It takes guts to try and revive a dormant genre, especially one that burned bright in the zeitgeist before extinguishing itself just as fast. Activision and Harmonix tried such a feat with Guitar Hero Live and Rock Band 4 back in 2015, but their hopes of a resurgent rhythm-action craze never found the spark it needed.
And yet, here we are, in 2018, with a new toys-to-life game from Ubisoft. With Disney Infinity and LEGO Dimensions now banished to bargain bins the world over, and Skylanders on an indefinite hiatus that’s seemingly destined to endure the same fate, in swoops Starlink: Battle for Atlas with its plastic weapons and modular ships.
But while Skylanders always struggled to feel like a proper action-RPG experience beyond the gimmick of its expensive peripherals, Starlink’s use of NFC-chipped spaceships doesn’t define it. In fact, the need to rely on this physical items is entirely optional, but the different versions available for purchase do somewhat muddy the waters regarding what you actually get. The Starter Pack, for example, only allows you to play as two pilots (thankfully one of those is our boy Fox McCloud), and with two ships. The standard digital version unlocks more but naturally without the toys, and the deluxe digital version unlocks everything from the get-go (again, without any toys). Luckily, it just so happens to be an engaging and rewarding mixture of dogfighting and space exploration, right here on Nintendo Switch. Plus a certain thing called Star Fox...
In practice, it’s what No Man’s Sky should have been when it launched in 2016. A vast open planetary system of planets, asteroid fields, outlaw outposts and cosmic secrets. You can hold ‘R’ to enter hyperdrive at any time while in space and you’ll instantly zoom through blankets of space rock, burn through a planet’s atmosphere and touch down on its surface in real-time. No loading screens or cutscenes (unless you fast travel, that is), just the transition from dogfighting to exploration in a matter of moments. You can’t ever leave your ship, but even confined to the cockpit of various vessels the sheer scope of its setting evokes a real Mass Effect vibe.
Powered by the Snowdrop Engine - the same one used for Mario + Rabbids Kingdom Battle - exploring the titular Atlas System is a cosmic dream. Developer Ubisoft Toronto (of Splinter Cell: Blacklist fame) has had to make some noticeable graphical sacrifices to get a multi open-world sandbox such as this working on Nintendo Switch - including noticeable downscaling in places and rasterised edges on a number of assets - but it’s entirely worth it for a game with little slowdown. It does look a little visually inferior to those iterations found on PS4 and Xbox One, but it’s still a strikingly vibrant place to inhabit.
Sunsets still glare with amber effervescence on the horizon, and planets hang like beads of glass amid an ocean of stars, gas and detritus. Ports are always going to have to make some visual sacrifices to operate on Switch, but with skies that turn from red to blue and draw distances that are impressively broad, Starlink is far from a broken counterpart to its PS4 and Xbox One siblings. Planet topographies can sometimes become a little repetitive - there are only so many rocky valleys and flowing dunes you can glide across before you’ve seen them all - but every hand-designed world still has its own distinct character. There are seven planets in total to explore in one large planetary system, which technically makes this Ubi's biggest open-world yet.
Its story isn’t the most memorable of plots, and is easily the weakest link in Starlink’s armour. You’ll play one of seven pilots who find themselves serving as the only defence against the zealous plans of nefarious baddie Grax, who - in true bad guy fashion - is using an army of alien robots known as the Forgotten Legion to take over the universe. The story might be quite cliched in execution, and some of the characters are never properly fleshed out, but thankfully the voice work is decent so it’s an enjoyable (if predictable) ride.
This is where the toys-to-life aspect comes in. If you’re buying the Starter Pack on Switch you get a ship and a pilot (the Switch-exclusive Arwing and Fox McCloud - don’t worry, we’ll get to that little bundle of joy momentarily), a copy of the game, two additional weapons and a special mount for your Joy-Cons. The wings are detachable, so you can mix and match the parts from multiple ships and weapons by simply snapping on each modular part with a tiny click.
There’s no getting away from the fact that playing with a controller that has a toy ship strapped to it is, at least for at least the first hour or so, rather awkward. This is a game specifically designed to be used in either tabletop or docked mode when using the physical toys since the game needs to be able to communicate with your Switch and the peripherals at the same time. You can, however, play in handheld mode if you’re playing the digital version, or opt to ‘Play Digitally’ if you do happen to own some physical ships and pilots. You can even play via drop-in/drop-out co-op - Starlink simply lets the other player access a digital ship instead.
Considering every other toys-to-life model was built around the expensive prerequisite of buying lots of characters and add-ons, Starlink makes it possible to have all six ships, all seven pilots and all 12 weapons instantly available from the game’s menus, provided you spring for the Deluxe version, of course. The only caveat is that if you do switch back to using the toys, you’ll be restricted purely to the ones you own in physical form. Thankfully, your hands are never restricted by even the bulkiest of ships (we tested four of the designs during our playthrough), and they’re not heavy enough to affect your comfort, but you will look a little mad controlling a game while a toy spaceship lights up on the tip of your controller.
Pilots snap onto the front of the grip, and serve as traditional character builds with their own skill trees and levelling systems. Pilots even have a unique ability that can be a real lifesaver in battle - being able to call down another Arwing for support as Fox (complete with Star Fox music) never fails to bring a smile to our faces. Ships, on the other hand, are more like lives (much like Skylanders’ models) and can only take so much damage before they’re ‘defeated’ and can no longer fly.
If you’re playing digitally, you can just swap one vessel out for another, but if you’re playing physically with the Starter Park only, you’ll need to warp back to your giant starship in orbit - the Equinox - and start over. Thankfully, it doesn’t take long to traverse the game’s surface, and with a handy map of each planet that slowly reveals itself as you explore, you rarely feel like you’re having to backtrack too far to reach the battle you lost previously.
You can swap wings and weapons at any time, whether with a physical toy combination or via menus, and it’s here that players of any age can get creative with their imagination. Snap a weapon on backwards and it’ll shoot awkwardly in that direction on-screen. Twist a wing in an odd direction and your ship will show this unique take on modular design on-screen. You can even add multiple different wings onto one another, creating some absolutely ridiculous-looking machines that can actually be surprisingly useful in practice. It’s very silly, and it's reminiscent of Skylanders: Swap Force’s take on combining characters. Swapping wings and bodies will also affect the stats of your vessel (Hunter’s Lance ship is faster and has a longer boost, while Judge’s Neptune is slower but built to endure more punishment).
Weapons come in multiple varieties - ranging from frost-based missile launchers to cannons that create gravity vortexes - but the real fun comes from combining these attacks into one. With the Forgotten Legion often coming in their own fire/ice-based forms, you’ll need to mix up which two weapons work best in tandem. Firing a gravity vortex with a fiery Gatling gun will take on ice-based enemies in seconds while hitting them with their own element will only empower them. Swapping out these weapons can be a little awkward - whether you’re physically snapping them on or doing so via the menus - which can serve to take you out of the moment.
Now, let’s talk Star Fox. Back when it was first announced at E3 2017, the use of Fox and his Arwing felt like a cool (if slightly soulless) product of Ubisoft’s growing partnership with Nintendo, but in reality, you’re getting more than just an excuse to play with an Arwing toy. Fox isn’t just some side-quest tucked into the corner of Starlink’s universe like a DLC add-on - the game weaves him and the rest of the gang into the main story with full dialogue and cutscenes, so you can play the entire game with him from start to finish.
There are some exclusive missions you can follow at any time as well (you cycle between missions by pressing left or right on the D-Pad), with Fox and co off to track down Wolf and uncover how the furry villain phases into Starlink’s wider universe. But it’s in how seamlessly the Star Fox licence - and the smooth controls of its flight model - mesh together that makes this the definitive version of the game.
From that unique real-time transition between space exploration, dogfighting, on-land combat and missions to the empowering setup of its control system, the integration of game and licence is so seamless it’s hard to imagine playing Starlink without an Arwing. It’s a far cry from the awkward control scheme of Star Fox Zero and is easily the most enjoyable entry in the series since Lylat Wars. If Nintendo isn’t making a new Star Fox at this stage, the incredible work Ubisoft Toronto has done evoking the classic days of the franchise should be all it needs to fast-track its proper return on Switch.
As we’ve mentioned, gameplay flits between space-based dogfights and planet-based exploration. You’ll need to use your hyperdrive to reach new far-off planets, which avoids any sort of monotonous wait by periodically presenting you with a potential pirate ambush. The purple-ish vortex you’re travelling through will turn into a wall of energy and you’ll need to fly through gradually smaller holes within to avoid the trap. If you do get caught, you’ll then need to fight a squadron of enemy fighters.
