Comments 38

Re: Shiver Entertainment Is Developing The Switch Version Of Mortal Kombat 11

CarsonCool

@YANDMAN I think of a switch as more as a secondary console for when you need to leave or something like to a house for a day or two having just the switch or bring the dock as well is what makes the console special but in mobile terms even if they release a very power switch in like 2020/2021 it will just be ps4 level at best or in-between ps4/xbox one since I bet they want to keep the $300 mark on it but we just got to hope nivida is making a very good card for switch soon

Re: Nintendo Switch Is About To Get Its First VR-Style Headset, But There's A Catch

CarsonCool

@carlos82 I meant that it wouldn't look really that different, sure it's in portable mode which is a lot less powerful than docked but as I said, the reason the vr headset on ps4 looks a bit crap is that games like driveclub have to run at 60fps to not make you motion sick. Of course, games like Mario Odyssey are already 60fps but since the game is mostly not 720p it will look pretty pixelated. I would say if Nintendo makes one themselves they can make it to where the switch runs in docked mode through a battery built in the vr headset but they will need to worry on not making it very heavy. But if they can pull it off then having the jump from 400gflops to 1 teraflop is a pretty jump when looking not even an inch away from the screen so stuff like Mario Odyssey can be at 900p.

Re: Nintendo Switch Is About To Get Its First VR-Style Headset, But There's A Catch

CarsonCool

@Saego That's because the ps4 is to push the resolution on the VR headset and the tv so it has to output 1080p on the tv and whatever the res is on the vr headset which takes a lot of power. The Switches vr just has to output on the switches screen which is like playing in handheld mode with games like rocket league or Mario Kart. The switch vr would look a lot better since doesn't need to extra horsepower for the tv as-well