A free prequel to play on almost any device? This isn't a bad thing no matter how you spin it. Hopefully more sequels or similar games will come out on Switch later to satisfy core fans of the original game, too.
@andywitmyer Gary and Allison were definitely a lot homelier and a lot less awkward. I think the reason is that they were actors that were actually very much needed for the new frontier of "game system internet video service", since YouTube was still in its early days then (and Nintendo was very experimental then with the Wii's features, with the Nintendo Channel, Everybody Votes Channel, etc; that sort of spirit/agenda seems to have died out mid-way into the Wii U's lifespan). Krysta and Kit, on the other hand, seem like office interns that were offered this vacancy in a far more corporate capacity: Nintendo of America seems to still think it necessary to have "personable" online advertising but seems to now believe that doing it at the lowest amount of effort possible works well enough, sadly.
@secret333 I'd call those big, as they changed my experience of the game (and I've played through both versions several times), but to each his own. The big takeaway is that the writer of this article consistently exaggerates like this or makes mention of incredibly irrelevant topics, very clearly for clicks and/or to meet a quota. Very bad trend. Yeah, I hope he's reading this, too, and takes note.
@Charlie_Girl "Close enough" is still not a justification to be called "the same." That's deception (which makes for an easy/clickbait headline, but a skeptical userbase).
@DeathScythe Of course, but Krysta and Kit can't advertise that. also, I know you meant "original green and darker green game". For now, you're forgiven.
Public service announcment: Link's Awakening DX isn't the original Link's Awakening. In before anyone who played DX first (because Ocarina of Time got them interested in it) gets angry at this PSA.
I'm fully aware that the actual original is not currently commercially available. That doesn't change the fact that the GBC game is a big revision of the original 1993 game, having very many differences besides its colour graphics.
That Rhydon looks to have been intended to be the mascot makes a lot of sense. It's Pocket Monsters, and that sort was typical for mass-media directed to boys throughout the '60s-'90s (because of the influence of things like Godzilla and Giant Robots). Game Freak must have decided to shift direction a bit after they got Nintendo's funding and were able to expand their creative ideas and assets.
It's beyond question that this will be fun (for fans of the original, like me, at least). But that "this is their original vision"? I don't think so. Not only is it stretching it to say the chibi "photo-cutscenes" from DX look "similar to Link's new aesthetic" (Link's new eyes appear to rather evoke Link's Link's Awakening sprite's eyes), but the way this new version looks could not be what the developers intended. Besides the fact that this game at various times was intended to be a port of Zelda 1 and then A Link to the Past, the 1993 developers were trying to work within the limitations of the (original) Game Boy when they made this (ie, they did NOT have grandious expectations when they were making this), and thus got VERY creative (which worked very well for the still unique "dream theory" plot). For similar "bizarre and creative killer app" types of games to the original Link's Awakening, see Wario Land 1 and Super Mario Land 2, both also on Game Boy.
@EasyDaRon I'm aware of all of that (perhaps I should have said "remaster-esque", but the effect is the same). My point is that it's very much a vain remake of a game that deserves far, far better.
It has some high points, I agree, like that opening trailer, but so far nothing extraordinary or unique. A very blank perspective of a Game Boy killer app.
While cool, very unnecessary. Instead of reimagining the game into a modern 3D Zelda game (like I'd always dreamed), they took the lazy way of a simple remaster. The forced new voices and static "throwback" visuals and animations also take away the central focus of the original: the game's imaginative feelings as you play (DX subtracted from this key element to some degree, too, to be fair, though unlike for this the fast-and-visceral gameplay remained unchanged). All this for a lack of ideas and a need for an easy sale. I hope I'm wrong, but this looks like a hugely and disappointingly missed opportunity.
"Censorship and deplatforming of anyone that makes me feel insecure is fine, because [insert random, unrelated anecdote of me personally getting offended]." Time to grow up. https://en.wikipedia.org/wiki/Tu_quoque
Finally! Now all of the developers of new games can fully commit to a single platform, the Switch, and yet they can still sell 3DS' classics and 3DSs without issue, for anyone who's trying to catch up on their 3DS library (or for anyone who wants a cheaper system/games than the Switch offers). Everybody wins!
@Heavyarms55 Welcome to almost all of Koei's legacy. Spectacular games that they'll continually and constantly resell to you and make you pay for for years.