Flight controls are incredibly easy to master and it’ll be mere minutes before you’re looping the loop and zoning in on the other ships to blast them into atoms. Enemy ships are always clearly marked and there are always other markers and signposts on-screen to ensure you always know how many enemies are left in a given battle. You can even take on much larger Dreadnoughts, which serve as space-based bosses, making for some epic encounters that will test your flight skills time and time again.
On land, your ship will assume a hover mode, where you’ll be able to skim across a planet’s surface exploring and engaging in combat and other activities. This is where you’ll spend a vast majority of your time in Starlink, and it’s here a few of the cracks begin to appear in its gameplay loop. As you’d expect from a Ubisoft game in 2018, Starlink has plenty of RPG levelling mechanics, and you’ll need to encounter enemies with gradually higher levels as you push further and further into the game.
However, in order to meet these levels, you’ll need to grind, and that means defeating Imp Hives which can then be turned into outposts. Outposts can then be used to access missions, which in turn nets you XP and money to spend on upgrades. But in order to utilise these upgrades, you’ll need specific resources found on every world, so that means defeating tower-like structures called Harvesters. These Harvesters are periodically ‘planted’ by a roving boss called a Prime (think the Reapers from Mass Effect), which serve as another kind of mini-boss you’ll then need to defeat in order to free the planet of enemy control.
You’ll cycle through this loop quite often in Starlink since the game is all about the see-saw of power between these alien invaders and each world’s natives, but it can become a little predictable after a while. Thankfully, Harvesters (which have their own defences you’ll need to dodge) come in multiple forms, and battles with Primes also have multi-stage phases that will see you travelling right across a planet to bring it down, but 15 hours in and you’ll have repeated this slightly variable cycle many times over.
It’s indicative of a modern RPG-lite experience, and something that fits Ubisoft’s design ethos to a tee, but it ends up relying on this loop a little too much for its own good. However, even with this grind, there’s just so much to keep you entertained along the way. Soon you’re discovering little subsystems such as scanning local wildlife, enemies who gain a temporary resistance to a certain weapon type if you use it too much or the ability to pull off little tricks with your ship of choice. What might seem like a cheap reason to sell toys in the run-up to Christmas soon reveals itself to be so much more.
Conclusion
With its exclusive use of some substantial Star Fox content, you’re getting the best version of Starlink: Battle for Atlas on Nintendo Switch. And with a more accessible and ultimately enjoyable version of No Man’s Sky's gameplay mechanics and Mass Effect’s original vision, you’re getting one of the best dogfighting/space exploration games you can buy outside of Elite: Dangerous. Its gameplay loop does run out of steam after a while thanks to the required grind, but with a surprisingly ungreedy approach to content access and toys-to-life integration, Starlink really could be the spark that reignites the genre’s renaissance.
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Comments 267
Does your starship have a toilet onboard?
The author clearly has no idea what No Man Sky is.
@cfgk24
Yeah it's called Ubisoft!
I'm petty hyped for this but I don't like having to buy extra ships separately. By that I mean, having to buy a deluxe edition to have everything. Would be nice if you could earn them in game.
Seven planets hardly qualifies as a 'galaxy'
I’m still not convinced. Maybe if had some on-rails missions like classic Star Fox, i’d be more enthused.
Only if they were not cheap on the cartridge?
But hey people will buy it anyway so what's the point right?
This is first time that I'm going to choose the digital version of a game over the physical one.
@Kalmaro pick up the standard digital version instead. Comes with 5 ships.
But the game still requires Partial Download, so 9 / 10 will be useless in the future after 15 - 20 years or more from now.
@Anti-Matter it’s not an online server... why would your download suddenly disappear?
The first couple of gameplay videos looked fun but not a must have for me untill the inclusion of Star Fox came now as a huge Nintendo fan it is a must have and its great to hear the good response it is getting. I actually think this is the Star Fox title I've been waiting years for.
I’ll definitely have to get it eventually. It looks awesome, and as a Toys to Life fan I can’t wait.
Wow Dom, heckuva review. Answered all of my questions. I'd say consider me sold, but now comes my own personal dilemma of how to go about playing it...
@NewAdvent it still looks like a work of art. I’m offended that you’re inferring I should buy some hodge podge toys-to-life-not-really-star Fox game.
And what’s with the awful Mass Effect comparison in the sub head? This looks nothing like Mass Effect you looney Brits. The comparison is downright clickbate and misleading.
It all sounds quite good. Gameplay sounds specially nice. But it feels so weird that the Starter pack has the least content and costs more than the cheapest digital one, which would be like the 'normal' game and has more ships and stuff.
More like an 8 I’d say.
@peanutbuttercup Meh, not worth the extra money imo
Ohhh boy, tomorrow cant get here quick enough!
If this is what no man's sky had first been like I would have stayed even farther away from it. I would get it but I spend a lot of time in handheld and I'm wary about how well it'll run.
Edit: After seeing videos on it I'm gonna forget this one. If this was a $40 game maybe but they're trying to charge $75 plus loads of dlc to unlock the whole game.
The game looks like it's a lot of fun, I'll pick it up in January!
Oh I didn't know it was one of those things like Skylanders; I'll have to pass then.
A few questions:
1. If I buy the full physical version, can i play it ‘digitally’ without using the ship?
2. Does downloading the standard digital eshop version get me Starfox? Or do I need to buy the physical version?
3. How heavy is the model when joined on to the joycons?
4. Can a second player just jump in and play split-screen without the need for a second model?
Ubisoft no more cloud version and can be get rid of it action figure so annoying might be not comfortable controller.
I was digging this game during its 2017 E3 reveal as I love good space shooters. But E3 2018 made my head explode. My wife better know I want this for Christmas! ; p
@Octane The Atlas System now has its proper term applied
@LUIGITORNADO Watch the language, please.
I wonder if thos NFC cards I use instead of purchasing Amiibo will work with this.
@RadioHedgeFund
1) Yes, you have a digital counterpart for each physical item
2) The Standard and Deluxe digital copies include all the StarFox content
3) @Dom, yeah, how heavy is it?
4) Yes, a second player can use just a digital ship
Hope that helps. I'm 98% sure I'm going digital standard with this. More content, and $15 less for me.
Ah, other 9/10 on NintendoLife, so that must mean it's more near a 7 or 8 on other sites.
Especially with the:
'Its gameplay loop does run out of steam after a while thanks to the required grind'
Which sounds like standard Ubisoft fare and stuff that I tend to avoid at all costs. Nothing more boring than games that are padded with repetitive tasks.
@Dom, thanks for such a detailed review!! I've been on the fence about how long I wanted to put off this game, as well as which version I'd pick up. I'm not a big 'knick-knack' person, so all the extra content for the cheaper price in the $60 Standard digital showed me which way to go. The issues with outposts and such sounds like a Far Cry mechanic, so I'm okay with that. And honestly, you had me at a Reaper comparison.
How is the audio experience? It is a pew-pew laser game, after all
EDIT: I just noticed that dreadnaught looks similar to a Zentraedi cruiser.
"In practice, it’s what No Man’s Sky should have been when it launched in 2016. A vast open planetary system of planets, asteroid fields, outlaw outposts and cosmic secrets. You can hold ‘R’ to enter hyperdrive at any time while in space and you’ll instantly zoom through blankets of space rock, burn through a planet’s atmosphere and touch down on its surface in real-time. No loading screens or cutscenes (unless you fast travel, that is), just the transition from dogfighting to exploration in a matter of moments. You can’t ever leave your ship, but even confined to the cockpit of various vessels the sheer scope of its setting evokes a real Mass Effect vibe."
Well thats it, I am 100% sold. This sentence is everything I would have wanted. And thankfully, it sounds like I can scan the ship once and then be done with it forever
Wow so it actually delivered? I still need to control myself with games like this where you have to spend money on real toys to play the game. It's a wallet killer.
Great to hear it's a solid effort. A few years ago on the Wii U we would have been really pleased with a decent multiplatform game with decent exclusive content..... The only thing which annoys me is the mandatory download when buying the physical version. They cheaped out on the cart size it seems.....
@ReaderRagfish
"Hello lovely people at Alexandra"
@AlexOlney My inner cosmologist is grateful!
@Brutchie-bear @NewAdvent: The problem lies in the fact that once the servers distributing the rest of the game shut down, which could be in 50 years or it could be next year if Ubisoft suddenly went bankrupt, buying the game second hand will give you absolutely nothing but a box and a game cartridge that doesn't work. Also, should you get the game now and want to revisit it some time in the future, as chances are slim that you would still have the memory card the mandatory download was saved onto, or that you would have kept those data if you needed some space for something else and weren't playing the game anyway, you won't be able to get the missing pieces ever again. Essentially, the game will become unplayable sooner or later.
