Comments 165

Re: Review: Tomb Raider: Definitive Edition (Switch 2) - A Serviceable Port Of One Of Lara's Very Best

Dr_Awkward

Runs well, look nice, though admittedly, i dont really care much about graphics or frame rates.

After the initial "wow" factor, I found the game pretty bland and wished i hadn't purchased:

-QTEs just kinda suck

-The "tombs" are infantile and very basic.

-The progression economy is too well funded, meaning that you can basically buy every upgrade; player choice is pretty meaningless because you can buy it all.

-Story elements are ludicrous: these valuable artifacts are just lying around, untouched by the cult? Seemingly hundreds of cult members? This all seems nonsensical.

-At times, the absolute and graphic brutalization of LC felt a big misogynistic.

-Gyro aim for the artifact viewer, but not for weapon aiming???

Re: Hollow Knight: Silksong Update Announced, Here Are The Patch Notes

Dr_Awkward

@SalvorHardin The only talking down I see re: silksong is to the people who insist that the game needs easier modes. If it is too hard for you, that is OK. Find a different game. I'd prefer if DK Bananza was more difficult, but guess what: that's not the game Nintendo wanted to make, and that's OK. I'm not out here on every single comment section whining to the whole internet about it. My life will be JUST FINE without DK Bananza having a hard mode. I am sure Silksong's difficulty will not cause you any harm.

Re: "I Have No Words" - Silksong Fans Are Losing Their Minds Over One Bench

Dr_Awkward

@DreadfulDragon your comment shows perhaps why you are so bad at the game and insist on blaming the designers? Instead of thinking like the character you play as, you seem to expect to bumble around a dangerous world. Games have internal logic. I am so sorry that you cannot think outside your human experience! Good luck with life, and that wall!

Re: "I Have No Words" - Silksong Fans Are Losing Their Minds Over One Bench

Dr_Awkward

@DreadfulDragon This is the part where it proves to be a YOU problem: "a reasonable person does not expect their vehicle to be booby trapped, therefore would not be looking for warnings and even if they saw them may not pay them heed"

What part of the world of Pharloom is supposed to be reasonable exactly? The talking bugs? The needle-wielding protagonist, a bug named Hornet? The bug religion?

You have entered a wildly foreign world, and brought into it far too many assumptions about how it operates.

git good.

Re: Talking Point: Is Hollow Knight: Silksong Too Difficult?

Dr_Awkward

To everyone who finds Silksong too difficult: why did you expect this would not be a comparable level of difficult to other 2D Souls-like games? Its predecessor, Hollow Knight, was noted to be difficult. Did you just get hit by the hype train and decide that a day 1, no-review purchase would be fine?

Re: Review: Star Wars Outlaws (Switch 2) - An Underrated Adventure, A Super-Solid Port

Dr_Awkward

@WhiteUmbrella If what you said is true ("There is negativity around keycards that is proportionate to the number of people that feel that way about them, and the comments are a good barometer of the overall feeling within the community") then the Switch 2 launch would have been a complete failure, not the fastest selling console launch of all time.

The anti-keycard people are, just like the S2 Launch Doomers, a small and annoyingly loud group of complainers.

The VAST majority of people don't care one way or another. This is why you don't see pro-KG or pro-physical media comments to NEARLY the same degree.

Just stop the complaining. It sounds like petulant, demanding toddlers.