Comments 48

Re: Sony Does What Nintendon't By Removing A Bunch Of 'eSlop' Titles

H_Hog

Can we also do something about publishers that periodically keep re-re-re-releasing the same game in 500 different bundle packs, each with a different piece of "DLC" attached that changes a color palette or adds a background skin, and gets released as "GOTY Edition", "Happy Edition", "Super Edition", ad infinitum?
Looking at you, Reddeer Games.

Re: Toroom

H_Hog

This is sort of a cute, much more simplified Binding of Isaac-type action-roguelike, but with a big control issue.
Your character constantly and repeatedly attacks wherever you point your right Analog stick to, and you can only pick up items or switch weapons when you're not attacking, so it's fiddly and sometimes nearly impossible to switch weapons, buy items from the shops, or even pick items up after you bought them. There'd be a decent game here if these issues were to be fixed, though.

Re: Home Sweet Home

H_Hog

Cute art style, but the game itself is repetitive and boring. You literally repeat the same chores each day, while using any leftover time you have to make money, so you can repair your appliances in case they break (which they will, at completely random, even when you're not using them) or buy medicine in case you get sick. I don't know if there's even an ending to this game, but I've played for 15 in-game days and nothing seemed to progress beyond the same daily loop.
There also appears to be no in-game menu once you start, so there's no "save and quit"; literally the only way to shut the game down is to use the Home button and quit it from the Switch menu.

Re: Bruxa

H_Hog

Bog standard retro platformer. Plenty of wall-zoom glitches that warp you to the other end of the stage. 8 stages with 3 bosses, then play them again on Hard mode for an ending picture. Not worth it.

Re: Last Mage Survivors

H_Hog

A blatantly shameless Vampire Survivors clone.
Enjoyable enough for what it is, but really, just get the original game instead.

Re: Review: Alex Kidd in Miracle World DX - Vintage Sega Hero In Mediocre Remake

H_Hog

It's baffling me to see so many people this hung up about the Janken matches, when they're literally the same every time. I finished the game three times in a row today to get the Platinum trophy, and haven't lost a single match.
Now, of course one could argue that this makes the whole Janken minigame at best redundant, and at worst a tedious exercise in memorization — and you wouldn't be wrong, but it's such an integral part of the theme, the gameplay and even the plot (Why do you think the villain's name is Janken the Great?), that getting rid of it just wouldn't feel right.

As for my opinion on the remake — It has its flaws, and not everything works 1:1 the way you expect it to, especially if you're the type that can basically play the original in their sleep. Being one such person, the slightly adjusted controls threw me off for a while at first, to the point where I died repeatedly in places where my muscle-memory normally would have autopiloted it. And honestly? It was a little annoying at first, but eventually I got the new physics down, and basically re-learned the game to the point where I managed to finish it without Game Overing on my third playthrough.
Is it a perfect re-creation? No, of course not. That's what the original game is for.
But it's a remake that a lot of love went into, both to Alex Kidd as well as Sega in general (See if you recognize the easter-eggs and collectibles!).

Re: Rumour: Project X Zone 2: Brave New World Heading to 3DS

H_Hog

I liked the original a lot, even though being a more "classic" Sega fan, I found their side of the character roster a tad lacking.
Namco and Capcom had a much more recognizeable "all-star" lineup.
If they do a new one, I'd love to see other 'legacy' Sega franchises get some representation, such as Streets of Rage, Golden Axe, Shinobi, Shenmue, or heck, even Alex Kidd.

Re: Review: KORG M01D (3DS eShop)

H_Hog

@PainiteGames MIDI is indeed a music file, though the files it produces aren't generally playable on an MP3 player. It can be exported and played on pretty much any PC though, chances are if you've used a computer at any point in the 90's you'll have heard MIDI music before, it was pretty much a staple in PC videogame background music.

As for the program itself, picked it up during the Christmas sale (that's still going as I write this!), the only thing that somewhat disappoints me is that it doesn't seem to have an option to import MIDI files.

Re: Super Smash Bros. for Wii U Facing Potential Error Code Nightmare

H_Hog

@Joruus_Cbaoth Brawl and Melee also had no real way of being patched even IF they needed it. If those games had been found to be faulty, they would have had to recall them entirely.
And unless Nintendo had considered it important enough to do so (which only happened in rare occurences), they simply wouldn't bother.