Of course, there are two solutions to this. Either companies start taking the minor monetary hit of using larger capacity cartridges for larger games, or everyone will be forced to use the ABSOLUTELY 100% ILLEGAL backup of the full game some friendly soul made and shared years ago.
In the future if you want to play this game, you will be downloading the rom and running it on a Switch emulator. Stop worrying so much my beautiful people.
"a surprisingly ungreedy approach to content access"
>The starter pack mentioned in the review costs 75 bucks.
"""""sUrPrIsInGlY uNgReEdY"""""
Would be great to play this I feel, but I won't be until I'm picking up a used version cheap. I ain't supporting this tiny cartridge malarkey.
Lol at the number of people who still wonder whether the toys are compulsory, or just assume that they are. READ smegheads.
Repetitive, grindy, weak story - 9/10
The thing that confuses me is how they think it's worth £70 digital for the standard edition and £90 for the "deluxe" without the toys. Space pirates!
Can you buy a reasonably priced upgrade to the phyical version???
@Shellcore Not everybody wants a house littered with worthless plastic junk.
@BigKing what’s that got to do with their point...
It’s cheaper with the toys!?!? That’s bonkers.
I paid £55 for the physical version.
I’d like a physical cart version - deluxe complete without the toys
@Stocksy Yes, physical cart version without the toys would be ideal for me. Being picky I want the whole game on the Cartridge. Surely that can't be to much to ask....... But unfortunately it seems it is. We live in hope.....
If I was more of a tinfoil titfer type I'd be saying that this game is one massive conspiracy to get players that normally buy cartridges shelling out for the digital version instead. This seems to be the general effect so far.
Played this at fan expo and I wasnt thrilled with the gameplay... Maybe a 15 min demo wasnt enough... But I was less then impressed with the graphics... SO ill wait for a digital foundry review and some more 9/10s as well as a ubisoft sale before I buy.
@gcunit yes the whole game should be on the cartridge. Being a physical collector it annoys me.
@dom thanks for the review. Would you be able to clarify a few points though:
Does the standard edition bring star Fox or is it only available in the physical copy?
Can the game be enjoyable (and beatable) with only one ship or you're required to swap due do disadvantages of enemies?
Are there any kind of micro transactions?
Thanks
Interesting review, now I'm really curious to try this game out. What is the frame rate? I assume it is 30fps? If it stays at 30 that should work for me, as my TV will make the game appear to be smooth via motion interpolation/dejudder. Any frame pacing issues usually totally screw that up though. Hyrule Warriors looks vastly superior on Wii U to me because the Wii U stays pretty well at 30, while the Switch version jumps all over the place. Even though the Switch is jumping around above 30 fps, it looks far worse because the Wii U seemingly has superior frame pacing regularity, which my TV can reliably turn into a moving image that updates at 60 fps.
Interesting review, now I'm really curious to try this game out. What is the frame rate? I assume it is 30fps? If it stays at 30 that should work for me, as my TV will make the game appear to be smooth via motion interpolation/dejudder. Any frame pacing issues usually totally screw that up though. Hyrule Warriors looks vastly superior on Wii U to me because the Wii U stays pretty well at 30, while the Switch version jumps all over the place. Even though the Switch is jumping around above 30 fps, it looks far worse because the Wii U seemingly has superior frame pacing regularity, which my TV can reliably turn into a moving image that updates at 60 fps.
Interesting review, now I'm really curious to try this game out. What is the frame rate? I assume it is 30fps? If it stays at 30 that should work for me, as my TV will make the game appear to be smooth via motion interpolation/dejudder. Any frame pacing issues usually totally screw that up though. Hyrule Warriors looks vastly superior on Wii U to me because the Wii U stays pretty well at 30, while the Switch version jumps all over the place. Even though the Switch is jumping around above 30 fps, it looks far worse because the Wii U seemingly has superior frame pacing regularity, which my TV can reliably turn into a moving image that updates at 60 fps.
@Stocksy Why do you act so surprised? It's Nintendo's digital service, it's usually more expensive than physical, with or without the toys.
You can also buy NBA 2K13 for €59.99 https://www.nintendo.nl/Games/Wii-U/NBA-2K13-688054.html
Curious if the reviewer has played No Mans Sky? First review I’ve seen that suggests this is what the game should have been. Most others say this is a far more shallow version of NMS.
Interesting review, now I'm really curious to try this game out. What is the frame rate? I assume it is 30fps? If it stays at 30 that should work for me, as my TV will make the game appear to be smooth via motion interpolation/dejudder. Any frame pacing issues usually totally screw that up though. Hyrule Warriors looks vastly superior on Wii U to me because the Wii U stays pretty well at 30, while the Switch version jumps all over the place. Even though the Switch is jumping around above 30 fps, it looks far worse because the Wii U seemingly has superior frame pacing regularity, which my TV can reliably turn into a moving image that updates at 60 fps.
Interesting review, now I'm really curious to try this game out. What is the frame rate? I assume it is 30fps? If it stays at 30 that should work for me, as my TV will make the game appear to be smooth via motion interpolation/dejudder. Any frame pacing issues usually totally screw that up though. Hyrule Warriors looks vastly superior on Wii U to me because the Wii U stays pretty well at 30, while the Switch version jumps all over the place. Even though the Switch is jumping around above 30 fps, it looks far worse because the Wii U seemingly has superior frame pacing regularity, which my TV can reliably turn into a moving image that updates at 60 fps.
Interesting review, now I'm really curious to try this game out. What is the frame rate? I assume it is 30fps? If it stays at 30 that should work for me, as my TV will make the game appear to be smooth via motion interpolation/dejudder. Any frame pacing issues usually totally screw that up though. Hyrule Warriors looks vastly superior on Wii U to me because the Wii U stays pretty well at 30, while the Switch version jumps all over the place. Even though the Switch is jumping around above 30 fps, it looks far worse because the Wii U seemingly has superior frame pacing regularity, which my TV can reliably turn into a moving image that updates at 60 fps.
Interesting review, now I'm really curious to try this game out. What is the frame rate? I assume it is 30fps? If it stays at 30 that should work for me, as my TV will make the game appear to be smooth via motion interpolation/dejudder. Any frame pacing issues usually totally screw that up though. Hyrule Warriors looks vastly superior on Wii U to me because the Wii U stays pretty well at 30, while the Switch version jumps all over the place. Even though the Switch is jumping around above 30 fps, it looks far worse because the Wii U seemingly has superior frame pacing regularity, which my TV can reliably turn into a moving image that updates at 60 fps.
I was impressed with this at EGX; definitely one for my 'buy' list.
I played Starlink with Starfox at Starbucks. You can't do that with PS4/Xbox.
Bit the bullet and went digital deluxe. sigh I have way more games than I reasonably have time for.
I'm buying the physical version but I can't be bothered playing with the ship attached to my controller. Do I have to? Struggling to figure all this out, it's quite confusing...
What is the single player mode like with each pilot? Like if I play as fox, beat the game, and then play as someone else, is it a somewhat different story? Or is it best to just play through once as one person since it’s not all that different? Or should you switch between the pilots while you play the first time?
@Retupmocnin ...aaand I've found the nudge I needed. Count me in!
Holy moly, slow down with hitting that post button so much, folks!
@Octane
But the menu said "galaxy of prawns." Three prawns are hardly a galaxy.
@NewAdvent I was not talking about backups you made yourself. Regardless, this is beside the point entirely. The cartridge is useless without the extra download, and without access to that data, for whatever reason, it will be impossible to play the game. Hence, the cartridge is useless in general and physical editions with mandatory extra download are a scam.
A 9 seems a wee bit generous compared to other reviews, i would suggest people to look up some video review first because the complaints are repetitive missions.
@Shellcore
Go and price up the digital standard pack as though you have bought it physical. Think you'll find it's a damn site more expensive.
Ubisoft sent me my copy early and I love the game so far. The battery gets drained really quickly when you're in handheld mode though
@Silkyinsect_UK
Why not just buy the digital version with more content ? Dear me.
A score of 9 does seem rather generous compared to some other you tube reviews.
@Woosh193 because I like owning what I buy physically... not that hard to understand really
@60frames-please
Stop putting the same comments up. Got the message the first time round. 👍🏻
@diwdiws Or Mass Effect
@Woosh193 there's something wrong with the site, I've just accidentally posted the same message 6 - 7 times
@NewAdvent
I agree with you. But let's be honest, in 15-20 years time they'll all be hitching about how the ps6 or xbox 1x11 or whatever have got this that and the other wrong. My wife laughs at some of the comments on here and thinks a lot of them need to get a life. She still gets annoyed that she can't play a ps2 game on the latest state if the art ps4. Now THATS a scam.
