Comments 1,150

Re: Rumour: Persona 5, Metroid Prime Trilogy And A Link To The Past Are Switch-Bound According To Best Buy

Haywired

@Kainbrightside
Link's Awakening is 15 hours. I don't know how that's "incredibly short by today's standards" in terms of it being full-price, when it's longer than the vast majority of full-priced retail games Nintendo has published on the Switch so far. I mean, Yoshi's Crafted World just released at full-price and Link's Awakening is twice as long as that. It's longer than Mario Odyssey, Tropical Freeze, Bayonetta, Fire Emblem Warriors, NSMBUDX, etc, etc. In fact, speaking of A Link to the Past, it's the same length as that, and that retailed for more than full-price back in the day, if you take inflation into account. Obviously it's not some Xenoblade Chronicles 70 hour monster or something, but most games aren't (thankfully).

Re: Feature: The 50 Best Nintendo Switch Games So Far

Haywired

@Lowhangers
While my opinion isn't anywhere near as extreme as yours (I still think BOTW is a great game and gave it 9/10), I was a little bit miffed by all the ridiculously over-the-top "Best game of all time!" hype when I played it. When I think of all the things that make a great Zelda game: dungeons, bosses, items, story, music, characters, etc. I think BOTW falls short in many respects, so I find it odd how so many Zelda fans think it's now the undisputed best one (other than because it's the most recent one). As much as I hate to say it, I generally thought it was quite a bland, empty, soulless experience a lot of the time. When I look back on playing it, all that really comes to mind is just walking from one large empty field into another large empty field. I guess it gets across the idea of being alone in a vast (probably too vast) wilderness, but I'm not sure how fun or exciting that actually is. For me, it just didn't quite have the same magic as other Zelda games, though I do applaud them for trying something different.

Re: Talking Point: There's Room For A Switch 'Family' If Nintendo Nails The Messaging

Haywired

The Switch family of systems is obviously an inevitability (and a much more convenient and elegant solution than having separate home and handheld consoles/libraries/eshops/online systems, etc. at this point imo). However the "releasing both new versions (Mini/Pro) in the same year" rumour seems baffling to me. Most people aren't going to put down the money for two consoles in the same year, so why not spread them out to maximize the impact of both. Though to be fair, compared to the ridiculous amount of iterations the 3DS had, I suppose Nintendo have shown remarkable restraint (by their recent standards) by having the Switch on the market for two whole years without a new version.

Re: Feature: The 50 Best Nintendo 3DS Games Of All Time - Zelda, Pokémon, Animal Crossing And More

Haywired

@antdickens
I think it was a cool idea. User polls can often be absolutely awful, but doing it by User Score (ie. results that have accumulated over time, rather than just being an on-the-spot answer swayed by current trends and opinion) is pretty interesting. Plus, as a keen user of the site's User Score feature, it's nice to feel that one has contributed to it even just a little.

Re: Feature: The 50 Best Nintendo 3DS Games Of All Time - Zelda, Pokémon, Animal Crossing And More

Haywired

If nothing else, I suppose it's a more interesting list than if the staff had done it, where it probably would have just been the biggest, most obvious Nintendo releases in descending order (and probably with a Switch game at #1 somehow haha). I can't imagine it would have had the highest Super Mario, Mario Kart, Smash Bros and Pokemon games entering at #24, #38, #19 and #29 respectively.

A few games that I would have liked to have seen in there are: Super Street Fighter IV, Mighty Switch Force, Attack of the Friday Monsters, Inazuma Eleven 3.

Re: Random: Is State Of Play PlayStation's Take On Nintendo Direct?

Haywired

"People have had an absolute field day on social media with this announcement." I feel deeply sorry for these people and how their lives have turned out if this is a field day for them. Just when you think console fanboy wars couldn't get any sadder, we're now trying to take credit for who came up with the idea of presenting things... Nintendo invented communication and everyone copied them! etc. I think people need to get a grip.

Re: Nintendo's Nindie Manager Hopes Cadence Of Hyrule Will Start An Indie Collab Trend

Haywired

"any game using the Zelda franchise and its characters will have had to go through Nintendo's highest tier quality checks, and should therefore turn out to be a cracking final product"

Untitled

Sorry, I couldn't resist. In all seriousness, I have no interest in seeing any crossovers. I see crossovers as usually a sign of desperation/running out of ideas. A process in which I'm sure the word "leveraging" was used a lot. Plus, to me, it's all a bit messy and inelegant (are Raving Rabbids now part of the Mario universe? God, I hope not). However, an indie developer purely having a crack at a Nintendo franchise would be fine. I don't know who/what though. Maybe Star Fox, as that tends to get bandied about anyway.