Re: Super Smash Bros. for Wii U Facing Potential Error Code Nightmare

H_Hog

@Joruus_Cbaoth Baiters gonna bait.
But hey, I'll nibble. It's a single (albeit potentially devastating) bug in an overall complete, well-polished and highly enjoyable game. How exactly do you consider Melee or Brawl better? (Content-wise I mean, not purely for the lack of having a potentially system-bricking bug.)
You also state that you have not yet bought this game, so I currently regard you as Francis.
Untitled

Re: Ten Games Discounted in European eShop Sale

H_Hog

Silly Nintendo, selling games for 20% off on your Anniversary sale... Pullblox and Link's Awakening for €4,80? That's cool, now what am I gonna spend the remaining €0,20 on when everything else besides your OTHER anniversary sales are rounded to whole euro's?...oooooh Super Mario Land is €3,20... yeah, I see what you done there, Nintendo.

Re: Bigger Nintendo 3DS Console Revealed

H_Hog

I'm actually kind of relieved that 3DSXL will not have the second circle pad.
I guess it ensures that it's not meant to be a "standard" for the console, and as such, people won't be forced into using it for newer games.

....Yeah, I'm one of the people who never bothered with the Wii MotionPlus until Skyward Sword made it mandatory, that's right.
....CHANGE IS CONFUSING AND SCAAAARRRYYYY :<

Re: Mutant Mudds OST Tracks Now Available

H_Hog

I'm firmly against getting myself a creditcard, so I'm kind of relieved the option to download it for $0 is there. I guess I'm okay with being put on a mailing list in exchange for that.

Re: Sonic the Hedgehog is 20 Years Old Today

H_Hog

@melechofsin 90's NES owners called, they want their opinion back.

You could, you know... actually TRY the games, maybe?
Here you are, complaining about Sonic and calling it lame, yet in the same sentence you say you barely even touched any of the games, going as far as saying you bought one "by mistake" without downloading it (How is that even possible? Did the colourful graphics throw you off and made you mistake it for a Kirby game or something?).

Sure, back in the day Nintendo and Sega owners feuded over Mario vs Sonic a lot. But nowadays, where Sega and Nintendo fans alike have seen each other's favourite series become much more widespread, both Mario and Sonic fanboys usually still agree that the original 16-bit Sonic games are some of the most solid, fun and exciting classic platformers around. Yet here you are, muttering about how "anyone could compare this to Mario".

But you know, you're right there, actually - Sonic doesn't compare to Mario at all, really. The gameplay styles, despite both being platformers, are wildly different.
Back in the day, Sonic and its first game were designed to compete with, not compare to Mario.
And sure, especially in recent years Mario games HAVE had a better track record, but it can't be denied that Sonic certainly had a decent share of quality gaming attached to his name, as well.

If you personally don't like the games, that's fair enough! But at least give something a chance before you start complaining. =P

Re: Monster World IV Coming to Virtual Console in Europe

H_Hog

Maybe they struck a deal with the guys at Demiforce and DeJap who did the Fan Translation? It's not unthinkable, and it's certainly not the first time that home-hackers have been asked to fix something for an official publisher.
MW IV is fairly heavy on text for an action platformer, and you're definitely gonna need to talk to people to get the story. Either that, or they actually managed to translate it themselves, in which case, kudos.

Re: Alex Kidd in Miracle World

H_Hog

RoyOfTheRovers: Might be a bit late reply, but yes, the continue code should work; I forgot what it was exactly, but it involved having a certain amont of in-game money, pressing and holding one of the corners on the D-pad while the game over music played (think it was down-right, could be wrong) and hammering the 2-button 8 times. I'm sure you can find it somewhere.

Re: Nintendo Download: 15 January 2010 (Europe)

H_Hog

....D'aaauugh! For some reason, overenthusiastic misinformation actually made me buy Phoenix Wright - somehow I had gotten the idea that this would be the "lost" cases that were only released on Japanese cellphones before now... Arrgh!
Well, that's a tenner down the crapper.

Re: Pixel Customizes Wii Remotes

H_Hog

Apocalypse makes me ashamed of my country.
Anyway... I seriously want the one on the left.... though I love the middle one as well =P
If I ever did play with any of these I would seriously use the "Remote-Condom" to protect the drawings.