@Woosh193 "Stop putting the same comments up. Got the message the first time round."
The site is laggy for everyone, now karma got ya!
@HobbitGamer
I've just discovered that lol. I apologise lol
No offence intended. 😄
@Silkyinsect_UK
Lol. I've just done it three times myself.
Perhaps the site needs a stability update lol
I'm on the fence. I love space exploration and fighting, and I love being able to seamlessly travel from one planet to another a la No Man's Sky. I also love Star Fox...but the gameplay loop sounds like such a repetitive grind, and RDR2 is coming in less than two weeks...If I did get this though it'd definitely be digital. I'm not fooling with all those toys.
@Balta666 Heya 1) The Star Fox content is included with the Digital Edition 2) It helps to be able to swap out multiple weapons (and you can access them all digitally) and b) no microtransactions.
@Octane Since when did quantity equal quality?
@HobbitGamer Thanks The audio is okay - it can get very busy when you're fighting multiple Legion while in a Harvester battle, but it's done really well when travelling in space.
@HobbitGamer Not heavy at all, they're very light plastic, just a bit awkward to begin with.
@Dom How is handheld mode? As an RPG on Swtich it's sure to get the lions share of runtime there. Also, did you get a sense that all the extra ships in the deluxe edition/DLC add additional fun/content or just alternate feeling flight/weapons/lives?
@NewAdvent Well, Switch backups are hardware-encrypted so the Switch it was downloaded to would have to still be operational in 15-20 years. The backup wouldn't work on a different Switch AFAIK. Odds are any given Switch won't be working in 20 years, and "retro gamers" would be buying on consoles purchased after the fact, so these cartridges will indeed be as useless as their digital counterparts. (Credit to XBox One here, you can make unlimited backups to external drives and they'll work on any XBox One, so even digital purchases can be archived, fully patched, and run on any vintage XBox One in 2048. PS4 lets you work around it and kind of do that I think, you can download to one drive, remove it, plug in another drive and download to that one and move it to another PS4. But it does mean downloading twice, while X1 lets you actually copy it across drives. Switch lets you actually back up to PC, but the files themselves are device encrypted for one hardware unit.)
Wow interesting! I might preorder the physical copy.
@Dom Fantastic! One last question; do the space battles ever give a good sense of chaos or scale? I’m thinking like fights in Robotech: Battlecry, with lots of fighters all around, or StarLancer
@LUIGITORNADO
I found that to be quite laughable also. There is nothing mass effect about this game imo.
@60frames-please
“, it looks far worse because the Wii U seemingly has superior frame pacing regularity, which my TV can reliably turn into a moving image that updates at 60 fps.”
You have a Magic TV?
@BigKing Not questioning that. I'm questioning the value proposition discounting the toys in general. All in for digital, but that price for the standard version is ridiculous.
@Woosh193 Rationalizing the price of one thing by using a more expensive thing doesn't work in this case. If I cut all the characters out of Smash and linked them exclusively to Amiibo, it would cost hundreds of pounds. The toys are where price should come into it being physical products. Charging at a premium for digital, even if a little less, is still too much imo. Power to you if you feel this is priced appropriately.
I just bought the US Deluxe version for $80 worth of eshop cards that cost me £62.85. So that's the entire thing with all content digitally for less than the cost of the standard UK bundle either physically or digitally.
That is reasonable enough for me as long as it's a half-way decent game. £90 was way too much and I never wanted the plastic anyway. Ubisoft is taking a real punt on this. Will be interesting to see how it works out.
@Anti-Matter Wow I hadn't really thought about that. A lot of people have love for classic games and can find old copies, carts, cds, whatever... In the furture so many games required downloads, day one patches, or even digital unlocks that a lot of them may just disappear forever once support is dropped...
@Kalmaro You can. Ubi thought about it and will let u buy the plastic if you re a kid or just buy digitally.
@HobbitGamer If you get caught in a Hyperspace Trap then the dogfights are naturally quite short, but the Dreadnought battles are much grander in scale (from battling fighters to actually flying inside the big ship - it's really cool).
Sold.
@NEStalgia Plays really well in handheld mode, I just found it tangibly more rewarding to physically snap weapons on and off (it's actually much easier to do than going through the menus). The extra pilots just offer alternative special abilities. The extra ships and weapons do make a difference as different types react in different ways and ships have very different handling/stats.
@ActiSwitch You can earn the figures in game?
@Shellcore
I'm not arguing. I wish I could afford to buy all the spacecraft physically but I can't do this seems a better alternative for me that's all and a lot cheaper to get all the craft etc. Have a great day
@Anti-Matter Enjoy your digital download now and don't care for what happens 20 or 30 years later. After all we only live certain years on this planet.
This screams "wait for a Sale" just like every Skylander did
A little confused, so if I buy the physical release I have to buy additional ships, pilots and parts in the form of the figures? Can I buy those extras digitally or is that purely for the buyers of the digital versions?
The Arwing is really the only figure I’d like for now but would like the rest of the ships (and buying physical for the arwing and digital deluxe for the rest is not a viable option).
@IronMan30 Since when did replies not make any sense anymore?
This review read as an NL 8 (a 7 at most sites) so I was shocked to see a 9. It's a reassuring review for my pre order and I look forward to playing the game.
@FX102A You don't have to stick with all physical or all digital. You can mix and match. There is a digital Wave 1 bundle available with all extra ships not in the starter pack that is about $60. That seems a bit expensive to me just for content locked out of the standard edition.
You can buy the extra content piecemeal too, something like $12.99 for digital ships, $4.99 for weapon packs and $3.99 for pilots.
https://starlink.ubisoft.com/game/en-us/faq
@Sakura Thanks for the info; but damn does that sound expensive!! I was suspecting like £5 tops for each digital ship like DLC. Think I’ll park this one for now as I have other game purchases planned.
How did I know that NintendoLife would give this a high score? It's because this site has Zero credibility when it comes to reviews. You've sold out to be in Nintendo's back pocket. Just read Eurogamer's review and they gave it 6/10, a respectable site. I bet when Metacritic's score page is updated, NintendoLife's score, as per usual, will be right at the top.
@YeshaYahu5417 I don't even know what he means by "Mass Effect's original vision."
It's just a confusing comparison.
Dammit! My backlog is getting ridiculous😩
@Woosh193 I don't know who you are, but I'm 60 frames please, and I like to ask about the frame rate on games. Don't tell me to not ask about a newly released game's frame rate.
@c2017nlifemedia Calling "It will be impossible to buy a full copy of the game in fifty years" a problem is a canonical example of making a mountain out of a molehill. You were searching for things to complain about, and when you didn't find one you made one up.
I want it, but I can wait until it’s like half the price next year.
@Octane Actually @IronMan30 's reply makes perfect sense. It was also the most concise way to make his point, and as such is worth approval, not ill-informed snark.
@TheGhostWhoWalks Eurogamer doesn't even score games anymore
Meh ill wait for price drop. To many games in October for me to pick this up. Also game looks like it would be repetitive.
Looks fun! I’d be willing to pick it up next year when my backlog goes down and I have more time.
@electrolite77 Yeah, that’s their thing on here. Magic tv that enhances everything to a 60fps experience. That, and hitting the post button 7 times impatiently, it seems
@gortsi While not formally on the site, Google search this, "starlink battle for atlas switch review Christian Donlan" and you'll see it was given 3/5 stars. And don't call me a name again.
@Dom Thanks for the update! That's interesting to hear that the toys can actually be easier to deal with than the menu. I hadn't imagined that.
Based on other reviews, it seems that its just a mindless blaster with some production value. How the hell can you compare it to No Mans Sky and Mass Effect. This review feels like its a rush job
9 on Nintendo life means a 7.5 score everywhere else. Not buying this
@TheGhostWhoWalks that's not a score, they don't score games anymore. Learn how to read
@FX102A I have mixed feelings about it all. I had the physical starter pre-ordered for £52, but have cancelled that and gone for the US Deluxe Edition that cost me £63 for everything. UK equivalent bundle would be £90. The conversion is poor. I do like how there are loads of options, though. I guess Ubisoft will be looking at which versions do best to get an idea of where to go with any future plans. £63 is still at the top end of what I generally pay for games because they can be had for less than RRP most of the time if you go mostly physically. So, I suppose it feels like a deal, but actually has made me pay more than I would normally and really there isn't any reason at all why all the extra content couldn't just be unlocked in game through natural progression. Definitely a way to get us to pay more, but had I not been able to get the US version, I would have stuck with the standard edition and not bought any of the extra content.
