
A week after we heard about Ubisoft's closure of its mobile game-focused studio Ubisoft Halifax, news has now surfaced about the third-party publisher laying off people at two other teams as part of ongoing cost-cutting measures.
According to a report from IGN, Ubisoft "expects 55 jobs" to be impacted at the Swedish Studios Massive Entertainment and Ubisoft Stockholm following a voluntary leave program in fall 2025 that apparently fell short of its target.
Massive is known for The Division and Ubisoft Stockholm has been working on an unannounced (and new) IP as well as cloud computing technology.
Subscribe to Nintendo Life on YouTube841k
Here's the lengthy statement from Ubisoft, highlighting these studio restructuring measures:
Ubisoft: Earlier today, we informed all employees in our Swedish studios (Massive Entertainment and Ubisoft Stockholm) about a proposed organizational restructure that may affect approximately 55 roles across Malmö and Stockholm.
This restructure follows the completion of the Voluntary Leave Program launched during the fall of 2025, a finalized long-term roadmap, and a completed staffing and appointment process, which together have provided clearer visibility into the structure and capacity required to support the two studios’ work and sustainably over time.
These proposed changes are forward-looking and structural, they are not related to individual performance, recent deliveries, or the quality of the work produced by the teams.
The long-term direction for the studios remains unchanged, and we will continue to serve as the global home and lead for to The Division franchise, move forward with an unannounced innovative tech project with a refined team setup, and play a central role in the development of Snowdrop and Ubisoft Connect.
The proposed restructuring will begin with a focus on individual agreements and impacted employees are being informed directly and supported with care and respect inline with local regulations.
Development on The Division series is still expected to continue "as a matter of priority", and as noted, the "long-term direction" for both of these studios "remains unchanged".
The Malmö-based developer Massive also happens to be behind the Snowdrop engine, which powered Star Wars Outlaws - a game released on Switch 2 last year.