Re: Sonic the Hedgehog

H_Hog

You also cannot pick up any rings again when you get hit, which really makes the end of level boss battle much trickier.

It would, if there were rings in Boss Battle stages in the first place. A Shield, carried over from a previous level, is the only protection you might have in there.

Re: Fantasy Zone

H_Hog

I used to be pretty good at this game. Some of the bosses were just plain evil, though - especially the Snowmen Bosses on... I think level 4...

Re: Alex Kidd in Miracle World

H_Hog

@ Sam: Yeah, I used to take that spike maze all the time - thanks to my mom realizing you don't have to hit down or up to maneuver through it, I actually found it an easier route then the regular one XD

Re: EU VC Update: Phantasy Star IV and Mega Man 3

H_Hog

SPOILER ALERT

The reason no game past PS4 was part of the main story was because PS4 wrapped it up pretty thoroughly by not only defeating Dark Force, but also the entity RESPONSIBLE for Dark Force...

SPOILER END

Re: Ys Book I & II

H_Hog

Fair enough, but the process of copying VC/WiiWare games over to and from an SD card is fairly lengthy and tedious, especially with the bigger games...

Re: Toki Tori Coming To America On Monday!

H_Hog

Much like Aardvark Soup, TT is my first and so far only WiiWare title as well, and I'm loving it. =)
It's already challenging the heck out of me, I'm currently stuck in one of the early Ghost House stages...

Re: King's Knight

H_Hog

Slionr: Don't expect Final Fantasy 6 to appear on VC until the GBA port stops selling. Chrono Trigger however, might have a chance...

Re: Phantasy Star II

H_Hog

You can choose which enemy to attack

Well, sort of. You can only choose which enemy type, but if there's more of one kind of enemy, you can't select which of them to attack.

Re: Phantasy Star II

H_Hog

Phantasy Star II broke my RPG cherry, and as such, it holds a special place for me as being responsible for turning me into an RPG-Gamer. I'll be the first to admit it hasn't aged as well as other games of its era, but it's definitely worth the time if you can live with the sparse character interaction. Seriously, the only characters who even remotely have any interaction with one another are Rolf and Nei, but due to the entirely optional nature of any of the other characters (you can seriously finish the game without obtaining ANY of them and still not miss any kind of story dialogue), apart from having the decency to introduce themselves upon entering your party, and some sparse profile data, they are only in your group to help you beat the living snot out of anything you encounter.
Nevertheless, the game itself is good enough to make you overlook that fact entirely. Part of its charm (at least, in MY case...) is that you start filling in the blanks by imagining personalities for the other characters in your party. The dungeons are menacing, and often borderline frustrating; if the monsters don't get you, the insane layouts will. The monsters themselves are fairly decently animated for their time (especially compared to games like Shining in the Darkness, Phantasy Star 1 and Final Fantasy), and some of their attacks are downright devious (some of them even clone themselves!).
I'm making this sound like it's a bloody terrible game, but seriously... give it a try. Get the feel of it. Before long, you'll find yourself compelled to keep going, if only because the story unravels itself in such a way that keeps you curious as to what will happen next.
The only reason I'm not buying this on Virtual Console is because I already own this game three times... XD
Once on original Megadrive (I even had the hint book, but I lost it...), once on the GBA collection, and once on a Dreamcast collection of classic games. Aheheh.

I can only hope that the completely remade Playstation 2 version will see an English-lingual release some day, since as far as I heard, that version manages to fill in the blanks rather nicely, and added some extra features that may seem fairly mundane and obvious to people who have grown more accustomed with today's JRPG's, but which the original painfully lacked.
Such as the ability to choose exactly which monster you attack - ouch. =P

Re: Light Crusader

H_Hog

"Give me the Mighty Power!"

There's only ONE reason I'm not buying this VC title; I still have the original cartridge.
I freaking love this game, despite the somewhat drab-looking dungeons. But once you get your mind cracking to those fiendish puzzles, you'll be grateful that the background has been kept fairly modest and undistracting.
The music is great, too.
Something I always found hilarious in this game is that you can push practically anything.
Seriously, play around with that. Easily amused as I was back then, pushing people around in the King's castle had me busy for ages. XD

The spell system's pretty neat, too. But hey, try it out. =D