Re: Feature: The Best 2D Platformers On Nintendo Switch

Haywired

I normally hate it when people try and boast online about how they found a hard game really easy or whatever, but I'm surprised that Donkey Kong Country: Tropical Freeze is labelled as "brutally tough". The same thing was said in NL's review of it. I really did not think this was a particularly hard game when I played it on Wii U. I'd say it has a pretty normal/well-balanced difficulty. If you want to say "tough" then OK, but "brutally tough" is a bit of an exaggeration that makes it sound like it's Dark Souls or something. I hope it doesn't put anyone off from buying it. If you're on the fence; it's a great game and is not "brutally tough".

Also, if Mega Man 11 is here, then I think Azure Striker Gunvolt: Striker Pack should be (ie. if they're counted as platformers rather than shooters). I'd definately put it ahead of VVVVVV.

Re: Nintendo On Introducing New Hardware, Giving Players "That 'Wow' Moment"

Haywired

@Octane
I always found it really odd why Sony went with the Move, and thus inevitably invited such ridicule for ripping off the Wii Remote, when they had a motion control device already (even though, to your point, these things always go back way further and there was even a wand-like motion controller on the Atari called Le Stick in the 80s. Not to mention the dozens of other motion control devices throughout the years, despite it apparently being a Nintendo invention with the Wii...)

I mean, the PS2 EyeToy had motion controlled party, sports and fitness games on the market when the Wii was announced. If they'd just announced an EyeToy 2 for PS3 at E3 2006 (at which point we all knew about the Wii), they could have potentially embarrassed Nintendo, instead of themselves. I mean, most Nintendo fans accused Kinect of being a rip-off of the Wii, when it has far more in common with the EyeToy, so using their logic, surely that would make the Wii a rip-off of the EyeToy, as it's the same difference.

Re: Soapbox: It's Time To Admit That F-Zero X Is The Best F-Zero

Haywired

At first I thought you meant that the game in the UK released at £70 to £80! But oh, I see, that was the import price. I just had a look at an old GAME Christmas catalogue from 1998 (because I have that sort of thing lying around) and F-Zero X was £40 when it released. If you'd waited like three months, you could have had enough money left over for another game! To be fair, the Japanese box art is dope as heck, so, fair enough.

Re: Talking Point: Is The Remake Of Zelda: Link’s Awakening Worth $60?

Haywired

The main game of Zelda: Link's Awakening is around 15 hours (around the same length as A Link to the Past, which actually retailed for more than $60, if you take inflation into account). How is that a short game?

I'm assuming Yoshi's Crafted World will be $60 and will likely be around a 10 hour game. While I can understand it in certain extremes (a 2 hour eShop game probably shouldn't be $60 for example), generally the idea that a game's value should be determined by its length is stupid to me. Xenoblade Chronicles 2 is a 70 hour game and is $60. Mario Odyssey is a 12 hour game. Does that mean these people think that Mario Odyssey should only be worth $10?

I don't know who Derek R Rose or AmitaDrive are, but I'm guessing they're indicative of how whiny, ungrateful, demanding and entitled people are nowadays.

Re: UK Charts: New Super Mario Bros. U Deluxe And Mario Kart 8 Deluxe Fight To Stay In The Top Ten

Haywired

@Heavyarms55
Swap out FIFA for Madden and I'm not sure how this chart looks that much different from an American chart. Do popular franchises like Mario, Call of Duty, Far Cry, Resident Evil, Mario Kart, Red Dead Redemption, Metro, Kingdom Hearts, etc. tend not to get into the American Top 10? I don't see what's so strange or unusual about this chart that would suggest that something's being put in the water in the UK. To me it looks like a fairly standard Western chart.

Re: Ken, Daisy And Young Link amiibo All Release This April

Haywired

@thesilverbrick
Funnily enough, at the exact time @SwitchForce was accusing of you of being a "troll" just for the fairly innocuous, uncontroversial opinion of not being that happy with a price increase, he commented on the BoxBoy article, saying that its amiibo was "overpriced"...

