their home and handheld divisions only to just disunify them a couple of years later. They're trying to keep the 3DS alive as much as they can now and eek as many last sales as they can because why wouldn't they, but once the Switch Lite hits I think that will be the end of it. I mean, mainline Pokémon is now a Switch game. And the Switch is basically already the new handheld in Japan even without the smaller version. Plus, after the 3DS and Wii U, neither 3D nor dual screens are really worth pursuing at this point. Their Switch/Switch Lite and Mobile ecosystem should have everything covered.

Re: Feature: 5 Times Sony Shamelessly Copied Nintendo

Haywired

@Gauchorino
Are they really that different? The original Atari, Sega, Commodore, etc. retro consoles were mini retro plug n' play consoles with a load of preinstalled games. The NES/SNES Mini are mini retro plug n' play consoles with a load of preinstalled games. I'm not seeing what this big distinction is just so we can say that it was Nintendo's idea and anyone who comes after is copying them. I mean, if the Atari, Sega, Commodore ones had come out after the NES/SNES Mini somehow I doubt Nintendo fans would be picking at any minor differences to give them a pass.

I've seen some people say "Well Nintendo popularized them!", as if a) that's remotely the same as what they were first insinuating, b) As if that's relevant. c) The original retro consoles must have been successful enough to still be on the market to this day and successful enough for Nintendo to think that that could be a fruitful market for them to get into and d) As if Nintendo fans would be fine with it if it were the other way around. If Sony's next console was a complete rip-off of the Wii U for some reason, but they made it really successful, would Nintendo fans be like "Yeah cool, no worries, you popularized it, so, it's your innovation now. You can have it." Yeah right...

Re: Feature: 5 Times Sony Shamelessly Copied Nintendo

Haywired

People saying that Sony don't innovate with their consoles; to be fair, if you had a business that was as successful as Sony's home console business, why would you drastically change it? I mean, they've made 4 home consoles and they make up 4 of the top 5 best-selling home consoles of all time. Plus they have actually put out a number of wacky, "innovative" (if Nintendo had done them...) games/peripherals/controllers in that time. Nintendo may have gone down the wacky/innovative console route in recent times, but that's only because they f'ed-up their home console business so badly that they gave themselves no choice but to do that. Before that they were all "Now You're Playing with Power", "Now You're Playing with Super Power", "The Fastest Most Powerful Games Console on Earth" etc.

Re: Feature: 5 Times Sony Shamelessly Copied Nintendo

Haywired

How it normally goes:

"Nintendo did [insert innovation] first and [insert name] copied them!"
"Actually Nintendo didn't do [insert innovation] first, it was [insert name]."
"Well, Nintendo were the first to do [insert specific aspect/variant of said innovation]!"
"OK, if that makes you happy. I think we're both probably just clutching at straws now."

Re: Feature: 5 Times Sony Shamelessly Copied Nintendo

Haywired

@DanteSolablood
I was actually completely baffled when Sony announced the Sixaxis in response to the Wii, because they already had a high-profile motion control device on the market before the Wii was even announced; the PS2 EyeToy (well I say "high-profile", it's now been largely wiped from history as it doesn't quite fit in with the whole "Nintendo invented everything" mythos haha). Instead of crowbarring motion controls into their controller and inviting all the ridicule in the world, they could have just nonchalantly announced the Eyetoy 2 for the PS3, with sequels to their already existing motion-controlled party, sports and fitness games and been like "Yeah we've already got all that, and that's just a small part of what we've got. I don't know why Nintendo's making such a big deal out of it." Instead they made themselves a laughing stock, when they could have done the same to Nintendo, or at least massively taken the wind out of their sails. With that simple announcement they could have perhaps nipped the Wii in the bud if they wanted to (after all, the Kinect took a lot of the shine off the Wii when it released, a new EyeToy could've done the same). So yeah, that always seemed really dumb to me.

Re: Feature: 5 Times Sony Shamelessly Copied Nintendo

Haywired

So the Totaku collection is a copy of amiibo, but somehow amiibo isn't a copy of Skylanders?

The retro PS1 is a copy of the retro NES/SNES, but somehow they're not a copy of all the SEGA, Atari, Commodore, etc. retro consoles that have been around for ages?

Move was obviously a copy of the Wii remote, but you describe it like Nintendo invented motion controls with the Wii. There have been dozens of motion control devices before the Wii. In fact it's funny you mention Kinect. Nintendo fans accused Kinect of copying the Wii, despite the fact that it had way more in common with the PS2 EyeToy (Sony's motion control device that somehow existed before the Wii despite Nintendo "inventing" motion controls with the Wii), so by their logic wouldn't that have made the Wii a copy of the EyeToy, as it's the same difference?

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Hell, Atari had a wand-like motion controller in the 80s...

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Battle All Stars was certainly inspired by Smash Bros. but then I don't remember X-Men vs Street Fighter/Marvel vs Capcom fans accusing Nintendo of "totally ripping off the idea of a franchise crossover fighting game" etc. back in the day. There was also an obscure Japanese fighter called The Outfoxies that was somewhat similar to Smash Bros.

Only Nintendo fans seem to care about such things (I guess because of this "Nintendo invented everything/Nintendo is the only innovator" mythos/narrative that's been fabricated over the years). Why are we always so obsessed with who copied who?

[Oh and if anyone accuses me of being a Sony fan/defender or something, I'm not. Don't care about Sony. Only ever owned Nintendo consoles]