Comments 602

Re: Rain Games' Upcoming Wii U eShop Title Teslagrad Will Also Be Released In-Store

DefHalan

@Captain-Falcon
I would rather get ondies on console. I find consoles indies are normally a better experience than on PC. I just hate how indies will be a part of a humble bundle before they release their game on all target platforms. Because of that I get their games for super cheap and aren't really supporting them. If they waited to do Humble Bundles until after they release on all target platforns then they would catch me twice, once on console and once on Humble Bundle

Re: Talking Point: Nintendo Continues to Evolve Its Hype Machine

DefHalan

I find Nintendo's plan is to target their audience, instead of press. Which works and hurts at the same time. With Nintendo themselves targeting theaudience, press feels left out. I saw it happen at E3, where press would report on Sony and Microsoft's Conferences and when it came to Nintendo they were like, well you all saw it so we don't need to report about it. (Thank you NintendoLife for not doing that) A lot of press, from what I have seen, get upset if they aren't told first or given special treatment over "normal gamers"

Re: Talking Point: The Wii U eShop is Raising Tough Questions on Quality Control

DefHalan

@Squiggle55
I have agreed that if you did not do research about the game before purchasing you might feel ripped off. The developer has stated his plan to add content as the game sells more. Just because Nintendo doesn't have a Early Access program doesn't mean it can't have games like this. Maybe it shouldn't but it is a little late for that now. The point is NL is using a game that is known for not being complete as an example for bad games on the eShop. There are other examples, so why use a game that is "unfinished"

Re: Talking Point: The Wii U eShop is Raising Tough Questions on Quality Control

DefHalan

@Squiggle55
I do not have a problem with what the developer is doing just like I don't have a problem with Steam's Early Access program. If you think that because they are asking people to pay that it should be compared to fully finished games then shouldn't most Kickstarter game receive a 0/10 as most do not give the players anything right away for backing? It is the same concept only you get the game right away and get to experience how the game will change throughout the development process. If you don't like The Letter, then that is your opinion and I will not try to change that. I just think it is unfair for Nintendo Life to be using it as an example of how terrible the eShop is/has become when the game isn't finished and the developer is pretty vocal about adding more content.

Re: Talking Point: The Wii U eShop is Raising Tough Questions on Quality Control

DefHalan

@daveh30
I can see how it made it through, even without the updates you can call it a "finished" game. It starts and functions properly to the end. It is the developer himself who has been talking about the updates, Nintendo is not in charge of the updates. So if you bought it without research then sure you might be upset. I don't understand how The Letter can be used as an example of what is wrong with the eShop as the developer has said what is released is not the final game. I call that unfinished, others call it what they want but that is the gist of it

Re: Talking Point: The Wii U eShop is Raising Tough Questions on Quality Control

DefHalan

I am not saying it is one guy so cut him slack. I am not even saying The Letter is good. What I am saying is the game is Unfinished. The developer is taking the money he makes off it to add more content. In the Miiverse message above, the developer could mean that the game is finished in the sense that you don't get to a point where the game stops but the story doesn't have an ending, I do not know I would ask the developer for clarification. If your example of the eShop goingdown hill is a game that is being built using the money it makes from selling the game then I think that is unfair. I have never heard of another console game that has ever done a similar strategy. From the preview of the first update there is already a lot of content being added. These patches are not to fix bugs but to continue to build the game. So if The Letter is your example of the eShop going downhill I have to disagree as PSN and Xbox Live haven't tried this, and even Steam Early Access hasn't tried it to this extreme (as far as I know). I am interested to see what the "final" product is.

Re: Talking Point: The Wii U eShop is Raising Tough Questions on Quality Control

DefHalan

@DiscoGentleman
I am not saying it is a good game just unfinished. What if every reviewer got their copy of SimCity, couldn't sign in because of server issues and gamethe game a 0/10? That wouldn't have been fair. I was surprised to see NL even review The Letter as it isn't finished. Personally if a game has announced DLC before the game's release than the game isn't finished until the DLC is out whether or not the DLC is free. I understand others disagree but this time the developer is telling you the game isn't finished

Re: Talking Point: The Wii U eShop is Raising Tough Questions on Quality Control

DefHalan

I get people are upset that they paid money for The Letter and feel ripped off but it is unfinished. Just like Steam Earlier Access games only on Wii U, which doesn't technically have that feature. From a consumer point of view, sure one could argue the point but this should be from Nintendo Life's point of view and they should understand the game isn't finished. So using a unfinished title to justify that the eShop is allowing too many developers in is unfair. Plus everyone complained that Nintendo was too stricted, they let some questionable content through and now Nintendo is too easy. What do you people want? At least it isn't a App Store where they let anyone in.

Re: Talking Point: The Wii U eShop is Raising Tough Questions on Quality Control

DefHalan

Haven't read all of it but The Letter isn't finished, the developer is very vocal about that. Sure someone who doesn't pay attention might buy it expecting a finished game but game media should know. Also The Letter is less buggy than much of what EA releases as full $60 retail games. I understand the concern is real with the eShop "lowing standards" but I don't think it is fair to use The LLetter as an example of this until the developer finishes the game

Re: Review: The Letter (Wii U eShop)

DefHalan

From the sounds of it this is basically a different type of kickstarter. Release a rough base game then make improvements and additions from the income. I have been talking to the dev and will probably support him ($2 isn't bad to help someone realize their dream)

Re: EA Explains Why It's Abandoning Dedicated Handhelds For Smartphones And Tablets

DefHalan

I think EA is too focused on "install bases" just because there are Millions of Smart Phone users doesn't mean 100% of them are potential customers. With 3DS/Vita 100% of their install base is buying games for more than a dollar. The only Big Publisher games I have ever had on my phone were free. They made no money off me. So I don't see how they will make much more on Smart Devices than Gaming Devices... just my opinion

Re: Review: Toy Stunt Bike (3DS eShop)

DefHalan

@SuperMikey
I really enjoyed it but I remeber on 360 it having a track editor that you could share levels online. It doesn't seem to be in this version which makes me wonder if it will be worth it. The demo was fun but I have played all these levels before.

Re: Review: Abyss (Wii U eShop)

DefHalan

If you have the DSi version is the Wii U version still worth it? I liked the DSi version but only played through it once because there wasn't much depth in the gameplay