@KingMike I'm sure that's true, and there's nothing wrong with that, really. The big issue and the big difference between his Lost Levels write-ups and this one in particular, however, is that this highly-anticipated prototype being found was known about months before he obtained it, and yet he gave no indication about why he was delaying its release (for over a year). It's almost like he has been (nearly) baselessly trying to make this whole thing revolve around promoting his new website, The Video Game History Foundation. Because of these points, I think it would have been far better for him to release it publicly before writing his retrospective, which I suspect, due to lack of information on the prototype, would still have been widely read and enjoyed despite the lack of the "coincidal release" factor that he eventually went with.
And it only took over a year for Frank to upload this, a game that was donated to him by someone else which he seems to have personally used in order to promote his new website! Barring any potential legal troubles (which seems unlikely, considering the other prototypes he's released on his old website), it would have been far better for him to release this game when it was given to him, last year, rather than parading around the country with it and writing this conceited piece about the whole matter. Outside of the possibility of him delaying this game's release for selfish, self-promoting reasons, the least Frank could've done was to give the anxious public waiting to play this at least a vague reason why it was taking him so long to upload it.
Nevertheless, I'm very glad it's finally released, but I expected much more from this man, as he's done some other great work in the past.
Oh dear, they don't to have to censor the content of their game at all and only have to make a very minor edit to one of their ads that presumably didn't conform to Facebook's ToS that they apparently neglected to read! Move out of the way, controversial opinions! Meat butts are the real victims, here!
@gloom That character has been in the Langrisser series since the '90s. The similarity to Roy is just a coincidence (unless Intelligent Systems was inspired to the contrary).
"Revival" is usually not a good word association with "mobile" nor with "Chinese". I'll try this out sometime and hopefully be pleasantly surprised by the potential quality, however (anything is better than the 3DS "revival", apparently). The artwork looks great, though, and impressively very reminiscent of Urushihara's designs.
SM3 was excellent on Wii, and I always was disappointed that its Xtreme Legends expansion wasn't released internationally. Hopefully this new iteration covers all the content from that predecessor.
@BensonUii The subject of this article? Clearly not enough, hence why this "quota-filling" clickbait article was written (ie, in order to (insincerely) petition Nintendo to feature him in their ads).
@HatosBlack Hey, if celebrities' tastes in video game characters interests you, that's fine. But that is extremely irrelevant on a website devoted to gaming news and reviews. NintendoLife isn't (yet) a clickbait/tabloid outlet intended to write articles that only tangentially are related to video games, which is why this article is out of place and should be called out for being so.
I can't put my finger on it, but lately, it does seem that a few authors of NL articles are desperate to publish a certain amount of articles per week/day rather than focus on publishing articles that are relevant to gaming news and reviews. I feel for them, but it is still a very damaging trend for this website and for its community.
@Ludovsky I could definitely get behind a Dragon Quest rep as DLC. I've been hoping beyond hope since Brawl's pre-launch days that Konami would get their mascot Goemon (from Mystical Ninja series) in Smash, myself.
@Ludovsky It'll definitely be a great game, regardless. I just hope there will be enough unlockable content that extends beyond the World of Light campaign and the Spirits picture collecting, or else, this game could become as niche as many fighting games have become rather than the 1000-hour level of content Smash Bros. games have had since Melee.
@Ludovsky I like the Spirits (I also liked the Stickers in Brawl), but the sad part is that Spirits are just PNG images rather than 3D models that before could be rotated and modeled as you willed.
Despite the limited amount of space on the card, the absence of trophies (and likely other fun modes) is a huge downer. I would've given up a few of the new junk characters like Incineroar and some of the echos in order for the trophies to stay. The information in the blurbs included with the trophies can now be found easily on the Internet, sure, but those unique, made-from-scratch models cannot be.
Comments 829
Re: Octopath Traveler Makes The Leap To Mobile, New Console Game Will Take "A Little While Longer"
A free prequel to play on almost any device? This isn't a bad thing no matter how you spin it. Hopefully more sequels or similar games will come out on Switch later to satisfy core fans of the original game, too.
Re: Random: Here's What The Game Boy Might Look Like If It Was Designed Today
Were those buttons intentionally made to not look functional?
Re: Soapbox: It's Time To Admit That F-Zero X Is The Best F-Zero
Once again: the superior opinion.
Re: Random: Brazil's President Just Used Sonic The Hedgehog Music In A Video Message
"[via kotaku.com]"
Re: Doug Bowser Thanks Nintendo Fans For The "Warm Messages"
Sincerely a good article.