Never really been a Star Fox fan, but this is exactly the kind of game I wanted to see to try the series. Definitely getting this, and I think Star Fox itself should head in this direction. It should gain more mainstream appeal if it adds in space exploration elements.
review up...scrolls down to the bottom...sees score....goes to youtube to see a video review...
If I'm reading this correctly, you can play the game in its entirety without the stupid toy gimmick. Is this correct?
@Mountain_Man Correct!
@cfgk24 We told you to go before we left. Now you gotta hold it.
I'm guessing, like Mario & Rabbids (as we all know a Rabbids game on its own wouldn't have got 9/10), that this means 8/10 [+1 because Nintendo characters]. Kudos to Ubisoft, they know exactly what they're doing with all this...
@PanurgeJr Where did you see me talk about quality, quantity or any of that?
hmmmm interesting.
OK, I’m sold!
@TheGhostWhoWalks Eurogamer a credible website? funny.
@EasyDaRon soooo, most of these screenshots have starfox in them. Which is only available on the switch version. How exactly do you conclude these are from another version.
So I have a question about the toys. The XB1 and PS4 versions both come with the main guy, the two weapons and a big orange and white ship. The Switch version has the main guy, Fox, the same two weapons and an arwing instead of the orange and white ship. But I haven’t seen the orange and white ship for sale anywhere separately? Is it not in the Switch version or is it there digitally? Do I have to buy the game on another console just to get that ship’s toy?
I wish there was a way to buy this physical and then upgrade to the deluxe edition digitally to get the rest of the ships. I really only want a physical Arwing.
@BladedKnight that's the worst part about the labo part, it takes up too much space so i wont be buying any more of them.
im confused how this is for it looks to many numbers for kids, and putting that on to controller just looks annoying to me. and not even going mention the price of it all.
I get the fun of the toys, but digital is what's feasible to me...full set of toys is very expensive.
@diwdiws Sure doesn't. Play it, and you'll see how it shares strands of DNA with those games.
I prefer physical but the digital is a way better deal on this one... plus, I'd have to import any extra figurines I may want and that would be $$$ I simply cannot afford right now.
I'm glad the game holds its own without the toys-to-life gimmick anyway.
@60frames-please
Hang on. I've never made any comments regarding frame rate.
@sanderev Well it's certainly not this one. They've earned a notorious reputation for being a Nintendo lick-@$$. Metacritic have a round up of the scores. Guess who's right at the top and like I predicted earlier, above the average?
https://www.metacritic.com/game/switch/starlink-battle-for-atlas
NintendoLife = 90%
Average = 79%
@60frames-please
I was purely having a laugh at how many times the post was onlol. Then I got caught by the lag myself. Chill out.
Is there any kind of multi-switch multiplayer?
I have a bit of trouble with calling it ""a surprisingly ungreedy approach to content access" when the starter pack costs $100 (I live in Canada).
This seems like pretty fun to me, but probably not $100 worth of fun. Somehow I can't seem to see the price of the digital edition in CDN $ right now. But maybe I'll be interested, depending on the price...
ALL of the content is already in the starter pack and you get an awesome Fox figure and Arwing model.
The deluxe version only gives you more ships, pilots and extra weapons.
And WHY the hell would you want to play this game with ANYONE but Fox and his Arwing?
As far as I'm concerned, THIS. IS. STAR FOX.
Ubisoft sent it to me on Friday and it's was a fantastic weekend. But now I want other weapons and this will be very expensive. Some weapons I want are only in a complete set. The ships and pilots are nice, but I don't want to buy them all physically. The best way to buy this game is the digital deluxe edition imo.
I will never change the pilot or the ship, but I want all the different weapons.
Pass. I'm done with the toys to life games and thank God so are my kids. Lets be honest, these games are not that great and yet they score remarkably high with reviewers.
@milliag Keep in mind it's not a Star Fox game to begin with.
Is it worth the investment? Not really thats what i took from another review
and the price is ffffffffffffffffff crazy. The store here had them out early and looking at price and the ships look nice rest is just junk
no mention fact all reviewers got sent everything for their reviews
Being a big Star Fox fan, it's hard to tell myself to wait until this game is on sale and to get the digital version.
I just can't bring myself to buy the game at full price, even WITH Fox and Co.
@Shellcore
You do realize that if you plan on buying physical all the extra ships, pilots and weapons that come with the deluxe digital, it’s going to set you back more than double the cost of the starter pack. Just one extra ship with a pilot is something like $20. That is why I’ve decided to buy digital. Access to all of the things I will actually use and play with cheaper than buying a bunch of large toys that will sit in a box under the bed.
So, if a get a physical basic version I'll pay 79 dollars for the game, a toy ship, a pilot and two add-on weapons. And if I decide to buy it all digital, I'll pay the same 79 for the file will all DLC available? Buying the digital 59 dollar version and then all the Dlc separately will cost a lot more than at once
@John_Deacon (this is usd)
Physical Starter $75 - physical stuff; 1 ship, 2 pilots, 2 weapons. digital stuff; 1 additional ship, 1 additional weapon.
Digital Standard $60 - 5 Starships, 7 pilots, and 12 weapons
Digital Deluxe $80 - 6 Starships, 10 Pilots, and 15 Weapons
A skip for me, im not going to buy toys
So for some reason this AAA title (digital version) costs £70 for what they can the standard version (I'll call it the incomplete version thank you) and a staggering £90 for the 'deluxe' version (I'll call it the complete version).
Even Nintendo's biggest AAA releases BotW and Odyssey started at £60 or £50. I'm very interested in this game - but I'm calling out this business model for what it is. A big fat con trick and I'm not going to fall for it.
I guess I'll be waiting about a year until this is affordable. I just can't support tricksy marketing bringing a game price up to £90! That's just not ok. DLC is different - that's optional after sales support for games you love, had a complete experience playing, and now wish to invest further into that world.
Anyway I hope the game does well because it's clearly very well made - but I can't justify that price. I've no interest in the toys – and would be happy to pay £60 for an up front 'complete' AAA title. So now I wait.
Also that extra UK price bump! What the ....
HELP!
PLEASE HELP!
Does the Switch Physical Deluxe Version come with a Cartridge? I just opened my box and there is no case or cartridge anywhere!
I got it from best buy. I got it today, Monday, a day early in the mail.
Great review, I'm glad this turned out as well as I hoped. As a big Star Fox fan and sci-fi fan in general, this has me stoked. This will be a fun Christmas present.
Seems cool if it wasn't for all the toy nonsense.
@Woosh193 Yeah, frame rate is my favorite thing to talk about regarding games. Okay, I'll chill out
Wow! Glad it did well. Still not sure if it's for me, but it's on the radar now!
@Gold_Ranger sounds like a shipping error. Call them up pronto.
I'm interested in this, but the price and difficulty is looking too hard for the kids. Will pass for now.
Downloading now......... got the standard edition, but this is the most expensive game I have bought since the SNES days!
I would absolutely buy this if it wasnt for all the toys to life bs
So I have this preordered for pickup tomorrow, will cost me $63 for the basic pack on Switch with a bonus figure included. BUT it's only $80 for me to buy it digitally with ALL content, just no cool toys to life figures to use... tough call. For one I would love to buy the basic set physically I just wish there was a digital option of like $30 to upgrade and get everything else digitally but still have Star Fox and the Arwing in physical form.
@paihia You can buy everything digitally including the base game at $60 OR everything including all DLC for $80, with no need to have physical toys.
Looks like no mans sky but ramming things.
I'm good.
It’s going to take at least 6 months more before this game gets released in Japan (just like what happened with Mario + Rabbids), so I’ll have plenty of time to read reviews and decide if I’ll get it. Although I’m liking everything I’ve seen so far so... just deciding about physical or digital.
@HobbitGamer Thanks for the specs, man. It's all pretty clear now.
I just don't know what to think when we face so many "options" to choose from and still get an "incomplete" game. It just sounds strange to me to pay for DLC right off the bat. The "complete" versions seem steep to me. Maybe it's because I'm old and have a hard getting used to these business models, but it is what it is.
It's a game that has really caught my attention, but that I will probably pass unless there's a nice sale in the future
@Deadlyblack Same here. It's hard for me to convince myself to pay $79 to fully enjoy a digital game, excluding all physical "frills" (which are not frills). Problem is I want it!
I can't get past the controller. The game looks really good but I'm not sure how I would do with that big starship controller. I'll have to watch a lot of Let's Play videos to see how people handle using it.
I had some interest in this game, but after realizing that your character is confined only to the cockpit of the ship? Ah, that's no fun. Maybe for the first hour or so, but at some point, I want to be able to get out of my ship and explore different planets. That's what kept me far away from Starfox. Ubisoft completely missed the boat on this one.