Re: Feature: Please Understand: Unpacking Nintendo's Vision For Metroid Prime 4

Haywired

I think, as you say, there's a discrepancy between the importance Metroid fans think the franchise has to Nintendo and the importance it actually has to Nintendo. It's never been a huge seller (anywhere, not just in Japan), which is understandable, Metroidvania-style gameplay will always be fairly niche, because it's a confusing and inaccessible style of gameplay to most people. However, with the Switch (and the hiatus) I could see it again reaching the popularity of its GameCube/GBA heyday and doing decent numbers again.

Re: Feature: Just One More, Honest: The Unlikely Endurance Of amiibo

Haywired

I'd just like amiibo to carry on long enough to fill some of those last few gaps in the collection of missing Nintendo characters.

If, when amiibo is all said and done, we have one for Dark Pit or Incineroar, but yet not one for: Dixie Kong, Cranky Kong, Pig Ganon, Impa, Toadette, Samurai Goroh, Slippy Toad, Peppy Hare, Jimmy T, etc, I'd be pretty miffed.

Re: Here's Your First Look At Isabelle's Super Smash Bros. Ultimate amiibo Boxart

Haywired

@JamesJose7
There are a certain amount of slots for new characters in a Smash game (unless they're planning on just adding characters infinitely) and those are the only characters that will be getting Smash amiibos (obviously), so I just think there are iconic Nintendo characters still missing from the amiibo line-up (for whom a Smash amiibo is probably their only chance now) and it would be a shame if they were never made (as we don't know how long amiibo will continue) over a (not especially interesting) character that now has three, imo. That's all.

@JackEatsSparrows
"That's not really how manufacturing works." The manufacturing of Smash amiibos is based on characters that feature in Smash, so I don't really follow.

Re: Smash Ultimate Exceeds 12 Million Worldwide Sales, Top Ten Best-Selling Switch Games Revealed

Haywired

The Wii used to get bashed a lot for its "poor attach rate", its audience's seeming refusal to buy "core games" and that for most people it was just a "Wii Sports machine".

But looking at this, I kind of feel like they were right. I mean, a lot of these core Nintendo franchises on Switch are outselling their Wii counterparts' lifetime sales already, on a system with (at the time of writing) just under 1/3rd the install base and just under 2 years on the market. Smash Ultimate has almost already outsold Brawl's lifetime sales in a month, Mario Odyssey has already outsold Mario Galaxy's lifetime sales, Breath of the Wild has already outsold Skyward Sword's lifetime sales (by like x3!)

Jesus Christ Wii...

Re: Download Warning Ruins Box Art For Final Fantasy X | X-2 HD Remaster

Haywired

Ugly. I'm not interested in the game, but as a collector/boxart enthusiast, it always hurts to see. Makes it look like one of those library/Blockbusters 'not for resale' versions. Though I'm surprised you don't like the PEGI symbol. I've always thought it was OK, certainly compared to the unfeasibly huge and intrusive German and Australian age rating symbols.

Re: Mario Kart 8 Is Now The Second Best-Selling Racing Game Of All Time In The US

Haywired

All the people begging for DLC, you realize this game already has the DLC, that's what the DX means... It already has more tracks/characters, etc. than any other Mario Kart ever. Why are you never satisfied with anything? Maybe they should save their ideas to make Mario Kart 9 as good as it can be.

If you like, you could spend your money on a new game instead.

Re: Nintendo President Says Company Is Working On "New Methods" For Nintendo Labo

Haywired

"we’re working on formulating new methods that convey its allure" suggests to me that they're trying to see how they can find ways to shift the existing kits. I'd be very surprised if there were any new kits now.

Labo was by no means a disaster, but I'd imagine if you told Nintendo before they spent all the time and resources researching, developing and marketing this whole new brand, that all kits combined would end up selling what they have, I doubt they would have bothered. I think they misjudged the Switch's appeal and audience, perhaps blinded by their "we're the kooky ones" philosophy.

Having said that, they definitely still have one sale from me to come, as I will get one for my collection. I always said I'd wait until they were bargain bin prices and it seems they've already come down considerably.

Re: Xenon Racer Aims To Scratch That Futuristic F-Zero Itch On Switch This March

Haywired

@diablo2
Yeah, when I saw the comparison to F-Zero I was about to pass over the article as there's already plenty of games like that about, but it doesn't really remind me of F-Zero at all, as, while it may be futuristic, it still seems to be very much set in the real world, which to me, makes it a lot more interesting than I first thought it would be.