Re: Video: Nintendo Minute Compares Original Link's Awakening To The Switch Version
@andywitmyer Gary and Allison were definitely a lot homelier and a lot less awkward. I think the reason is that they were actors that were actually very much needed for the new frontier of "game system internet video service", since YouTube was still in its early days then (and Nintendo was very experimental then with the Wii's features, with the Nintendo Channel, Everybody Votes Channel, etc; that sort of spirit/agenda seems to have died out mid-way into the Wii U's lifespan). Krysta and Kit, on the other hand, seem like office interns that were offered this vacancy in a far more corporate capacity: Nintendo of America seems to still think it necessary to have "personable" online advertising but seems to now believe that doing it at the lowest amount of effort possible works well enough, sadly.
Re: Video: Nintendo Minute Compares Original Link's Awakening To The Switch Version
@secret333 I'd call those big, as they changed my experience of the game (and I've played through both versions several times), but to each his own. The big takeaway is that the writer of this article consistently exaggerates like this or makes mention of incredibly irrelevant topics, very clearly for clicks and/or to meet a quota. Very bad trend. Yeah, I hope he's reading this, too, and takes note.
Re: Video: Nintendo Minute Compares Original Link's Awakening To The Switch Version
@Charlie_Girl "Close enough" is still not a justification to be called "the same." That's deception (which makes for an easy/clickbait headline, but a skeptical userbase).
Re: Video: Nintendo Minute Compares Original Link's Awakening To The Switch Version
@DeathScythe Of course, but Krysta and Kit can't advertise that. also, I know you meant "original green and darker green game". For now, you're forgiven.
Re: Video: Nintendo Minute Compares Original Link's Awakening To The Switch Version
Public service announcment: Link's Awakening DX isn't the original Link's Awakening. In before anyone who played DX first (because Ocarina of Time got them interested in it) gets angry at this PSA.
I'm fully aware that the actual original is not currently commercially available. That doesn't change the fact that the GBC game is a big revision of the original 1993 game, having very many differences besides its colour graphics.
Re: Mario & Luigi Developer AlphaDream Seeking Production Assistant
Next, write an article on what you ate for breakfast
Re: Prototype Red & Blue Data Sheds More Light On Pokémon's Origins
That Rhydon looks to have been intended to be the mascot makes a lot of sense. It's Pocket Monsters, and that sort was typical for mass-media directed to boys throughout the '60s-'90s (because of the influence of things like Godzilla and Giant Robots). Game Freak must have decided to shift direction a bit after they got Nintendo's funding and were able to expand their creative ideas and assets.
Re: Video: We Weren't Sure We Wanted A Zelda: Link's Awakening Remake, Until We Got It
It's beyond question that this will be fun (for fans of the original, like me, at least). But that "this is their original vision"? I don't think so. Not only is it stretching it to say the chibi "photo-cutscenes" from DX look "similar to Link's new aesthetic" (Link's new eyes appear to rather evoke Link's Link's Awakening sprite's eyes), but the way this new version looks could not be what the developers intended. Besides the fact that this game at various times was intended to be a port of Zelda 1 and then A Link to the Past, the 1993 developers were trying to work within the limitations of the (original) Game Boy when they made this (ie, they did NOT have grandious expectations when they were making this), and thus got VERY creative (which worked very well for the still unique "dream theory" plot). For similar "bizarre and creative killer app" types of games to the original Link's Awakening, see Wario Land 1 and Super Mario Land 2, both also on Game Boy.
Re: Number Of Players For Link's Awakening On Switch To Be Determined
A new Four Swords game is always welcome (especially for Koholint). @Schizor88 Fishing multiplayer would be insanely fun, too.
Re: Game Boy Classic Zelda: Link's Awakening Is Getting Remastered For Switch
@EasyDaRon I'm aware of all of that (perhaps I should have said "remaster-esque", but the effect is the same). My point is that it's very much a vain remake of a game that deserves far, far better.
It has some high points, I agree, like that opening trailer, but so far nothing extraordinary or unique. A very blank perspective of a Game Boy killer app.
Re: Bloodstained: Ritual of the Night Emerges From The Shadows This Summer
Happy to see it's looking good. Still don't regret withdrawing my backing funds from it, though.
Re: Game Boy Classic Zelda: Link's Awakening Is Getting Remastered For Switch
While cool, very unnecessary. Instead of reimagining the game into a modern 3D Zelda game (like I'd always dreamed), they took the lazy way of a simple remaster. The forced new voices and static "throwback" visuals and animations also take away the central focus of the original: the game's imaginative feelings as you play (DX subtracted from this key element to some degree, too, to be fair, though unlike for this the fast-and-visceral gameplay remained unchanged). All this for a lack of ideas and a need for an easy sale. I hope I'm wrong, but this looks like a hugely and disappointingly missed opportunity.