My inner child is really interested but my outer adult is cynically skeptical. Is there a demo I could try?
@John_Deacon Yeah, it was confusing. I was able to scrounge, so I went for the Digital Standard. Get more for less, and I get $3 back that way too. Out of pocket I managed to spend $0.67
@Nico07 I dont wanna download anything would just like the experience on a cart minus the rest
@paihia You may be able to buy a used copy down the road if someone buys both digital and physical and then sells their cart. Still I'm with you in more options would be better. Personally I want the starter pack with physical cart and toys but an option to buy the rest of the DLC for cheap. It's only $20 more for everything digitally but should you own the physical game the only options are to buy physical toys for everything or piecemeal dlc for not much less than physical. As I still have Best Buy GCU the price difference is small.
I'm conflicted. The actual game looks great! But minimum starting price for this game is $120 (AUD)! And man, I could almost get 2 games for the price of that. It just doesn't seem worth the money and I'm sad, cuz I've been looking forward to this game. Wish it was a standard $80 like other games
@Bolt_Strike
I agree. Star Fox fans are divided on the direction of the series but if Starlink is as good as reviewers are saying then this is probably the direction Star Fox should go in. Look at what it did for Breath of the Wild going full open world? Either Nintendo can take inspiration from this or just lend Ubisoft the license to make a Star Fox game in this mold.
And the 2 player split screen mode in the story campaign? Fans have been waiting for that in Star Fox for years (Zero's pilot/gunner combo doesn't count; though enjoyable).
Nah. I'll stick with Zero till the new Star Fox.
Honestly every time I think about this game I think I must have imagined the part where, in 2018, we’re still buying bits of near-future landfill-inhabiting plastic junk to augment a digital gameplay experience. It’s like Ubi and Nintendo are operating on a plane of existence entirely separate from the one where we’re having these conversations about sustainability and reducing waste. Amazingly (or predictably?) the plastic junk strapped to the controller is actually one of the most negative comments about the game in reviews, so it seems like it was not worth it.
Props to Ubi for at least making the extra content available digitally, though this shows it up for what it was all along - expensive DLC (of the unlock variety, not the post-release extra content variety) in what’s already a full-priced game.
@Nintendofan83 I just started the game using the pro controller, and then sat the toy controller next to the switch once it asks you to attach the ship.
I'm really enjoying the games so far. I'm about 2 hours in. I was on the fence whether to get it on PS4 or Switch, but my sons love of Starfox help me decide. He now has an open world Starfox game and a cool Starfox toy to fly around when not playing.
I think the most amazing thing about this game is it shows how people will mindlessly buy something just based on the name. I've seen so many comments, "I thought this game was lame, until they slapped the Star Fox name on it. Now that I know it's still the same game, but this the Star Fox name on it, I'm totally pumped!"
The Nintendo Life bump is strong with this one - barely at 78 on Metacritic 🙄
@brunojenso
Agreed... Except I hope that it doesn't do well at all. I hope this game crashes and burns. Sorry, "Can't let you do that StarFox".
After reading the review and comments, and getting a good night's sleep. If someone asked me tomorrow, how much does this game cost?, I wouldn't be able to remember. That's not a good sign, for me. The only thing that I would remember, is that this game is too damn expensive...and complicated. Almost as if there are too many price options.
I appreciate people in the comment section taking time to explain the pricing, and values of each purchase. Although, at the end of the day, it feels like I'm paying too much.
@diwdiws Well there is what No Man's Sky was advertised as and then what we got. It was advertised as a explore the vastness of outerspace, participate in dog fights between warring factions, trade, find new life on unexplored planets, and possibly meet up with friends. It ended up being an exploration only game with at least for the longest time no chance of meeting up with friends even if you were on the same place of the same planet. The game has come a long way adding the ability to build your own space station and colony base, but it's still not what most of us wanted. It should have been advertised as an exploration game only with non-friendly droids relentlessly trying to kill you, but everything else could care less about you game.
Ubisoft's game is a space shooter by every definition and I think the author's description covers this fairly well.
@the4seer If someone asks you there are two questions you ask them. First do you want to use physical toys to interact with the game or do you want to save money and go all digital? That said the base digital game is only $60, but for $80 you get every ship, character, weapon, and every piece of DLC. If you want physical toys to hold and use it's $75 and up to roughly $200 for everything providing you can find it in store.
@Pignot You could just create a US account and buy the game at $80 US on that secondary eShop account and then play it with your first account. It's one of the advantages of region free. Although it would cost you $112 Australian dollars converted to US dollars.
@Nintendofan83 Or you could just buy the game digitally like Alex says playing Battle for Atlas with the Pro controller is great.
@Nico07
Appreciate your response.
I really only care about StarFox. Let's say I just want Fox/Arwing (digital) and all the weapons for my Arwing. I'm guessing Ubisoft will "generously" charge me $80, right? I don't like that...
I suppose I could live with that purchase, that is, until the next real StarFox game comes out...for $60. Although, I know better than to hold my breath waiting for a StarFox release.
Hmmm, maybe I'll think about it.
@NewAdvent
It's definitely on mine now. It went from something that I had a passing glance going towards, to something that may now be an absolute must buy for me.
@peanutbuttercup
I can see myself doing that as well. Though that Arwing & such may be too much of a lure though.
@Agramonte Yeah, but most reviews are 8’s, followed by 7’s. 78 is not a bad overall score. This game might not be a 9 (I’m yet to play it), but it looks like a solid 8 at least. I don’t understand why everything right below 8-9 is considered bad...
And people complaining about the price: wait for it to go down, I bet it will eventually. If you want it now, put away the extra dollars you otherwise would have put on something equally non-life dependent this month, and you can afford it.
I’m glad the toys are optional and that there’s a real game behind the gimmick. I love this type of game (space shooters) and while the toys will spend most of their time in the box, the game won’t. I’m looking forward to this now, the reviews has helped me get enlightened.
@the4seer I know I'm torn on this game too. It's intriguing and I want to pick it up physically with the game, Star Fox, and Arwing. I have Best Buy GCU and can pickup for $63, but it's only $17 more for everything, all pilots, ships, weapons, and other content. Having the extra lives through ships, techniques, weapons, etc seems nice. I wish there was an option to purchase all of the extra DLC for something like $20-$30 so those of us wanting to have both physical and digital could get it all for a decent price. Still this would be $75 (base physical game) plus $20-30 so still around $100 which can be a bit of money, but it's nice to have options.
As for Star Fox I would be okay with a re-release of Zero on Switch with standard controls to tide us over until a real sequel game comes along.
@Agramonte When it comes to Metacritic, best to wait for the user comments and the user score. After The Last Jedi's false praise, Metacritic has become an unreliable source for me to judge something.
@jmap
I just wish they'd take environmentally sound production a little seriously. Get some proper certification going here. There's no shortage of standards you can decide to meet.
Instead of attempting to profit maximize their entrance to the lucrative plastic-junk market by charging people out the wazoo for the cheapest crap they can make.
@Woosh193
I hear ya man. My lady friend just be shaking her head & laughing at some of the drama & such coming from some folks when she sees me on these sites. And I can only chuckle and not even get mad when she brings up the very valid point that you guys (as in a lot of us in the gaming community in general) are all a bunch of freaking grown @$s men and women carrying on like this over toys lol.
Something I say constantly myself when I hear people acting like they're too mature for one game/console another, or are still beefing over someone's choice of console or graphics or what the hell ever. We're all grown men and women STILL PLAYING WITH TOYS! I can't wait until we can hopefully get back to a time when we're just enjoying ourselves instead of trying to make yourself feel better about playing with them & acting like snobs over a child's past time. Forgive me for the tangent, but it was definitely right on time personally.
@HobbitGamer Tricksy hobbitses.
Looks fun, but too expensive for the complete experience (no interest in collecting toys for one game, sorry Ubisoft). Also the comparisons to No Man's Sky at the start of the review don't really make much sense, they're nothing alike.
@BigKing i'm starting to wonder whether i can trust NL reviews because the scores are always very high for almost everything. Based on the majority of other reviews, this at best seems like a 7 or 7.5.
Breath of the Wild = Between £50 - £60
Mario Odyssey = Between £50 - £60
Starlink = Between £70 - £90 (Digital)
Each of us needs to decide if it's worth it for us and that's it. If it is that's cool - enjoy. Ladies and gentleman, boys and girls it's time to vote with your wallets.
For me it's a no - even though I'm definitely the target audience for this kind of game.
@brunojenso Yeah i have to agree here... I would defo be up for this game if it was cheaper but Ubisoft cheaped out on the cartridge+made the game over priced.
That's a double whammy, gonna have to be a no from me, at least until a bargin sale comes on.
@Flipbot Of course I agree that buying digital is the cheapest way to purchase all the content. I was just saying that I think buying digital is still way to expensive. I know the physical makes it astronomically expensive, but at least you get the toys (for those that want them). As a game, paying that much money for the standard digital edition is insane irrespective of whether there are even more expensive ways to get it. The fact that extra ships effectively net you extra lives also is a little bit devious.
Edit: The game apparently lasts around 12 hours. Is that worth the investment, when you can get Zelda for 30% less new?
Isn't it amazing and funny how NintendoLife review scores are always above the average? I said yesterday that they'd be at or near the top of the Metacritic scores and sure enough they are.
https://www.metacritic.com/game/switch/starlink-battle-for-atlas/critic-reviews
76% average over 24 reviews as opposed to NL's bloated 90%. You've sold your soul to Nintendo. Take out NL's typically biased review and it would be another point or two lower.
Charging more for extra ships and characters?
I hate the way the game industry has gone. Maybe I will buy this game in a future sale but I refuse to support this business model. Urbisoft have lost another sale from me!
@toiletseatgamer I wouldn't and don't trust them, they've become a bit of a laughing stock with their reviews. I think more and more people are starting to notice and know that they can't be taken seriously.
Well. Pre ordered this and having played for about an hour I think it is absolutely superb. I went digital for this one and it really is a blast. Don't hesitate guys and gals, go give some of that hard earned cash away in exchange for this excellent game.
So annoyed Amazon lost my pre-order for this will have to wait before I can finally play it. Game looks amazing and the general positive reviews I have ready around the web have me chomping at the bit to get stuck in. It's been a long time since the last decent space fighter game and it's one of my favourite genres. Not to bothered about much of the other toys to go with this but the Scrambler looks like a cool F1 car in space so may pick it up when inevitable reduced.
Easy Allies 7/10. Nintendolife 9/10. Hmmmm
@TheFox
Yeah, the amount of comments I saw after the StarFox reveal along the lines of "I had no interest in this game, but now it's a must-buy!" It's like; yeah thanks, you're really doing wonders for the old Nintendo fan/third-party games stereotype there.... I guess Ubisoft's policy is that Nintendo fans are like babies who'll only take medicine if it's hidden in their food.
I've been on the fence about this game. It needs a steep price drop for me to commit, and I'm not interested in the toys at all. Maybe there will be a cheap deluxe edition or something down the road so I'm just gonna wait it out. I'm pretty sure though within a year, these toys are going to be in the bargain bin. Toys to life are at the end of it's life, unless something major happens again akin to Skylanders, to bring the crowds back.
After reading the review, it sounds to me like a 7/10 😕
@Wesjedker It is just an average. And Once Nintendo started plastering scores on their videos and marketing. It is fair game - can't just be when convenient.
@Quarth I didnt say anything about if it is a good or bad score... just that NL is double digit above the average.
There is a history of these types of games crashing in price soon after release. Also, nothing to do with what people can "afford" but what they think something is "worth"... having the cash is not the issue.
Just like I knew Monster Hunter Generations Ultimate was not going to stay at $60 for long. 6 weeks later it is at $39. More reasonable for a remake, and "worth" a buy.
@Shellcore Actually, based on information I got from the eshop, the standard digital gives you 5 ships, I think 7 pilots and 12 weapons. The deluxe only gives you one extra ship, a few extra pilots, and a few extra weapons. Based on this, in my opinion, the standard offers the best value if you want alot of the extras, but don’t care about having everything. I think that’s the one I will end up going with, and I’ll put the extra $20 towards upgrading my micro sd. Otherwise, if it weren’t for all those extras that come with the standard digital, then I would agree with you that the physical standard would be the better deal.
Multiplayer online dog fights?
@Agramonte Yeah, as always some reviews are scoring above the average number, pulling the score up, some are scoring below it, bringing it down. But you’re saying NL often are above the average score? Sometimes perhaps, but I feel they often are pretty close to the general consensus.
I think an average score of 7-7,5 is good. It’s probably not a masterpiece, but surely worth playing. And it could be better than that for me. Scores are scores; they don’t say much without context, i.e. the reviews. I’ve read and compared a few of them now, both positive and a little bit more negative, and have come to the conclusion that it sounds like a game I would enjoy.
@Quarth Yep, what they say in the text is always more of a key. I also think 7.5 is usually good (and it has over 20hrs of game play). I focus more on Youtube reviews as you also see it in action.
I'll will get it sooner or later. I get most of what Ubi does. hope you enjoy it also.
@Agramonte Yeah, I also turn to Youtube for reviews as it’s a good counterpart to the written ones.
Thanks! I think the game will offer us a good time.
@Quarth I'm getting Rogue Squadron vibes as well as those space segments from the original Battlefront 2 game with this one. I like those types of gameplay.
Just imagine a real Battlefront 3 could have something like this but sadly Disney happened and to make matters worst... dEAth.
@Agramonte I'm sorry, would you kindly rephrase what you said?
@Wesjedker You’re talking about Star Wars games right? Sadly I’ve only played some Lucas Arts games on SNES.
But I really enjoy shmups, both 2D and 3D, and would love for a Star Fox game living up to the masterpiece that is Lylat Wars.
@Quarth I do believe that we will get that someday... as long as Miyamoto is not involved.
Koizumi already helmed Odyssey so maybe one of the young bloods at Nintendo might take the mantle of Starfox, hopefully.
@Wesjedker That would be great! SMO is extremely good!
A few quick points:
1) I’m an all-digital guy. You don’t have to mess with the toys. Just get the eShop version.
2) No Man’s Sky comparisons are unfair to Starlink. It’s considerably better than No Man’s Sky.
3) The trolls and “this game obviously sucks although I’ve never played it” folks are dead wrong. This game is ridiculously fun.
This sounds great, although I'm not going to bother with the physical toys when I don't have to do so. I'll definitely be getting the digital version of this game. Add to future Wishlist...
Actually, other reviews are saying that this is not the best version of the game. I'll take better performance over Star Fox any day.
Let me just say, I watched it get delivered today from my camera and I am patiently waiting to get my filthy paws all over it tonight and this Saturday morning. We just moved and I’m unpacking and I’m playing Luigi’s Mansion on 3DS so I’m going to have a bit of a balancing act. But it’s sounding extremely good and I’m very glad I kept my preorder! I got the Arwing model specifically to put on display at my desk at work. Right next to Samus where it belongs.
I picked up the physical version from Wal-Mart as it was $79 compared to $80 for the standard digital.
I thought that you'd have to register the toys before playing and then theyd last 7 days; but you dont have to at all as it gives the option for digital when you start. I haven't even taken them out of the box yet, although the Arwing does look cool.
Im only an hour in but the game itself seems pretty good. I especially like the space combat with the ships having jet trails, as it makes them easier to see.
@sethharris1191 The differences between the performance is minor at best from what I've seen so far... but Hey! If you prefer that then go for it and have fun.
@diwdiws
I was thinking the exact same thing
@AlexOlney
I'm really not that lovely! But I enjoy your videos none the less 😜
@TheGhostWhoWalks There are always high and low scores on metacritic, so an average of only 10 less than the review is actually a decent review score. Also, the score of a game is based of one person's opinion, it's not a fact.
I got the game yesterday and I can tell the game is a really good space shooter with StarFox thrown in the mix. It's not perfect, but I do feel like it's a 8.0-8.5 range. (Need to play more to give my final score)
Also it's worlds better than StarFox Zero, which actually almost hurts. The controls are soo fluid and even in handheld mode the game plays really smoothly.
I've now played about 3 hours and I really like it, so I feel like my £62.85 was well spent.
I played this all day yesterday its really good, nice to see an open world game on Switch with no zone loading its great
@CaPPa
The stuff in the physical starter pack is not bound by the 7 day drm but all physical extra toys are.
I will probably go for the digital deluxe version, sadly. I really just want the arwing and fox. Would be nice with some weapons though. Maybe I will buy the physical starter pack and go for the weapons digitally. Hell I don't know. In the meantime I can finish Torna and maybe another one in my gigantic backlog for the Switch
@Zuljaras yes i refuse to supprt this practice with any more of my cash,
Generally prefer Physical as it has more tangible value and collectable.
This new practice poops on the heads of gamers and collectors alike.
i hope there is a special place in hell for the people allowing this to tarnish the face of gaming.
Hey everyone here on switch you can now pay more for less.
Yay ..
if the Digital goes on sale at some point this is a maybe for me.