Re: Review: Etrian Odyssey Nexus - A Stellar Send-Off For A Beloved RPG Series
"Still has stereoscopic 3D"
Classy!
Re: Dead Or Alive Xtreme 3: Scarlet Won’t Be Released In Europe Or North America
"Censorship and deplatforming of anyone that makes me feel insecure is fine, because [insert random, unrelated anecdote of me personally getting offended]." Time to grow up. https://en.wikipedia.org/wiki/Tu_quoque
Re: Talking Point: How Do You Feel About The Metroid Prime 4 Delay?
It's fine. Now I'm looking forward to the Unseen64 piece on "the original version".
Re: Review: Fight of Gods - A Comically Bad Crossover That Nobody Asked For
@Bunkerneath *religious jihad. Speaking of which, hyped that Muhammad being possessed by Satan could be DLC.
Re: Disappointing 3DS Software Sales Show The Console's Slow Death In Japan
Finally! Now all of the developers of new games can fully commit to a single platform, the Switch, and yet they can still sell 3DS' classics and 3DSs without issue, for anyone who's trying to catch up on their 3DS library (or for anyone who wants a cheaper system/games than the Switch offers). Everybody wins!
Re: Video: Samurai Warriors 4 DX's First Trailer Gives Us A Peek At Its 150 Pieces Of Included DLC
@Heavyarms55 Welcome to almost all of Koei's legacy. Spectacular games that they'll continually and constantly resell to you and make you pay for for years.
Re: Video: Samurai Warriors 4 DX's First Trailer Gives Us A Peek At Its 150 Pieces Of Included DLC
Still haven't made it through all the content of the last entry, and can't wait for this.
Re: Unreleased NES SimCity Gets Preserved, Publicly Released
@KingMike I'm sure that's true, and there's nothing wrong with that, really. The big issue and the big difference between his Lost Levels write-ups and this one in particular, however, is that this highly-anticipated prototype being found was known about months before he obtained it, and yet he gave no indication about why he was delaying its release (for over a year). It's almost like he has been (nearly) baselessly trying to make this whole thing revolve around promoting his new website, The Video Game History Foundation. Because of these points, I think it would have been far better for him to release it publicly before writing his retrospective, which I suspect, due to lack of information on the prototype, would still have been widely read and enjoyed despite the lack of the "coincidal release" factor that he eventually went with.
Re: Unreleased NES SimCity Gets Preserved, Publicly Released
And it only took over a year for Frank to upload this, a game that was donated to him by someone else which he seems to have personally used in order to promote his new website! Barring any potential legal troubles (which seems unlikely, considering the other prototypes he's released on his old website), it would have been far better for him to release this game when it was given to him, last year, rather than parading around the country with it and writing this conceited piece about the whole matter. Outside of the possibility of him delaying this game's release for selfish, self-promoting reasons, the least Frank could've done was to give the anxious public waiting to play this at least a vague reason why it was taking him so long to upload it.
Nevertheless, I'm very glad it's finally released, but I expected much more from this man, as he's done some other great work in the past.
Re: Random: Facebook Rejects Super Meat Boy Advertisement Due To "Explicit" Nature
Oh dear, they don't to have to censor the content of their game at all and only have to make a very minor edit to one of their ads that presumably didn't conform to Facebook's ToS that they apparently neglected to read! Move out of the way, controversial opinions! Meat butts are the real victims, here!
Re: Joker From Persona 5 Joins The Battle As The First DLC Character In Super Smash Bros. Ultimate
So you're saying Goemon still has a chance.
Re: Feature: How A Chinese Studio Has Revived Fire Emblem's Biggest Rival, Langrisser
@gloom That character has been in the Langrisser series since the '90s. The similarity to Roy is just a coincidence (unless Intelligent Systems was inspired to the contrary).
Re: Feature: How A Chinese Studio Has Revived Fire Emblem's Biggest Rival, Langrisser
"Revival" is usually not a good word association with "mobile" nor with "Chinese". I'll try this out sometime and hopefully be pleasantly surprised by the potential quality, however (anything is better than the 3DS "revival", apparently). The artwork looks great, though, and impressively very reminiscent of Urushihara's designs.
Re: Feature: SNES Classic Edition Vs. PlayStation Classic - Which One Should You Choose?
The Japanese version has a slightly better selection, anyway. I still need to play Arc the Lad 2.
Re: Samurai Warriors 4 DX Announced For Nintendo Switch, Special Anniversary Edition Detailed
SM3 was excellent on Wii, and I always was disappointed that its Xtreme Legends expansion wasn't released internationally. Hopefully this new iteration covers all the content from that predecessor.