I refuse to pay more for Digital than physical though. so for now i pass
@Flipbot I think that's a good idea. I think my point is being missed. Treating launch day DLC as extras grinds my gears a little bit. The price for the base game digitally is a lot higher than most similar tiered games. Offer the toys for extra sure, but £70 for a 12-15 hour experience seems very high. Hope you enjoy it. I must admit, if it was priced at £50, I may have bit.
I bought the game yesterday and having an Arwing on my controller is priceless. The game is awesome and i don't regret anything. It deserve his 9 to me.
If you want to treat yourself, you can buy other ships to have different build, switch wings and pilot etc. But you can easily make through the game with only 1 ship and that's what i like about this game, you are not forced to buy anything but if you really want you can.
The toys are really well made and worth it for people who like collecting stuff.
Well, i'm going to space to keep on my journey with Fox and his Arwing. Have a good day.
@Shellcore Then I guess I missed your point. Either way, I’ll argue that $60 is the average price for any digital AAA game. This might not officially be Starfox, but it might as well be. I don’t know exactly how many hours are in any of the Starfox games, but they are definitely not as long as any Zelda game. Starfox 64 was shocking short, but it stands as one of my favorite 3ds games right along with Ocarina of Time. I bought both games day one for the same price.
I understand you’re sentiment about the toys to life business model, and I agree with you on that. But the digital offer seems to circumvent the greedy model that all toys to life games follow, and offers the game all digital with most of the extras for the price of a standard Nintendo game. That’s the first toys to life game that I’ve seen that with. I think that’s pretty generous. More likely, they just realized how desirable this game will be to adults who don’t want to buy all the toys. Either way, yes I think the standard digital is a good value, at least for what I want from this game.
Edit: Here in the US, $60 is the price of Breath of the Wild and Mario Odyssey. Same price as standard digital Starlink. If you add the expansion pass to Zelda, it’s $80. Same as deluxe Starlink. It seems the price pattern for digital Starlink in the UK is a bit higher when comparing to other games.
"In practice, it’s what No Man’s Sky should have been when it launched in 2016. (...) There are seven planets in total to explore"
Does not compute.
@Frendo @Ryzaerian
The more I read about this, the more I wanna buy it. Since you both own it, would you say future Star Fox games should follow in this direction going forward?
@Turbo857 I can say, after playing this yesterday that this game is far from a 9...I think NintendoLife really wanted people to click on their affiliate link and buy a $75 game. Look up the GameXplain review, found their opinions in line with my own. If they would have had an extended demo I would have rethought my purchase and feel a little regret right now.
@Turbo857
Absolutely. I’m really digging the open world format.
@sethharris1191
I’ve put in about 12 hours at this point, all of them in handheld mode. Performance is a non-issue. It runs great.
@Wouwter
That statement actually makes sense. Whereas there are certainly considerable differences in the design of these two games, there are overlaps (surface/space travel, space combat, resource gathering, scanning the fauna, open world) that reminded me of No Man’s Sky. And Starlink is, in my opinion, much better at the execution of those concepts.
@Frendo @Ryzaerian
Wow, thanks for the feedback. I was on the fence about this game but I'm glad to see people are enjoying it.
Thanks for the GameXplain reference @Dang69. The vid noted that the strafing while circling enemy mechanic made it feel like sometimes like a 3rd person shooter and that overall it's not really a Star Fox replacement (missing more high speed evasive maneuvers). However, I think I'm sold on the facility building and micromanaging aspects of fortifying a planet.
Looks like Nintendo could learn a think or 2 if they when full Star Fox with a model like Starlink. Throw in some Landmaster and Walker transformations for ground planet exploration and I'd think they'd pull out a winner.
@Ryzaerian NMS was supposed to be a huge galaxy full of systems with procedurally generated planets, creatures and plants. Saying a game with 7 planets is everything No Man's Sky was supposed to be is dumb.
I've found this game easy and fun to play. What I mean by easy is that it is easy to just keep playing once I start. When I first launched the game I played for four hours. Most games never get played for 4 hours total by me. Levi is terrible. I wish I could mute him! Also, the graphics barely work for me. I would never play this handheld because the frame rate is too low. I know it mostly stays at 30, but 30 just looks crappy to me in most games. The frame rate is steady enough at 30 that in docked mode my TV can use motion interpolation/dejudder to make it look like 60 fps. Starlink looks great at 60fps, I just wish it really ran at that frame rate.
If it was a normal 50/60 Euro game with toys to life bs, I might have tried it. But as it stands (80 Euro for the whole experience, NO WAY): NO!!
And a 9 for this, I find it very hard to believe. Besides, this game can't be a substitute for a proper Starfox. Hopefully we see a new Starfox someday, a strong one. No nonsense-controls this time, please?!
I think I may wait until they have a few dozen of these sets sitting at my local Five Below (for the UK peeps that's our $5 or less shop) I've never really played Star Fox and I don't need another toys to life set. But it sort of looks fun, but not enough to plunk down a hundred for it.
@Turbo857 I like the strafing - what I was really in agreement on them with was the redundancy I'm feeling. Not a bad game by any means, just a warning from me from what I'm feeling.
@Dang69
Ah, gotcha. Much appreciated. I'll take that into consideration before I officially take the plunge.
I'd love a demo. 9/10 from NL, 7/10 from IGN. Scores are nice and all but just playing one level would help me decide to make the investment.
Also, keep in mind that both IGN and EuroGamer are notorious for handing out laughably low rankings. Very few people take those two seriously.
In my opinion, anyone that scores Starlink below an 8 has a) not played enough of it or b) is genuinely incompetent.
Remember, there’s no such thing as a “professional reviewer.” Opinion is subjective. A reviewer is just some guy, who is often abysmally wrong.
I was a bit on the fence with this one, but am totally sucked in now, it's great!
I play mostly in handhld mode and find the game smooth and enjoyable. In fact it's technically very impressive, particularly transitioning from a planet to space and vice versa. The open world feel to it is really impressive.
I'm totally happy with this as a filler until a true Starfox game comes out, and I do hope that Starfox takes some of the elements of this, like the open world mechanic.
@Cosats StarFox64 was released over 20 years ago. Over that time, I may have wanted to sell the game, or play it again, or give it to a younger sibling or child to use, or any other idea I may have, at my discretion because it's my game I paid for the item.
In fact, I kid you not, almost 20 years after this game came out, I was on a first date and somehow it came up and this girl LOVED N64 Starfox. She ended up getting excited and wanting to play it lol.
That's an extreme/unusual example, but I don't need it to make my point. I hate this attitude that we should just let companies siphon away all our rights and like it. Personally, I don't. And I'm happy SF64 didn't require a day one download, meaning I still have the game and can play it today.
FYI, I bit the bullet and bought Starlink...as part of Target's game sale right now. I will NEVER pay full price for a broken product like this.
I for one made the sacrifice and got all the physical for Starlink. I bought Starfox and the PS4 to get the ship. But I used my GCU to make it cheaper to get that's the difference. Yes, they make great display toy but I played on the Joy-con controller setup. It's cumbersome at first but as you play you figure the controls. One has to decide Digital or Physical. And the collector/gamer inside of me wanted the Physical. They're rather nice to have as well currently messing around with StarFox ship on the firs planet to get the feel before switching over to Normal mode and replaying and adventuring.
@blacktron "I will NEVER pay full price for a broken product like this."
Explain this? This sounds more like someone whining more than making a factual review.
@NewAdvent Hey, it's on sale on Amazon today for almost half off. Saw you were wanting it, and if you haven't gotten it yet, today is the day!
I just picked up the physical starter pack up for £20! Figured I'd try it for that! It totally looks my kind of game - such a shame it doesn't look like it sold very well.
Just paid 9.99 GBP for the starter set and pleasantly surprised! Excellent presentation and integration of the Starfox universe... a couple of hours in and enjoying the story! I could imagine gameplay will get repetitive (fight in space, explore planet, fight on planet, collect stuff, upgrade ship/weapons - repeat) but DEFO worth 10 of the Queen’s finest and a few hours of your time!
I just picked up the starter pack for $7. It's a toy for my kid plus I get a game out of it
Just bought this game in 2020 lol, man what an awesome game this is!! Feels like playing an original starfox game!
Never gravitated towards Starfox games, and only occasionally play a space game, but after seeing the digital version on sale for $15 in 12/2020 and reading some reviews, took the plunge. And man am I glad I did. Once I got the hang of combat (both planet surface and space), as well as the upgrade system, this has become my current go-to game. I even bought the Collection Pack 2 DLC for an extra $12.49 and found it helpful and worth it. Highly recommended.
@peanutbuttercup is the game worth getting? Does it perform well? Also do I need toys for it in order to play?
@anoyonmus You can get deluxe edition for $20 right now on the eshop. It performs very well, and no you don't need toys to play.
@Nin10doh ok thank you
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