Re: WayForward Joins Bloodstained: Ritual Of The Night Development Team
Sounds like another self-congratulatory project is about to backfire. Glad I was refunded for this while I had the opportunity.
Re: Random: It Looks Like Soccer Star Cristiano Ronaldo Might Be A Super Mario Odyssey Fan
@Equinox Muhammad is pleased by your subversion attempts, mashallah.
Re: Random: Japanese Tennis Star Kei Nishikori Has Been Playing Pokémon: Let's Go In His Downtime
@BensonUii The subject of this article? Clearly not enough, hence why this "quota-filling" clickbait article was written (ie, in order to (insincerely) petition Nintendo to feature him in their ads).
Re: Random: Japanese Tennis Star Kei Nishikori Has Been Playing Pokémon: Let's Go In His Downtime
My neighbour likes Pokémon, too, and would love to do advertising for Nintendo. You should also write an article about him.
Re: Marvel Comic Book Legend Stan Lee Has Passed Away At 95 Years Of Age
Terrible news, and also, video games will never be the same again.
Re: Random: Lady Gaga Reveals She's A "Secret Gamer Girl" Who Has Been Playing Bayonetta
@HatosBlack Hey, if celebrities' tastes in video game characters interests you, that's fine. But that is extremely irrelevant on a website devoted to gaming news and reviews. NintendoLife isn't (yet) a clickbait/tabloid outlet intended to write articles that only tangentially are related to video games, which is why this article is out of place and should be called out for being so.
I can't put my finger on it, but lately, it does seem that a few authors of NL articles are desperate to publish a certain amount of articles per week/day rather than focus on publishing articles that are relevant to gaming news and reviews. I feel for them, but it is still a very damaging trend for this website and for its community.
Re: Soapbox: That Super Smash Bros. Ultimate Direct; Let's Talk About It
@Ludovsky Yeah, I was impressed with the Belmonts' inclusion, too, considering the absolute state of Konami, right now.
The only new Fire Emblem character that would be acceptable at this point is Hector. Please not another soulless advertisement like Corrin.
Re: Random: Lady Gaga Reveals She's A "Secret Gamer Girl" Who Has Been Playing Bayonetta
Another must-read article by KotakuLife.
Re: Soapbox: That Super Smash Bros. Ultimate Direct; Let's Talk About It
@Ludovsky I could definitely get behind a Dragon Quest rep as DLC. I've been hoping beyond hope since Brawl's pre-launch days that Konami would get their mascot Goemon (from Mystical Ninja series) in Smash, myself.
Re: Soapbox: That Super Smash Bros. Ultimate Direct; Let's Talk About It
@Ludovsky It'll definitely be a great game, regardless. I just hope there will be enough unlockable content that extends beyond the World of Light campaign and the Spirits picture collecting, or else, this game could become as niche as many fighting games have become rather than the 1000-hour level of content Smash Bros. games have had since Melee.
Re: Soapbox: That Super Smash Bros. Ultimate Direct; Let's Talk About It
@Ludovsky I like the Spirits (I also liked the Stickers in Brawl), but the sad part is that Spirits are just PNG images rather than 3D models that before could be rotated and modeled as you willed.
Re: Soapbox: That Super Smash Bros. Ultimate Direct; Let's Talk About It
Despite the limited amount of space on the card, the absence of trophies (and likely other fun modes) is a huge downer. I would've given up a few of the new junk characters like Incineroar and some of the echos in order for the trophies to stay. The information in the blurbs included with the trophies can now be found easily on the Internet, sure, but those unique, made-from-scratch models cannot be.
Re: Random: You Can Now Make Your Very Own Poké Ball Waffles
Another must-read article by KotakuLife.
Re: Random: Sega Shares 10-Hour Mix Of Sonic Adventure 2’s Pumpkin Hill Rap, Because Why Not?
Now if only Sega would catch up with their marketing employees' brilliance, again.
Re: Waluigi Fans Cause More Drama At PAX Aus With '#WahtAboutMe' Super Smash Bros. Protest
How virtuously unique they must feel by supporting this incredibly generic filler character.
Re: GameStop Promo Wants You To Trade-In Your Old Switch For A New Switch
GameStop gonna GameStop.
Re: Random: A City In Kansas Is Renaming Itself 'ToPikachu' In Honour Of Everyone's Favourite Pokémon
Re: Video: New Super Mario Bros. Wii Mod Adds Bowsette To Final Boss Battle
The cringe. Oh, the cringe.